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Home Based Python Game Developer Jobs (NOW HIRING)

Gather feedback from our game developer partners and help improve our processes and documentation ... Experience developing server based systems. * Excellent interpersonal communication skills, both ...

Game Mathematician I

Reno, NV ยท On-site

$80 - $100/hr

Play-test games in development and refine math based on simulations, testing, and player feedback ... Programming experience or familiarity with Python, Java, C#, or C++ * Strong analytical thinking ...

New

Game Mathematician

Reno, NV ยท On-site

$125 - $150/hr

Programming experience or familiarity with Python, Java, C#, or C++ * Strong analytical thinking and problem-solving ability * Ability to collaborate within a cross-disciplinary game development team

New

Senior Game Developer / UE5 Engineer

$125K - $165K/yr

As these are project-based opportunities, positions may be amended, postponed, or withdrawn as a ... Experience developing across gameplay, player interactions, animation systems, UI integration, and ...

Candywriter is a mobile developer and publisher founded in 2006 and based out of Miami. We are a small but mighty game studio known for putting out fun and innovative mobile games such as BitLife and ...

Candywriter is a mobile developer and publisher founded in 2006 and based out of Miami. We are a small but mighty game studio known for putting out fun and innovative mobile games such as BitLife and ...

... based on simulations, testing, and player feedback Analyze market performance data to identify ... analysis Programming experience or familiarity with Python, Java, C#, or C++ Strong analytical ...

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Home Based Python Game Developer information

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How much do home based python game developer jobs pay per hour?

As of Sep 9, 2026, the average hourly pay for home based python game developer in the United States is $58.62, according to ZipRecruiter salary data. Most workers in this role earn between $48.32 and $66.59 per hour, depending on experience, location, and employer.

Can a home based Python game developer work from home?

Yes, a home based Python game developer can work from home, as many roles in software development and game programming are remote-friendly. They typically need a reliable computer, internet connection, and knowledge of development tools like IDEs and version control systems. Remote work arrangements depend on the employer's policies and project requirements.

Do home based Python game developers work from home?

Home-based Python game developers typically work remotely from their own location, using programming tools and development environments on their computers. This setup allows for flexible schedules and the ability to collaborate virtually with teams or clients. However, some employers or projects may require occasional in-person meetings or specific hardware setups.
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Infographic showing various Home Based Python Game Developer job openings in the United States as of September 2026, with employment types broken down into 1% As Needed, 78% Full Time, 14% Part Time, and 7% Contract. Highlights an 85% Physical, 2% Hybrid, and 13% Remote job distribution, with an average salary of $121,932 per year, or $58.6 per hour.

Software Design Engineer/Game Developer 4

Orlando, FL โ€ข On-site

By Light Professional IT Services LLC
IT Servicesย โ€ขย 1 - 5K employees

Other

Medical, Dental, Life, Retirement, PTO

Re-posted 2 days ago


Job description

Company Overview
By Light Professional IT Services LLC readies warfighters and federal agencies with technology and systems engineered to connect, protect, and prepare individuals and teams for whatever comes next. Headquartered in McLean, VA, By Light supports defense, civilian, and commercial IT customers worldwide.
Cole Engineering Services (CESI), a By Light company, is recognized as a premier provider of modeling and simulation (M&S) training solutions to the Federal Government and industry. Since 2004, CESI has been at the forefront of developing, maintaining, and integrating simulation-based training, serious gaming, technical services, training and other support in live, virtual, constructive, and gaming (LVCG) domains. CESI also designs, builds and runs infrastructure, platforms, applications and processes that enable cyber training for the integrated multi-domain force. Our vision is to become a worldwide full spectrum LVCG and cyber training/analysis developer, integrator and services provider.
Position Overview
Develop new functionality, diagnose and fix software defects for distributed simulations, game-based training systems and applications. Applications are implemented in C++ with Unreal Engine 5 and are deployed to Windows and Linux environments.
Responsibilities
  • Architect and develop UE5-based real-time simulation environments for DoD training and analysis programs.
  • Design and implement custom UE5 engine plugins, modules, and rendering extensions using C++ and OOD principles.
  • Profile, debug, and optimize render performance including GPU/CPU bottleneck resolution and memory management.
  • Support customer-directed research and development activities.
  • Support for integration and test activities.
  • Investigate and fix defects in a UE5 project.
  • On-site development.

Required Experience/Qualifications
  • Bachelor's degree in a technical discipline such as electrical engineering, computer science, information technology, systems or software engineering from an accredited college or university. Experience may be considered in lieu of degree
  • 8+ years of professional software engineering experience in real-time 3D, simulation, or games
  • 3+ years of hands-on development with Unreal Engine 4/5 in a professional or DoD program context
  • Object Oriented design background
  • Advanced Knowledge of C++
  • Extensive Unreal Engine development experience
  • Experience with performance profiling, memory optimization, and multi-threaded game/sim engine code
  • Proficient in writing and extending custom UE5 Plugins and subsystems
  • Ability to test, diagnose problems, and implement fixes
  • Experience with GIT source control tools

Preferred Experience/Qualifications
  • First or third person game development
  • Networking, VMs, Kubernetes, Docker, Python scripting
  • Experience with Image Generators or Terrain Generation tools
  • DoD simulation-based application development
  • Experience integrating with CIGI-compliant host applications
  • Familiarity with GIS concepts, including WGS84, coordinate systems, and industry-standard formats
  • Experience with Cesium for Unreal
  • Familiarity with HLSL for custom rendering pipeline work

Special Requirements/Security Clearance
Please note that pursuant to a government contract, this specific position requires U. S. Citizenship status and a secret security clearance with the ability to pass a CI polygraph if requested by the customer. Security Clearance requirements will be specified in the Government's Task Order.
This job description is not designed to cover or contain a comprehensive listing of activities, duties or responsibilities that are required of the employee. The above is intended to describe the general contents of and requirements for the performance of this job.
Benefits Overview
CESI recognizes that our strength is our people. We support every employee as an individual to build strong teams across the enterprise. Our benefit package includes:
  • Medical, Dental & Visio
  • Coverage
  • Wellness Program
  • 401(k) Matching
  • Disability (Short Term & Long Term)
  • Employee Assistance Program
  • Life Insurance
  • Education & Training
  • Generous Leave Policy (11 Federal Holidays, PTO, Military Leave, Bereavement and Jury Duty)

Cole Engineering Services, Inc. is an equal opportunity employer. We consider qualified applicants without regard to race, color, creed, religion, national origin, sex, sexual orientation, gender identity and expression, political affiliation, age, marital status, disability, genetic information, veteran status, membership in an employee organization, or any other basis prohibited by federal, state, or local laws.