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Human Factors Design Engineer Jobs (NOW HIRING)

We are searching for a Human Factors Engineer to join our team. Position Description Oklo is ... Focused on developing actionable HFE outputs that improve design decisions, reduce human error ...

... design of human-system interfaces, and development of procedures. This individual will foster ... Develop the human factors engineering (HFE) strategy, implementation plans, technical bases, and ...

Join Gilead and help create possible, together. Sr. Human Factors Engineer I At Gilead, we're ... Author HFE deliverables for device design history files and HFE sections for health authority ...

Human Factors Engineer At MORSE, we solve hard problems to field innovative technology to our ... You will use your knowledge of iterative design processes to regularly elicit feedback regarding ...

This role conducts advanced human factors analyses, assesses design impacts, evaluates compliance ... The Lead HFE Engineer collaborates closely with engineering teams, designers, clinicians, and users ...

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Human Factors Design Engineer information

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$30

$57

$85

How much do human factors design engineer jobs pay per hour?

As of Jun 7, 2026, the average hourly pay for human factors design engineer in the United States is $57.40, according to ZipRecruiter salary data. Most workers in this role earn between $42.79 and $67.55 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Human Factors Design Engineer, and why are they important?

To thrive as a Human Factors Design Engineer, you need expertise in human-centered design, ergonomics, user research, and usually a degree in human factors, engineering, or a related field. Familiarity with usability testing tools, human-computer interaction (HCI) software, and CAD or prototyping systems is typically required. Strong analytical thinking, communication skills, and attention to detail set individuals apart in this role. These skills ensure products are intuitive, safe, and effective for end users, directly impacting usability and customer satisfaction.

What is the difference between Human Factors Design Engineer vs User Experience Designer?

AspectHuman Factors Design EngineerUser Experience Designer
CredentialsBachelor's or Master's in Human Factors, Psychology, or Engineering; certifications like HFESBachelor's or Master's in Design, Psychology, or Human-Computer Interaction; certifications in UX design
Work EnvironmentResearch labs, product development, healthcare, aerospaceWeb and app design, digital product development, consulting
Industry UsageManufacturing, healthcare, aerospace, automotiveTechnology, software, e-commerce, media

Both roles focus on improving user interaction, but Human Factors Design Engineers emphasize ergonomic and safety considerations through research and testing, often in physical or complex systems. User Experience Designers concentrate on digital interfaces, creating intuitive and engaging user experiences. While they share overlapping skills, their work environments and industry applications differ significantly.

What are Human Factors Design Engineers?

Human Factors Design Engineers are professionals who focus on optimizing products, systems, or environments to suit the needs, abilities, and limitations of users. They apply principles from psychology, engineering, and design to ensure safety, usability, and efficiency in the interaction between people and technology. Their work often involves conducting user research, developing prototypes, and performing usability testing to improve user experience and minimize human error. These engineers play a key role in industries such as aerospace, automotive, healthcare, and consumer electronics.

What are some common challenges Human Factors Design Engineers face when integrating user feedback into product development?

Human Factors Design Engineers often encounter challenges when translating diverse user feedback into actionable design improvements, especially when balancing usability with technical or business constraints. They must prioritize feedback that enhances user experience without compromising safety, regulatory compliance, or product feasibility. Additionally, collaborating with cross-functional teams—such as engineering, product management, and marketing—requires effective communication to ensure user-centered recommendations are understood and implemented appropriately.
What cities are hiring for Human Factors Design Engineer jobs? Cities with the most Human Factors Design Engineer job openings:
What states have the most Human Factors Design Engineer jobs? States with the most job openings for Human Factors Design Engineer jobs include:
Infographic showing various Human Factors Design Engineer job openings in the United States as of May 2026, with employment types broken down into 1% Locum Tenens, 75% Full Time, 21% Part Time, and 3% Contract. Highlights an 93% Physical, 2% Hybrid, and 5% Remote job distribution, with an average salary of $119,382 per year, or $57.4 per hour.

