1

Graphics Manager Jobs in Wallingford, CT (NOW HIRING)

Senior Concept Artist

Hartford, CT · On-site +1

$112K - $154K/yr

Push creative excellence and innovation in AR, VR, XR, real-time graphics, and emerging ... Ability to manage multiple priorities in a fast-paced, high-visibility creative environment.

Senior Concept Artist

Meriden, CT · On-site +1

$112K - $154K/yr

Push creative excellence and innovation in AR, VR, XR, real-time graphics, and emerging ... Ability to manage multiple priorities in a fast-paced, high-visibility creative environment.

Graphic Designer

Wallingford, CT · On-site

$60 - $90/hr

Whether you're crafting standout campaign assets, creating motion graphics, experimenting with AI ... Work within agreed project budgets and timelines, and manage your own file organisation and version ...

Designer I

Bristol, CT · On-site

$49K - $66K/yr

The Designer I role is responsible for creating and managing live, on-air, and storytelling graphics for multiple ESPN productions across our linear and digital content platforms. This hands-on role ...

Designer I

Bristol, CT

$49K - $66K/yr

The Designer I role is responsible for creating and managing live, on-air, and storytelling graphics for multiple ESPN productions across our linear and digital content platforms. This hands-on role ...

Showing results 21-40

Graphics Manager information

See Wallingford, CT salary details

$13

$34

$67

How much do graphics manager jobs pay per hour?

As of Sep 3, 2026, the average hourly pay for graphics manager in Wallingford, CT is $34.62, according to ZipRecruiter salary data. Most workers in this role earn between $20.72 and $41.92 per hour, depending on experience, location, and employer.

What does a graphics manager do?

A Graphics Manager oversees the design and production of visual materials for a company or organization. They lead a team of graphic designers, coordinate with other departments, and ensure that all visual content aligns with brand guidelines and project goals. Their responsibilities include managing workflows, setting deadlines, providing creative direction, and maintaining high-quality design standards. Graphics Managers also stay updated on industry trends and may help with hiring and training team members.

What skills and qualifications are needed to thrive as a graphics manager?

To thrive as a Graphics Manager, you need expertise in graphic design principles, project management, and a relevant degree or equivalent experience in design or visual communications. Familiarity with industry-standard tools like Adobe Creative Suite, digital asset management systems, and sometimes certifications in design software are typically required. Leadership, strong communication, and creative problem-solving are valuable soft skills for managing teams and collaborating with stakeholders. These skills and qualities are crucial for delivering high-quality visual content, meeting project deadlines, and driving creative direction within an organization.

How does a graphics manager typically collaborate with other departments to ensure cohesive visual branding?

A Graphics Manager frequently works alongside marketing, product, and communications teams to align visual assets with the company’s overall branding strategy. This involves participating in cross-departmental meetings, interpreting project briefs, and gathering feedback to ensure all graphics meet the needs and expectations of each department. Effective collaboration helps maintain consistent messaging and cohesive visuals across all channels, which is essential for strong brand recognition. Strong communication and project management skills are key to navigating these collaborative efforts successfully.

What is the difference between Graphics Manager vs Graphic Designer?

AspectGraphics ManagerGraphic Designer
CredentialsBachelor's degree in graphic design, marketing, or related field; experience in managementBachelor's degree in graphic design, visual arts, or related field
Work EnvironmentOversees teams, manages projects, collaborates with clients and departmentsCreates visual content, works independently or in small teams
Industry UsageUsed in marketing, advertising, media companies, and large organizationsFound across advertising agencies, in-house marketing teams, freelance work

The main difference is that a Graphics Manager oversees design teams and projects, focusing on management and strategy, while a Graphic Designer primarily creates visual content. Both roles require strong design skills, but the Graphics Manager also needs leadership and project management experience.

Is a graphics manager a stressful job?

A graphics manager oversees creative teams and project deadlines, which can involve high-pressure situations, especially when managing multiple projects or tight schedules. The role requires strong organizational skills and the ability to handle client feedback, making it potentially stressful during busy periods. However, workload and stress levels vary depending on the company and industry environment.

What are popular job titles related to Graphics Manager jobs in Wallingford, CT?

For Graphics Manager jobs in Wallingford, CT, the most frequently searched job titles are:

What job categories do people searching Graphics Manager jobs in Wallingford, CT look for?

The top searched job categories for Graphics Manager jobs in Wallingford, CT are:

What cities near Wallingford, CT are hiring for Graphics Manager jobs?

Cities near Wallingford, CT with the most Graphics Manager job openings:

Infographic showing various Graphics Manager job openings in Wallingford, CT as of August 2026, with employment types broken down into 86% Full Time, 13% Part Time, and 1% Contract. Highlights an 84% Physical, 3% Hybrid, and 13% Remote job distribution, with an average salary of $72,012 per year, or $34.6 per hour.

