1

Graphics Programmer Jobs in Austin, TX (NOW HIRING)

They are seeking a talented Graphics Programmer to build immersive web applications leveraging modern WebGL technologies to create engaging 3D experiences. Responsibilities : • Develop and optimize ...

They are seeking a talented Graphics Programmer to join their team in building immersive web applications, responsible for leveraging modern WebGL technologies to create engaging 3D experiences.

Job Overview We are seeking a talented Graphics Programmer to join our team in building immersive web applications. You will be responsible for leveraging modern WebGL technologies to create engaging ...

Principal Graphics Engineer

Austin, TX · Remote

$143K - $177K/yr

About the Role We are seeking a passionate and resilient Principal Graphics Engineer to own a foundational piece of our infrastructure: the rendering and runtime layer that lets unmodified mobile ...

Principal Graphics Engineer

Austin, TX · On-site

$138K - $171K/yr

About the Role We are seeking a passionate and resilient Principal Graphics Engineer to own a foundational piece of our infrastructure: the rendering and runtime layer that lets unmodified mobile ...

Description As a Graphics Emulation Engineer in Apple's GPU Design Verification and Validation organization, you'll ensure our complex GPU designs meet Apple's quality standards through comprehensive ...

Graphics Software Engineer

Austin, TX

$138K - $171K/yr

As part of our Silicon Engineering team, you'll help develop and manufacture our next-generation, high-performance, power-efficient graphics processors! You'll ensure Apple products and services can ...

Description As a Graphics Verification Software Engineer in Apple's GPU Design Verification and Validation organization, you'll ensure our complex GPU designs and software meet Apple's quality ...

Graphics Verification Software Engineer

Austin, TX · On-site

$138K - $171K/yr

Description As a Graphics Verification Software Engineer in Apple's GPU Design Verification and Validation organization, you'll ensure our complex GPU designs and software meet Apple's quality ...

Graphics Software Engineer

Austin, TX · On-site

$138K - $171K/yr

As part of our Silicon Engineering team, you'll help develop and manufacture our next-generation, high-performance, power-efficient graphics processors! You'll ensure Apple products and services can ...

Graphics Software Engineer

Austin, TX

$138K - $171K/yr

As part of our Silicon Engineering team, you'll help develop and manufacture our next-generation, high-performance, power-efficient graphics processors! You'll ensure Apple products and services can ...

Graphics Software Engineer

Austin, TX · On-site

$138K - $171K/yr

As part of our Silicon Engineering team, you'll help develop and manufacture our next-generation, high-performance, power-efficient graphics processors! You'll ensure Apple products and services can ...

Graphics Software Engineer

Austin, TX

$138K - $171K/yr

As part of our Silicon Engineering team, you'll help develop and manufacture our next-generation, high-performance, power-efficient graphics processors! You'll ensure Apple products and services can ...

Graphics Software Engineer

Austin, TX · On-site

$138K - $171K/yr

As part of our Silicon Engineering team, you'll help develop and manufacture our next-generation, high-performance, power-efficient graphics processors! You'll ensure Apple products and services can ...

next page

Showing results 1-20

Graphics Programmer information

See Austin, TX salary details

$109.5K

$133.8K

$155.1K

How much do graphics programmer jobs pay per year?

As of Jul 25, 2026, the average yearly pay for graphics programmer in Austin, TX is $133,781.00, according to ZipRecruiter salary data. Most workers in this role earn between $123,900.00 and $143,700.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Graphics Programmer, and why are they important?

To thrive as a Graphics Programmer, you need a solid background in computer science, mathematics, and computer graphics, often supported by a degree in a related field. Expertise in programming languages like C++ and familiarity with graphics APIs such as DirectX, OpenGL, or Vulkan, as well as shader programming, are typically required. Strong problem-solving skills, creativity, and effective teamwork help you design and optimize complex visual systems. These skills and qualities are crucial for developing high-performance, visually appealing graphics that meet the demands of modern applications and games.

What are graphics programmers?

Graphics programmers are specialized software developers who focus on creating and optimizing visual elements in video games, simulations, and other computer graphics applications. They write code to render 2D and 3D graphics, work with engines like Unity or Unreal, and utilize APIs like DirectX or OpenGL. Their responsibilities often include developing shaders, improving rendering performance, and collaborating with artists and designers to achieve visually compelling results. Graphics programmers need strong mathematical skills, especially in linear algebra and geometry, to solve complex visual problems. They play a crucial role in ensuring that digital graphics run smoothly and look realistic.

What Does a Graphics Programmer Do?

