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Graphics Software Engineer Internship Jobs in Toronto, ON

As a Lead Software Developer at Spiria, you will: * Provide an advisory role to clients. * Provide ... Handson contribution expected in complex areas (Angular, graphics, Python/C++, system integration)

As a Software Developer (New Grad), you'll contribute to real services used globally while learning ... Internship, research, or significant project experience in backend development or cloud services

As a Software Developer you will play a key role in the development, installation, testing, and ... Graphical user interface design experience focusing on responsive and adaptive designs for browser ...

You may be working on portions of the low-level software/hardware interactions, but equally ... Everything from network protocols, to control algorithms to building enticing graphic UI's. The ...

Possess a strong background in Animation, Videography and Motion graphics, with a keen eye for ... Proficient in using editing software such as Photoshop, DaVinci Resolve, Adobe After Effects ...

About the Role Walter P Moore is seeking engineering interns and coop students to join our ... Develop and review structural models and drawings using industry software (e.g., Revit and ...

You may be working on portions of the low-level software/hardware interactions, but equally ... Everything from network protocols to control algorithms to building enticing graphic UI's. The ...

Showing results 41-60

Graphics Software Engineer Internship information

What types of projects do graphics software engineer interns typically work on, and how do they contribute to the team?

As a Graphics Software Engineer Intern, you can expect to work on projects involving the development and optimization of rendering engines, graphics APIs, or visualization tools. Interns often assist with debugging, implementing new features, and writing test code under the guidance of senior engineers. Your contributions are valuable to the team, as you'll often help improve performance, identify issues, and prototype new technologies. Collaboration with artists, designers, and other engineers is common, providing exposure to cross-disciplinary workflows and real-world development cycles.

What skills and qualifications are needed to thrive as a graphics software engineer intern?

To thrive as a Graphics Software Engineer Intern, you need a solid understanding of computer graphics principles, programming skills in languages like C++ or Python, and coursework or experience in computer science or related fields. Familiarity with graphics APIs such as OpenGL, DirectX, or Vulkan, and tools like Unity or Unreal Engine, is highly valuable. Strong problem-solving abilities, creativity, and effective communication set standout candidates apart. These skills are crucial for efficiently developing, debugging, and collaborating on visually complex software projects.

What is the difference between Graphics Software Engineer Internship vs Graphics Software Developer?

AspectGraphics Software Engineer InternshipGraphics Software Developer
Required CredentialsTypically pursuing or recent graduate in Computer Science or related fieldBachelor's or Master's in Computer Science, Computer Graphics, or related
Work EnvironmentInternship programs in tech companies, collaborative teams, mentorshipFull-time employment, team-based projects, ongoing development
Industry UsageUsed by companies for training and talent pipelineCore role in product development and R&D
Search & Comparison IntentUnderstanding internship opportunities and entry pointsUnderstanding full-time career roles and responsibilities

The Graphics Software Engineer Internship is an entry-level, temporary position aimed at students or recent graduates gaining industry experience. In contrast, a Graphics Software Developer is a full-time professional responsible for designing and implementing graphics software. Internships often serve as a stepping stone to full-time roles, with the developer position representing a more advanced, ongoing career in graphics software engineering.

What does a graphics software engineer intern do?

A Graphics Software Engineer Intern assists in designing, developing, and optimizing graphics-related software, such as rendering engines, drivers, or visual effects tools. They often work with technologies like DirectX, OpenGL, or Vulkan and help implement new features, fix bugs, and improve performance. Interns collaborate closely with senior engineers and may contribute to both testing and documentation. This role provides hands-on experience in computer graphics and helps interns build skills for future careers in the field.
Infographic showing various Graphics Software Engineer Internship job openings in Toronto, ON as of August 2026, with employment types broken down into 100% Full Time. Highlights an 75% In-person, and 25% Remote job distribution.

Lead Software Developer

Spiria

Oakville, ON

CA$100/hr

Full-time

Medical, PTO

Re-posted 14 days ago


Job description

Having an in-depth analysis and understanding of software development and customer issues, the Lead Software Developer evaluates and selects possible technology options for a project. They take part in evaluating efforts, solving problems and ensuring the quality of solutions.

