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Home Based Java Game Developer Jobs in Austin, TX

Live Producer

Austin, TX · On-site

$122K - $124K/yr

Bethesda Game Studios is an American video game developer and a studio of ZeniMax Media based in Rockville, Maryland. Founded in 2001, the company is headquartered in Rockville, USA, with a team of ...

Java Engineer/Developer

Austin, TX · On-site

$50.50 - $65.50/hr

Job Title: Sr. Java Engineer/Developer Location: Austin, TX Duration: 12 to 24 Months In person ... based integration . Knowledge of learning standards, such as LTI, QTI an xAPI . Experience with SSO ...

JAVA DEVELOPER WITH Gaming EXP

Austin, TX · On-site

$50.50 - $65.50/hr

Company Description SonSoft , Inc. is a USA based corporation duly organized under the laws of the ... Java JSON D3 NVD3 Chartjs Leaflet Raphael Google Visualizations WebGL Linux Javascript Gaming ...

java Developer

Austin, TX · On-site

$50.50 - $65.50/hr

Java Developer Sonsoft, Inc. is a USA based corporation duly organized under the laws of the Commonwealth of Georgia. Sonsoft Inc. is growing at a steady pace specializing in the fields of Software ...

Developer/Programmer Analyst Location : Hybrid Austin TX Duration: Long Term Contract * As a member ... support) for web-based Java applications in an SOA platform. Perform system analysis ...

Senior Java Spark Developer

Austin, TX · On-site

$56.75 - $72.25/hr

Implement Java-based microservices and APIs for data integration. ✅ Big Data & Cloudera Ecosystem: * Work with Cloudera Hadoop components such as HDFS, Hive, Impala, HBase, Kafka, and Sqoop

Java Developer (Data / ML Platform)

Austin, TX · On-site

$50.50 - $65.50/hr

Java Developer (Data / ML Platform) Tax Term: W2/1099 Only Location: Austin TX / Sunnyvale CA ... Design, develop, and maintain scalable Java-based backend applications and services * Build and ...

Senior Java Spark Developer

Austin, TX · On-site

$56.75 - $72.25/hr

Develop, test, and deploy Java-based Apache Spark applications for large-scale data processing. * Optimize and fine-tune Spark jobs for performance, scalability, and reliability . * Implement Java ...

Senior Java Spark Developer

Austin, TX · On-site

$56.75 - $72.25/hr

Implement Java-based microservices and APIs for data integration. ✅ Big Data & Cloudera Ecosystem: * Work with Cloudera Hadoop components such as HDFS, Hive, Impala, HBase, Kafka, and Sqoop

... engineering to launch core features within existing and new games! • Communicate clearly with ... Use a hypothesis based analytical approach, conduct experimentation. • Own results of individual ...

Java Developer

Austin, TX

$50.50 - $65.50/hr

Java Developer Location: Austin, TX Duration: 5 Months Required skills: 8 Years of Information ... based, high volume applications 2 Years of experience in Portlets including JSR286 portlets and ...

Java Tutor

Austin, TX · Remote

$40/hr

All from the comfort of your home. Why Join Our Platform? * Earn incrementally higher pay for each ... Deep knowledge of Java syntax, object-oriented programming principles, inheritance, polymorphism ...

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Home Based Java Game Developer information

See Austin, TX salary details

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$56

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How much do home based java game developer jobs pay per hour?

As of Jun 5, 2026, the average hourly pay for home based java game developer in Austin, TX is $56.20, according to ZipRecruiter salary data. Most workers in this role earn between $48.61 and $62.88 per hour, depending on experience, location, and employer.

What is the difference between Home Based Java Game Developer vs Remote Java Game Developer?

