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Graphics Programmer Jobs in Livermore, CA (NOW HIRING)

Neural Graphics Engineer

Santa Clara, CA · On-site

$164K - $203K/yr

They are seeking a Neural Graphics Engineer to implement and optimize neural graphics techniques, prototype new approaches, and contribute to their graphics software stack. Responsibilities : • ...

Principal Graphics Engineer

Santa Clara, CA

$164K - $203K/yr

About the Role We are seeking a passionate and resilient Principal Graphics Engineer to own a foundational piece of our infrastructure: the rendering and runtime layer that lets unmodified mobile ...

Principal Graphics Engineer

Santa Clara, CA · Remote

$143K - $177K/yr

About the Role We are seeking a passionate and resilient Principal Graphics Engineer to own a foundational piece of our infrastructure: the rendering and runtime layer that lets unmodified mobile ...

Senior Graphics Engineer (Software Engineer V) Location: Remote Rate: $130K per annum Job Responsibilities Develop and optimize features in a modern, low-level Vulkan rendering engine Profile and ...

Neural Graphics Engineer

Santa Clara, CA · On-site

$163K - $201K/yr

At NVIDIA, our Neural Graphics team builds technologies at the intersection of AI and real-time rendering. We reach millions of developers and creators through products like Alpasim, open platforms ...

Neural Graphics Engineer

Santa Clara, CA

$164K - $203K/yr

At NVIDIA, our Neural Graphics team builds technologies at the intersection of AI and real-time rendering. We reach millions of developers and creators through products like Alpasim, open platforms ...

Neural Graphics Engineer

Santa Clara, CA · On-site

$164K - $203K/yr

At NVIDIA, our Neural Graphics team builds technologies at the intersection of AI and real-time rendering. We reach millions of developers and creators through products like Alpasim, open platforms ...

We are looking for a Senior/Staff Graphics Software Engineer to join the Platform Software team and own the graphics stack powering our robot's displays. You will build the rendering engine and UI ...

Sr/Staff Graphics Engineer

San Jose, CA · On-site

$150K - $275K/yr

We are looking for a Senior/Staff Graphics Software Engineer to join the Platform Software team and own the graphics stack powering our robot's displays. You will build the rendering engine and UI ...

Sr/Staff Graphics Engineer

San Jose, CA · On-site

$164K - $202K/yr

They are seeking a Senior/Staff Graphics Software Engineer to join the Platform Software team and own the graphics stack powering their robot's displays, building the rendering engine and UI ...

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Graphics Programmer information

See Livermore, CA salary details

$129.6K

$158.4K

$183.6K

How much do graphics programmer jobs pay per year?

As of Jul 27, 2026, the average yearly pay for graphics programmer in Livermore, CA is $158,353.00, according to ZipRecruiter salary data. Most workers in this role earn between $146,600.00 and $170,100.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Graphics Programmer, and why are they important?

To thrive as a Graphics Programmer, you need a solid background in computer science, mathematics, and computer graphics, often supported by a degree in a related field. Expertise in programming languages like C++ and familiarity with graphics APIs such as DirectX, OpenGL, or Vulkan, as well as shader programming, are typically required. Strong problem-solving skills, creativity, and effective teamwork help you design and optimize complex visual systems. These skills and qualities are crucial for developing high-performance, visually appealing graphics that meet the demands of modern applications and games.

What are graphics programmers?

Graphics programmers are specialized software developers who focus on creating and optimizing visual elements in video games, simulations, and other computer graphics applications. They write code to render 2D and 3D graphics, work with engines like Unity or Unreal, and utilize APIs like DirectX or OpenGL. Their responsibilities often include developing shaders, improving rendering performance, and collaborating with artists and designers to achieve visually compelling results. Graphics programmers need strong mathematical skills, especially in linear algebra and geometry, to solve complex visual problems. They play a crucial role in ensuring that digital graphics run smoothly and look realistic.

What Does a Graphics Programmer Do?

A graphics programmer creates software and applications for developing images and animation on a computer. Your duties can focus on programs for computer-aided design and rendering, animation, image manipulation, photo editing, or video game design. You use linear math and algorithms as well as computer programming languages. Your responsibilities involve writing code in languages like C++, Java, and High-Level Shading Language (HLSL). After coding, you test your programs to ensure that each article and image is accurate. If you work on video games, you coordinate with other developers and programmers on a video game design platform like Unreal Engine.

