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Interactive Media Studies Jobs (NOW HIRING)

Stamm Media designs and builds interactive media and real-time visual experiences for tradeshows ... Create previsualizations, motion studies, and layout mockups to communicate timing, behavior, and ...

Stamm Media designs and builds interactive media and real-time visual experiences for tradeshows ... Create previsualizations, motion studies, and layout mockups to communicate timing, behavior, and ...

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How much do interactive media studies jobs pay per hour?

As of Jun 9, 2026, the average hourly pay for interactive media studies in the United States is $11.54, according to ZipRecruiter salary data. Most workers in this role earn between $11.54 and $11.54 per hour, depending on experience, location, and employer.

What are typical daily responsibilities for someone working in Interactive Media Studies?

Professionals in Interactive Media Studies often spend their days developing digital content, designing user interfaces, and collaborating with teams to bring interactive projects to life. Responsibilities may include storyboarding, editing multimedia assets, coding interactive elements, and conducting user testing. You might also participate in client meetings or review feedback to refine prototypes and final products. Working in this role offers a balance between creative work and technical execution, encouraging continuous learning and adaptation to new digital trends.

What are the key skills and qualifications needed to thrive in the Interactive Media Studies position, and why are they important?

To thrive in Interactive Media Studies, you should have a solid background in digital design, multimedia production, storytelling, and a relevant degree in interactive media or a related field. Familiarity with tools such as Adobe Creative Suite, interactive prototyping software, and basic coding languages like HTML5 or JavaScript is typically required. Strong creative thinking, collaboration, and problem-solving skills help you excel in team-based project environments. These competencies enable professionals to create engaging digital experiences and adapt to evolving media technologies.

What is an Interactive Media Studies job?

An Interactive Media Studies job involves designing, developing, and managing digital media experiences across various platforms. Professionals in this field work with web design, user experience (UX), digital marketing, game design, and multimedia production. They collaborate with teams to create interactive content for websites, apps, games, and other digital products. This role requires skills in coding, graphic design, and storytelling to enhance user engagement.

More about Interactive Media Studies jobs
What are the most commonly searched types of Interactive Media Studies jobs? The most popular types of Interactive Media Studies jobs are:
Infographic showing various Interactive Media Studies job openings in the United States as of June 2026, with employment types broken down into 65% Full Time, 29% Part Time, and 6% Contract. Highlights an 83% Physical, 3% Hybrid, and 14% Remote job distribution, with an average salary of $24,000 per year, or $11.5 per hour.
Visiting Professor of Game Studies and Digital Storytelling

Visiting Professor of Game Studies and Digital Storytelling

LANE COLLEGE

Jackson, TN โ€ข On-site

$35K - $50K/yr

Full-time

Posted 4 days ago


Job description

JOB TITLE: Visiting Professor of Game Studies and Digital Storytelling
DEPT: Academic Affairs
REPORTS TO: Communication and Media Studies Department
JOB TYPE: Full Time,
LOCATION: Lane College
AVAILABILITY: Fall 2026
JOB PURPOSE AND REPORTING STRUCTURE
Lane College is seeking a full-time faculty position in Game Studies and Digital Storytelling. Thesuccessful candidate will teach a 4-4 course load focused on digital media production, storytelling, and the critical and cultural study of games. This position will contribute to the development of a Game Studies curriculum that supports the College's emerging esports initiative, which is led by theDepartment of Athletics. While this role does not oversee the esports program, the faculty member will design and teach courses that provide the academic, theoretical, and creative foundation for students interested in gaming, interactive media, and related industries. The successful candidate willhelp develop courses such as Introduction to Game Studies, Game Theory and Strategy, and Story Development and Interactive Media, as well as other offerings that connect game design, narrative systems, and digital storytelling. This position is ideal for a candidate who enjoys working closely with students, teaching applied media skills, and contributing to the growth of an interdisciplinary academic area.
ESSENTIAL DUTIES AND RESPONSIBILITIES
Faculty are expected to:
  • Teaching Load !2 credit hours (4-4) with Summer School teaching available as an option
  • Deliver high-quality instruction in game studies, digital storytelling, and media production
  • Maintain regular office hours
  • Assess student learning outcomes
  • Support departmental assessment and accreditation processes
  • Mentor students in creative and analytical media projects
  • Participate in curriculum development, particularly in Game Studies
  • Incorporate hands-on, project-based, and experiential learning approaches

GAME STUDIES CURRICULUM DEVELOPMENT
The successful candidate will be responsible for building and supporting a Game Studies academic area, including:
    • Designing and implementing courses in Game Studies and interactive storytelling
    • Developing curriculum that examines games as cultural, narrative, and media systems
    • Supporting interdisciplinary connections between gaming, media production, and communication
    • Creating opportunities for students to analyze, critique, and produce game-related content
    • Aligning coursework with industry trends in gaming, streaming, and interactive media

ESPORTS PROGRAM SUPPORT (ACADEMIC INTEGRATION ONLY)
In collaboration with Athletics and campus partners, the faculty member will:
    • Provide academic support for the esports initiative through relevant coursework
    • Support student-led media coverage of esports events (e.g., streaming, commentary, content creation)
    • Collaborate with Athletics, Student Affairs, and IT as appropriate
    • Contribute to experiential learning opportunities connected to esports media production

Note: The competitive esports program is housed in Athletics. This role supports the academic and media components only.
SERVICE RESPONSIBILITIES
Faculty service responsibilities include:
    • Serve as an academic advisor to Media Arts students, including degree planning and course selection
    • Participate in departmental and institutional committees
    • Support program development initiatives
    • Assist with student recruitment and retention
    • Participate in campus events and outreach

Support student organizations related to media, gaming, and storytelling
REQUIRED QUALIFICATIONS
  • MA, MFA, or PhD in Media Arts, Communications, Game Studies, or a related field
  • Demonstrated experience in digital media production and/or storytelling
  • Ability to teach multiple areas of media production and theory
  • Strong understanding of digital content workflows
    • Demonstrated interest in game studies, interactive media, or gaming culture
    • Strong organizational, project management, and communication skills
PREFERRED QUALIFICATIONS
  • Terminal degree (PhD, MFA, or equivalent)
  • College-level teaching experience
  • Experience with:
    • Game studies, game analysis, or interactive storytelling
    • Live streaming production
    • OBS or similar streaming software
    • Video editing platforms (Adobe Premiere, DaVinci Resolve, etc.)
    • Audio production workflows
    • Broadcast or studio production
    • Gaming culture or esports media ecosystems
      • Experience supervising student media teams
      • Experience developing new academic programs or curriculum
      • Experience working at small colleges or teaching-focused institutions

APPLICATION MATERIALS
Applicants should submit:
  • Cover letter
  • Curriculum vitae
  • Teaching philosophy statement
  • Portfolio or links to digital media or game-related work (if available)
  • Contact information for three professional references

PHYSICAL DEMANDS: The physical demands described here are representative of those that must bemet by an employee to successfully perform the essential functions of this job. It requires some walking and the ability to climb stairs, possibly sitting for long periods of time, and the ability to lift up to 10lbs. 1%of the time and minimum travel. Some nights and weekends may be needed. Reasonable accommodation may be made to enable individuals with disabilities to perform the essential functions.
EQUAL OPPORTUNITY EMPLOYER STATEMENT
Lane College is an equal opportunity employer and values diversity. All qualified applicants willreceive consideration for employment without regard to race, color, religion, sex, national origin,disability, or any other protected status.