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Home Based Python Game Developer Jobs (NOW HIRING)

We are seeking a Senior Game Developer to provide in-depth review and quality control of D&D ... Location & Work Arrangement This role is based in Renton, WA and follows a hybrid schedule, with in ...

We are seeking a 3D Developer / Game Developer with Virtual Reality (VR) and Extended Reality (XR ... based interfaces . * Support testing, debugging, and performance optimization across multiple ...

Works well with creative conflict in a consensus-based, collaborative environment. Able to lead ... game design, audio engineering, and quality assurance. We work in a hybrid model to ensure ...

Join the Game Services Framework team to help us build the developer-facing technologies that drive ... in Windows-based development environments where most game developers operate. Preferred ...

Responsible for designing immersive, high-fidelity user experiences and game-based interfaces that ... Collaborate with instructional designers, developers, and government stakeholders to align gameplay ...

Sr Game Developer - D&D

Renton, WA · On-site

$112K - $168K/yr

We are seeking a Senior Game Developer to provide in-depth review and quality control of D&D ... Location & Work Arrangement This role is based in Renton, WA and follows a hybrid schedule, with in ...

Gather feedback from our game developer partners and help improve our processes and documentation ... Experience developing server based systems. * Excellent interpersonal communication skills, both ...

PaaS-SaaS-DevOps Engineer

Warren, NJ · On-site

$54.50 - $74.75/hr

... based Python APIs and backend systems. • Proven experience with Azure VM, PaaS, and SaaS services ... with DevOps • Infra pipelines using Terraform • Code Pipelines (eg: .net, java, python. Any ...

Gather feedback from our game developer partners and help improve our processes and documentation ... Experience developing server based systems. * Excellent interpersonal communication skills, both ...

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How much do home based python game developer jobs pay per hour?

As of Jul 10, 2026, the average hourly pay for home based python game developer in the United States is $58.62, according to ZipRecruiter salary data. Most workers in this role earn between $48.32 and $66.59 per hour, depending on experience, location, and employer.
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Infographic showing various Home Based Python Game Developer job openings in the United States as of July 2026, with employment types broken down into 1% As Needed, 79% Full Time, 14% Part Time, and 6% Contract. Highlights an 89% Physical, 1% Hybrid, and 10% Remote job distribution, with an average salary of $121,932 per year, or $58.6 per hour.
Sr Game Developer - D&D

Sr Game Developer - D&D

Hasbro

Renton, WA • Hybrid

Other

Posted 21 days ago


Hasbro rating

8.0

Company rating: 8.0 out of 10

Based on 7 frontline employees who took The Breakroom Quiz


Job description

Are you an experienced tabletop RPG designer with the demonstrated ability to lead major RPG products from inception through publication?

We are seeking a Senior Game Developer to provide in-depth review and quality control of D&D products produced outside the Game Design team. In this role, you'll ensure that game content is consistent, functional, and fun. As necessary, you'll also work to design and write meaningful portions of D&D products. If you thrive in a fast-paced environment, are excited to work on a wide variety of D&D offerings, and can work hands-on to bring content up to high internal standards, this position is for you!

Location & Work Arrangement

This role is based in Renton, WA and follows a hybrid schedule, with in-office collaboration Tuesday, Wednesday, and Thursday each week.

What You'll Do:
  • Act as the primary design review stakeholder for second-party content, ensuring external partners' work meets D&D's rules standards, quality bar, and brand alignment
  • Provide design and development support across internal products, contributing content and product refinement
  • Serve as a deep subject matter expert in D&D's rules systems, design conventions, and mechanical standards
  • Apply expertise to evaluate and elevate content across multiple products and formats
  • Collaborate with producers, project leads, and graphic designers to build project schedules
  • Review game content at key pipeline stages to identify issues with rules clarity, mechanical consistency, and internal standards
  • Apply combined design and editing experience to strengthen rules language, catch inconsistencies, and improve usability across manuscripts and final files
  • Represent Wizards of the Coast and D&D at events and in interviews
What You'll Bring:
  • Bachelor's degree in the liberal arts, or equivalent professional experience
  • 6+ years developing RPG products with significant credits on products from known publishers
  • Strong interpersonal and communication skills
  • Strong familiarity with Dungeons & Dragons and proficiency in the fifth edition rules
  • A track record of developing innovative and balanced game mechanics
  • Experience collaborating with and guiding both in-house and external designers
  • An eye for detail and dedication to excellence

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