LTVS Human Factors Engineer (NASA LTVS Contingent)

Astrolab

Hawthorne, CA

Full-time

Medical, Dental, Vision, Retirement, PTO

Posted 27 days ago


Job description

Venturi Astrolab, Inc. (Astrolab) is pioneering new ways to explore and operate on distant planetary bodies. We are singularly focused on designing, building, and operating a fleet of multi-purpose commercial planetary rovers to extend and enhance humanity's presence in the solar system. We are seeking motivated, creative, and exceptional people to join our world-class team.   
As a Human Factors Engineer supporting the NASA Lunar Terrain Vehicle Services (LTVS) within the Extravehicular Activity and Human Surface Mobility Program (EHP), you will champion the human-centered design of Astrolab's FLEX-LTV, which will be used by Artemis Crew to traverse and explore the lunar environment. You will work closely with cross-disciplinary teams including Systems Engineering & Integration (SEI), Subsystem Responsible Engineers (REs), Crew Accommodations, User Interface (UI) Designers, Simulation & Training, and Operators/Astronauts to ensure that human safety, performance, and usability are engrained in the LTV design. You will report to the Astrolab Human Systems Integration (HSI) Lead under the Program Management Office (PMO). 
 
*Employment in this role is contingent on Astrolab being selected as a winner of NASA's LTVS program.* 
  • Carry out the HSI Plan across the development lifecycle in support of a safe & efficient user experience (UX) for our astronauts 
  • Work with our partners at Axiom Space to align the LTV design to suited crew capabilities & limitations while prioritizing safety, operational effectiveness, and crew time efficiency 
  • Collaborate with engineers & designers to optimize for suited crew use of LTV displays, controls, and mechanical interfaces 
  • Coordinate cross-disciplinary input & testing of LTV Crew Task Lighting to ensure the necessary visual access of all visual targets according to crew procedures and mission objectives 
  • Utilize Figma and other rapid prototyping tools to produce interactive graphical user interface (GUI) wireframes and mockups in alignment with Artemis GUI standards and commonality 
  • Conduct human factors engineering analyses and evaluations (e.g., Task Analysis (TA), Human Error Analysis (HEA), Human-in-the-Loop (HITL) Testing, Crew Operational Loads, Risk Assessments, etc.) and process findings for design and/or operational impacts 
  • Support simulation & training events with astronauts and representative participants using Astrolab test artifacts located at Odyssey Space Research and the Texas A&M Space Institute 
  • Manage, adjudicate, and track the flow of human factors design feedback/concerns from ticket creation through design unit implementation in compliance with human systems requirements 
  • Assist SEI efforts in executing the Verification, Validation, & Certification Plan as it pertains to the closure of human systems requirements and total-system human-rating 
  • Inform and attend cadenced discussions with NASA to share LTV development progress and review key decisions/changes 
  • Update and maintain technical documentation, including contractual HSI deliverables to NASA
  • Bachelor's degree in Human Factors, Human-Computer Interaction, Human-Centered Design, Ergonomics, or another relevant field (e.g., Biomechanics, Psychology, Industrial Design) 
  • 0-5 years of experience in human factors engineering, human systems integration, and/or UI/UX development including user testing, preferably in human spaceflight or a related industry 
  • Familiarity with NASA-STD-3001, MIL-STD-1472, and/or the FAA HF-STD-001 
  • Understanding of project management and systems engineering processes, tools, and methodologies 
  • Strong problem-solving skills with keen attention to detail 
  • Excellent verbal communication, written communication, and negotiation skills  
  • Ability to empathize with user needs and elicit valuable user/stakeholder feedback 
  • Ability to work effectively in a cross-disciplinary team 
  • Ability to organize and balance multiple competing priorities in a fast-paced work environment
Nice to Haves
  • Graduate degree in Human Factors, Human-Computer Interaction, Human-Centered Design, Ergonomics, or another relevant field (e.g., Biomechanics, Psychology, Industrial Design) 
  • Experience in space architecture, bioastronautics, aerospace physiology, optical engineering, vehicle cabin/interior development, and/or extreme environment analogs 
  • Knowledge of space extravehicular activity (EVA) systems (e.g., pressurized suits, EVA tools) 
  • Understanding of design thinking and/or rapid spiral development methodologies 
  • Join a team of best-in-class engineers building the foundation of planetary surface exploration
  • Equity ownership in the company
  • Comprehensive health benefits, including medical, dental, vision, and mental health support
  • 401(k) plan with company match
  • Flexible PTO and parental leave
  • Home office set up reimbursement
  • Fully flexible and remote friendly work environment
  • Weekly lunch stipend, plus complimentary snacks and beverages on-site
  • Once a month social hour on-site with food and drinks