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Graphics Programmer Jobs in Los Angeles, CA (NOW HIRING)

Working closely with Project Managers, Office Engineers, Field Engineers, Construction Managers ... Graphics Designs, Art, or related field preferred.

Working closely with Project Managers, Office Engineers, Field Engineers, Construction Managers ... Graphics Designs, Art, or related field preferred.

Working closely with Project Managers, Office Engineers, Field Engineers, Construction Managers ... Bachelor's Degree in Graphics Designs, Art, or related field preferred. Job Posted by ApplicantPro

3D Engineer

Glendale, CA ยท On-site

$110 - $190/hr

You'll learn optimization craft from engineers who live it, making this the fastest place in the company to grow into a serious graphics engineer. What you'll do * Build features in the 3D experience ...

Showing results 21-40

Graphics Programmer information

See Los Angeles, CA salary details

$119.1K

$145.5K

$168.6K

How much do graphics programmer jobs pay per year?

As of Sep 5, 2026, the average yearly pay for graphics programmer in Los Angeles, CA is $145,463.00, according to ZipRecruiter salary data. Most workers in this role earn between $134,700.00 and $156,200.00 per year, depending on experience, location, and employer.

What is a graphics programmer?

Graphics programmers are specialized software developers who focus on creating and optimizing visual elements in video games, simulations, and other computer graphics applications. They write code to render 2D and 3D graphics, work with engines like Unity or Unreal, and utilize APIs like DirectX or OpenGL. Their responsibilities often include developing shaders, improving rendering performance, and collaborating with artists and designers to achieve visually compelling results. Graphics programmers need strong mathematical skills, especially in linear algebra and geometry, to solve complex visual problems. They play a crucial role in ensuring that digital graphics run smoothly and look realistic.

What does a graphics programmer do?

A graphics programmer creates software and applications for developing images and animation on a computer. Your duties can focus on programs for computer-aided design and rendering, animation, image manipulation, photo editing, or video game design. You use linear math and algorithms as well as computer programming languages. Your responsibilities involve writing code in languages like C++, Java, and High-Level Shading Language (HLSL). After coding, you test your programs to ensure that each article and image is accurate. If you work on video games, you coordinate with other developers and programmers on a video game design platform like Unreal Engine.

What are the key skills and qualifications needed to thrive as a graphics programmer, and why are they important?

To thrive as a Graphics Programmer, you need a solid background in computer science, mathematics, and computer graphics, often supported by a degree in a related field. Expertise in programming languages like C++ and familiarity with graphics APIs such as DirectX, OpenGL, or Vulkan, as well as shader programming, are typically required. Strong problem-solving skills, creativity, and effective teamwork help you design and optimize complex visual systems. These skills and qualities are crucial for developing high-performance, visually appealing graphics that meet the demands of modern applications and games.

How do graphics programmers typically collaborate with artists and designers during a game development project?

Graphics Programmers work closely with artists and designers to ensure that visual assets are rendered efficiently and accurately within the game engine. They often participate in regular meetings to discuss technical constraints, optimize asset pipelines, and implement new graphical features based on creative requirements. This collaboration requires strong communication skills, as Graphics Programmers must translate artistic visions into technical solutions, troubleshoot rendering issues, and provide feedback to artists to achieve the desired visual quality while maintaining performance. Effective teamwork between these roles is essential to deliver high-quality visuals that run smoothly on target platforms.

What is the difference between Graphics Programmer vs Shader Developer?

AspectGraphics ProgrammerShader Developer
Required CredentialsBachelor's in Computer Science, Computer Graphics, or related field; knowledge of graphics APIsSimilar educational background; strong understanding of shading languages
Work EnvironmentDevelops and optimizes rendering engines, works on graphics pipelinesCreates and fine-tunes shaders for visual effects and rendering
Industry UsageUsed across game development, simulation, and visualization industriesPrimarily in game development and real-time rendering projects
Common Search/ComparisonOften compared due to overlapping skills in graphics programmingSpecialized focus on shader code and effects

While both roles require knowledge of graphics APIs and programming skills, Graphics Programmers develop the overall rendering systems and pipelines, whereas Shader Developers focus specifically on writing and optimizing shaders for visual effects. The roles often overlap but differ in scope and specialization within the graphics development process.

What are the most commonly searched types of Graphics Programmer jobs in Los Angeles, CA?

The most popular types of Graphics Programmer jobs in Los Angeles, CA are:

What job categories do people searching Graphics Programmer jobs in Los Angeles, CA look for?

