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Horror Writing Jobs (NOW HIRING)

Game Director (Multiplayer)

Dallas, TX · On-site

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

... horror game "Poppy Playtime". This franchise is one of the hottest new properties in gaming, and ... Write clear documentation, including required visual references What You'll Bring 4+ years of ...

Social Media Manager, TCG

Roseville, MN · Hybrid

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

In addition, FFG has its own iconic universes such as Arkham Horror Files, Terrinoth Legends, and ... Excellent written and verbal communication skills, paired with strong interpersonal skills for ...

Veterinarian

Morris, IL · On-site

$90K - $130K/yr

After writing articles for popular vet med blogs, he presented lectures on business and wellness ... Carter enjoys horror movies, rooting for the Pittsburgh Pirates, and visiting national parks ...

Veterinarian

Morris, IL

$90K - $130K/yr

After writing articles for popular vet med blogs, he presented lectures on business and wellness ... Carter enjoys horror movies, rooting for the Pittsburgh Pirates, and visiting national parks ...

Veterinarian

Morris, IL · On-site

$90K - $130K/yr

After writing articles for popular vet med blogs, he presented lectures on business and wellness ... Carter enjoys horror movies, rooting for the Pittsburgh Pirates, and visiting national parks ...

Veterinarian

Morris, IL

$90K - $130K/yr

After writing articles for popular vet med blogs, he presented lectures on business and wellness ... Carter enjoys horror movies, rooting for the Pittsburgh Pirates, and visiting national parks ...

Veterinarian

Morris, IL · On-site

$90K - $130K/yr

After writing articles for popular vet med blogs, he presented lectures on business and wellness ... Carter enjoys horror movies, rooting for the Pittsburgh Pirates, and visiting national parks ...

Veterinarian

Morris, IL · On-site

$90K - $130K/yr

After writing articles for popular vet med blogs, he presented lectures on business and wellness ... Carter enjoys horror movies, rooting for the Pittsburgh Pirates, and visiting national parks ...

Showing results 41-48

Horror Writing information

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$13

$38

$66

How much do horror writing jobs pay per hour?

As of Aug 14, 2026, the average hourly pay for horror writing in the United States is $38.94, according to ZipRecruiter salary data. Most workers in this role earn between $28.85 and $47.12 per hour, depending on experience, location, and employer.

What is horror writing?

A Horror Writing job involves crafting stories, scripts, or content that evoke fear, suspense, and psychological tension. Writers in this genre may work on novels, short stories, screenplays, or even video game narratives. They use eerie settings, unsettling themes, and compelling characters to engage and terrify audiences. This job requires creativity, a deep understanding of horror tropes, and the ability to build tension effectively.

How to get into horror writing?

Horror writing is a specialized genre that requires strong storytelling skills, a good understanding of suspense and atmosphere, and familiarity with horror tropes. Aspiring writers should read widely in the genre, practice regularly, and consider joining writing groups or workshops to improve their craft. Building a portfolio of short stories or submissions to horror magazines can also help establish a writing career in this field.

What are some common challenges faced by horror writers, and how can they be addressed?

Horror writers often face the challenge of keeping stories fresh and original while still adhering to the expectations of the genre. Striking a balance between building suspense and delivering satisfying conclusions can also be demanding. Additionally, it can be emotionally taxing to explore dark or disturbing subject matter on a regular basis. Many successful writers overcome these challenges by participating in peer workshops, taking breaks when needed, and staying up-to-date with industry trends through reading widely in the genre and attending writing events. Collaborating with editors and beta readers is also key to refining their work and maintaining high creative standards.

What are the key skills and qualifications needed to thrive in horror writing, and why are they important?

To thrive in horror writing, you need excellent creative writing skills, a deep understanding of genre conventions, and the ability to craft suspenseful, compelling narratives. Familiarity with word processing and editing software like Microsoft Word or Scrivener, and sometimes formal training or certifications in creative writing, are helpful. Strong imagination, adaptability, and the ability to accept and incorporate editorial feedback are valuable soft skills in this role. These qualities help ensure that horror writers produce gripping, marketable stories that resonate with audiences and meet publisher or client needs.

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What are the most commonly searched types of Horror Writing jobs?

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Infographic showing various Horror Writing job openings in the United States as of August 2026, with employment types broken down into 80% Full Time, 13% Part Time, and 7% Temporary. Highlights an 93% In-person, and 7% Remote job distribution, with an average salary of $81,001 per year, or $38.9 per hour.

Game Director (Multiplayer)

Mob Entertainment

Dallas, TX • On-site

Other

Medical, Dental, Vision, Retirement, PTO

Posted 6 days ago


Job description

Game Director (Multiplayer)

Mob Entertainment is a startup multimedia studio that is best known for our hit indie horror game "Poppy Playtime". This franchise is one of the hottest new properties in gaming, and our team is naturally expanding as our ambition expands. To give a taste of our brand's popularity, more than 100 billion YouTube views of Poppy Playtime related content have occurred since the game's launch 4 years ago.

