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Graphics Programmer Jobs in Austin, TX (NOW HIRING)

Graphics Design Verification Engineer

Austin, TX ยท On-site

$134K - $164K/yr

The Graphics Verification Engineer will be responsible for the pre-silicon RTL verification of blocks in low power embedded graphics cores. This includes deep understanding of the micro-architectural ...

The Graphics Verification Engineer will be responsible for the pre-silicon RTL verification of blocks in low power embedded graphics cores. This includes deep understanding of the micro-architectural ...

Graphics (GPU) Design Verification Engineer

Austin, TX ยท On-site

$138K - $171K/yr

As part of our Silicon Engineering group and a member of the GPU Shader Core team, you will develop power efficient, high-performance graphics processor microarchitectures targeted for low power ...

Graphics Design Verification Engineer

Austin, TX ยท On-site

$134K - $164K/yr

The Graphics Verification Engineer will be responsible for the pre-silicon RTL verification of blocks in low power embedded graphics cores. This includes deep understanding of the micro-architectural ...

The Graphics Verification Engineer will be responsible for the pre-silicon RTL verification of blocks in low power embedded graphics cores. This includes deep understanding of the micro-architectural ...

Graphics (GPU) Design Verification Engineer

Austin, TX ยท On-site

$138K - $171K/yr

As part of our Silicon Engineering group and a member of the GPU Shader Core team, you will develop power efficient, high-performance graphics processor microarchitectures targeted for low power ...

Graphics (GPU) Design Verification Engineer

Austin, TX ยท On-site

$138K - $171K/yr

As part of our Silicon Engineering group and a member of the GPU Shader Core team, you will develop power efficient, high-performance graphics processor microarchitectures targeted for low power ...

The Graphics Verification Engineer will be responsible for the pre-silicon RTL verification of blocks in low power embedded graphics cores. This includes deep understanding of the micro-architectural ...

Graphics Design Verification Engineer

Austin, TX ยท On-site

$134K - $164K/yr

The Graphics Verification Engineer will be responsible for the pre-silicon RTL verification of blocks in low power embedded graphics cores. This includes deep understanding of the micro-architectural ...

Building Controls Technician

Austin, TX

$29.75 - $39.25/hr

Collaborates with the engineering team on the system configuration, network and software requirements, graphics, programming, and sequences of operations * Develop and configure the sequence of ...

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Graphics Programmer information

See Austin, TX salary details

$109.5K

$133.8K

$155.1K

How much do graphics programmer jobs pay per year?

As of Jul 3, 2026, the average yearly pay for graphics programmer in Austin, TX is $133,813.00, according to ZipRecruiter salary data. Most workers in this role earn between $123,900.00 and $143,700.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Graphics Programmer, and why are they important?

To thrive as a Graphics Programmer, you need a solid background in computer science, mathematics, and computer graphics, often supported by a degree in a related field. Expertise in programming languages like C++ and familiarity with graphics APIs such as DirectX, OpenGL, or Vulkan, as well as shader programming, are typically required. Strong problem-solving skills, creativity, and effective teamwork help you design and optimize complex visual systems. These skills and qualities are crucial for developing high-performance, visually appealing graphics that meet the demands of modern applications and games.

What are graphics programmers?

Graphics programmers are specialized software developers who focus on creating and optimizing visual elements in video games, simulations, and other computer graphics applications. They write code to render 2D and 3D graphics, work with engines like Unity or Unreal, and utilize APIs like DirectX or OpenGL. Their responsibilities often include developing shaders, improving rendering performance, and collaborating with artists and designers to achieve visually compelling results. Graphics programmers need strong mathematical skills, especially in linear algebra and geometry, to solve complex visual problems. They play a crucial role in ensuring that digital graphics run smoothly and look realistic.

What Does a Graphics Programmer Do?

A graphics programmer creates software and applications for developing images and animation on a computer. Your duties can focus on programs for computer-aided design and rendering, animation, image manipulation, photo editing, or video game design. You use linear math and algorithms as well as computer programming languages. Your responsibilities involve writing code in languages like C++, Java, and High-Level Shading Language (HLSL). After coding, you test your programs to ensure that each article and image is accurate. If you work on video games, you coordinate with other developers and programmers on a video game design platform like Unreal Engine.

What is the difference between Graphics Programmer vs Shader Developer?

AspectGraphics ProgrammerShader Developer
Required CredentialsBachelor's in Computer Science, Computer Graphics, or related field; knowledge of graphics APIsSimilar educational background; strong understanding of shading languages
Work EnvironmentDevelops and optimizes rendering engines, works on graphics pipelinesCreates and fine-tunes shaders for visual effects and rendering
Industry UsageUsed across game development, simulation, and visualization industriesPrimarily in game development and real-time rendering projects
Common Search/ComparisonOften compared due to overlapping skills in graphics programmingSpecialized focus on shader code and effects

While both roles require knowledge of graphics APIs and programming skills, Graphics Programmers develop the overall rendering systems and pipelines, whereas Shader Developers focus specifically on writing and optimizing shaders for visual effects. The roles often overlap but differ in scope and specialization within the graphics development process.

