Create high-quality 2D and 3D graphics and animation using Adobe Photoshop, After Effects ... Research, diagnose, and resolve complex technical issues involving graphics software, animation ...
Create high-quality 2D and 3D graphics and animation using Adobe Photoshop, After Effects ... Research, diagnose, and resolve complex technical issues involving graphics software, animation ...
Create high-quality 2D and 3D graphics and animation using Adobe Photoshop, After Effects ... Research, diagnose, and resolve complex technical issues involving graphics software, animation ...
Create high-quality 2D and 3D graphics and animation using Adobe Photoshop, After Effects ... Research, diagnose, and resolve complex technical issues involving graphics software, animation ...
... programming ... Experience integrating 3DGS implementations with traditional 3D graphics rendering * Solid ...
Quick apply
... programming ... Experience integrating 3DGS implementations with traditional 3D graphics rendering * Solid ...
... programming ... Experience integrating 3DGS implementations with traditional 3D graphics rendering * Solid ...
... programming ... Experience integrating 3DGS implementations with traditional 3D graphics rendering * Solid ...
Senior / Staff 3D Engine Software Engineer - Simulation
Foster City, CA · On-site
$245K - $305K/yr
... programming ... Experience integrating 3DGS implementations with traditional 3D graphics rendering * Solid ...
Senior / Staff 3D Engine Software Engineer - Simulation
Foster City, CA · On-site
$245K - $305K/yr
... programming ... Experience integrating 3DGS implementations with traditional 3D graphics rendering * Solid ...
Neural Graphics Engineer
Santa Clara, CA · On-site
$164K - $203K/yr
Contribute to our graphics software stack, including compilers, shaders, and runtime tools What We ... generative AI for 3D content * Experience with PyTorch and real-time rendering engines
Neural Graphics Engineer
Santa Clara, CA · On-site
$164K - $203K/yr
Contribute to our graphics software stack, including compilers, shaders, and runtime tools What We ... generative AI for 3D content * Experience with PyTorch and real-time rendering engines
Graphics Software Engineer, Staff San Diego, California, United States of America + 1 more Grap[...]
San Diego, CA · On-site
$142 - $212/hr
## Graphics Software Engineer, StaffSan Diego, California, United States of AmericaApply NowFind out how well you match with this jobJob ID3090278## **Company:**Qualcomm Technologies, Inc.## **Job Area:
Graphics Software Engineer, Staff San Diego, California, United States of America + 1 more Grap[...]
San Diego, CA · On-site
$142 - $212/hr
## Graphics Software Engineer, StaffSan Diego, California, United States of AmericaApply NowFind out how well you match with this jobJob ID3090278## **Company:**Qualcomm Technologies, Inc.## **Job Area:
Neural Graphics Engineer
Santa Clara, CA · On-site
$164K - $203K/yr
... generative 3D approaches Collaborate across teams to move ideas from concept to production ... graphics software stack, including compilers, shaders, and runtime tools What We Need to See: BS, ...
Neural Graphics Engineer
Santa Clara, CA · On-site
$164K - $203K/yr
... generative 3D approaches Collaborate across teams to move ideas from concept to production ... graphics software stack, including compilers, shaders, and runtime tools What We Need to See: BS, ...
Neural Graphics Engineer
Santa Clara, CA · On-site
$163K - $201K/yr
Contribute to our graphics software stack, including compilers, shaders, and runtime tools What We ... generative AI for 3D content * Experience with PyTorch and real-time rendering engines
Neural Graphics Engineer
Santa Clara, CA · On-site
$163K - $201K/yr
Contribute to our graphics software stack, including compilers, shaders, and runtime tools What We ... generative AI for 3D content * Experience with PyTorch and real-time rendering engines
Senior Software Engineer, iOS Graphics, YouTube
Mountain View, CA · On-site
$174 - $252/hr
... 3D graphics, OpenGL, and performance rendering. * 3 years of experience with iOS application ... As a software engineer, you will work on a specific project critical to Google's needs with ...
Senior Software Engineer, iOS Graphics, YouTube
Mountain View, CA · On-site
$174 - $252/hr
... 3D graphics, OpenGL, and performance rendering. * 3 years of experience with iOS application ... As a software engineer, you will work on a specific project critical to Google's needs with ...
Senior Software Engineer, Graphics
San Francisco, CA · On-site
$130K - $195K/yr
We're looking for engineers eager to help us invent how different real-time 3D runtimes communicate and render under real-world constraints. You'll work at the intersection of graphics, core game ...
Senior Software Engineer, Graphics
San Francisco, CA · On-site
$130K - $195K/yr
We're looking for engineers eager to help us invent how different real-time 3D runtimes communicate and render under real-world constraints. You'll work at the intersection of graphics, core game ...
