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Graphics Programmer Jobs in Austin, TX (NOW HIRING)

The Graphics Verification Engineer will be responsible for the pre-silicon RTL verification of blocks in low power embedded graphics cores. This includes deep understanding of the micro-architectural ...

Graphics Design Verification Engineer

Austin, TX · On-site

$134K - $164K/yr

The Graphics Verification Engineer will be responsible for the pre-silicon RTL verification of blocks in low power embedded graphics cores. This includes deep understanding of the micro-architectural ...

Graphics (GPU) Design Verification Engineer

Austin, TX · On-site

$138K - $171K/yr

As part of our Silicon Engineering group and a member of the GPU Shader Core team, you will develop power efficient, high-performance graphics processor microarchitectures targeted for low power ...

Graphics Design Verification Engineer

Austin, TX · On-site

$134K - $164K/yr

The Graphics Verification Engineer will be responsible for the pre-silicon RTL verification of blocks in low power embedded graphics cores. This includes deep understanding of the micro-architectural ...

The Graphics Verification Engineer will be responsible for the pre-silicon RTL verification of blocks in low power embedded graphics cores. This includes deep understanding of the micro-architectural ...

Graphics (GPU) Design Verification Engineer

Austin, TX · On-site

$138K - $171K/yr

As part of our Silicon Engineering group and a member of the GPU Shader Core team, you will develop power efficient, high-performance graphics processor microarchitectures targeted for low power ...

Graphics (GPU) Design Verification Engineer

Austin, TX · On-site

$138K - $171K/yr

As part of our Silicon Engineering group and a member of the GPU Shader Core team, you will develop power efficient, high-performance graphics processor microarchitectures targeted for low power ...

The Graphics Verification Engineer will be responsible for the pre-silicon RTL verification of blocks in low power embedded graphics cores. This includes deep understanding of the micro-architectural ...

Graphics Design Verification Engineer

Austin, TX · On-site

$134K - $164K/yr

The Graphics Verification Engineer will be responsible for the pre-silicon RTL verification of blocks in low power embedded graphics cores. This includes deep understanding of the micro-architectural ...

Building Controls Technician

Austin, TX

$29.75 - $39.25/hr

Collaborates with the engineering team on the system configuration, network and software requirements, graphics, programming, and sequences of operations * Develop and configure the sequence of ...

Building Controls Technician

Austin, TX

$29.75 - $39.25/hr

Collaborates with the engineering team on the system configuration, network and software requirements, graphics, programming, and sequences of operations * Develop and configure the sequence of ...

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Graphics Programmer information

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$133.8K

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How much do graphics programmer jobs pay per year?

As of Jun 11, 2026, the average yearly pay for graphics programmer in Austin, TX is $133,813.00, according to ZipRecruiter salary data. Most workers in this role earn between $123,900.00 and $143,700.00 per year, depending on experience, location, and employer.

Are graphics programmers in demand?

Graphics programmers are in demand in the gaming, entertainment, and simulation industries due to the need for advanced visual effects and real-time rendering. They often require knowledge of graphics APIs like DirectX or OpenGL and programming skills in C++ or similar languages. The role is expected to grow as visual technology continues to advance across various digital platforms.

How do I become a graphics programmer?

A graphics programmer typically needs a bachelor's degree in computer science, computer graphics, or a related field. Developing strong programming skills in languages like C++ and understanding graphics APIs such as DirectX or OpenGL are essential. Gaining experience through personal projects, internships, or contributing to open-source graphics engines can also help build a portfolio for this role.

What are the key skills and qualifications needed to thrive as a Graphics Programmer, and why are they important?

To thrive as a Graphics Programmer, you need a solid background in computer science, mathematics, and computer graphics, often supported by a degree in a related field. Expertise in programming languages like C++ and familiarity with graphics APIs such as DirectX, OpenGL, or Vulkan, as well as shader programming, are typically required. Strong problem-solving skills, creativity, and effective teamwork help you design and optimize complex visual systems. These skills and qualities are crucial for developing high-performance, visually appealing graphics that meet the demands of modern applications and games.

What are graphics programmers?

Graphics programmers are specialized software developers who focus on creating and optimizing visual elements in video games, simulations, and other computer graphics applications. They write code to render 2D and 3D graphics, work with engines like Unity or Unreal, and utilize APIs like DirectX or OpenGL. Their responsibilities often include developing shaders, improving rendering performance, and collaborating with artists and designers to achieve visually compelling results. Graphics programmers need strong mathematical skills, especially in linear algebra and geometry, to solve complex visual problems. They play a crucial role in ensuring that digital graphics run smoothly and look realistic.

What is the highest paying graphic design job?

In the field of graphics programming, senior roles such as Lead Graphics Programmer or Technical Director often have the highest salaries, especially in large gaming or software development companies. These positions typically require advanced skills in graphics APIs like DirectX or Vulkan, and extensive experience in real-time rendering, with salaries reaching six figures or more in some regions.

What Does a Graphics Programmer Do?

