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Graphics Programmer Jobs in Livermore, CA (NOW HIRING)

Neural Graphics Engineer

Santa Clara, CA ยท On-site

$164K - $203K/yr

At NVIDIA, our Neural Graphics team builds technologies at the intersection of AI and real-time rendering. We reach millions of developers and creators through products like Alpasim, open platforms ...

Senior Graphics Engineer (Software Engineer V) Location: Remote Rate: $130K per annum Job Responsibilities Develop and optimize features in a modern, low-level Vulkan rendering engine Profile and ...

Neural Graphics Engineer

Santa Clara, CA ยท On-site

$163K - $201K/yr

At NVIDIA, our Neural Graphics team builds technologies at the intersection of AI and real-time rendering. We reach millions of developers and creators through products like Alpasim, open platforms ...

Neural Graphics Engineer

Santa Clara, CA ยท On-site

$164K - $203K/yr

At NVIDIA, our Neural Graphics team builds technologies at the intersection of AI and real-time rendering. We reach millions of developers and creators through products like Alpasim, open platforms ...

Neural Graphics Engineer

Santa Clara, CA ยท On-site

$164K - $203K/yr

At NVIDIA, our Neural Graphics team builds technologies at the intersection of AI and real-time rendering. We reach millions of developers and creators through products like Alpasim, open platforms ...

Sr/Staff Graphics Engineer

San Jose, CA ยท On-site

$150K - $275K/yr

We are looking for a Senior/Staff Graphics Software Engineer to join the Platform Software team and own the graphics stack powering our robot's displays. You will build the rendering engine and UI ...

Sr/Staff Graphics Engineer

San Jose, CA ยท On-site

$150K - $275K/yr

We are looking for a Senior/Staff Graphics Software Engineer to join the Platform Software team and own the graphics stack powering our robot's displays. You will build the rendering engine and UI ...

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Graphics Programmer information

See Livermore, CA salary details

$129.6K

$158.4K

$183.6K

How much do graphics programmer jobs pay per year?

As of Sep 5, 2026, the average yearly pay for graphics programmer in Livermore, CA is $158,353.00, according to ZipRecruiter salary data. Most workers in this role earn between $146,600.00 and $170,100.00 per year, depending on experience, location, and employer.

What is a graphics programmer?

Graphics programmers are specialized software developers who focus on creating and optimizing visual elements in video games, simulations, and other computer graphics applications. They write code to render 2D and 3D graphics, work with engines like Unity or Unreal, and utilize APIs like DirectX or OpenGL. Their responsibilities often include developing shaders, improving rendering performance, and collaborating with artists and designers to achieve visually compelling results. Graphics programmers need strong mathematical skills, especially in linear algebra and geometry, to solve complex visual problems. They play a crucial role in ensuring that digital graphics run smoothly and look realistic.

What does a graphics programmer do?

A graphics programmer creates software and applications for developing images and animation on a computer. Your duties can focus on programs for computer-aided design and rendering, animation, image manipulation, photo editing, or video game design. You use linear math and algorithms as well as computer programming languages. Your responsibilities involve writing code in languages like C++, Java, and High-Level Shading Language (HLSL). After coding, you test your programs to ensure that each article and image is accurate. If you work on video games, you coordinate with other developers and programmers on a video game design platform like Unreal Engine.

What are the key skills and qualifications needed to thrive as a graphics programmer, and why are they important?

To thrive as a Graphics Programmer, you need a solid background in computer science, mathematics, and computer graphics, often supported by a degree in a related field. Expertise in programming languages like C++ and familiarity with graphics APIs such as DirectX, OpenGL, or Vulkan, as well as shader programming, are typically required. Strong problem-solving skills, creativity, and effective teamwork help you design and optimize complex visual systems. These skills and qualities are crucial for developing high-performance, visually appealing graphics that meet the demands of modern applications and games.

How do graphics programmers typically collaborate with artists and designers during a game development project?

Graphics Programmers work closely with artists and designers to ensure that visual assets are rendered efficiently and accurately within the game engine. They often participate in regular meetings to discuss technical constraints, optimize asset pipelines, and implement new graphical features based on creative requirements. This collaboration requires strong communication skills, as Graphics Programmers must translate artistic visions into technical solutions, troubleshoot rendering issues, and provide feedback to artists to achieve the desired visual quality while maintaining performance. Effective teamwork between these roles is essential to deliver high-quality visuals that run smoothly on target platforms.

