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Intern Artist Jobs in Raleigh, NC (NOW HIRING)

ART What We Do Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire. TECH ART INTERN What You'll Do We are ...

Gameplay Programmer Intern

Cary, NC · On-site

$119K - $132K/yr

GAMEPLAY PROGRAMMER INTERN What You'll Do We are taking LEGO Fortnite to the next level with ... artists. In this role, you will * Assist in prototyping and implementing gameplay features in ...

... arts centers. Internships are offered in a variety of departments, including Audience & Event ... To qualify for a DPAC internship, a student's internship must be tied to the intern's formal ...

... Arts The Town of Clayton is the fastest growing town in Johnston County, which is the fastest ... Engineering Intern (EI/EIT), or ability to receive within 6 months of employment required.

Intern Artist information

See Raleigh, NC salary details

$5

$12

$18

How much do intern artist jobs pay per hour?

As of Aug 25, 2026, the average hourly pay for intern artist in Raleigh, NC is $12.65, according to ZipRecruiter salary data. Most workers in this role earn between $11.20 and $14.04 per hour, depending on experience, location, and employer.

What does an intern artist do?

An Intern Artist typically assists professional artists or creative teams by contributing to various art projects, such as designing graphics, creating illustrations, or helping with visual effects. Their responsibilities often include learning industry-standard software, collaborating with other team members, and receiving feedback to improve their skills. Intern Artists gain hands-on experience in a real-world environment, which helps them build their portfolio and prepare for a full-time career in the arts.

What are the key skills and qualifications needed to thrive as an intern artist, and why are they important?

To thrive as an Intern Artist, you typically need foundational art skills such as drawing, painting, or digital design, often backed by coursework or a portfolio that demonstrates your abilities. Familiarity with industry-standard software like Adobe Creative Suite or Procreate is commonly expected. Creativity, openness to feedback, and strong communication skills help you collaborate effectively and grow during your internship. These skills and qualities are crucial for producing quality work, learning quickly, and making a positive impression within a creative team.

What types of projects and responsibilities can an intern artist typically expect during their internship?

As an Intern Artist, you can expect to work on a variety of tasks that support the creative team, such as assisting with concept art, producing digital assets, or helping with revisions based on feedback. Interns often start with smaller assignments like background elements or texture work, gradually taking on more complex projects as they demonstrate skill and reliability. You'll likely collaborate closely with senior artists, designers, and other departments, gaining valuable insights into the workflow of a professional studio. This hands-on experience is designed to help you build a diverse portfolio and develop industry-relevant skills.

What is the difference between Intern Artist vs Junior Artist?

AspectIntern ArtistJunior Artist
Required CredentialsTypically enrolled in or recently graduated from art or design programsOften has some professional experience or entry-level portfolio
Work EnvironmentLearning-focused, supervised, often part-time or temporaryProfessional setting, more responsibilities, full-time
Employer & Industry UsageUsed in creative studios, gaming, animation, and entertainment industries for training rolesEntry-level professional roles in similar industries

Intern Artist positions are primarily for students or recent graduates gaining industry experience, while Junior Artist roles are for individuals with some foundational skills seeking to develop their professional portfolio. Interns focus on learning and assisting, whereas Junior Artists take on more independent tasks within projects.

Is an intern artist internship worth it?

An intern artist internship provides hands-on experience in art creation, portfolio development, and industry networking, which can enhance future job prospects. It often involves working under supervision, using tools like Adobe Creative Suite or drawing tablets, and gaining insight into professional workflows.

What are the most commonly searched types of Artist jobs in Raleigh, NC?

The most popular types of Artist jobs in Raleigh, NC are:

What job categories do people searching Intern Artist jobs in Raleigh, NC look for?

The top searched job categories for Intern Artist jobs in Raleigh, NC are:

Infographic showing various Intern Artist job openings in Raleigh, NC as of August 2026, with employment types broken down into 14% Internship, 1% As Needed, 60% Full Time, 22% Part Time, 1% Temporary, and 2% Contract. Highlights an 92% Physical, 2% Hybrid, and 6% Remote job distribution, with an average salary of $26,317 per year, or $12.7 per hour.

