Bachelor's degree in Animation, Computer Graphics, or a related field (or equivalent experience). * 5+ years of proven experience as a Rigging Artist in the animation or VFX industry, with a strong ...
Bachelor's degree in Animation, Computer Graphics, or a related field (or equivalent experience). * 5+ years of proven experience as a Rigging Artist in the animation or VFX industry, with a strong ...
Bachelor's degree in Animation, Computer Graphics, or a related field (or equivalent experience). * 5+ years of proven experience as a Rigging Artist in the animation or VFX industry, with a strong ...
Quick apply
Bachelor's degree in Animation, Computer Graphics, or a related field (or equivalent experience). * 5+ years of proven experience as a Rigging Artist in the animation or VFX industry, with a strong ...
3D Pipeline Real Time Graphics Developer
Glendale, CA · On-site
$67 - $77/hr
... Computer Graphics, or a related technical discipline. * Five or more years of professional experience working in a visual effects, animation, digital art, gaming, virtual production, or real-time ...
3D Pipeline Real Time Graphics Developer
Glendale, CA · On-site
$67 - $77/hr
... Computer Graphics, or a related technical discipline. * Five or more years of professional experience working in a visual effects, animation, digital art, gaming, virtual production, or real-time ...
3D Pipeline Real Time Graphics Developer
Glendale, CA · On-site
$80.53/hr
Animation rigging workflows * CAD applications such as SolidWorks, Revit, Rhino, or equivalent * ShotGrid * UI/UX development using PyQt, Qt, WxWidgets, or similar frameworks * Web technologies ...
3D Pipeline Real Time Graphics Developer
Glendale, CA · On-site
$80.53/hr
Animation rigging workflows * CAD applications such as SolidWorks, Revit, Rhino, or equivalent * ShotGrid * UI/UX development using PyQt, Qt, WxWidgets, or similar frameworks * Web technologies ...
Experience with Motion, Adobe After Effects, or other visual effects and animation tools. * Exposure to machine learning, computer vision, or image-processing applications within graphics workflows.
Experience with Motion, Adobe After Effects, or other visual effects and animation tools. * Exposure to machine learning, computer vision, or image-processing applications within graphics workflows.
Character Tools Developer - Apple Vision Pro
Culver City, CA · On-site
$144.50 - $250/hr
Apple Vision Pro is a revolutionary spatial computer that seamlessly blends digital content with ... Description Develop character and animation tools in Python, C# and Swift. In designing the ...
New
Character Tools Developer - Apple Vision Pro
Culver City, CA · On-site
$144.50 - $250/hr
Apple Vision Pro is a revolutionary spatial computer that seamlessly blends digital content with ... Description Develop character and animation tools in Python, C# and Swift. In designing the ...
New
Remote Unreal Tech Director for Max & the Midknights
Burbank, CA · On-site
$1.8K - $2.2K/wk
Degree in Computer Science, Engineering, Mathematics, Animation Production, or equivalent experience in a related field Strong experience with Unreal Engine, Python, Blueprint (for games and/or ...
Remote Unreal Tech Director for Max & the Midknights
Burbank, CA · On-site
$1.8K - $2.2K/wk
Degree in Computer Science, Engineering, Mathematics, Animation Production, or equivalent experience in a related field Strong experience with Unreal Engine, Python, Blueprint (for games and/or ...
Part-Time Unreal Technical Director (Max & the Midknights)
Burbank, CA · On-site
$82.81 - $100.10/hr
Degree in Computer Science, Engineering, Mathematics, Animation Production, or equivalent experience in a related field * Strong experience with Unreal Engine, Python, Blueprint (for games and/or ...
New
Part-Time Unreal Technical Director (Max & the Midknights)
Burbank, CA · On-site
$82.81 - $100.10/hr
Degree in Computer Science, Engineering, Mathematics, Animation Production, or equivalent experience in a related field * Strong experience with Unreal Engine, Python, Blueprint (for games and/or ...
New
Manager, Post Production
Los Angeles, CA · On-site
... computer labs, and three theaters, as well as drawing, motion capture, and stop animation rooms. For a more complete list of equipment and facilities, please see the SFTV website. SFTV is a certified ...
Manager, Post Production
Los Angeles, CA · On-site
... computer labs, and three theaters, as well as drawing, motion capture, and stop animation rooms. For a more complete list of equipment and facilities, please see the SFTV website. SFTV is a certified ...
Creative Expert - 3D/VFX
Culver City, CA · On-site
... animation, simulation, real-time, or CAD Primary artistic capability in pen-and-tablet or pen-and-touch workflows Track record of inventing or adopting new techniques, tools, or workflows and ...
Creative Expert - 3D/VFX
Culver City, CA · On-site
... animation, simulation, real-time, or CAD Primary artistic capability in pen-and-tablet or pen-and-touch workflows Track record of inventing or adopting new techniques, tools, or workflows and ...
