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Graphics Software Engineer Jobs in Maryland (NOW HIRING)

A Software Engineer at ACI is responsible for providing web design and development services in ... Provide limited support to graphics related efforts for the organizations SharePoint page and other ...

A Software Engineer at ACI is responsible for providing web design and development services in ... Provide limited support to graphics related efforts for the organizations SharePoint page and other ...

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Showing results 1-20

Graphics Software Engineer information

See Maryland salary details

$134.4K

$157.3K

$169.4K

How much do graphics software engineer jobs pay per year?

As of Aug 24, 2026, the average yearly pay for graphics software engineer in Maryland is $157,288.00, according to ZipRecruiter salary data. Most workers in this role earn between $135,900.00 and $167,900.00 per year, depending on experience, location, and employer.

What is a graphics software engineer?

A Graphics Software Engineer develops and optimizes software that processes and renders graphics for applications such as video games, simulations, and visual computing. They work with technologies like GPUs, APIs (OpenGL, Vulkan, DirectX), and shaders to enhance rendering performance and visual quality. Their role often involves low-level programming, algorithm development, and collaboration with artists and other engineers to create efficient and visually stunning graphics solutions.

What are the typical daily responsibilities of a graphics software engineer?

Graphics Software Engineers typically spend their days designing, implementing, and optimizing rendering algorithms and graphics features for applications such as games, simulations, or visualization tools. They work closely with cross-functional teams including artists, designers, and other software engineers to ensure smooth integration of visual assets and technical features. Routine tasks often include debugging visual issues, profiling performance bottlenecks, and staying current with the latest graphics technology advancements. Collaboration, code reviews, and iterative problem-solving are also important parts of the daily workflow to ensure high-quality visual results.

What are the key skills and qualifications needed to thrive in the graphics software engineer position, and why are they important?

To thrive as a Graphics Software Engineer, you need strong programming skills (typically in C++ or similar languages), a solid understanding of computer graphics principles, and a bachelor's degree in computer science or a related field. Experience with graphics APIs (like OpenGL, DirectX, or Vulkan), shader languages, and possibly certifications in game or graphics development are highly valued. Attention to detail, creative problem-solving, and effective collaboration are important soft skills in this role. These capabilities enable the engineer to efficiently develop high-performance rendering systems and work seamlessly with artists, designers, and other engineers.

What are the most commonly searched types of Graphics Software Engineer jobs in Maryland?

The most popular types of Graphics Software Engineer jobs in Maryland are:

What are popular job titles related to Graphics Software Engineer jobs in Maryland?

For Graphics Software Engineer jobs in Maryland, the most frequently searched job titles are:

What are popular job titles related to Graphics Software Engineer jobs in MD?

For Graphics Software Engineer jobs in MD, the most frequently searched job titles are:

Infographic showing various Graphics Software Engineer job openings in Maryland as of August 2026, with employment types broken down into 95% Full Time, and 5% Part Time. Highlights an 93% In-person, 5% Hybrid, and 2% Remote job distribution, with an average salary of $157,288 per year, or $75.6 per hour.

$105 - $290/hr

Other

Posted 5 days ago


Job description

the company | Graphics Software Engineer | Laurel, MD | ONSITE | Full-time | Secret clearance | $105k-$290k | https://careers.jhuapl.edu/jobs/59329

APL is hiring a Graphics Software Engineer to help build EO/IR and multispectral rendering software for integrated air and missile defense simulation and analysis. This is applied R&D/engineering work on a small multidisciplinary team supporting high-impact national security programs.

Looking for someone with strong C++ and GPU/rendering experience: low level graphics APIs; shaders; rendering pipelines; 3D geometry/linear algebra; performance-sensitive software; profiling/optimization; and experience working in large codebases.

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