Neural Graphics Engineer
Santa Clara, CA · On-site
$164K - $203K/yr
Contribute to our graphics software stack, including compilers, shaders, and runtime tools What We ... generative AI for 3D content * Experience with PyTorch and real-time rendering engines
Neural Graphics Engineer
Santa Clara, CA · On-site
$164K - $203K/yr
Contribute to our graphics software stack, including compilers, shaders, and runtime tools What We ... generative AI for 3D content * Experience with PyTorch and real-time rendering engines
Senior Software Engineer, Graphics
San Francisco, CA · On-site
$130K - $195K/yr
We're looking for engineers eager to help us invent how different real-time 3D runtimes communicate and render under real-world constraints. You'll work at the intersection of graphics, core game ...
Senior Software Engineer, Graphics
San Francisco, CA · On-site
$130K - $195K/yr
We're looking for engineers eager to help us invent how different real-time 3D runtimes communicate and render under real-world constraints. You'll work at the intersection of graphics, core game ...
Software Engineer, Design Software (Starship)
Hawthorne, CA · On-site
$145K - $175K/yr
SOFTWARE ENGINEER, DESIGN SOFTWARE (STARSHIP) Starship is SpaceX's next generation launch platform ... This includes mesh processing, 3D graphics rendering, flight simulations, and wearables (iPad ...
Software Engineer, Design Software (Starship)
Hawthorne, CA · On-site
$145K - $175K/yr
SOFTWARE ENGINEER, DESIGN SOFTWARE (STARSHIP) Starship is SpaceX's next generation launch platform ... This includes mesh processing, 3D graphics rendering, flight simulations, and wearables (iPad ...
Software Engineer, Design Software (Starship)
Hawthorne, CA · On-site
$145K - $175K/yr
SOFTWARE ENGINEER, DESIGN SOFTWARE (STARSHIP) Starship is SpaceX's next generation launch platform ... This includes mesh processing, 3D graphics rendering, flight simulations, and wearables (iPad ...
Software Engineer, Design Software (Starship)
Hawthorne, CA · On-site
$145K - $175K/yr
SOFTWARE ENGINEER, DESIGN SOFTWARE (STARSHIP) Starship is SpaceX's next generation launch platform ... This includes mesh processing, 3D graphics rendering, flight simulations, and wearables (iPad ...
Display Software Engineer / Tech Lead Location : Palo Alto, CA (Onsite Only) Rate :On C2C/W2 ... 3D vehicle models). * Contributions to open-source graphics/compositor projects (Weston, Wayland ...
Quick apply
Display Software Engineer / Tech Lead Location : Palo Alto, CA (Onsite Only) Rate :On C2C/W2 ... 3D vehicle models). * Contributions to open-source graphics/compositor projects (Weston, Wayland ...
Principal Graphics Developer Tools Engineer
Santa Clara, CA · On-site
$272 - $431.25/hr
This role spans multiple areas of NVIDIA's graphics software ecosystem, driving innovation across developer tools, graphics technologies, and next-generation development workflows. You will create ...
Principal Graphics Developer Tools Engineer
Santa Clara, CA · On-site
$272 - $431.25/hr
This role spans multiple areas of NVIDIA's graphics software ecosystem, driving innovation across developer tools, graphics technologies, and next-generation development workflows. You will create ...
Software Engineer, Product
Irvine, CA · On-site
The Software Engineer, Product will develop customer-facing products, collaborating with various ... 3D graphics technologies (Three.js, WebGL, shaders, or similar) • Familiarity with monorepo ...
Software Engineer, Product
Irvine, CA · On-site
The Software Engineer, Product will develop customer-facing products, collaborating with various ... 3D graphics technologies (Three.js, WebGL, shaders, or similar) • Familiarity with monorepo ...
Sr. Software Development Engineer - Indoors GIS AI and Reality
Redlands, CA · On-site
$123K - $162K/yr
Experience with image analysis, computer vision, or 3D/graphics programming * Ability to work ... Experience in AI-driven software development, with AI generating code using Microsoft Copilot ...
Sr. Software Development Engineer - Indoors GIS AI and Reality
Redlands, CA · On-site
$123K - $162K/yr
Experience with image analysis, computer vision, or 3D/graphics programming * Ability to work ... Experience in AI-driven software development, with AI generating code using Microsoft Copilot ...
Sr. Software Engineer - 3D Workflows
San Jose, CA · On-site
$139K - $257K/yr
The Opportunity Adobe's 3D & Immersive organization is looking for a Full Stack Software Engineer ... Experience with 3D graphics production at scale, including photorealistic VFX production.
Sr. Software Engineer - 3D Workflows
San Jose, CA · On-site
$139K - $257K/yr
The Opportunity Adobe's 3D & Immersive organization is looking for a Full Stack Software Engineer ... Experience with 3D graphics production at scale, including photorealistic VFX production.
Intern 3D Graphics Software Engineer information
What does an intern 3D graphics software engineer do?
What types of projects and tasks can I expect to work on as an intern 3D graphics software engineer?
What are the key skills and qualifications needed to thrive as an intern 3D graphics software engineer, and why are they important?