Role Overview

As Game Director you'll have an important mission: to ensure that unannounced, upcoming Mob game's multiplayer systems properly convey the creative vision and that the vision remains an integral part of the target co-op player experience. You will take ownership of this title and work with all key stakeholders to steward its vision, quality, and long-term live-service health as it scales.

You will also assist the GM of Games and CCO in reaching the strategic design and live-service objectives set out for our upcoming game by guiding conceptual and systemic decisions through Early Access and into ongoing operation. While your design leads focus on their areas of ownership, you'll pay attention to the larger picture, overseeing the game's overall outcome: progression, pace, co-op balance across party sizes, live-ops cadence, and quality. You will ensure that all elements related to design, from encounter pacing to post-launch content, work together cohesively to keep this upcoming game a rich, fun, and durable multiplayer experience.

What You'll Do

Work with the GM of Games and CCO to ensure that design, art, and story stay true to the vision that was set out in our game design document. Define best methods for a live, in-market multiplayer title and inform all teams. Communicate quality and content expectations to the design team on a regular basis, balancing player-facing systems (enemy clarity and counterplay, objective legibility, co-op status) against production constraints so that the systems take constraints into account to ultimately create the optimum user experience for target players. Translate design and gameplay direction into specs that Level Design and Engineering can bring to life, with particular attention to cooperative multiplayer systems and balance tuning across party sizes. Harmonize design across all departments, making sure design has ready answers and Jira requests for Engineering, Art, Sound, FX, etc., so that live content and post-launch updates do not run behind schedule. Work hand in hand with other areas of the team: Art, Engineering, and Production to ensure smooth operations on a live title. Report to the GM of Games and ensure he, upper management, and the Brand Stewardship Committee are aware of the project's status on a regular basis, distinguishing incremental improvement work from major pivot proposals. Own the post-Early Access content roadmap and live-ops cadence, partnering with Production and Product on monetization design so that content plans are grounded in a realistic operating model. Build and run community and playtest feedback loops that convert player signal into a prioritized, defensible backlog, without letting the roadmap become reactive to every incoming request. Develop the creative vision for the game's ongoing content in line with the product and live-service vision.

Participate in the proposal development process for future content and features (i.e., brainstorming). Participate in project follow-up meetings at all phases (Early Access, live operations, and future content development). Write clear documentation, including required visual references

What You'll Bring

4+ years of leadership experience in the video game industry, with direct experience shipping and supporting a multiplayer or live-service title 5+ years of design experience in a lead or management role, including cooperative or competitive multiplayer systems design and balance tuning across party sizes Knowledge of Unreal Engine and how to get the absolute most out of it Experience running post-launch content roadmaps and live-ops cadences for a title with an active, in-market audience, including translating player and community feedback into a prioritized roadmap Familiarity with project management software (e.g., Jira) Exceptional organizational, interpersonal, and presentation skills Effective cross-departmental communication: you have the know-how to comfortably communicate with all disciplines (programming, art, design, marketing, community, and so on) A highly collaborative and innovative spirit, with the confidence to hold sole creative ownership of a title, including holding the line on scope with senior stakeholders when needed The ability to take technical and production feasibility into account when coming up with concepts Mentorship: you're motivated to share your expertise to guide the next generation of creatives Autonomy in using presentation and design tools (e.g., PowerPoint, Photoshop, Google Slides, etc.) A solid understanding of the co-op multiplayer and live-service market, and a (fiery) passion for video games

Salary Range

The base salary range for this position is listed below. Final compensation within the applicable salary range will be determined based on factors such as the applicant's experience, qualifications, and work location.

San Francisco, CA; New York City, NY; Los Angeles, CA; Seattle, WA; Boston, MA; & DC Metropolitan Areas: $200,000$257,000 USD annually

Austin, TX; Denver, CO; Nashville, TN; Atlanta, GA; Chicago, IL; Dallas, TX; & Miami, FL Metropolitan Areas: $174,000$223,000 USD annually

All Other U.S. Locations: $148,000$190,000 USD annually

Benefits

Mob Entertainment offers the following benefits to all eligible U.S.-based full-time employees: profit sharing; medical, dental, and vision insurance; 401(k) matching; FSA/HSA; paid time off; sick time; holidays; and parental leave

Mob Entertainment is proud to be an equal opportunity workplace and complies with all federal, state, and local laws prohibiting discrimination in employment. We are committed to providing equal opportunities to applicants and employees without regard to race, color, national origin, religion, sexual orientation, gender, age, disability, military service, or any other protected class under applicable state or local law. Mob Entertainment also considers all qualified applicants with criminal histories consistent with Fair Chance laws as well as any other applicable state and local laws.