The top searched job categories for Graphics Programmer jobs in Los Angeles, CA are:

What cities near Los Angeles, CA are hiring for Graphics Programmer jobs?

Cities near Los Angeles, CA with the most Graphics Programmer job openings:

Infographic showing various Graphics Programmer job openings in Los Angeles, CA as of August 2026, with employment types broken down into 1% Internship, 81% Full Time, 15% Part Time, 1% Temporary, and 2% Contract. Highlights an 83% Physical, 4% Hybrid, and 13% Remote job distribution, with an average salary of $145,463 per year, or $69.9 per hour.

3D Motion Graphics Artist - Junior (Remote)

Negativ Design

Irvine, CA โ€ข On-site, Remote

$50K - $65K/yr

Full-time

PTO

Re-posted 16 days ago


Key responsibilities

  • Develop creative concepts and execute high-quality 3D animations and motion graphics for diverse projects.

  • Partner with clients to understand their vision, objectives, and brand identity for motion design projects.

  • Manage multiple animation projects simultaneously, ensuring high-quality output within deadlines.


Job description

The 3D Motion Graphics Artist at Negativ Design is a dynamic creative role responsible for conceptualizing and producing visually stunning motion graphics and 3D animations that bring stories to life. This position involves working collaboratively with clients and internal teams to deliver captivating visual content that aligns with strategic goals and enhances brand presence. The role combines creativity, technical expertise, and project management to deliver animations that engage and inspire audiences across various platforms.
Responsibilities
Creative Direction & Animation Development:
  • Develop creative concepts and execute high-quality 3D animations and motion graphics for diverse projects.
  • Lead brainstorming sessions to establish animation direction and visual storytelling strategies.
  • Stay updated on animation trends and technologies to create innovative solutions.

3D Design & Motion Graphics Execution:
  • Create 3D models, textures, and animations using industry-standard tools (e.g., Cinema 4D, Redshift).
  • Design dynamic motion graphics and video assets for digital and broadcast platforms.
  • Integrate 3D animations seamlessly with 2D motion graphics for cohesive visual narratives.

Client Collaboration:
  • Partner with clients to understand their vision, objectives, and brand identity for motion design projects.
  • Present concepts, storyboards, and animations effectively, incorporating feedback to refine deliverables.
  • Maintain clear communication with clients to ensure alignment and satisfaction throughout the project lifecycle.

Project Management:
  • Manage multiple animation projects simultaneously, ensuring high-quality output within deadlines.
  • Collaborate with cross-functional teams, including designers, developers, and marketers, to meet project objectives.
  • Define project timelines, milestones, and deliverables for smooth workflows.

Team Collaboration & Mentorship:
  • Work closely with designers and other creatives to develop cohesive visual content.
  • Mentor junior team members, sharing knowledge and techniques to foster growth.
  • Promote a culture of innovation, collaboration, and excellence within the team.

Quality Control & Optimization:
  • Review and refine animations to meet the highest standards of visual and technical quality.
  • Optimize animations for various platforms, ensuring seamless performance and user experience.
  • Implement feedback loops for continuous improvement and innovation.

Benefits
At Negativ, while we don't yet offer traditional health benefits, we're committed to providing a work environment that supports your personal well-being, work-life balance, and professional growth through other meaningful perks.
  • Flexible Work Environment: Work remotely or in a hybrid setup, prioritizing productivity and results over office time.
  • Generous PTO: Take the time you need to recharge with a robust Paid Time Off policy.
  • Professional Development: Access learning opportunities, workshops, and industry events to grow your skills and career.
  • Creative Freedom: Bring your ideas to life in a supportive and innovative environment.
  • Collaborative Culture: Work with a talented team of designers, developers, and strategists in a dynamic creative atmosphere.
  • Work-Life Balance: Enjoy flexible hours and a supportive team to manage personal and professional commitments.

  • 2+ years of professional experience in 3D animation and motion graphics.
  • Experience with industry-standard tools, such as Cinema 4D, Redshift, After Effects, and Adobe Creative Suite.
  • Portfolio showcasing innovative 3D motion graphics and animation projects.
  • Exposure to modeling, texturing, lighting, and rendering for 3D animations.
  • Understanding of animation principles, typography, and visual storytelling.
  • Experience collaborating with clients and presenting creative concepts effectively.
  • Ability to manage multiple projects and meet tight deadlines in a fast-paced environment.
  • Strong teamwork, mentorship, and communication skills.
  • Familiarity with emerging technologies like AR/VR and interactive 3D design is a plus.