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Computer Animation Jobs in Los Angeles, CA (NOW HIRING)

Pipeline Technical Director

Santa Monica, CA ยท On-site

$53 - $62.50/hr

... within computer animation, visual effects, or the game industry * Experience supporting animation pre-production departments such as Story, Editorial, and Previs, a plus * Expert in Python

... within computer animation, visual effects, or the game industry * Experience supporting animation pre-production departments such as Story, Editorial, and Previs, a plus * Expert in Python

... Computer Animation and Internet Application Services) Originally started in Charlotte, NC, Little has locations in Newport Beach, CA; Orlando, FL; Durham, NC; Washington, DC; and Beijing, China. Our ...

... animation and mobile content, and in object-oriented designed methodologies and programming ... ActionScript, CSV, XML, and HTML5, etc.) Bachelor's degree or equivalent in Computer Science or ...

... animation and mobile content, and in object-oriented designed methodologies and programming ... ActionScript, CSV, XML, and HTML5, etc.) Bachelor's degree or equivalent in Computer Science or ...

... of computer graphics characters. This role will help lead the development of animation assets to support the execution of the overall production's creative vision. This is an Expression of Interest ...

Strong portfolio demonstrating cinematic 3D animation and visualization work * Experience working ... Experience working with CAD files and converting them into production-ready 3D assets * Background ...

3D Animator

Pasadena, CA ยท On-site +1

Strong portfolio demonstrating cinematic 3D animation and visualization work * Experience working ... Experience working with CAD files and converting them into production-ready 3D assets * Background ...

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Computer Animation information

See Los Angeles, CA salary details

$11

$42

$75

How much do computer animation jobs pay per hour?

As of Aug 1, 2026, the average hourly pay for computer animation in Los Angeles, CA is $42.47, according to ZipRecruiter salary data. Most workers in this role earn between $23.56 and $68.89 per hour, depending on experience, location, and employer.

What is a Computer Animation job?

A Computer Animation job involves creating moving images and visual effects using computer software. Animators work in industries like film, television, video games, and advertising to bring characters, environments, and objects to life. They use techniques such as 2D animation, 3D modeling, rigging, and motion capture. The role often requires creativity, technical skills, and proficiency in industry-standard software like Maya, Blender, or Adobe After Effects.

What are some typical challenges faced by professionals working in computer animation?

Computer animators often encounter tight deadlines, rapidly changing project requirements, and the need to continuously update their technical skills as software evolves. Working as part of a creative team, animators must adapt their personal style to match the project's vision and collaborate closely with directors, designers, and programmers. Handling feedback constructively and managing workload during peak production times are also common challenges. However, these aspects of the job can foster growth, creativity, and resilience in a dynamic and rewarding field.

What are the key skills and qualifications needed to thrive in the Computer Animation position, and why are they important?

To thrive in Computer Animation, you need a strong foundation in 3D modeling, animation principles, and a keen artistic eye, typically supported by a degree in animation, visual arts, or a related field. Mastery of industry-standard software such as Autodesk Maya, Blender, and Adobe After Effects, along with a robust digital portfolio, is typically required. Creativity, attention to detail, and effective collaboration make candidates stand out in this profession. These skills ensure the creation of compelling animations that meet client or studio standards and contribute to successful project outcomes.

What are popular job titles related to Computer Animation jobs in Los Angeles, CA? For Computer Animation jobs in Los Angeles, CA, the most frequently searched job titles are:
What job categories do people searching Computer Animation jobs in Los Angeles, CA look for? The top searched job categories for Computer Animation jobs in Los Angeles, CA are:
What cities near Los Angeles, CA are hiring for Computer Animation jobs? Cities near Los Angeles, CA with the most Computer Animation job openings:
Infographic showing various Computer Animation job openings in Los Angeles, CA as of July 2026, with employment types broken down into 77% Full Time, 6% Part Time, 11% Temporary, and 6% Contract. Highlights an 72% In-person, 6% Hybrid, and 22% Remote job distribution, with an average salary of $88,328 per year, or $42.5 per hour.

