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Graphics Programmer Intern Jobs in Quebec (NOW HIRING)

Graphics Programmer Intern information

What does a Graphics Programmer Intern do?

A Graphics Programmer Intern assists in developing and optimizing visual elements of software, such as video games or simulations. They work closely with senior graphics programmers to implement rendering techniques, shaders, and visual effects using programming languages like C++ and graphics APIs such as DirectX or OpenGL. Their tasks often include debugging graphical issues, experimenting with new technologies, and contributing to the creation of visually compelling environments. This internship provides hands-on experience in real-time graphics programming and helps build foundational skills for a career in computer graphics.

What are the key skills and qualifications needed to thrive as a Graphics Programmer Intern, and why are they important?

To thrive as a Graphics Programmer Intern, you need a solid understanding of computer graphics concepts, proficiency in programming languages like C++ or Python, and coursework or projects related to graphics programming. Familiarity with graphics APIs such as OpenGL, DirectX, or Vulkan, as well as version control systems like Git, is commonly expected. Strong problem-solving abilities, attention to detail, and effective communication skills help interns collaborate well and tackle technical challenges. These skills and qualities are vital to efficiently contribute to graphics development projects and learn rapidly in a dynamic team environment.

What types of projects or tasks can a Graphics Programmer Intern expect to work on during their internship?

As a Graphics Programmer Intern, you can expect to work on a variety of tasks such as implementing rendering techniques, optimizing shaders, debugging graphics code, and collaborating with artists to integrate visual assets into the game engine or application. Interns often contribute to developing new visual features, improving performance, and supporting the graphics pipeline. You’ll typically work closely with senior programmers and technical artists, gaining exposure to real-time rendering challenges and best practices in a collaborative, fast-paced environment.
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Intern, Software Development, Wwise Acoustics (Autumn 2026)

Audiokinetic

Montreal, QC • On-site, Remote

Full-time, Internship

Posted 5 days ago


Job description

Join our team and experience Audiokinetic!

We are looking for a full-time intern for Autumn 2026 to join our Wwise Acoustics team. This person will help create and improve the sound propagation tools offered by the Wwise middleware.

What will you do?

Sound propagation must be credible to facilitate immersion in a virtual environment. That's why our Wwise Acoustics team is dedicated to providing versatile yet easy-to-use tools for sound designers. By joining our team, you will have the opportunity to participate in the design of these tools and improve their robustness and accessibility.

Your duties will typically include, but are not limited to, the following:

  • Creating tools for sound propagation.

  • Adding tests and documentation.

  • Improving the graphical interface.

What do you bring to the team?

You are a person who has:

  • Knowledge of the C++ programming language.

  • Experience with a game engine such as Unreal, Unity or Godot.

  • Visual Studio debugging skills.

  • Autonomy at work.

  • Good written and verbal communication skills.

  • An interest in audio and/or video games.

The following are considered assets:

  • GUI experience with Qt, GTK or MFC.

  • Proficiency in scripting languages (ex. Python, Lua, etc).

  • Experience with version management software (ex. Git).

Audiokinetic has adopted a flexible and hybrid work style to meet the needs of the team, while allowing for in-person collaborative moments determined by the teams.

Why join the Audiokinetic team?

Audiokinetic is the leading provider of cross-platform audio solutions for interactive media and gaming, and sets new standards in interactive audio production for location-based entertainment, automotive, consumer electronics, and training simulation. A trusted and strategic partner to the world's largest interactive media developers and OEMs, Audiokinetic has a long-established ecosystem of allies within the audio industry and amongst platform manufacturers. The company's middleware solutions include the award-winning Wwise® and SoundSeed®, as well as Wwise Automotive™ and Strata™.

Audiokinetic, a Sony Group Company, is headquartered in Montréal, Canada, and has subsidiaries in Tokyo, Japan, Shanghai, China, and Hilversum, the Netherlands.

We are looking for people passionate about interactive audio in games, virtual reality, and interactive experiences. We value creativity, curiosity, attention to detail, collaboration, autonomy and initiative.

If you're interested in helping us shape the future of audio production, click the "Apply for this job" button to submit your application. We know that applying to a new role takes a lot of work and effort and we sincerely value your time.

#LI-Hybrid