A graphics programmer creates software and applications for developing images and animation on a computer. Your duties can focus on programs for computer-aided design and rendering, animation, image manipulation, photo editing, or video game design. You use linear math and algorithms as well as computer programming languages. Your responsibilities involve writing code in languages like C++, Java, and High-Level Shading Language (HLSL). After coding, you test your programs to ensure that each article and image is accurate. If you work on video games, you coordinate with other developers and programmers on a video game design platform like Unreal Engine.

Is graphics programming difficult?

Graphics programming is considered challenging because it requires understanding complex concepts such as rendering pipelines, shaders, and mathematical calculations. It often involves proficiency in programming languages like C++ and knowledge of graphics APIs such as DirectX or OpenGL. Success in this field depends on strong problem-solving skills and continuous learning of new tools and techniques.

What is the difference between Graphics Programmer vs Shader Developer?

AspectGraphics ProgrammerShader Developer
Required CredentialsBachelor's in Computer Science, Computer Graphics, or related field; knowledge of graphics APIsSimilar educational background; strong understanding of shading languages
Work EnvironmentDevelops and optimizes rendering engines, works on graphics pipelinesCreates and fine-tunes shaders for visual effects and rendering
Industry UsageUsed across game development, simulation, and visualization industriesPrimarily in game development and real-time rendering projects
Common Search/ComparisonOften compared due to overlapping skills in graphics programmingSpecialized focus on shader code and effects

While both roles require knowledge of graphics APIs and programming skills, Graphics Programmers develop the overall rendering systems and pipelines, whereas Shader Developers focus specifically on writing and optimizing shaders for visual effects. The roles often overlap but differ in scope and specialization within the graphics development process.

How do Graphics Programmers typically collaborate with artists and designers during a game development project?

Graphics Programmers work closely with artists and designers to ensure that visual assets are rendered efficiently and accurately within the game engine. They often participate in regular meetings to discuss technical constraints, optimize asset pipelines, and implement new graphical features based on creative requirements. This collaboration requires strong communication skills, as Graphics Programmers must translate artistic visions into technical solutions, troubleshoot rendering issues, and provide feedback to artists to achieve the desired visual quality while maintaining performance. Effective teamwork between these roles is essential to deliver high-quality visuals that run smoothly on target platforms.
What are the most commonly searched types of Graphics Programmer jobs in Austin, TX? The most popular types of Graphics Programmer jobs in Austin, TX are:
What job categories do people searching Graphics Programmer jobs in Austin, TX look for? The top searched job categories for Graphics Programmer jobs in Austin, TX are:
What cities near Austin, TX are hiring for Graphics Programmer jobs? Cities near Austin, TX with the most Graphics Programmer job openings:
Graphics Design Verification Engineer

Graphics Design Verification Engineer

Apple

Austin, TX

$134K - $164K/yr

Full-time

Posted 9 days ago


Apple rating

8.1

Company rating: 8.1 out of 10

Based on 661 frontline employees who took The Breakroom Quiz

6th of 30 rated technology retailers


Job description

Imagine what you could do here. At Apple, new insights have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, resourceful people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it. Do you want to join us in these pursuits? Join us to help deliver the next groundbreaking Apple products!
Do you love creating elegant solutions to highly complex challenges? As part of our Silicon Technologies group, you’ll help design and manufacture our next-generation, high-performance, power-efficient processor, system-on-chip (SoC)! You’ll ensure Apple products and services can seamlessly and efficiently handle the tasks that make them beloved by millions. Joining this group means you’ll be responsible for crafting and building the technology that fuels Apple’s devices. Together, you and your team will enable our customers to do all the things they love with their devices! In this highly visible role, you will be at the heart of the chip design effort collaborating with a variety of fields with critical impact in getting products to millions of customers quickly. The Graphics Verification Engineer will be responsible for the pre-silicon RTL verification of blocks in low power embedded graphics cores. This includes deep understanding of the micro-architectural details of their block and how it works within the broader GPU design. A strong computer architecture background, preferably in graphics, and a solid foundation in verification methodology will be required to close testing coverage with high confidence.
Description
Perform top-level verification for logic blocks in graphics processing unit (GPU) designs.
Execute and provide status on test plan items.
Port legacy test bench components in System Verilog and Universal Verification Methodology (UVM) including checkers and monitors.
Develop top-level tests to validate chip level features.
Enable and maintain regressions.
Modify and maintain test benches and BFMs.
Implement stimulus and analyze coverage.
Debug simulation and silicon GPU failures.
Work closely with design & micro-architecture teams to understand the functional goals of the design.
Develop scripts for software engineering flows.
Preferred Qualifications
Knowledge of GPU architectures.
Understanding of CPU architectures.
Familiarity with verification language such as System Verilog/UVM/OVM.
Familiarity with various HDL simulators and waveform viewers like IES, VCS, DVE, Verdi.
Understanding of constrained random verification process, functional/code coverage, and assertion methodology.
Familiarity with Perl, Shell scripting, Makefiles, TCL.
Prior exposure to code repositories like Perforce.
Ability to work well on a team with a passion to learn from others.
Minimum Qualifications
BS required.
Experience with Object Oriented Programming languages.
Programming experience in C or C++.
Experience with Verilog or other HDLs.

What Apple employees say

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Workplace

Get the full story on Breakroom


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About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976