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Home Based Java Game Developer Jobs (NOW HIRING)

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Game Developer Java / libGDX Job Type: Contract Location: Remote Job Summary: In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn ...

Junior Game Developer (Java / libGDX) Job Type: Contractor Location: Remote Job Summary: In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how ...

Junior Game Developer (Java / libGDX) Job Type: Contractor Location: Remote Job Summary: In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how ...

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Home Based Java Game Developer information

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How much do home based java game developer jobs pay per hour?

As of Sep 14, 2026, the average hourly pay for home based java game developer in the United States is $56.70, according to ZipRecruiter salary data. Most workers in this role earn between $49.04 and $63.46 per hour, depending on experience, location, and employer.

What is the difference between Home Based Java Game Developer vs Remote Java Game Developer?

AspectHome Based Java Game DeveloperRemote Java Game Developer
Work EnvironmentWorks from home, often independentlyWorks remotely, possibly for different clients or companies
Required SkillsJava programming, game development, self-managementJava skills, remote collaboration tools, adaptability
Industry UsageFreelance or independent projects, small studiosGame studios, tech companies, freelance platforms
Common Search IntentJobs for developers working from homeRemote Java game development opportunities

Both roles involve Java programming and game development, but a Home Based Java Game Developer typically works independently from home, often on freelance projects, while a Remote Java Game Developer may work for a company or as a freelancer, collaborating remotely with teams. The skills overlap significantly, but the work setup and employer type differ slightly.

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The most popular types of Java Game Developer jobs are:

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Infographic showing various Home Based Java Game Developer job openings in the United States as of September 2026, with employment types broken down into 1% As Needed, 77% Full Time, 16% Part Time, and 6% Contract. Highlights an 82% Physical, 2% Hybrid, and 16% Remote job distribution, with an average salary of $117,931 per year, or $56.7 per hour.

Remote Java Game Developer (libGDX) for AI Training

Phoenix, AZ โ€ข On-site

$50.75 - $65.50/hr

Other

Posted 4 days ago


Job description

Job Description
Job Title: Game Developer Java / libGDX
Job Type: Contract
Location: Remote
Job Summary: In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. No prior experience in AI is required โ€” your domain knowledge is what matters.
Key Responsibilities

  • Develop, maintain, and optimize simple 2D game features using Java and libGDX frameworks.
  • Collaborate closely with AI specialists to design engaging game interactions and collect high-quality training data.
  • Implement basic game mechanics including sprite management, game loops, and input handling.
  • Troubleshoot and debug code to ensure optimal performance and reliability of game modules.
  • Participate in code reviews and contribute to the improvement of internal coding standards.
  • Document technical processes and game development workflows clearly for cross-functional teams.
  • Communicate effectively with team members, providing regular status updates and seeking feedback.
Required Skills And Qualifications
  • Basic knowledge of Java programming and object-oriented principles.
  • Hands-on experience with libGDX through coursework, personal projects, or prototypes.
  • Understanding of fundamental game development concepts such as game loops, sprites, and input management.
  • Strong written and verbal communication skills, with a focus on clear technical documentation.
  • Ability to work collaboratively in a fully remote team environment.
  • Demonstrated interest and initiative in building games or interactive applications.
  • Willingness to complete an AI interview as part of the selection process.
Preferred Qualifications
  • Portfolio of small games or demo projects (GitHub links or playable demos encouraged).
  • Familiarity with vectors, collision detection, or basic 2D physics.
  • Experience using Git for version control and collaborative development.
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