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Part Time Blender Animation Jobs (NOW HIRING)

... part-time Senior Wargame Mentor to provide advisory support for the planning, execution, and ... Animation, Game Design, or a related field . * Basic experience in Blender and/or 3DS Max for ...

... part-time Senior Wargame Mentor to provide advisory support for the planning, execution, and ... Animation, Game Design, or a related field . * Basic experience in Blender and/or 3DS Max for ...

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Part Time Blender Animation information

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$12

$18

$23

How much do part time blender animation jobs pay per hour?

As of Aug 11, 2026, the average hourly pay for part time blender animation in the United States is $18.58, according to ZipRecruiter salary data. Most workers in this role earn between $16.59 and $20.67 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a part time Blender animation professional?

To thrive as a Part Time Blender Animation professional, you need proficiency in 3D modeling, texturing, and animation principles, often supported by a portfolio showcasing previous work and a solid understanding of Blender software. Familiarity with Blender's advanced tools, add-ons, and rendering engines, as well as basic knowledge of formats for exporting animations, is crucial. Creativity, attention to detail, time management, and effective communication with clients or team members are valuable soft skills in this role. These skills ensure the creation of high-quality animations that meet project requirements and deadlines while fostering productive collaboration.

What is the difference between Part Time Blender Animation vs Part Time 3D Modeler?

AspectPart Time Blender AnimationPart Time 3D Modeler
Required SkillsProficiency in Blender, animation techniques, storytellingModeling skills, proficiency in 3D software, texturing
Work EnvironmentAnimation studios, freelance projects, multimedia companiesDesign studios, gaming companies, freelance work
Common Industry UsageCreating animated content, visual effects, character animationDeveloping 3D assets, environment modeling, product visualization

While both roles involve 3D skills, Part Time Blender Animation focuses on bringing models to life through animation, whereas Part Time 3D Modeler emphasizes creating detailed 3D models. Both roles often overlap in industries like gaming, film, and advertising, but their core tasks differ significantly.

What does a part time Blender animation professional do?

A Part Time Blender Animation job involves using Blender, a free and open-source 3D creation suite, to create animations, models, or visual effects on a part-time basis. Responsibilities may include modeling, texturing, rigging, animating, and rendering 3D assets for various projects such as films, games, or advertisements. Part-time Blender animators typically work flexible hours, either remotely or on-site, depending on the employer. They may collaborate with other artists, designers, or clients to achieve the desired visual output while meeting deadlines. This role is suitable for those with strong artistic skills, proficiency in Blender, and the ability to manage time effectively.

What are some typical challenges faced by part time Blender animation professionals working on multiple projects?

Part-time Blender animators often juggle several projects simultaneously, which can make time management and prioritization essential skills. Balancing client expectations, meeting deadlines, and ensuring consistent quality across different animation styles can be challenging. Additionally, part-time animators may work remotely or collaborate with team members in different time zones, requiring clear communication and adaptability. Staying updated with Blender’s frequent updates and new features is also important for maintaining high-quality work.
More about Part Time Blender Animation jobs
What cities are hiring for Part Time Blender Animation jobs? Cities with the most Part Time Blender Animation job openings:
What are the most commonly searched types of Blender Animation jobs? The most popular types of Blender Animation jobs are:
What job categories do people searching Part Time Blender Animation jobs look for? The top searched job categories for Part Time Blender Animation jobs are:
Infographic showing various Part Time Blender Animation job openings in the United States as of August 2026, with employment types broken down into 100% Part Time. Highlights an 50% In-person, and 50% Remote job distribution, with an average salary of $38,646 per year, or $18.6 per hour.

Animation Instructor / YCP Animation Mentor

Latino Film Institute

Palmdale, CA • On-site

$31.80/hr

Part-time

Posted 10 days ago


Job description

Animation Instructor / YCP Animation Mentor

Part-Time Teaching Artist

Compensation: $31.80/hour, plus paid preparation, training, and mileage reimbursement
Schedule: Part-time, approximately 7–19 hours per week; scheduling varies by class assignment
Locations: Palmdale, CA
Student Grade Levels: Grades 6–12

Position Summary

Keep one foot in the craft while helping shape the next generation of animators and visual storytellers.

The Latino Film Institute’s Youth Cinema Project (YCP) is seeking working animators, artists, and animation professionals to teach project-based animation courses to students in grades 6–12. YCP Animation Mentors guide students through the creative and technical process of developing original characters, stories, storyboards, motion studies, and animatics.

Mentors teach from a comprehensive, ready-made curriculum covering visual storytelling, the 12 principles of animation, character and world design, scriptwriting, storyboarding, sound, and animatic production. You bring your professional experience and creative perspective; YCP provides the curriculum, training, classroom structure, and equipment.

