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Blender Animation Jobs (NOW HIRING)

Skilled at teaching 3D modeling techniques, material creation, and animation workflows in Blender. Guides students through box modeling, sculpting organic forms, unwrapping UVs, building shader node ...

Skilled at teaching 3D modeling techniques, material creation, and animation workflows in Blender. Guides students through box modeling, sculpting organic forms, unwrapping UVs, building shader node ...

Skilled at teaching 3D modeling techniques, material creation, and animation workflows in Blender. Guides students through box modeling, sculpting organic forms, unwrapping UVs, building shader node ...

Skilled at teaching 3D modeling techniques, material creation, and animation workflows in Blender. Guides students through box modeling, sculpting organic forms, unwrapping UVs, building shader node ...

Skilled at teaching 3D modeling techniques, material creation, and animation workflows in Blender. Guides students through box modeling, sculpting organic forms, unwrapping UVs, building shader node ...

Blender Tutor

Clifton, NJ · Remote

$40/hr

Skilled at teaching 3D modeling techniques, material creation, and animation workflows in Blender. Guides students through box modeling, sculpting organic forms, unwrapping UVs, building shader node ...

Skilled at teaching 3D modeling techniques, material creation, and animation workflows in Blender. Guides students through box modeling, sculpting organic forms, unwrapping UVs, building shader node ...

Blender Tutor

Paramus, NJ · Remote

$40/hr

Skilled at teaching 3D modeling techniques, material creation, and animation workflows in Blender. Guides students through box modeling, sculpting organic forms, unwrapping UVs, building shader node ...

Skilled at teaching 3D modeling techniques, material creation, and animation workflows in Blender. Guides students through box modeling, sculpting organic forms, unwrapping UVs, building shader node ...

Blender Tutor

Mesa, AZ · Remote

$40/hr

Skilled at teaching 3D modeling techniques, material creation, and animation workflows in Blender. Guides students through box modeling, sculpting organic forms, unwrapping UVs, building shader node ...

Blender Tutor

Eugene, OR · Remote

$40/hr

Skilled at teaching 3D modeling techniques, material creation, and animation workflows in Blender. Guides students through box modeling, sculpting organic forms, unwrapping UVs, building shader node ...

Blender Tutor

Durham, NC · Remote

$40/hr

Skilled at teaching 3D modeling techniques, material creation, and animation workflows in Blender. Guides students through box modeling, sculpting organic forms, unwrapping UVs, building shader node ...

Skilled at teaching 3D modeling techniques, material creation, and animation workflows in Blender. Guides students through box modeling, sculpting organic forms, unwrapping UVs, building shader node ...

Blender Tutor

NJ · Remote

$40/hr

Skilled at teaching 3D modeling techniques, material creation, and animation workflows in Blender. Guides students through box modeling, sculpting organic forms, unwrapping UVs, building shader node ...

Blender Tutor

Tucson, AZ · Remote

$40/hr

Skilled at teaching 3D modeling techniques, material creation, and animation workflows in Blender. Guides students through box modeling, sculpting organic forms, unwrapping UVs, building shader node ...

Blender Tutor

Edina, MN · Remote

$40/hr

Skilled at teaching 3D modeling techniques, material creation, and animation workflows in Blender. Guides students through box modeling, sculpting organic forms, unwrapping UVs, building shader node ...

Skilled at teaching 3D modeling techniques, material creation, and animation workflows in Blender. Guides students through box modeling, sculpting organic forms, unwrapping UVs, building shader node ...

Blender Tutor

MO · Remote

$40/hr

Skilled at teaching 3D modeling techniques, material creation, and animation workflows in Blender. Guides students through box modeling, sculpting organic forms, unwrapping UVs, building shader node ...

Blender Tutor

WY · Remote

$40/hr

Skilled at teaching 3D modeling techniques, material creation, and animation workflows in Blender. Guides students through box modeling, sculpting organic forms, unwrapping UVs, building shader node ...

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Blender Animation information

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How much do blender animation jobs pay per hour?

As of Jun 9, 2026, the average hourly pay for blender animation in the United States is $18.58, according to ZipRecruiter salary data. Most workers in this role earn between $16.59 and $20.67 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in the Blender Animation position, and why are they important?

To excel in Blender Animation, proficiency in 3D modeling, texturing, rigging, and animation principles is essential, often supported by a relevant degree or portfolio of work. Expertise with Blender software and familiarity with related tools such as Adobe After Effects or Unity can be advantageous, and some employers value professional certification in 3D animation. Strong communication, creativity, problem-solving, and teamwork skills help animators translate concepts effectively and collaborate within multidisciplinary teams. Mastery of these skills ensures the ability to deliver high-quality animations that meet project goals and client expectations in a competitive creative industry.