AspectHome Based Java Game DeveloperRemote Java Game Developer
Work EnvironmentWorks from home, often independentlyWorks remotely, possibly for different clients or companies
Required SkillsJava programming, game development, self-managementJava skills, remote collaboration tools, adaptability
Industry UsageFreelance or independent projects, small studiosGame studios, tech companies, freelance platforms
Common Search IntentJobs for developers working from homeRemote Java game development opportunities

Both roles involve Java programming and game development, but a Home Based Java Game Developer typically works independently from home, often on freelance projects, while a Remote Java Game Developer may work for a company or as a freelancer, collaborating remotely with teams. The skills overlap significantly, but the work setup and employer type differ slightly.

What are popular job titles related to Home Based Java Game Developer jobs in Austin, TX? For Home Based Java Game Developer jobs in Austin, TX, the most frequently searched job titles are:
What job categories do people searching Home Based Java Game Developer jobs in Austin, TX look for? The top searched job categories for Home Based Java Game Developer jobs in Austin, TX are:
What cities near Austin, TX are hiring for Home Based Java Game Developer jobs? Cities near Austin, TX with the most Home Based Java Game Developer job openings:
Live Producer

$122K - $124K/yr

Full-time

Posted 18 days ago


Job description

Job Summary:
Bethesda Game Studios is the award-winning development team behind Starfield, The Elder Scrolls, and Fallout. They are seeking a Live Producer to manage live readiness and operational support for their game environments, ensuring quality and stability across all titles and releases.
Responsibilities:
• Partner across teams from early development through long-term support, building the systems, standards, and processes that ensure live readiness.
• Manage the health, stability, and quality of live and pre-live game environments across all titles and release types.
• Serve as an on-call resource for a 24/7 live service, supporting operational needs beyond standard working hours across releases, incidents, readiness activities, and other critical periods.
• Triage issues across internal development and live service environments, coordinating with relevant teams to assess risk, drive resolution, and manage player impact.
• Manage the scheduling, testing, deployment, and communication of game updates and hotfixes, partnering with Release Management and technical teams to triage and resolve issues.
• Regularly play the games you support, identifying experiential issues such as flow breaks, stability degradation, or performance problems that technical checklists and metrics miss.
• Communicate product health, readiness, risks, and recommendations clearly to internal leadership, enabling informed decisions early. Inform initiative prioritization by clearly framing tradeoffs across player impact, operational risk, and development capacity.
• Coordinate technical initiatives across internal, cross-org, and contractor teams, ensuring quality and operational alignment as tools, pipelines, and needs evolve.
• Support contractor integration by serving as the central point of contact for onboarding and escalation, connecting contractors to the right people when blockers arise.
• Drive predictability and continuous improvement by applying lessons learned from releases and live incidents, supported by release reporting, metrics, retrospectives, and operational insights.
• Take on adjacent responsibilities as needed to support reliable releases as products, partners, tools, and operational needs evolve.
Qualifications:
Required:
• You have 3+ years of end‑to‑end, hands‑on AAA live service and production ownership across online titles, including multi‑product operations, readiness planning, dependency management, and multi-title release coordination.
• You have experience with CI/CD pipelines (e.g.. Jenkins, Azure DevOps), deployment automation, and build stability practices including self-healing systems.
• You excel at leveraging automation solutions and tools to streamline workflows and minimize manual effort.
• You have a demonstrated ability to plan, track, and deliver on complex, multi-disciplinary initiatives.
• You have working knowledge of cloud technologies and online game infrastructure.
• You communicate clearly with internal stakeholders, with exceptional attention to detail. You adapt effectively in dynamic, ambiguous environments with competing priorities.
• You spot risks early and drive solutions that protect quality and multi-title delivery.
• You are experienced with agile development practices.
Preferred:
• You have experience in multiple game disciplines (design, engineering, art, or QA).
• You are experienced with first-party platform tools and services (Sony DevNet, Microsoft Partner Center, Steamworks).
• You have strong familiarity with BGS games.
Company:
Bethesda Game Studios is an American video game developer and a studio of ZeniMax Media based in Rockville, Maryland. Founded in 2001, the company is headquartered in Rockville, USA, with a team of 201-500 employees. The company is currently Growth Stage.