A graphics programmer creates software and applications for developing images and animation on a computer. Your duties can focus on programs for computer-aided design and rendering, animation, image manipulation, photo editing, or video game design. You use linear math and algorithms as well as computer programming languages. Your responsibilities involve writing code in languages like C++, Java, and High-Level Shading Language (HLSL). After coding, you test your programs to ensure that each article and image is accurate. If you work on video games, you coordinate with other developers and programmers on a video game design platform like Unreal Engine.

What is the difference between Graphics Programmer vs Shader Developer?

AspectGraphics ProgrammerShader Developer
Required CredentialsBachelor's in Computer Science, Computer Graphics, or related field; knowledge of graphics APIsSimilar educational background; strong understanding of shading languages
Work EnvironmentDevelops and optimizes rendering engines, works on graphics pipelinesCreates and fine-tunes shaders for visual effects and rendering
Industry UsageUsed across game development, simulation, and visualization industriesPrimarily in game development and real-time rendering projects
Common Search/ComparisonOften compared due to overlapping skills in graphics programmingSpecialized focus on shader code and effects

While both roles require knowledge of graphics APIs and programming skills, Graphics Programmers develop the overall rendering systems and pipelines, whereas Shader Developers focus specifically on writing and optimizing shaders for visual effects. The roles often overlap but differ in scope and specialization within the graphics development process.

How do Graphics Programmers typically collaborate with artists and designers during a game development project?

Graphics Programmers work closely with artists and designers to ensure that visual assets are rendered efficiently and accurately within the game engine. They often participate in regular meetings to discuss technical constraints, optimize asset pipelines, and implement new graphical features based on creative requirements. This collaboration requires strong communication skills, as Graphics Programmers must translate artistic visions into technical solutions, troubleshoot rendering issues, and provide feedback to artists to achieve the desired visual quality while maintaining performance. Effective teamwork between these roles is essential to deliver high-quality visuals that run smoothly on target platforms.
What are the most commonly searched types of Graphics Programmer jobs in Austin, TX? The most popular types of Graphics Programmer jobs in Austin, TX are:
What cities near Austin, TX are hiring for Graphics Programmer jobs? Cities near Austin, TX with the most Graphics Programmer job openings:
Infographic showing various Graphics Programmer job openings in Austin, TX as of July 2026, with employment types broken down into 1% Internship, 79% Full Time, 17% Part Time, 1% Temporary, and 2% Contract. Highlights an 81% Physical, 4% Hybrid, and 15% Remote job distribution, with an average salary of $133,813 per year, or $64.3 per hour.
Graphics Programmer

Graphics Programmer

Saronic Technologies

Austin, TX • On-site

Full-time

Posted 20 days ago


Job description

Job Summary:
Saronic Technologies is a leader in revolutionizing autonomy at sea, dedicated to developing state-of-the-art solutions that enhance maritime operations through autonomous and intelligent platforms. They are seeking a talented Graphics Programmer to build immersive web applications leveraging modern WebGL technologies to create engaging 3D experiences.
Responsibilities:
• Develop and optimize 3D graphics systems for web applications using ThreeJS
• Implement advanced rendering techniques to achieve high visual quality while maintaining performance
• Design and build reusable graphics components and shader systems
• Collaborate with designers and other developers to turn visual concepts into technical implementations
• Debug and optimize rendering performance across different browsers and devices
• Stay current with emerging graphics technologies and best practices in the web space
Qualifications:
Required:
• Strong programming skills (Javascript, Typescript, etc.) with experience building production web applications
• Experience with ThreeJS, WebGL, or other web-based graphics libraries
• Understanding of fundamental computer graphics concepts (rendering pipelines, shaders, 3D math)
• Experience with GLSL shader programming and graphics optimizations
• Knowledge of modern web standards and browser capabilities
• Ability to balance visual quality with performance constraints
• Balance utilizing known/reliable solutions while tracking new technologies to improve usability
• Familiarity with web-based mapping SDKs (Mapbox, MapLibre, etc.)
• Familiarity with additional 3D frameworks (Babylon.js, PlayCanvas, etc.)
• Background in OpenGL, DirectX, or other graphics APIs is a plus
• Experience with WebGPU for next-generation web graphics
• Knowledge of physics simulations or procedural content generation
• Familiarity with asset pipelines and 3D modeling tools
• Previous work with AR/VR web applications is a plus
Company:
Saronic is building cutting-edge unmanned surface vehicles that enable maritime security and domain awareness by combining best-in-class hardware, software and artificial intelligence into one scalable, fully integrated platform. Founded in 2022, the company is headquartered in Austin, USA, with a team of 1001-5000 employees. The company is currently Late Stage.