Tech Art Intern

Cary, NC • On-site

Epic Games
PC Games • 1 - 5K employees

Internship

Posted 6 days ago


Job description

WHAT MAKES US EPIC?
At the core of Epic's success are talented, passionate people. Epic prides itself on creating a collaborative, welcoming, and creative environment. Whether it's building award-winning games or crafting engine technology that enables others to make visually stunning interactive experiences, we're always innovating.
Being Epic means being a part of a team that continually strives to do right by our community and users. We're constantly innovating to raise the bar of engine and game development.
ART
What We Do
Push your artistic talent to the limit on a team of world-class environment, character and concept artists who strive to innovate and inspire.
TECH ART INTERN
What You'll Do
We are looking for a Technical Art Intern to join the Rocket League team. You will sit between our artists and engineers: building tools that speed up how content gets into the build, authoring real-time materials, and profiling scenes so the game holds frame rate everywhere from mobile to high-refresh PC. You will have an impact on real work that ships into playable builds.
In this role, you will
  • Build small pipeline tools and scripts (Python, UEFN/Verse, DCC scripting APIs) that automate repetitive steps for arena, vehicle, and cosmetics artists
  • Profile arenas and assets in engine, then help fix what you find: draw calls, overdraw, texture memory, LODs, and vertex budgets
  • Author and iterate on real-time materials and shaders for signature Rocket League surfaces
  • Take assets from Maya, Blender, or Substance through to an optimized, working setup in engine and validate them in a playable build
  • Work directly with technical artists, rendering engineers, and environment artists to unblock issues and document what you learn
  • Show your work in art reviews and playtests, take feedback, and iterate quickly
What we're looking for
  • Currently enrolled in, or recently graduated from, a Technical Art, Computer Science, Digital Media, or Game Development program, or a portfolio strong enough to stand in for one
  • Scripting experience in Python, C#, or a DCC scripting API. Bonus if you have written something that saved someone else time
  • Hands-on with at least one 3D package (Maya, 3ds Max, or Blender) and the Substance suite
  • Working knowledge of Unreal Engine
  • Solid real-time rendering fundamentals: how lighting, shading, UV layout, texture memory, and poly budgets affect performance
  • Genuine curiosity about performance. You like finding out why a frame is slow
  • Clear, proactive communication. You raise blockers early instead of quietly grinding on them
  • A portfolio or reel showing technical art work: tools, shaders, procedural systems, or optimization case studies
  • Nice to have: profiling tools (Unreal Insights, RenderDoc, PIX), HLSL, Houdini, or experience shipping to mobile or console

This internship has a flexible start date in 2027. Recruitment will be ongoing until teams find an ideal match. Applicants must be legally authorized to work in the posting location for the duration of the internship. For more information about Epic's Early Career Program, visit epicgames.com/earlycareers. This is going to be Epic!
ABOUT US
Epic Games is a leading interactive entertainment company. For over 30 years we've been making award-winning games and engine technology that empowers others to make visually stunning games and 3D content that bring environments to life like never before. Epic's award-winning Unreal Engine technology not only provides game developers the ability to build high-fidelity, interactive experiences for PC, console, mobile, and VR, it is also a tool being embraced by content creators across a variety of industries such as media and entertainment, automotive, and architectural design. As we continue to build our Engine technology and develop remarkable games, we strive to build teams of world-class talent.
Like what you hear? Come be a part of something Epic!
Epic Games deeply values diverse teams and an inclusive work culture, and we are proud to be an Equal Opportunity employer. Learn more about our Equal Employment Opportunity (EEO) Policy here.
Note to Recruitment Agencies: Epic does not accept any unsolicited resumes or approaches from any unauthorized third party (including recruitment or placement agencies) (i.e., a third party with whom we do not have a negotiated and validly executed agreement). We will not pay any fees to any unauthorized third party. Further details on these matters can be found here.