Sr. CGI Artist
Irvine, CA · On-site
$130K - $150K/yr
We need product renders and animations at the quality level of top consumer tech launches: clean ... Background in industrial design, product photography, or working from CAD files. Familiarity with ...
Sr. CGI Artist
Irvine, CA · On-site
$130K - $150K/yr
We need product renders and animations at the quality level of top consumer tech launches: clean ... Background in industrial design, product photography, or working from CAD files. Familiarity with ...
Common types of technical director jobs involve lighting, animation, special effects, stunts and art. They may also work in video game design and computer software development. In television, the ...
Common types of technical director jobs involve lighting, animation, special effects, stunts and art. They may also work in video game design and computer software development. In television, the ...
Common types of technical director jobs involve lighting, animation, special effects, stunts and art. They may also work in video game design and computer software development. In television, the ...
Common types of technical director jobs involve lighting, animation, special effects, stunts and art. They may also work in video game design and computer software development. In television, the ...
3D Designer
Culver City, CA · On-site
$50 - $65/hr
... and animations for executive presentations • Support packaging design by building Keyshot ... Keyshot, Cinema 4D with Redshift and CAD • Lighting and texture expert with proven portfolio of ...
3D Designer
Culver City, CA · On-site
$50 - $65/hr
... and animations for executive presentations • Support packaging design by building Keyshot ... Keyshot, Cinema 4D with Redshift and CAD • Lighting and texture expert with proven portfolio of ...
3D Designer
Culver City, CA · On-site
Import CAD models into 3D software, refine, and prep for lighting & texturing * Willingness to R&D ... Develop high quality product renders and animations for executive presentations * Support packaging ...
Quick apply
3D Designer
Culver City, CA · On-site
Import CAD models into 3D software, refine, and prep for lighting & texturing * Willingness to R&D ... Develop high quality product renders and animations for executive presentations * Support packaging ...
Instructional Designer, RapidLearning
$69K - $94K/yr
Experience with 3D CAD graphics, models, animations, and other technical training visual assets. * Understanding of instructional design principles, adult learning theory, and digital accessibility ...
Instructional Designer, RapidLearning
$69K - $94K/yr
Experience with 3D CAD graphics, models, animations, and other technical training visual assets. * Understanding of instructional design principles, adult learning theory, and digital accessibility ...
Creative Expert - 3D/VFX
$142K - $263K/yr
... animation, simulation, real-time, or CAD Primary artistic capability in pen-and-tablet or pen-and-touch workflows Track record of inventing or adopting new techniques, tools, or workflows and ...
Creative Expert - 3D/VFX
$142K - $263K/yr
... animation, simulation, real-time, or CAD Primary artistic capability in pen-and-tablet or pen-and-touch workflows Track record of inventing or adopting new techniques, tools, or workflows and ...
Senior Specialist, Exhibition Design
Los Angeles, CA · On-site
$30 - $32/hr
Create CAD or Vectorworks drawings and computer renderings to communicate concept as well as final design to other departments as required. * Produce renderings, diagrams, presentations, animations ...
Senior Specialist, Exhibition Design
Los Angeles, CA · On-site
$30 - $32/hr
Create CAD or Vectorworks drawings and computer renderings to communicate concept as well as final design to other departments as required. * Produce renderings, diagrams, presentations, animations ...
Software Developer Level III
Torrance, CA · On-site
Analyzes and resolves computer related problems by coordinating with inhouse personnel to diagnose ... Experience creating custom UI elements, UI animation techniques and creating a rich, interactive UX ...
Software Developer Level III
Torrance, CA · On-site
Analyzes and resolves computer related problems by coordinating with inhouse personnel to diagnose ... Experience creating custom UI elements, UI animation techniques and creating a rich, interactive UX ...
DreamWorks Technology - Asset Management Technician
Glendale, CA · On-site
$62K - $70K/yr
Company Description DreamWorks Animation is looking for more adventurous dreamers who shoot for the ... Setting up, installation and relocation of computer workstations, desktops, laptops and other ...
DreamWorks Technology - Asset Management Technician
Glendale, CA · On-site
$62K - $70K/yr
Company Description DreamWorks Animation is looking for more adventurous dreamers who shoot for the ... Setting up, installation and relocation of computer workstations, desktops, laptops and other ...
Computer Animation information
See Los Angeles, CA salary details
$16.89 is the 25th percentile. Wages below this are outliers.
$11.40 - $17.24
27% of jobs
$17.24 - $23.08
0% of jobs
$23.08 - $28.92
19% of jobs
The median wage is $30.71 / hr.
$28.92 - $34.76
14% of jobs
$34.76 - $40.59
4% of jobs
$40.59 - $46.43
0% of jobs
$46.43 - $52.27
0% of jobs
$52.27 - $58.11
0% of jobs
$63.69 is the 75th percentile. Wages above this are outliers.
$58.11 - $63.95
12% of jobs
$63.95 - $69.79
6% of jobs
$69.79 - $75.63
18% of jobs
$11
$42
$75
How much do computer animation jobs pay per hour?