How do Graphics Programmers typically collaborate with artists and designers during a game development project?

Graphics Programmers work closely with artists and designers to ensure that visual assets are rendered efficiently and accurately within the game engine. They often participate in regular meetings to discuss technical constraints, optimize asset pipelines, and implement new graphical features based on creative requirements. This collaboration requires strong communication skills, as Graphics Programmers must translate artistic visions into technical solutions, troubleshoot rendering issues, and provide feedback to artists to achieve the desired visual quality while maintaining performance. Effective teamwork between these roles is essential to deliver high-quality visuals that run smoothly on target platforms.
What are the most commonly searched types of Graphics Programmer jobs in Austin, TX? The most popular types of Graphics Programmer jobs in Austin, TX are:
What are popular job titles related to Graphics Programmer jobs in Austin, TX? For Graphics Programmer jobs in Austin, TX, the most frequently searched job titles are:
What job categories do people searching Graphics Programmer jobs in Austin, TX look for? The top searched job categories for Graphics Programmer jobs in Austin, TX are:
What cities near Austin, TX are hiring for Graphics Programmer jobs? Cities near Austin, TX with the most Graphics Programmer job openings:
Infographic showing various Graphics Programmer job openings in Austin, TX as of June 2026, with employment types broken down into 1% Internship, 94% Full Time, 2% Part Time, 1% Temporary, and 2% Contract. Highlights an 83% Physical, 4% Hybrid, and 13% Remote job distribution, with an average salary of $133,813 per year, or $64.3 per hour.
Onsite - Creative Internship - Video Production & Motion Graphics

Onsite - Creative Internship - Video Production & Motion Graphics

Mira Safety

Cedar Park, TX โ€ข On-site

Other

This job post hasย expired 1 day ago.ย Applications are no longer accepted.


Job description

Creative Internship โ€“ Video Production & Motion Graphics

Location: Onsite
Commitment: 20 hours/week (flexible schedule to accommodate academic commitments

Duration: 16 Weeks
Compensation: Unpaid, educational internship

Program Overview

Our Creative Internship program gives students and emerging creatives the opportunity to develop professional skills in video editing, motion graphics, and general graphic design from a virtual environment. This is an unpaid, educational internship designed to provide hands-on learning experiences, structured feedback, and mentorship from our design, marketing, and development teams.

The primary focus will be on building skills in producing and editing high-quality videos for marketing, product showcases, and training purposes, with additional exposure to graphic design projects. Interns will gain access to industry-standard tools, studio resources, and creative feedback to help prepare for future careers in media and design. High-performing interns may be considered for a paid internship or junior position upon program completion, based on performance and business needs.

Participation in the program is designed to enhance your professional skills and is not contingent on academic credit, though such alignment is welcome.

Learning Objectives

By the end of the internship, participants will be able to:

  • Apply advanced editing techniques in Adobe Premiere Pro and After Effects.
  • Create motion graphics and visual effects for different media formats.
  • Understand the process of designing graphic assets for digital and print platforms.
  • Collaborate within a creative team environment and adapt work based on feedback.
  • Prepare media files for use in digital platforms in coordination with developers.
Educational Activities & Responsibilities
  • Participate in video editing and production exercises for various sample projects.
  • Experiment with motion graphics and animation tools to create original content.
  • Practice designing marketing and UI/UX assets under the guidance of senior team members.
  • Join virtual creative brainstorming sessions to observe and learn about concept development.
  • Receive constructive critiques to refine technical and creative skills.
  • Optional: Completion of Harvard CS50โ€™s Introduction to Artificial Intelligence with Python valued at $299 (company-sponsored, certificate included).
Ideal Skills for Learning
  • Familiarity with Adobe Premiere Pro, After Effects, Photoshop, and Illustrator.
  • Interest in motion graphics and visual storytelling.
  • Willingness to learn UI/UX concepts using tools like Figma.
  • Openness to feedback and iterative improvement.
    ย 
Eligibility

This internship is intended for individuals currently enrolled in, or recently graduated from, an academic program related to media, design, marketing, or a related field. Participation should be tied to a for-credit course, independent study, or portfolio development goals.

Benefits for Interns
  • Real-world project experience through guided, hands-on creative work.
  • Portfolio development by contributing to projects that can be showcased in professional presentations.
  • Recommendation letter upon successful completion of the internship program.
  • Career networking opportunities through collaboration with industry professionals.
  • Eligibility for advanced paid internship after program completion, based on performance and business needs.
Additional Details
  • Compensation: This is an unpaid educational internship.
  • Location: Onsite
  • Duration: 1 semester (16 weeks).
  • Time Commitment: 20 hours/week, flexible schedule to accommodate academic commitments.
Application Process
  1. Submit Resume + Cover Letter specifying area of interest.
  2. Complete Culture Index here is link: Culture Index Survey
  3. Complete a Skills Assessment
  4. Attend interviews with HR.
Program Deliverables
  • At least 1 major project contribution in the assigned department.
  • Internship Completion Report summarizing learning and contributions.

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