What is the difference between Intern 3D Graphics Software Engineer vs 3D Modeling Intern?
| Aspect | Intern 3D Graphics Software Engineer | 3D Modeling Intern |
|---|---|---|
| Primary Focus | Developing graphics algorithms, rendering techniques, and software tools | Creating and refining 3D models and assets |
| Required Skills | Programming, software development, knowledge of graphics APIs | Artistic skills, 3D modeling software proficiency |
| Work Environment | Software development teams, technical projects | Design studios, artistic projects |
| Common Industry Usage | Game development, visual effects, simulation | Animation, game asset creation, product visualization |
The Intern 3D Graphics Software Engineer focuses on developing the technical aspects of 3D graphics through programming and software tools, while the 3D Modeling Intern concentrates on creating visual assets and models. Both roles are essential in the 3D industry but serve different functions based on technical versus artistic skills.
What are the most commonly searched types of 3D Graphics Software Engineer jobs in California?
The most popular types of 3D Graphics Software Engineer jobs in California are:
What cities in California are hiring for Intern 3D Graphics Software Engineer jobs?
Cities in California with the most Intern 3D Graphics Software Engineer job openings:
Contractor
This job post has expired today. Applications are no longer accepted.
Job description
Job Type: Contract, approximately 1 year
Schedule: Full-Time, flexibility required based on live production and business needs
Work Arrangement: Remote, with occasional travel and live-production support as required
- Design, develop, deploy, maintain, and troubleshoot real-time graphics for live event and studio productions.
- Primarily utilize Ross XPression, with additional use of Vizrt, to build and implement sophisticated broadcast graphics.
- Independently develop and maintain complex event and studio graphics directories and packages.
- Take technical ownership of graphics builds from initial concept through deployment and live-production support.
- Create high-quality 2D and 3D graphics and animation using Adobe Photoshop, After Effects, Illustrator, Cinema 4D, and related tools.
- Translate creative direction and production requirements into customized graphics, animations, layouts, and real-time experiences.
- Develop specialty graphics solutions involving augmented reality, virtual studios, touchscreens, interactive graphics, and data visualization.
- Develop scripts, tools, workflows, and processes that improve graphics development and production efficiency.
- Research, diagnose, and resolve complex technical issues involving graphics software, animation, hardware, data integration, and production workflows.
- Partner with producers, designers, management, technical teams, and other stakeholders to establish deliverables and ensure projects are completed accurately and on schedule.
- Support graphics playout systems, studio builds, hardware and software upgrades, and implementation of new production technologies.
- Provide technical leadership and guidance to graphics developers, freelancers, remote production personnel, and external production partners.
- Mentor and train less-experienced developers and contribute to technical onboarding and training initiatives.
- Maintain established broadcast design standards and identify inconsistencies or deviations from approved graphic formats.
- Maintain organized project files, graphics directories, archives, and retrieval processes.
- Evaluate emerging real-time graphics technologies and identify opportunities to enhance live broadcast experiences.
- Maintain exceptional standards for accuracy, visual quality, consistency, and timely delivery in deadline-driven production environments.
- 5+ years of professional experience designing and developing graphics for live productions within a major television network, broadcast studio, sports media organization, or production company.
- Advanced hands-on experience with a real-time graphics platform such as Ross XPression or Vizrt.
- Demonstrated experience implementing and supporting real-time graphics in live event or studio production environments.
- Advanced 2D and 3D animation capabilities.
- Strong typography, layout, composition, and visual design expertise.
- Strong understanding of broadcast television technology, graphics workflows, and live-production environments.
- Ability to independently develop, maintain, troubleshoot, and support complex real-time graphics packages.
- Experience developing or improving graphics workflows, scripts, tools, or production processes.
- Proven ability to independently research and resolve complex technical and creative challenges.
- Strong communication skills with the ability to collaborate effectively across creative, technical, production, and leadership teams.
- Exceptional attention to detail, including accuracy in spelling, grammar, layout, data, and graphic execution.
- Ability to quickly learn and implement new software, technologies, techniques, and production workflows.
- Ability to work flexible hours and occasionally travel based on live-production requirements.
- Online portfolio or demo reel demonstrating relevant real-time and/or live broadcast graphics work is required.
- 8+ years of live sports broadcast graphics experience, supporting event and/or studio productions.
- Advanced expertise with Ross XPression.
- Working knowledge of Vizrt and Viz Trio.
- Experience with graphics playout systems and workflows within live-production environments.
- Advanced knowledge of 3D graphics, modeling, and animation.
- Experience with Cinema 4D and/or Maya.
- Scripting or programming experience using Visual Basic/Viz Scripting, C#, JavaScript, C++, or similar technologies.
- Experience developing or supporting augmented reality, virtual studios, interactive graphics, touchscreens, or data visualization.
- Experience mentoring, training, or providing technical leadership to graphics developers.
- Strong knowledge of and interest in sports and sports culture.
About Superbtech
Sourced by ZipRecruiter
Industry
Recruiting and staffing services
Company size
11 - 50 Employees
Headquarters location
Culver City, CA, US
Year founded
1998