Our partner is looking for a Game Developer - Voxel-Based Engine (Java) based in Netherlands. This role offers the opportunity to build and evolve a custom voxel-based game engine from the ground up.
Our partner is looking for a Game Developer - Voxel-Based Engine (Java) based in Netherlands. This role offers the opportunity to build and evolve a custom voxel-based game engine from the ground up.
The Game Developer will act in both a project owner and project support role, working across ... Solid understanding of Canvas and WebGL-based rendering * Experience building and maintaining ...
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The Game Developer will act in both a project owner and project support role, working across ... Solid understanding of Canvas and WebGL-based rendering * Experience building and maintaining ...
Game Developer Locations : Wilmington, NC or Greenville, NC Department : NC Game Development ... This role is based in either Wilmington or Greenville and collaborates daily across both locations.
Game Developer Locations : Wilmington, NC or Greenville, NC Department : NC Game Development ... This role is based in either Wilmington or Greenville and collaborates daily across both locations.
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Wilmington, NC · On-site
Game Developer Locations : Wilmington, NC or Greenville, NC Department : NC Game Development ... This role is based in either Wilmington or Greenville and collaborates daily across both locations.
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S. based IT Multinational that provides solutions in - Software & Web Development, IT Staffing ... Gap, Target, Wall mart, Safeway, Home depot, Sears holding, William Sonoma etc. * Healthcare: ...
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JAVA developer
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Quick apply
Junior Game Developer
$90K - $120K/yr
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Sr. Java Developer with BPM Camunda
Baltimore, MD · On-site
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Sterling, VA · On-site
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We're seeking a TypeScript-focused Game Developer to help build premium HTML5 games that perform ... Experience working within modern Git-based workflows (pull requests, code reviews, CI/CD). * Strong ...
We're seeking a TypeScript-focused Game Developer to help build premium HTML5 games that perform ... Experience working within modern Git-based workflows (pull requests, code reviews, CI/CD). * Strong ...
Home Based Java Game Developer information
See salary details
$15.63 - $21.24
0% of jobs
$21.24 - $26.86
0% of jobs
$26.86 - $32.47
1% of jobs
$32.47 - $38.09
3% of jobs
$38.09 - $43.71
6% of jobs
$43.71 - $49.32
14% of jobs
$49.54 is the 25th percentile. Wages below this are outliers.
$49.32 - $54.94
20% of jobs
The median wage is $56.34 / hr.
$54.94 - $60.56
23% of jobs
$62.95 is the 75th percentile. Wages above this are outliers.
$60.56 - $66.17
18% of jobs
$66.17 - $71.79
11% of jobs
$71.79 - $77.40
4% of jobs
$15
$56
$77
How much do home based java game developer jobs pay per hour?
What is the difference between Home Based Java Game Developer vs Remote Java Game Developer?
| Aspect | Home Based Java Game Developer | Remote Java Game Developer |
|---|---|---|
| Work Environment | Works from home, often independently | Works remotely, possibly for different clients or companies |
| Required Skills | Java programming, game development, self-management | Java skills, remote collaboration tools, adaptability |
| Industry Usage | Freelance or independent projects, small studios | Game studios, tech companies, freelance platforms |
| Common Search Intent | Jobs for developers working from home | Remote Java game development opportunities |
Both roles involve Java programming and game development, but a Home Based Java Game Developer typically works independently from home, often on freelance projects, while a Remote Java Game Developer may work for a company or as a freelancer, collaborating remotely with teams. The skills overlap significantly, but the work setup and employer type differ slightly.
Can I work from home as a home based Java game developer?

Full-time
Posted 6 days ago
Job description
This position is listed on behalf of a partner company, who manages all applications and next steps. Our partner is looking for a Game Developer - Voxel-Based Engine (Java) based in Netherlands.
This role offers the opportunity to build and evolve a custom voxel-based game engine from the ground up.
You will work on challenging low-level game development problems involving rendering, performance optimization, world systems, and internal tooling.
The position is ideal for a developer who enjoys understanding how systems work beneath the surface and creating innovative technical solutions.
Working remotely, you will collaborate with a distributed team while having significant influence over core game architecture and engine development.
You will contribute to a creative and technically ambitious project where experimentation, problem-solving, and engineering excellence are highly valued.
This is an exciting opportunity for a developer passionate about graphics programming, game systems, and building advanced technology from the foundation level.
- Develop and enhance systems within a custom voxel-based game engine, contributing to core architecture and gameplay technology.
- Implement rendering systems and graphical features supporting Minecraft-style voxel environments and immersive visual experiences.
- Work with spatial data structures, world generation systems, and voxel-based environments to improve engine capabilities.
- Optimize memory usage, performance, and resource management to ensure efficient engine operation.
- Implement ray casting, ray tracing, and related graphical techniques where applicable.
- Integrate 2D, 2.5D, and 3D assets, including assets created with tools such as Blender, into the engine pipeline.
- Build and maintain internal development tools for asset management, loading systems, builds, packaging, and testing workflows.
- Explore and prototype future-facing features, including AI capabilities and external API integrations.
- Identify unclear requirements, ask the right questions, and proactively help define technical solutions.
- Collaborate effectively with remote team members while independently managing development tasks and priorities.
- Strong foundation in computer science principles, including data structures, algorithms, memory management, and software architecture.
- Proficiency in Java or demonstrated ability and willingness to quickly learn Java within a JVM-based development environment.
- Understanding of pointers, references, memory concepts, and low-level programming principles.
- Experience with or strong interest in custom-built game engines, voxel-based systems, and low-level graphics programming.
- Familiarity with rendering pipelines, graphics concepts, and real-time visualization techniques.
- Strong problem-solving skills with a proactive approach to experimentation, iteration, and technical challenges.
- Ability to work independently in a remote environment while collaborating effectively with distributed teams.
- Passion for game development and curiosity about building complex systems from the ground up.
- Fully remote working opportunity with flexibility and independence.
- Competitive compensation package.
- Opportunity to work on technically challenging and innovative game development projects.
- Direct influence over core engine architecture, systems, and development tools.
- Collaboration with talented teams working on cutting-edge technology.
- Opportunity to grow your expertise in graphics programming, engine development, and advanced game systems.
- Creative environment that encourages experimentation, ownership, and technical excellence.