2

Graphics Programmer Remote Jobs in Rancho Palos Verdes, CA

We are headquartered in Los Angeles, CA with both a local and remote team. We were founded and ... In this role, you'll work as part of a small team of Graphics Engineers to design, prototype and ...

Senior Tools Engineer

Los Angeles, CA · On-site +1

$112K - $154K/yr

... Programmer to join their fully remote team to build next generation MMOs and Multiplayer Games. They currently need a programmer passionate about terrain and graphical tools. What are the ...

... remote graphics engine. This is a "back of the front-end" role, where your efforts will be ... We're looking for a seasoned Engineer with substantial experience building highly performant ...

Proposal Specialist

Los Angeles, CA · On-site +1

$75K - $90K/yr

This role follows a fully remote work model. Experience preparing proposals for capital public ... Collaborates with graphic designers to develop proposals and presentations. What you will bring to ...

next page

Showing results 1-20

Graphics Programmer Remote information

See Rancho Palos Verdes, CA salary details

$118.5K

$144.8K

$167.9K

How much do graphics programmer remote jobs pay per year?

As of Aug 10, 2026, the average yearly pay for graphics programmer remote in Rancho Palos Verdes, CA is $144,819.00, according to ZipRecruiter salary data. Most workers in this role earn between $134,100.00 and $155,500.00 per year, depending on experience, location, and employer.

What is a graphics programmer remote?

A Graphics Programmer Remote job involves developing and optimizing visual and rendering systems for video games, simulations, or other graphics-intensive applications while working remotely. Responsibilities typically include writing shaders, optimizing performance, and integrating graphics technologies into rendering engines. Remote Graphics Programmers collaborate with artists, designers, and other engineers through online communication tools. Strong skills in C++, OpenGL, DirectX, or Vulkan are often required.

What are the key skills and qualifications needed to thrive in the graphics programmer remote position, and why are they important?

To thrive as a Graphics Programmer Remote, you need strong proficiency in graphics APIs (such as DirectX, OpenGL, or Vulkan), C++ programming, and a solid understanding of rendering algorithms and computer graphics theory, usually backed by a degree in computer science or a related field. Experience with GPU programming (e.g., HLSL/GLSL), game engines (like Unreal or Unity), and performance optimization tools is highly valued. Excellent problem-solving, self-motivation, and clear remote communication skills help you collaborate effectively within distributed teams. These skills are essential for creating high-quality visual effects and ensuring smooth integration of graphics solutions in remote development environments.

What does a typical workday look like for a remote graphics programmer?

A typical workday for a remote graphics programmer often involves writing and optimizing graphics code, implementing new rendering features, and collaborating with artists and other developers to achieve visual goals. You may attend virtual team meetings to discuss project progress, review code via version control systems, and troubleshoot performance or visual issues. Much of the day will be spent problem-solving independently, but success in this role also requires proactive communication and sharing progress updates with the team. The workflow is dynamic and project-driven, making time management and self-discipline important skills for remote success.

What job categories do people searching Graphics Programmer Remote jobs in Rancho Palos Verdes, CA look for? The top searched job categories for Graphics Programmer Remote jobs in Rancho Palos Verdes, CA are:
What cities near Rancho Palos Verdes, CA are hiring for Graphics Programmer Remote jobs? Cities near Rancho Palos Verdes, CA with the most Graphics Programmer Remote job openings:
Infographic showing various Graphics Programmer Remote job openings in Rancho Palos Verdes, CA as of August 2026, with employment types broken down into 86% Full Time, and 14% Part Time. Highlights an 100% Remote job distribution, with an average salary of $144,819 per year, or $69.6 per hour.

Senior Real-Time Graphics Developer

SuperbTech,Inc.

Burbank, CA • Remote

$40/hr

Full-time

Posted 2 days ago

New


Job description

Senior Real-Time Graphics Developer

Location: Remote – Connecticut
Job Type: Contract, approximately 1 year
Schedule: Full-time; flexibility required based on live production and business needs
Work Arrangement: Remote, with occasional travel and live-production support as required


Company Overview

Our client is a leading global sports media and entertainment organization delivering live programming and digital content to audiences across multiple platforms. The organization combines creative storytelling, advanced broadcast technology, data, and real-time graphics to produce high-quality live viewing experiences. Its creative and technology teams operate in a highly collaborative, deadline-driven environment where innovation and technical excellence are essential to delivering compelling on-air content.


Job Overview

We are seeking an experienced Senior Real-Time Graphics Developer to create, develop, deploy, and maintain sophisticated real-time graphics for live broadcast productions. This role combines advanced real-time graphics development, 2D/3D animation, technical problem-solving, workflow development, and creative design.

