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Intermediate Software Developer Jobs in Bothell, WA

Senior Compiler Engineer

Seattle, WA

$118K - $163K/yr

We are redefining how developers write high-performance GPU software by bringing the safety ... On this team, you will build cutting-edge compiler pipelines, custom intermediate representation ...

... hardware and software integration. * Intermediate knowledge of electro-mechanical hardware ... Familiarity with Azure DevOps (ADO) or similar CI/CD tools is a plus. * Debugging skills - ability ...

E3 - Engineer

Edmonds, WA · Hybrid

$75.80/hr

... software Intermediate Microsoft Office skills (Word, Excel, PowerPoint) Intermediate written and spoken English for professional environments Nice-to-Have Qualifications Utility industry experience ...

Mechanical Engineer II

Shoreline, WA · On-site

$105K - $150K/yr

Conduct all design duties using computer aided design software Manufacturing Support * Generate ... Intermediate level of basic machinery design - includes design process, engineering mechanics and ...

Mechanical Engineer II

Seattle, WA · On-site

$125 - $150/hr

Conduct all design duties using computer aided design software Manufacturing Support * Generate ... Intermediate level of basic machinery design - includes design process, engineering mechanics and ...

Intermediate knowledge of computer SW and operating systems. * Strong theoretical understanding of ... on software tools or manuals. * Aerospace equipment test experience, such as DO-160 testing ...

Tax Accountant

Seattle, WA · On-site

$90K - $100K/yr

About Ascendion Ascendion is an AI-native software engineering disruptor helping businesses ... Intermediate Excel proficiency (mostly reading data) Location Seattle, 98134 Salary and Other ...

Tax Accountant

Seattle, WA · On-site

$90K - $100K/yr

About Ascendion Ascendion is an AI-native software engineering disruptor helping businesses ... Intermediate Excel proficiency (mostly reading data) Salary and Other Compensation: The annual ...

Showing results 41-60

Intermediate Software Developer information

See Bothell, WA salary details

$53.7K

$125K

$185.6K

How much do intermediate software developer jobs pay per year?

As of Sep 7, 2026, the average yearly pay for intermediate software developer in Bothell, WA is $125,030.00, according to ZipRecruiter salary data. Most workers in this role earn between $100,600.00 and $145,300.00 per year, depending on experience, location, and employer.

What is an intermediate software developer?

Intermediate software developers are professionals with a few years of experience in software development, typically ranging from 2 to 5 years. They possess a solid understanding of programming languages, software design principles, and development tools. Unlike junior developers, intermediate developers are expected to work more independently, contribute to larger projects, and may mentor less experienced team members. They often collaborate with other developers, designers, and stakeholders to build, test, and maintain software applications.

What are some typical challenges that intermediate software developers face when transitioning from junior roles?

Intermediate Software Developers often encounter challenges such as taking on more complex projects, balancing multiple priorities, and increasing responsibility for code quality and maintainability. At this level, you'll likely be expected to contribute to architectural decisions, mentor junior developers, and collaborate more closely with cross-functional teams such as QA and product management. Navigating these new expectations requires effective communication, strong problem-solving skills, and a proactive approach to continuous learning. Embracing feedback and seeking guidance from senior team members can help you grow and succeed in this role.

What are the key skills and qualifications needed to thrive as an intermediate software developer, and why are they important?

To thrive as an Intermediate Software Developer, you need a solid understanding of programming languages (such as Java, Python, or C#), software development principles, and typically a bachelor’s degree in computer science or a related field. Familiarity with version control systems like Git, integrated development environments (IDEs), and relevant frameworks is expected. Strong problem-solving abilities, effective communication, and a collaborative mindset help developers navigate complex projects and work well within teams. These skills and qualities are vital for building robust software solutions, ensuring code quality, and contributing positively to project outcomes.

What is the difference between Intermediate Software Developer vs Junior Software Developer?

AspectIntermediate Software DeveloperJunior Software Developer
Experience LevelTypically 2-4 years of experienceUsually 0-1 year of experience
SkillsProficient in multiple programming languages, able to handle complex tasksBasic understanding of programming, requires supervision
ResponsibilitiesDesigning, developing, and troubleshooting software modulesAssisting in coding, testing, and learning project workflows
Work EnvironmentIndependent problem-solving, collaborating with teamsLearning from senior staff, following instructions

The Intermediate Software Developer has more experience, handles complex tasks independently, and contributes significantly to projects. In contrast, the Junior Software Developer is in the early stages of their career, focusing on learning and supporting team efforts. Understanding these differences helps employers and candidates set appropriate expectations for each role.

What are the most commonly searched types of Software Developer jobs in Bothell, WA?