Pipeline Technical Director

Skydance

Santa Monica, CA โ€ข On-site

$53 - $62.50/hr

Full-time

Posted 18 days ago


Job description

Skydance offers a dynamic, inclusive, and ever-evolving culture where innovative ideas are welcomed, and growth fostered. The partnership between unique creativity and technological advancements are demonstrated within each pillar of the company. At the heart of it all is a commitment to boldly entertaining and relevant storytelling.
While all Animation studios look to hire people who are creative and hard-working, Skydance Animation is specifically looking for pioneers who seek to push the limits of what the world's most collaborative art form can achieve, and to give those pioneers the space and the resources to build a new studio that's doing something different.
If you've ever dreamt of what the early days of Hollywood must have been like, of what it takes to roll up your sleeves and break new ground, figure out a new process, and to one day say, "I was there when it all began," then welcome aboard...
For more information on how we process your personal information, please review the Privacy policy located at https://privacy.paramount.com/recruitment-privacy-notice.
As a Pipeline Technical Director, you will have a deep involvement in designing and developing innovative tools to overcome specific challenges related to the department's developments for our next animated feature film. This effort seeks to implement solutions that off-the-shelf software would not provide while maximizing productivity and meeting the high quality standard set by the company. The scope of the developments may be from a simple python script to a larger development involving complex algorithms.
Responsibilities
  • TDs are embedded within the productions to closely collaborate and support the artists and production management
  • Reports to the Production Technology Supervisor on the status of technical development projects, tool performance, production operations and support
  • Develop and maintain the required tools following the requirements supplied by the production departments and following the Production Engineering Team guides
  • Partner with Artists and other Engineers to iterate, debug, document, and refine tools and processes for feature film production
  • Acts as the first line of support to solve day-to-day problems artists may encounter
  • Work on short-term needs, originated by shot challenges

Requirements
  • Undergraduate degree in Computer Science, Computer Graphics, or comparable discipline and/or technical and creative knowledge gained through equivalent experience
  • 3+ years of experience; preferably within computer animation, visual effects, or the game industry
  • Experience supporting animation pre-production departments such as Story, Editorial, and Previs, a plus
  • Expert in Python
  • Experience programming with one or more of the following software: Maya, Houdini, and Nuke
  • Experience with Post and Preproduction workflows
  • Experience with one or more Non-linear editing suites: e.g. Avid Media Composer, Premiere, Resolve
  • Familiar with common media encodings and transcoding software: e.g. ffmpeg
  • Experience in Linux, Mac and Windows operating systems
  • Experience working with a source version control system (git)
  • Experience with agile development and scrum methodology
  • User interaction design with a working knowledge of standard UI toolkits (e.g. Qt/PySide)
  • Experience with pipeline and plugin development in third party DCC tools preferred
  • Experience with software development languages such as Java, Javascript, C++ preferred
  • Experience with other toolkits and systems such as Docker, Git, AWS preferred

The compensation range for this non-exempt position in Los Angeles, CA is $53.00-62.50/hour. The rate offered may vary based on the candidate's location, qualifications, experience and relevant expertise, among other factors. The range indicated is for base salary only and does not reflect the total compensation package, including bonus, benefits, etc.
#Animation
Skydance is a diversified media company founded by David Ellison in 2010 to create high quality, event-level entertainment for global audiences. The Company brings to life stories of immersive worlds across its feature film, television, interactive, and animation divisions.
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It has come to our attention that there may be fraudulent activity by individuals impersonating our Talent Acquisition team. Skydance will only contact you from an official "@skydance.com" email address. If you suspect that you are being contacted by an unauthorized person or believe that the correspondence you have received is suspicious, please do not click on any links or attachments in such emails and submit any questions or concerns to our information security team at https://skydance.com/report-suspected-fraud/.