The ideal candidate has significant experience developing graphics within a major broadcast network, studio, or production environment and advanced proficiency with real-time graphics platforms such as Ross XPression or Vizrt. This individual will independently own complex graphics builds while also providing technical leadership, troubleshooting support, and guidance to other developers.

This is a highly creative and technical position requiring someone who can innovate, learn new technologies quickly, and consistently deliver accurate, polished graphics under demanding live-production deadlines.


Key Responsibilities
  • Create, develop, deploy, and maintain real-time graphics for live event and studio productions.
  • Primarily utilize Ross XPression, with additional use of Vizrt, to develop and implement broadcast graphics.
  • Independently plan, build, maintain, and update complex graphics directories.
  • Lead graphics development efforts and provide technical direction when collaborating with other developers.
  • Take ownership of event and studio graphics directories, including troubleshooting and production support.
  • Develop 2D and 3D designs and animations using tools such as Adobe Photoshop, After Effects, Illustrator, and Cinema 4D.
  • Translate creative direction and project requirements into customized graphics, animations, and layouts.
  • Support specialty graphics applications such as augmented reality, virtual studios, touchscreens, interactive graphics, and data visualization.
  • Develop project workflows, scripts, tools, and processes that improve graphics development and production efficiency.
  • Research and resolve complex technical issues involving graphics, animation techniques, software, and production workflows.
  • Partner with management and creative teams to establish deliverables, communicate project status, and ensure on-time completion.
  • Support hardware and software upgrades, studio builds, and implementation of new production technology.
  • Train, mentor, and assist other developers while contributing to onboarding and technical training initiatives.
  • Provide technical support to internal teams, remote production personnel, freelancers, and external production partners.
  • Maintain established broadcast design standards and identify deviations from approved graphic formats.
  • Troubleshoot graphics equipment, software, workflow, and production-environment issues.
  • Maintain proper file organization, archiving, and project-retrieval processes.
  • Explore emerging graphics technologies and identify opportunities to enhance live broadcast experiences.
  • Maintain exceptional standards for accuracy, consistency, creativity, and timely delivery.

Required Qualifications
  • Minimum of 5 years of professional experience designing and developing graphics for live productions within a major studio, television network, or production company.
  • Advanced experience with a real-time graphics platform such as Ross XPression or Vizrt.
  • Demonstrated experience implementing real-time graphics within live event or studio production environments.
  • Advanced 2D and 3D animation skills.
  • Strong typography, layout, composition, and visual design capabilities.
  • Strong understanding of broadcast and television production technology and workflows.
  • Ability to independently develop, maintain, troubleshoot, and support complex real-time graphics packages.
  • Experience developing or improving graphics workflows, scripts, and production processes.
  • Ability to research and resolve complex technical and creative challenges independently.
  • Strong communication skills with the ability to manage expectations and collaborate with creative, technical, and production stakeholders.
  • Exceptional attention to detail, including accuracy in spelling, grammar, layout, and graphic execution.
  • Ability to learn and implement new software, technologies, techniques, and production workflows.
  • Ability to work flexible hours and occasionally travel to support live television productions.
  • Online portfolio or demo reel demonstrating relevant work is required.
Preferred Qualifications
  • 8+ years of live sports broadcast graphics experience across event and/or studio environments.
  • Advanced expertise with Ross XPression.
  • Working knowledge of Vizrt and Trio.
  • Experience with graphics playout systems and workflows in live-production environments.
  • Strong understanding of 3D graphics, modeling, and animation.
  • Experience with Cinema 4D and/or Maya.
  • Advanced scripting or programming experience with languages such as Visual Basic/Viz Scripting, C#, JavaScript, or C++.
  • Experience supporting augmented reality, virtual studios, interactive graphics, touchscreens, or data visualization.
  • Experience mentoring or training graphics developers.
  • Strong knowledge of and interest in sports and sports culture.
What We're Looking For
  • A highly skilled real-time graphics developer who combines strong creative instincts with advanced technical capabilities.
  • Someone comfortable taking ownership of complex graphics packages from concept and development through deployment and live-production support.
  • A creative problem solver who can troubleshoot independently while maintaining accuracy under demanding broadcast deadlines.
  • A collaborative professional who can communicate effectively with designers, developers, producers, technical teams, and other stakeholders.
  • A developer who continually explores emerging technologies and finds practical ways to incorporate new capabilities into live-production workflows.
  • Someone capable of serving as both a hands-on developer and technical resource for less-experienced team members.