What is the difference between Graphics Programmer vs Shader Developer?

AspectGraphics ProgrammerShader Developer
Required CredentialsBachelor's in Computer Science, Computer Graphics, or related field; knowledge of graphics APIsSimilar educational background; strong understanding of shading languages
Work EnvironmentDevelops and optimizes rendering engines, works on graphics pipelinesCreates and fine-tunes shaders for visual effects and rendering
Industry UsageUsed across game development, simulation, and visualization industriesPrimarily in game development and real-time rendering projects
Common Search/ComparisonOften compared due to overlapping skills in graphics programmingSpecialized focus on shader code and effects

While both roles require knowledge of graphics APIs and programming skills, Graphics Programmers develop the overall rendering systems and pipelines, whereas Shader Developers focus specifically on writing and optimizing shaders for visual effects. The roles often overlap but differ in scope and specialization within the graphics development process.

What job categories do people searching Graphics Programmer jobs in Livermore, CA look for?

The top searched job categories for Graphics Programmer jobs in Livermore, CA are:

What cities near Livermore, CA are hiring for Graphics Programmer jobs?

Cities near Livermore, CA with the most Graphics Programmer job openings:

Infographic showing various Graphics Programmer job openings in Livermore, CA as of August 2026, with employment types broken down into 2% Internship, 76% Full Time, 18% Part Time, 1% Temporary, and 3% Contract. Highlights an 77% Physical, 4% Hybrid, and 19% Remote job distribution, with an average salary of $158,353 per year, or $76.1 per hour.

Graphics Engineering Project Manager

Bolt Graphics

Sunnyvale, CA โ€ข On-site

$190 - $225/hr

Other

Medical, Dental, Vision, Retirement

Posted 3 days ago

New


Job description

Graphics Engineering Project ManagerBolt Graphics Sunnyvale, California, United States About this position

Bolt Graphics is a semiconductor startup based in Sunnyvale, CA building the fastest and most efficient graphics processors. We pride ourselves on our first principles approach to solving problems. We are energized by our mission to reduce the barrier of entry for content creation and consumption. Our goal is to enable everyone to easily create, simulate and consume immersive experiences as vividly as they can imagine them.

Our Values

  • Be Fearless: Unmute yourself. Test boundaries and get proven right.
  • Remain Adaptable: Stay comfortable in a continuously changing world. If youโ€™re wrong, concede and move on.
  • Educate Your Ego: Selflessly collaborate towards our shared purpose.

About the role:

Weโ€™re looking for a project manager with graphics engineering experience in the United States. The PM plans and oversees graphics software development, balancing long-term product goals with short-term velocity. Experience with managing complex projects is required. The PM will be required to come into the office and travel occasionally to other locations. The PM is comfortable working under pressure and closely with both highly

technical and non-technical teams.

What you'll do:

  • Serving as the main internal contact for graphics engineering programs
  • Managing project schedules and deliverables
  • Coordinating global teams
  • Coordinate with other PMs
  • Identifying and mitigating risks
  • Reporting progress to stakeholders
  • Improving project management processes

Qualifications:

  • 5+ years experience with:
  • Graphics engineering projects
  • Graphics and rendering projects
  • Familiarity with C, C++, and Python
  • Deep familiarity with Jira, Confluence, and SharePoint
  • Experience coordinating complex product development across teams globally
  • Experience communicating closely with engineers, executives, and other stakeholders
  • Ability to handle multiple complex conflicting priorities
  • Excellent presentation skills
  • Strong attention to detail
  • Knowledge of RISC-V (desired)
  • Research projects (desired)

This role is on-site and will require the ideal candidate to be local to the Bay Area. On-site requirement is 3-4 days per week.

Compensation Range: $190,000โ€“$225,000 per year (California). This range represents the anticipated base pay for this role; the final offer may vary based on qualifications, experience, and location.

  • Medical, Dental, & Vision - 100% covered premiums
  • Equity - Stock Options
  • 401(k) match
  • WFH Hardware Reimbursement

Bolt is committed to building a diverse and inclusive environment in which we recognize and value each otherโ€™s differences as well as fostering a culture that promotes its core values: Professionalism, Integrity, and Respect. As an equal opportunity employer, all qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, genetic information, national origin, age, disability, or status as a protected veteran.

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