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Graphics Jobs in Rochester Hills, MI (NOW HIRING)

Graphic Designer

Farmington Hills, MI ยท On-site

$70K - $80K/yr

Create daily social media graphics and motion assets * Design paid ad creatives for Meta, Google, and other platforms * Develop email marketing graphics * Produce short-form animated assets (Reels ...

Create daily social media graphics and motion assets * Design paid ad creatives for Meta, Google, and other platforms * Develop email marketing graphics * Produce short-form animated assets (Reels ...

Create daily social media graphics and motion assets * Design paid ad creatives for Meta, Google, and other platforms * Develop email marketing graphics * Produce short-form animated assets (Reels ...

Senior Graphic Designer

Detroit, MI ยท On-site

$63K - $87K/yr

POSITION PURPOSE Plan, develop and create a variety of high profile complex graphic design materials for print and web mediums to support marketing, promotional and informational services for the ...

New

Knowledge of video editing and motion graphics * Proficiency in AI tools * Excellent visual design skills and attention to details on design principles, color theory, and typography * Ability to work ...

Graphic Designer

Fenton, MI ยท On-site

$60K - $80K/yr

Create graphics for product launches, promotions, advertisements, and apparel. Collaborate with marketing, social, video, photography, and creative teams to bring concepts to life. Design apparel ...

Graphic Designer

Fenton, MI ยท On-site

$60K - $80K/yr

Create graphics for product launches, promotions, advertisements, and apparel. Collaborate with marketing, social, video, photography, and creative teams to bring concepts to life. Design apparel ...

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Graphics information

See Rochester Hills, MI salary details

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$24

$38

How much do graphics jobs pay per hour?

As of Aug 8, 2026, the average hourly pay for graphics in Rochester Hills, MI is $24.06, according to ZipRecruiter salary data. Most workers in this role earn between $17.02 and $29.66 per hour, depending on experience, location, and employer.

How does a graphics professional typically collaborate with other departments in a company?

Graphics professionals often work closely with teams such as marketing, product development, and web design to ensure visual consistency and effective communication of brand messaging. Collaboration usually involves participating in project meetings, understanding the objectives of different departments, and incorporating feedback into design iterations. Strong communication skills and adaptability are important, as priorities can shift quickly and feedback may require rapid adjustments to visual assets.

What is a graphics job?

Graphics jobs involve creating, designing, and editing visual content for various media, including digital platforms, print, advertising, and video. Professionals in graphics roles may work as graphic designers, illustrators, animators, or visual artists, using specialized software to convey messages, enhance user experiences, or support branding. These roles require a mix of creativity, technical skills, and an understanding of design principles.

What are the key skills and qualifications needed to thrive as a graphic designer, and why are they important?

To thrive as a Graphic Designer, you need strong visual design skills, creativity, and proficiency in design principles, often supported by a degree in graphic design or a related field. Mastery of industry-standard tools such as Adobe Creative Suite (Photoshop, Illustrator, InDesign) and familiarity with digital asset management systems are typically required. Strong communication, time management, and collaboration skills help designers interpret client needs and work effectively in team environments. These abilities ensure the creation of impactful visuals that meet project goals and drive brand success.

What is the difference between Graphics vs Graphic Designer?

AspectGraphicsGraphic Designer
Required CredentialsBasic knowledge of design tools, sometimes certifications in design softwareFormal education in graphic design or related fields, certifications often preferred
Work EnvironmentDesign software, digital platforms, sometimes print or multimedia projectsCreative studios, advertising agencies, corporate in-house teams
Industry UsageUsed broadly for visual content creation, including branding, marketing, and multimediaSpecializes in creating visual concepts, layouts, and designs for various media

Graphics generally refers to the visual elements or images themselves, while a Graphic Designer is a professional who creates and arranges these visuals for specific projects. The role of a Graphic Designer involves conceptualizing, designing, and producing visual content, often requiring formal education and specialized skills. Both are integral to visual communication, but the term 'Graphics' is broader and can refer to the visual assets, whereas 'Graphic Designer' describes the person responsible for creating those assets.

What are the most commonly searched types of Graphics jobs in Rochester Hills, MI? The most popular types of Graphics jobs in Rochester Hills, MI are:
What cities near Rochester Hills, MI are hiring for Graphics jobs? Cities near Rochester Hills, MI with the most Graphics job openings:
Infographic showing various Graphics job openings in Rochester Hills, MI as of August 2026, with employment types broken down into 2% Internship, 80% Full Time, 13% Part Time, 1% Temporary, and 4% Contract. Highlights an 84% Physical, 3% Hybrid, and 13% Remote job distribution, with an average salary of $50,048 per year, or $24.1 per hour.

Graphics Software Development Engineer

Pi Square Technologies LLC

Auburn Hills, MI โ€ข On-site

$132K - $163K/yr

Full-time

Posted 17 days ago


Job description

Graphics Software Development Engineer
Job Overview
We are seeking a talented engineer to design, implement, and optimize rendering systems, shaders, and graphics features that deliver high visual fidelity and real-time performance. This role is hands-on with C++ and shader programming, profiling CPU/GPU workloads, integrating art assets, and collaborating across UX tools (Altia Design, Kanzi Studio, Unity) and QA teams to ship stable, performant graphics for target platforms. Expect a balance of feature development, debugging, and performance engineering with frequent cross-discipline collaboration.
Education
  • Bachelor's degree in Computer Science, Electrical Engineering, Electronic Engineering, or related field.
Key Responsibilities
  • Implement rendering features (lighting, materials, post-processing, animation systems).
  • Write and optimize shaders (HLSL/GLSL/Metal) for performance across GPUs.
  • Profile CPU/GPU workloads, identify bottlenecks, and apply optimizations.
  • Integrate and optimize 3D assets, meshes, textures, and materials.
  • Debug visual defects and implement robust fixes.
  • Maintain code quality via unit/integration tests and code reviews.
  • Collaborate with engine, tools, QA, and product teams.
  • Support portability across multiple graphics APIs and hardware platforms.
Required Skills & Qualifications (6-12 years experience)
  • GUI/HMI development using Altia Design, QT, CGI, Kanzi Studio, Unity, or Unreal Engine.
  • UI/UX asset handling (Photoshop, After Effects, Figma, Illustrator).
  • Real-time animation modeling in Altia/Kanzi/Unity/Unreal.
  • Model-Based Development (Simulink/Stateflow, Embedded Coder, Target Link).
  • Programming: C/C++/C#, MATLAB, Python.
  • Software architecture and system integration.
  • AUTOSAR familiarity (Classic & Adaptive).
  • Requirements/change management and effort estimation.
  • Debugging and verification across dev/target environments.
  • Performance profiling and optimization for embedded rendering.
  • 3D asset optimization (Blender, Maya, 3ds Max).
  • Testing/logging tools, CI/CD automation, Git/SVN.
  • PLM/ALM tools (Jira, Polarion, Jazz).
  • Supplier and cross-functional coordination.
  • Strong communication and problem-solving mindset.