What is the difference between Graphics Programmer vs Shader Developer?

AspectGraphics ProgrammerShader Developer
Required CredentialsBachelor's in Computer Science, Computer Graphics, or related field; knowledge of graphics APIsSimilar educational background; strong understanding of shading languages
Work EnvironmentDevelops and optimizes rendering engines, works on graphics pipelinesCreates and fine-tunes shaders for visual effects and rendering
Industry UsageUsed across game development, simulation, and visualization industriesPrimarily in game development and real-time rendering projects
Common Search/ComparisonOften compared due to overlapping skills in graphics programmingSpecialized focus on shader code and effects

While both roles require knowledge of graphics APIs and programming skills, Graphics Programmers develop the overall rendering systems and pipelines, whereas Shader Developers focus specifically on writing and optimizing shaders for visual effects. The roles often overlap but differ in scope and specialization within the graphics development process.

How do Graphics Programmers typically collaborate with artists and designers during a game development project?

Graphics Programmers work closely with artists and designers to ensure that visual assets are rendered efficiently and accurately within the game engine. They often participate in regular meetings to discuss technical constraints, optimize asset pipelines, and implement new graphical features based on creative requirements. This collaboration requires strong communication skills, as Graphics Programmers must translate artistic visions into technical solutions, troubleshoot rendering issues, and provide feedback to artists to achieve the desired visual quality while maintaining performance. Effective teamwork between these roles is essential to deliver high-quality visuals that run smoothly on target platforms.
What are popular job titles related to Graphics Programmer jobs in Livermore, CA? For Graphics Programmer jobs in Livermore, CA, the most frequently searched job titles are:
What job categories do people searching Graphics Programmer jobs in Livermore, CA look for? The top searched job categories for Graphics Programmer jobs in Livermore, CA are:
What cities near Livermore, CA are hiring for Graphics Programmer jobs? Cities near Livermore, CA with the most Graphics Programmer job openings:
Infographic showing various Graphics Programmer job openings in Livermore, CA as of July 2026, with employment types broken down into 1% Internship, 77% Full Time, 19% Part Time, 1% Temporary, and 2% Contract. Highlights an 81% Physical, 4% Hybrid, and 15% Remote job distribution, with an average salary of $158,353 per year, or $76.1 per hour.
Neural Graphics Engineer

Neural Graphics Engineer

NVIDIA

Santa Clara, CA • On-site

$164K - $203K/yr

Full-time

Posted 3 days ago


Nvidia rating

9.6

Company rating: 9.6 out of 10

Based on 17 frontline employees who took The Breakroom Quiz

8th of 245 rated software companies


Job description

Job Summary:
NVIDIA is a leading technology company at the forefront of computer graphics innovation. They are seeking a Neural Graphics Engineer to implement and optimize neural graphics techniques, prototype new approaches, and contribute to their graphics software stack.
Responsibilities:
• Implement and optimize neural graphics techniques within real-time rendering pipelines
• Prototype neural rendering, differentiable graphics, and generative 3D approaches
• Collaborate across teams to move ideas from concept to production
• Contribute to our graphics software stack, including compilers, shaders, and runtime tools
Qualifications:
Required:
• BS, MS, or PhD in Computer Science, Electrical Engineering, Physics, or a related field (or equivalent experience)
• At least 2-4 years of practical experience and demonstrated ability in C++ and Python
• Coursework or project experience in computer graphics, machine learning, or computer vision
• A drive to learn, grow, and take on challenging problems
Preferred:
• Hands-on experience with neural rendering (NeRF, Gaussian splatting, differentiable rendering) or generative AI for 3D content
• Experience with PyTorch and real-time rendering engines
• Familiarity with graphics APIs (Vulkan, OpenGL, DirectX), shader programming (Slang, HLSL, GLSL), or compiler development
Company:
NVIDIA is a computing platform company operating at the intersection of graphics, HPC, and AI. Founded in 1993, the company is headquartered in Santa Clara, USA, with a team of 10001+ employees. The company is currently Late Stage.

What Nvidia employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Nvidia logo

About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993