What You’ll Do
  • Teach three 60-minute animation classes per week for each assigned class, in partnership with a co-mentor.

  • Deliver YCP’s established Animation 1 curriculum; lesson planning from scratch is not required.

  • Introduce students to different animation styles, techniques, careers, and production workflows.

  • Teach foundational animation concepts, including timing, spacing, squash and stretch, anticipation, arcs, ease in and ease out, exaggeration, follow-through, staging, appeal, and frame economy.

  • Guide students through short motion exercises using traditional and digital animation techniques.

  • Teach visual storytelling fundamentals, including story structure, shot composition, visual sequencing, camera movement, and pacing.

  • Support students in developing original characters, environments, story concepts, scripts, and pitch materials.

  • Guide students through the pre-production process, including story beats, shot lists, storyboards, scratch audio, and animatics.

  • Help students create and present a completed storyboard and rough animatic demonstrating clear narrative structure, timing, and visual intent.

  • Facilitate constructive peer critiques and help students revise their work based on feedback.

  • Create an inclusive, encouraging classroom environment where students can experiment, collaborate, and develop their creative voices.

  • Work collaboratively with the classroom teacher, co-mentor, and YCP program staff.

  • Track student participation, project milestones, and required program documentation.

  • Safely set up, operate, organize, and maintain animation equipment and classroom materials.

  • Participate in paid training, professional development, and program meetings.

Why Animation Professionals Take This Role
  • Flexible, part-time hours that can work around freelance assignments and production schedules.

  • $31.80 per hour, plus paid preparation time and paid training.

  • Mileage reimbursement for required travel.

  • A comprehensive curriculum and structured lesson sequence are provided.

  • Opportunities to remain creatively engaged while introducing young people to animation and entertainment careers.

  • The chance to help students develop technical skills, confidence, and a pathway into the creative industries.

What You’ll Need
  • At least three years of professional, freelance, academic, or equivalent production experience in animation, illustration, storyboarding, motion design, visual development, or a related field.

  • A strong portfolio or reel demonstrating animation, storyboarding, character design, motion graphics, or other relevant work.

  • Strong knowledge of animation fundamentals, including timing, movement, visual storytelling, and the 12 principles of animation.

  • Proficiency in at least one relevant area, such as:

    • 2D animation

    • Character animation

    • Storyboarding or animatics

    • Character or environment design

    • Stop-motion animation

    • 3D or CG animation

    • Motion graphics

    • Editing, compositing, or sound integration

  • Experience with animation or creative-production software. YCP’s curriculum may incorporate tools such as Toon Boom Harmony, Blender, Adobe Animate, After Effects, Premiere Pro, Audacity, CapCut, Canva, Google Slides, or comparable platforms.

  • Ability to explain creative and technical concepts in an accessible, age-appropriate way.

  • Comfort and confidence working with students in grades 6–12 in a school environment.

  • Patience, professionalism, reliability, and a collaborative approach to teaching.

  • Comfort using Google Workspace and other digital communication and file-management platforms.

  • A valid driver’s license, current auto insurance, and reliable transportation. Some assignments may require travel of up to 50 miles; eligible mileage is reimbursed.

Nice to Have, but Not Required
  • A degree or formal training in animation, film, illustration, fine arts, game design, digital media, or a related field.

  • Previous experience teaching, mentoring, coaching, or working with young people.

  • Experience with Wacom drawing tablets or comparable digital-art equipment.

  • Familiarity with both 2D and introductory 3D animation workflows.

  • Experience developing storyboards, character sheets, animatics, pitch decks, or demo reels.

  • Knowledge of animation production pipelines, studio roles, and college or career pathways.

  • Experience supporting English learners, students with disabilities, or students from communities historically underrepresented in the entertainment industry.

  • Bilingual proficiency, particularly in English and Spanish.

Physical and Employment Requirements

This position works directly with students and requires successful completion of a background check, Live Scan fingerprinting, and TB screening before employment. The role may involve extended periods of standing, classroom movement, occasional outdoor activity, and the ability to safely lift and transport up to 50 pounds of equipment and materials.

All required state-mandated training, including Child Abuse Mandated Reporter and Harassment Prevention training, is provided and compensated. Participation in or completion of YCP’s pre-instruction Boot Camp does not guarantee employment or placement in a class.

How to Apply

Submit your résumé and a link to your animation reel, portfolio, website, or relevant work samples to (insert Link to apply). Promising candidates may be asked to provide additional samples and a brief statement describing their interest in mentoring young people through animation.

The Latino Film Institute Youth Cinema Project is an equal opportunity employer and does not discriminate based on gender, race, color, religion, national origin, ancestry, age, sexual orientation, gender identity or expression, physical or mental disability, veteran status, or any other characteristic protected by federal, state, or local law.