What is computer animation?
A Computer Animation job involves creating moving images and visual effects using computer software. Animators work in industries like film, television, video games, and advertising to bring characters, environments, and objects to life. They use techniques such as 2D animation, 3D modeling, rigging, and motion capture. The role often requires creativity, technical skills, and proficiency in industry-standard software like Maya, Blender, or Adobe After Effects.
What are the key skills and qualifications needed to thrive in computer animation?
To thrive in Computer Animation, you need a strong foundation in 3D modeling, animation principles, and a keen artistic eye, typically supported by a degree in animation, visual arts, or a related field. Mastery of industry-standard software such as Autodesk Maya, Blender, and Adobe After Effects, along with a robust digital portfolio, is typically required. Creativity, attention to detail, and effective collaboration make candidates stand out in this profession. These skills ensure the creation of compelling animations that meet client or studio standards and contribute to successful project outcomes.
What are some typical challenges faced by professionals working in computer animation?
Computer animators often encounter tight deadlines, rapidly changing project requirements, and the need to continuously update their technical skills as software evolves. Working as part of a creative team, animators must adapt their personal style to match the project's vision and collaborate closely with directors, designers, and programmers. Handling feedback constructively and managing workload during peak production times are also common challenges. However, these aspects of the job can foster growth, creativity, and resilience in a dynamic and rewarding field.
Is computer animation a good career?
What jobs can I get with a computer animation degree?
What kind of jobs can computer animators get?
What are the most commonly searched types of Computer Animation jobs in Los Angeles, CA?
The most popular types of Computer Animation jobs in Los Angeles, CA are:
What are popular job titles related to Computer Animation jobs in Los Angeles, CA?
For Computer Animation jobs in Los Angeles, CA, the most frequently searched job titles are:
What job categories do people searching Computer Animation jobs in Los Angeles, CA look for?
The top searched job categories for Computer Animation jobs in Los Angeles, CA are:
What cities near Los Angeles, CA are hiring for Computer Animation jobs?
Cities near Los Angeles, CA with the most Computer Animation job openings:

Temporary
Re-posted 10 days ago
Job description
Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio's projects include Academy Award-winning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 premieres in May 2026.
AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers: Doomsday, which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios.
About the Position:
AGBO is seeking a talented Rigging Artist to join our Visual Effects (VFX) team. The Rigging Artist is responsible for designing and creating complex character and creature rigs and pipeline for use in various projects. They collaborate closely with animators, modelers, and other team members to ensure that characters and creatures move realistically and convincingly within the context of the project.
This is an Expression of Interest role.
Key Responsibilities:
- Work with department heads to design and build sophisticated character and creature rigs using industry-standard software like Autodesk Maya, Houdini, Blender, or similar tools. This may include creating skeletons, muscle systems, deformations, and control setups.
- Prepare characters for animation by setting up skinning and weighting to ensure that the mesh deforms correctly as the character moves.
- Develop facial rigs that allow animators to create expressive facial animations, including lip-syncing, blinking, and emotive expressions.
- Implement realistic body mechanics in rigs, such as joint limitations, muscle simulations, and secondary animations like cloth and hair.
- Write scripts and use automation tools to streamline rigging processes and improve efficiency.
- Troubleshoot rigging issues and provide creative solutions to technical challenges that may arise during the animation process.
- Collaborate closely with animators, modelers, and other team members to ensure rigs meet the artistic and technical requirements of the project.
- Maintain detailed documentation and guidelines for the rigs to facilitate smooth handovers to animators and other team members.
- Provide guidance and mentorship to junior rigging artists, sharing best practices and helping them develop their skills.
- Keep up-to-date with industry trends, tools, and techniques related to rigging and animation to ensure the team's work remains at the cutting edge of the field.
- Performs other duties as assigned.
Qualifications:
- Bachelor's degree in Animation, Computer Graphics, or a related field (or equivalent experience).
- 5+ years of proven experience as a Rigging Artist in the animation or VFX industry, with a strong portfolio showcasing your rigging work.
- Proficiency in industry-standard 3D software, such as Maya or Blender.
- Solid understanding of anatomy, kinematics, and character movement.
- Strong problem-solving skills and the ability to work creatively within technical constraints.
- Excellent communication and collaboration skills.
- Leadership abilities and experience in mentoring junior artists is a plus
- Metahuman experience is a plus.
- Familiarity with scripting languages like Python for automation is a bonus.
Additional Information:
- This is a temporary position with the possibility of extension based on project needs.
- This is an Expression of Interest role. You will be contacted once an opportunity becomes available.
- Remote candidates may be considered; however, preference will be given to those who can work in Los Angeles.
- Candidates must be legally authorized to work in the U.S. without the need for sponsorship.
- Please submit a portfolio or demo reel for consideration.
AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.
AGBO participates in E-Verify - English | Spanish
The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.