The most popular types of Software Developer jobs in Bothell, WA are:

What job categories do people searching Intermediate Software Developer jobs in Bothell, WA look for?

The top searched job categories for Intermediate Software Developer jobs in Bothell, WA are:

What cities near Bothell, WA are hiring for Intermediate Software Developer jobs?

Cities near Bothell, WA with the most Intermediate Software Developer job openings:

Senior Compiler Engineer

Nvidia

Seattle, WA

$118K - $163K/yr

Full-time

Posted 5 days ago


Nvidia rating

9.6

Company rating: 9.6 out of 10

Based on 18 frontline employees who took The Breakroom Quiz

6th of 247 rated software companies


Job description

NVIDIA is dedicated to reinvent accelerated computing. Reinvention requires great technology and amazing people. As an NVIDIAN, you'll be immersed in a diverse, supportive environment where everyone is inspired to do their best work.

Come join the team and see how you can make a lasting impact on the world. NVIDIA is hiring a Senior Compiler Engineer to join our team driving the next generation of GPU systems programming. We are redefining how developers write high-performance GPU software by bringing the safety, expressiveness, and modern tooling of Rust to native GPU and CUDA development.

On this team, you will build cutting-edge compiler pipelines, custom intermediate representation (IR) frameworks, and JIT compilation systems that bridge host and device execution-allowing developers to write memory-safe, high-performance GPU kernels in idiomatic Rust. What you'll be doing: Develop Rust-to-GPU Compiler Pipelines: Design, implement, and maintain custom compiler backends (such as rustc codegen backends and proc-macros) and Rust-native intermediate representation (IR) frameworks to compile standard Rust directly to high-performance CUDA PTX and machine code. Build compiler IRs and Optimizers: Work with modern compiler architectures to lower Rust AST and MIR into IRs including MLIR, PTX, and LLVM, including GPU-specific optimizations.

Support complex ahead-of-time, just-in-time, and link time optimization workflows: Build state-of-the-art tooling to support users targeting a broad family of NVIDIA GPUs, host platforms, and feature sets. Define Safe Parallel Abstractions: Architect innovative compiler-enforced safety models that extend Rust's ownership, borrowing, and lifetime disciplines across the GPU launch boundary-preventing data races and enforcing memory safety during asynchronous GPU execution. Expose Next-Gen Hardware Features: Implement type-safe, ergonomic device-side abstractions in Rust for low-level GPU hardware primitives, including shared memory, barriers, scoped atomics, Tensor Memory Accelerator (TMA), and warp/cluster-level operations.

Build the future: Supporting today's accelerated computing applications is not sufficient. We have to build composable building blocks for others around us to build the applications of tomorrow. What we need to see: Bachelor's, Master's, or Ph.D

in Computer Science, Computer Engineering, a related field, or equivalent experience. 5+ years of relevant work or research experience in compiler development, language design, or GPU code generation. Deep expertise in the Rust programming language, including a strong grasp of compiler internals (rustc), Rust MIR, procedural macros, and Rust's borrow-checker/lifetime model.

Hands-on experience with compiler infrastructures, intermediate representations (IRs), and code generation (such as LLVM IR, MLIR, or custom IR systems). Solid understanding of parallel programming models, GPU architectures, and CUDA programming. Strong software design skills, including debugging, profiling, and benchmarking compilers and GPU kernels.

Ability to orchestrate agents for product requirement design, architecture, code development, testing, code review, and issue triage. Ability to work independently, define project goals and scope, and drive complex compiler-engineering efforts from research to production. Ways to stand out from the crowd: A track record of contributing to the Rust compiler (rustc), Cargo tooling, or open-source Rust-to-GPU projects.

Experience building custom compiler front-ends, AST translators, or JIT engines. Familiarity with MLIR or other extensible compiler frameworks. Deep proficiency in low-level GPU programming, including the use of modern hardware features (e.g., Tensor Cores, warp-level shuffles, or asynchronous transfer pipelines)

Experience designing Domain-Specific Languages (DSLs) or tile-based programming abstractions for tensor processing. With competitive salaries and a generous benefits package, we are widely considered to be one of the technology world's most desirable employers. We have some of the most forward-thinking and hardworking people in the world working for us and, due to unprecedented growth, our exclusive engineering teams are rapidly growing.

If you're a creative and autonomous engineer with a real passion for programming languages and systems technology, we want to hear from you. Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 152,000 USD - 241,500 USD.

You will also be eligible for equity and benefits. Applications for this job will be accepted at least until September 6, 2026. This posting is for an existing vacancy.

NVIDIA uses AI tools in its recruiting processes. NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.


What Nvidia employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Nvidia logo

About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US