Senior Concept Artist

ESPN

Hartford, CT • On-site, Remote

$112K - $154K/yr

Full-time

This job post has expired today. Applications are no longer accepted.


ESPN rating

8.2

Company rating: 8.2 out of 10

Based on 29 frontline employees who took The Breakroom Quiz

17th of 78 rated media


Job description

ESPN is seeking a highly imaginative and versatile Senior Concept Artist to help shape the future of sports storytelling across broadcast, digital, social, experiential, and emerging platforms. This role is ideal for a strategic visual thinker who can take big ideas from early exploration through polished creative execution, translating abstract concepts into compelling visual systems, storyboards, proof-of-concept frames, motion studies, and final design solutions.

The ideal candidate is both an exceptional maker and a confident creative leader; someone who can generate industry-leading work, guide multi-disciplinary teams, and partner across ESPN, Disney, and external stakeholder groups to deliver innovative creative at the highest level. This person should be comfortable moving between concept development, art direction, motion design, animation, live-action production, and emerging technologies, while helping build creative systems designed for long-term success. 

Responsibilities:

  • Create industry-leading concept work that brings ambitious ideas to life, from early storyboards and visual exploration to proof-of-concept frames and refined final creative. 
  • Develop and oversee multi-disciplinary creative across platforms and products, including broadcast graphics, video editing, motion design, animation, live action, digital, social, and experiential work. 
  • Lead, guide, and collaborate with large, multi-layered creative teams with confidence, fairness, transparency, and a strong sense of creative purpose. 
  • Direct strategic creative systems, visual toolkits, and design frameworks engineered for consistency, scalability, and long-term success. 
  • Lead advanced motion design and animation builds while staying current with evolving industry tools, technology, and production workflows. 
  • Concept, direct, and support live-action shoots, including creative development, production planning, and post-production execution. 
  • Prepare and present creative briefs, concepts, and strategic recommendations to internal teams, senior leadership, external partners, and stakeholders. 
  • Push creative excellence and innovation in AR, VR, XR, real-time graphics, and emerging storytelling spaces. 
  • Partner with stakeholder groups across ESPN and Disney to ensure alignment, collaboration, and successful creative outcomes. 
  • Mentor, coach, and elevate emerging designers, animators, and artists across the team. 
  • Stay curious and knowledgeable about design trends, emerging technologies, sports media, visual storytelling, and industry best practices to help maintain ESPN’s position as a leader in sports design. 

Required Qualifications:

  • Strong portfolio demonstrating high-level concept development, art direction, visual storytelling, and polished design execution. 
  • Proven ability to translate strategic goals, brand systems, and creative briefs into compelling visual concepts. 
  • Experience developing creative from early exploration through final execution, including storyboards, mood boards, proof-of-concept frames, style frames, and design systems. 
  • Strong understanding of composition, typography, color, layout, motion principles, and visual hierarchy. 
  • Experience working across multiple creative disciplines, including design, animation, motion graphics, video, or 3D concept development. 
  • Ability to collaborate effectively with creative directors, designers, animators, editors, producers, stakeholders, and external partners. 
  • Strong communication and presentation skills, with the ability to clearly explain creative ideas and respond thoughtfully to feedback. 
  • Ability to manage multiple priorities in a fast-paced, high-visibility creative environment. 
  • Curiosity about emerging creative tools, technologies, design trends, and evolving production workflows. 

Preferred Qualifications 

  • Experience creating high-end 3D concepts, style frames, visual systems, or proof-of-concept work for broadcast, sports, entertainment, or live-event storytelling. 
  • Experience contributing to large-scale tentpole events, premium broadcast packages, or high-profile brand initiatives. 
  • Advanced knowledge of tools such as Cinema 4D, Houdini, Unreal Engine, Redshift, After Effects, Premiere, Photoshop, Illustrator, Figma, or related creative platforms. 
  • Strong motion design, animation, editing, or live-action production experience. 
  • Experience building creative systems, toolkits, or scalable design frameworks across platforms. 
  • Experience mentoring, coaching, or providing creative direction to designers, animators, or multidisciplinary creative teams. 
  • Passion for sports, culture, technology, innovation, and the future of visual storytelling. 

Required Education:

  • High School Diploma

Preferred Education:

  • College degree in related fields

#ESPNMedia


The hiring range for this remote position is $112,700 to $154,800 per year, which factors in various geographic regions. The base pay actually offered will take into account internal equity and also may vary depending on the candidate’s geographic region, job-related knowledge, skills, and experience among other factors. A bonus and/or long-term incentive units may be provided as part of the compensation package, in addition to the full range of medical, financial, and/or other benefits, dependent on the level and position offered.

What ESPN employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom