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Home Based Associate Game Designer Jobs (NOW HIRING)

This Associate Game Designer role draws on your D&D knowledge, your curiosity and enthusiastic ... Location & Work Arrangement This role is based in Renton, WA and follows a hybrid schedule, with in ...

$60 - $80/hr

Naughty Dog games have long been lauded for their evocative, character-driven stories and attention ... Please note that the individual base pay range may vary based on job-related factors which may ...

Game Designer

$154K/yr

ABOUT THE ROLE We're building a brand-new, US-based, fully remote game studio developing new slot games, and we're looking for an experienced Game Designer to drive the vision for our games. In this ...

Game Designer

Reno, NV · On-site

$154K/yr

Associate or bachelor's degree Experience: * 5+ years of professional experience in slot game ... Knowledge of and passion for land-based slot games and the casino industry, including the current ...

Game Designer

Las Vegas, NV

$149K/yr

Associate or bachelor's degree Experience: * 5+ years of professional experience in slot game ... Knowledge of and passion for land-based slot games and the casino industry, including the current ...

Game Designer

San Francisco, CA · On-site

$182K/yr

Game Designer (Experience & Systems) About the Role We're looking for an exceptional Game Designer ... You can whiteboard a concept by morning, build a Figma prototype by afternoon, and iterate based on ...

Game Designer

Reno, NV · On-site

$154K/yr

Associate or bachelor's degree Experience: * 5+ years of professional experience in slot game ... Knowledge of and passion for land-based slot games and the casino industry, including the current ...

Game Designer

Miami, FL · On-site

$80 - $100/hr

FrameShift is a Roblox game studio based in Miami. We started in 2024 with a simple goal: make ... Experience designing systems for live or shipped games * Can write a clear design doc that ...

This is a contract position for the role of Game Designer, anticipated to run for approximately three months with the possibility of extension based on business needs. The Game Designer plays a key ...

Slot Game Designer - Remote

Las Vegas, NV · On-site +1

$148K/yr

Are you ready to roll the dice and design the next big thing in slot gaming? We're on the lookout for a passionate and experienced Game Designer to join our dynamic team based in the gaming capitals ...

Slot Game Designer - Remote

Austin, TX · On-site +1

$151K/yr

Are you ready to roll the dice and design the next big thing in slot gaming? We're on the lookout for a passionate and experienced Game Designer to join our dynamic team based in the gaming capitals ...

Slot Game Designer - Remote

Reno, NV · On-site +1

$154K/yr

Are you ready to roll the dice and design the next big thing in slot gaming? We're on the lookout for a passionate and experienced Game Designer to join our dynamic team based in the gaming capitals ...

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Home Based Associate Game Designer information

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$19.5K

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$87.5K

How much do home based associate game designer jobs pay per year?

As of Sep 8, 2026, the average yearly pay for home based associate game designer in the United States is $58,560.00, according to ZipRecruiter salary data. Most workers in this role earn between $48,500.00 and $68,000.00 per year, depending on experience, location, and employer.
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What states have the most Home Based Associate Game Designer jobs?

States with the most job openings for Home Based Associate Game Designer jobs include:

Infographic showing various Home Based Associate Game Designer job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 77% Full Time, 16% Part Time, and 6% Contract. Highlights an 88% Physical, 2% Hybrid, and 10% Remote job distribution, with an average salary of $58,560 per year, or $28.2 per hour.

Associate Game Designer - D&D

Hasbro

Renton, WA

Full-time

Posted 7 days ago


Hasbro rating

7.9

Company rating: 7.9 out of 10

Based on 9 frontline employees who took The Breakroom Quiz


Job description

The Dungeons & Dragons Game Design team is a collaborative and versatile group dedicated to making D&D as fun as it can be. Our team is responsible for D&D game content from beginning to end, working with cross-functional teams to ensure the experiences we make resonate with players and fans. This includes mechanical and narrative design, play innovations, playtests, product exploration, and other design-related tasks.

This Associate Game Designer role draws on your D&D knowledge, your curiosity and enthusiastic proclivity for learning, and an understanding of game design theory and philosophy. You'll write compelling, fun game content under the leadership of senior designers.

Location & Work Arrangement

This role is based in Renton, WA and follows a hybrid schedule, with in-office collaboration Tuesday, Wednesday, and Thursday each week.

What You'll Do:
  • Conceptualize, design, and develop portions of D&D products-especially discrete game elements such as monsters, magic items, and spells-with guidance from project leads.
  • Analyze and incorporate player feedback to craft outstanding game content
  • Assist in preparing products for publication
  • Contribute to design documentation and research
  • Help review material for game balance, clarity, consistency, and player enjoyment
  • Brainstorm themes, stories, encounters, and discrete game design elements to drive narrative-based gameplay experiences
  • Participate as an active, creative member of a cross-functional team, contributing ideas in brainstorms, playtests, and meetings alongside artists, designers, editors, and producers
What You'll Bring:
  • At least 1 year of experience in tabletop game design, including both narrative and rules design
  • Ability to consistently translate designs from ideas to final implementation
  • Comfort working in shared documentation systems (e.g., Confluence) and version-controlled design environments
  • Strong creative writing, storytelling, and technical design skills
  • Strong familiarity with Dungeons & Dragons and proficiency in the fifth edition rules
  • Strong collaboration and communication skills
  • A deep understanding of Dungeons & Dragons game mechanics, balance considerations, and modular design structures
  • Solid technical writing and editorial skills, including attention to detail and dedication to accuracy
  • Strong time/project management skills with ability to multitask and prioritize
  • Curiosity, enthusiasm, and genuine love of games, with a motivation to learn more
Nice to Have:
  • Experience crafting for or contributing to Unearthed Arcana or other public-facing playtest programs
  • Experience generating player-facing rules content and refining it through testing and review
  • Familiarity with D&D Beyond, VTTs, or digital-first content pipelines

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