They will review the development team's code and contributes to the knowledge transfer through functional coaching and mentoring of less experienced employees as well as playing a front-line consulting role with clients and has a relatively short learning curve when learning new languages. In addition to actively participating in the development of digital solutions, they will also work to improve the efficiency and quality of the company's development processes.  

As a Lead Software Developer at Spiria, you will:
  • Provide an advisory role to clients.
  • Provide functional and technical leadership within projects.
  • Make recommendations for the development and implementation of complex projects that require comprehensive and in-depth analysis and understanding of the client's field.
  • Review code and architecture to ensure that they comply with the company's development standards and industry best practices.
  • Write, modify, review, optimize and debug computer code.
  • Contribute to the development and improvement of work methods and procedures.
  • Select libraries and development paradigms.
  • Identify opportunities to reuse code within completed projects.
  • Participate in testing and quality control activities as described in the testing strategy.
  • Participate in the service offer writing process. 
On this project you will :
  • Own the endtoend software architecture for machine HMI stacks, including Angularbased touchscreen interfaces and 2D/3D visualization of machine controls.
  • Define and enforce architectural patterns for frontend, backend, and system integration across embedded and enterprise environments.
  • Drive technical decisions related to performance, safety, scalability, and maintainability of realtime machine control displays.
  • Collaborate with UX, systems engineers, product owners, and embedded teams to translate machine and operator requirements into software solutions.
  • Guide and mentor frontend and backend developers; perform architectural reviews and code reviews.
  • Handson contribution expected in complex areas (Angular, graphics, Python/C++, system integration).
The keys to your success:
  • 8 to 10 years of experience in digital solutions development.
  • Has significant experience leading project teams.
  • Strong command of front-end architecture with Angular and openness to back-end technologies in C++ and/or Python.
  • Ability to work in collaboration with a multidisciplinary team.
  • Understanding and knowledge of software architecture.
  • Client oriented approach.
  • Good communication and interpersonal skills.
  • Experience starting projects from scratch, full software development lifecycle experience.
  • Ability to adapt quickly to achieve set objectives in a timely manner. 
  • Ability to work with tight deadlines.
  • Knowledge of unit testing.
  • Good knowledge of AGILE principles and rituals. 
Employment details:
  • Flexible work arrangements (remote, hybrid, or in-person), because what truly matters is not where you are, but what you do.
  • Salary range: $100 000-135 000, based on a 37.5-hour workweek. 
  • 40h workweek is available. 
What we offer:
  • Vacation bank of 3 weeks per year.
  • 5 additional fixed days off during the winter holidays.
  • Flexible personal days to handle life's ups and downs.
  • Deferred Profit Sharing Plan (DPSP) and RRSP with employer contributions.
  • Group insurance with broad coverage.
  • Telemedicine and Employee Assistance Program via Telus Health.
  • Paid training, certification and association expenses.
  • Spiri-Flex reimbursements of $300 per year for health, ergonomics, and connectivity-related expenses. 

Work Environment 

We believe work-life balance is essential. We make this possible through a flexible work organization and a personalized working style. Whether you're at the office or in your location of choice, what matters most is the impact of your work, not where you're doing it from. 

About Us 

At Spiria, we're a team of over 150 professionals across Canada. For more than 20 years, we've been building custom software solutions driven by a strong commitment to code quality, technological excellence, collaborative creation, and customer satisfaction. 

At Spiria, we believe diversity is a major strength. We therefore adhere to the principle of employment equity and encourage applications from women, visible minorities, Indigenous people, persons with disabilities, LGBTQIA2S+ individuals, and other marginalized communities. 

AI Notice 

Our recruitment tools use AI to assist in the initial screening of applications, but never replace the intuition and expertise of our recruitment teams. 

*Bilingualism is essential for this role. The person in this position will be required, across all their responsibilities, to collaborate with both internal and external clients throughout North America in both French and English. 

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