What is a Blender Animation job?

A Blender Animation job involves creating 3D animations using Blender, a powerful open-source software. Animators use Blender to design characters, environments, and visual effects for films, video games, advertisements, and other digital media. This role requires proficiency in modeling, rigging, texturing, lighting, and animating objects or characters. Blender animators may work freelance, in studios, or as part of a larger production team.

What does a typical day look like for someone working in Blender Animation?

A typical day in Blender Animation involves working closely with art directors, clients, or game developers to understand project goals and style guidelines, followed by creating, refining, and optimizing 3D models and animations within the Blender software. You may participate in team meetings to review progress, exchange feedback, and coordinate tasks with other animators, designers, or technical artists. Troubleshooting issues, implementing revisions based on critiques, and occasionally learning new features or tools are also common parts of the workflow. This collaborative environment promotes continuous learning and offers the opportunity to contribute to dynamic creative projects.

More about Blender Animation jobs
What cities are hiring for Blender Animation jobs? Cities with the most Blender Animation job openings:
What are the most commonly searched types of Blender Animation jobs? The most popular types of Blender Animation jobs are:
What states have the most Blender Animation jobs? States with the most job openings for Blender Animation jobs include:
Infographic showing various Blender Animation job openings in the United States as of May 2026, with employment types broken down into 1% Internship, 76% Full Time, 16% Part Time, 4% Temporary, 2% Contract, and 1% Nights. Highlights an 67% Physical, 4% Hybrid, and 29% Remote job distribution, with an average salary of $38,646 per year, or $18.6 per hour.
Senior Simulation Animation Engineer - Special Projects

Senior Simulation Animation Engineer - Special Projects

Apple

Cupertino, CA

$172K - $305K/yr

Full-time

Medical, Dental, Retirement

Posted 24 days ago


Apple rating

8.1

Company rating: 8.1 out of 10

Based on 661 frontline employees who took The Breakroom Quiz

6th of 30 rated technology retailers


Job description

Apple is where individual imaginations gather together, committing to the values that lead to great work. Every new product we build, service we create, or Apple Store experience we deliver is the result of us making each other’s ideas stronger. That happens because every one of us shares a belief that we can make something wonderful and share it with the world, changing lives for the better. It’s the diversity of our people and their thinking that inspires the innovation that runs through everything we do. When we bring everybody in, we can do the best work of our lives. Here, you’ll do more than join something - you’ll add something.
Description
As as Senior Simulation Animation Engineer you will have an opportunity to be part of an innovation-focused organization within Apple that is developing simulations and generating synthetic data. You will be able to work on highly ambitious and impactful simulation projects. This team has a strong focus on enabling AIML-based features and products. Our ideal team member brings experience but is also fearless when it comes to trying new things and is willing to iterate on ideas. We value team members who can quickly prototype, iterating all the way to high-quality implementations. Moreover, we value team members who can collaborate effectively with cross-functional teams across the organization.","responsibilities":"Design, implement, and maintain real-time animation systems within the simulator (e.g., animation state machines, blend trees, IK/FK solvers).
Explore and adapt emerging animation technologies (e.g., motion matching, ML-based animation, runtime physics blending).
Collaborate with animators and technical artists to create efficient pipelines for importing, retargeting, and testing animations.
Develop and optimize runtime animation features such as locomotion, procedural layering, ragdolls, and facial animation.
Integrate motion capture data and support animation-driven gameplay systems.
Ensure animations run efficiently across target platforms and use cases, both real time with frame rate budgets and non real time.
Create tools and scripts to improve animator workflows and streamline iteration.
Debug animation-related issues in simulations
Preferred Qualifications
Familiarity with USD format and tools, especially for animation
Experience in video game real time animation systems
Experience with offline animation and rendering pipelines
Experience with hair and cloth simulations
Minimum Qualifications
4 years of professional experience.
Strong proficiency in C++ and solid software engineering fundamentals.
Knowledge of animation principles, skeletal animation, and character rigging concepts.
Experience implementing animation graphs, blend systems, runtime animation retargeting, and IK solvers.
Familiarity with profiling, optimization, and debugging in a real-time environment.
Good communication skills and ability to collaborate with animators, designers, and engineers.
Experience with a major game engine.
Pay & Benefits
At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $172,100 and $305,600, and your base pay will depend on your skills, qualifications, experience, and location.
Apple employees also have the opportunity to become an Apple shareholder through participation in Apple's discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple's Employee Stock Purchase Plan. You'll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses - including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits
Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.

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About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976