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Hourly Modeling Simulation Engineer Jobs in California

The Camera Modeling & Simulation team, a part of the Camera Hardware and Depth Team, develops novel ... Programming experience in at least one of the coding languages: Python, C, C++ or Matlab.

Modeling Simulation Software Engineer

El Segundo, CA ยท On-site +1

$160K - $200K/yr

As our established modeling and simulation developer, you will contribute expertise in simulation as a member of a fast-paced multidisciplinary mission operations modeling, simulation, and analysis ...

As our established modeling and simulation developer, you will contribute expertise in simulation as a member of a fast-paced multidisciplinary mission operations modeling, simulation, and analysis ...

As our established modeling and simulation developer, you will contribute expertise in simulation as a member of a fast-paced multidisciplinary mission operations modeling, simulation, and analysis ...

As our established modeling and simulation developer, you will contribute expertise in simulation as a member of a fast-paced multidisciplinary mission operations modeling, simulation, and analysis ...

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Infographic showing various Hourly Modeling Simulation Engineer job openings in California as of August 2026, with employment types broken down into 1% As Needed, 50% Full Time, 42% Part Time, 1% Temporary, 5% Contract, and 1% Nights. Highlights an 97% Physical, and 3% Remote job distribution.

Senior Modeling & Simulation Engineer

Gardena, CA โ€ข On-site

$175K - $230K/yr

Full-time

Medical, Dental, Vision, Retirement

Re-posted 27 days ago


Job description

About the Company:
We are a stealth-mode Aerospace & Defense startup headquartered in Gardena, CA. Our founding team hails from SpaceX, Anduril, and Lockheed Martin, and we are backed by Joint Staff-level military leadership and several Silicon Valley firms. With a world-class business development & leadership team already in place, we are well positioned to capitalize on already overwhelming demand.
Job Overview:
As a GNC Engineer focused on Simulations, you will lead the development of high-fidelity physics-based simulations for end-to-end missile flight and guidance validation. These simulations serve as a digital proving ground for our flight software, autonomy stack, and control systems-enabling us to iterate rapidly and validate in silico what would otherwise require expensive, slow, or impossible real-world testi
ng.You'll own simulation architecture, real-time physics integration, and testbed development. If you're comfortable writing performant simulation code in Rust and Python, and you're looking to do impactful work on a system that must work the first time, this is your chan
Key Responsibilities:
  • Design high-performance 6-DOF flight and physics simulations
  • Build simulation components that replicate real-world dynamics and sensor behavior
  • Integrate guidance, navigation, and control (GNC) logic into full-stack simulations
  • Develop Monte Carlo, Hardware-in-the-Loop (HITL), and closed-loop test infrastructure
  • Collaborate closely with flight software, autonomy, and hardware teams to ensure simulation fidelity matches real-world constraints.
  • Create tooling to support scenario authoring, data visualization, and performance analysis.
  • Own simulation pipeline performance and determinism across a wide range of conditions.

Basic Qualifications:
  • Bachelor's degree in Computer Science or a related technical field
  • 7+ years of experience building simulations or numerical modeling frameworks
  • Proficient in Rust and Python for performance-critical and test-driven development
  • Understanding of rigid body dynamics, kinematics, numerical integration, and physics
  • Experience building tools for flight dynamics, aerospace simulation, or autonomous systems
  • Proficiency with compiled (e.g. C++, Rust) and scripted (e.g. Python) languages

Preferred Qualifications:
  • Experience with Monte Carlo testing, sensor emulation, and closed-loop control validation
  • Familiarity with real-time systems, latency-sensitive architectures, or distributed simulation
  • Experience deploying or validating autonomous systems (missiles, drones, satellites, or vehicles)
  • Familiarity with Rust game engines or physics libraries (e.g., Rapier, Bevy)
  • Exposure to 3D rendering for simulation visualization (e.g., WebGL, OpenGL, Three.js)
  • Contributions to aerospace open source or simulation frameworks (e.g., JSBSim, Gazebo)

Itar Requirements
  • To conform to U.S. Government export regulations, applicant must be a (i) U.S. citizen or national, (ii) U.S. lawful, permanent resident (aka green card holder), (iii) Refugee under 8 U.S.C.1157, or (iv) Asylee under 8 U.S.C.1158, or be eligible to obtain the required authorizations from the U.S. Department of State. Learn more about the ITAR

Compensation:
Salary: $175000- $230000 + Equity + Benefits ( Healthcare, Vision, Dental, 401k, and Lunch)