1

Graphics Manager Jobs in Canton, MI (NOW HIRING)

Graphic Designer

Farmington Hills, MI · On-site

$70K - $80K/yr

Motion graphics experience * Basic photography or photo editing skills * Understanding of Meta ad creative best practices * Familiarity with website UI/UX design principles * Experience managing ...

Motion graphics experience * Basic photography or photo editing skills * Understanding of Meta ad creative best practices * Familiarity with website UI/UX design principles * Experience managing ...

Motion graphics experience * Basic photography or photo editing skills * Understanding of Meta ad creative best practices * Familiarity with website UI/UX design principles * Experience managing ...

Manage multiple design projects while meeting deadlines Basic Qualifications: * Bachelor's degree in Graphic Design, Visual Communication, or an Automotive field * Proven experience as a Creative ...

next page

Showing results 1-20

Graphics Manager information

See Canton, MI salary details

$12

$31

$62

How much do graphics manager jobs pay per hour?

As of Aug 5, 2026, the average hourly pay for graphics manager in Canton, MI is $32.00, according to ZipRecruiter salary data. Most workers in this role earn between $19.13 and $38.75 per hour, depending on experience, location, and employer.

What is the difference between Graphics Manager vs Graphic Designer?

AspectGraphics ManagerGraphic Designer
CredentialsBachelor's degree in graphic design, marketing, or related field; experience in managementBachelor's degree in graphic design, visual arts, or related field
Work EnvironmentOversees teams, manages projects, collaborates with clients and departmentsCreates visual content, works independently or in small teams
Industry UsageUsed in marketing, advertising, media companies, and large organizationsFound across advertising agencies, in-house marketing teams, freelance work

The main difference is that a Graphics Manager oversees design teams and projects, focusing on management and strategy, while a Graphic Designer primarily creates visual content. Both roles require strong design skills, but the Graphics Manager also needs leadership and project management experience.

What skills and qualifications are needed to thrive as a graphics manager?

To thrive as a Graphics Manager, you need expertise in graphic design principles, project management, and a relevant degree or equivalent experience in design or visual communications. Familiarity with industry-standard tools like Adobe Creative Suite, digital asset management systems, and sometimes certifications in design software are typically required. Leadership, strong communication, and creative problem-solving are valuable soft skills for managing teams and collaborating with stakeholders. These skills and qualities are crucial for delivering high-quality visual content, meeting project deadlines, and driving creative direction within an organization.

What does a graphics manager do?

A Graphics Manager oversees the design and production of visual materials for a company or organization. They lead a team of graphic designers, coordinate with other departments, and ensure that all visual content aligns with brand guidelines and project goals. Their responsibilities include managing workflows, setting deadlines, providing creative direction, and maintaining high-quality design standards. Graphics Managers also stay updated on industry trends and may help with hiring and training team members.

How does a graphics manager typically collaborate with other departments to ensure cohesive visual branding?

A Graphics Manager frequently works alongside marketing, product, and communications teams to align visual assets with the company’s overall branding strategy. This involves participating in cross-departmental meetings, interpreting project briefs, and gathering feedback to ensure all graphics meet the needs and expectations of each department. Effective collaboration helps maintain consistent messaging and cohesive visuals across all channels, which is essential for strong brand recognition. Strong communication and project management skills are key to navigating these collaborative efforts successfully.
What job categories do people searching Graphics Manager jobs in Canton, MI look for? The top searched job categories for Graphics Manager jobs in Canton, MI are:
What cities near Canton, MI are hiring for Graphics Manager jobs? Cities near Canton, MI with the most Graphics Manager job openings:
Infographic showing various Graphics Manager job openings in Canton, MI as of July 2026, with employment types broken down into 1% Internship, 80% Full Time, 15% Part Time, 1% Temporary, 2% Contract, and 1% Nights. Highlights an 80% Physical, 4% Hybrid, and 16% Remote job distribution, with an average salary of $66,555 per year, or $32 per hour.

Graphics Software Development Engineer

Pi Square Technologies LLC

Auburn Hills, MI • On-site

$132K - $163K/yr

Full-time

Posted 15 days ago


Job description

Graphics Software Development Engineer
Job Overview
We are seeking a talented engineer to design, implement, and optimize rendering systems, shaders, and graphics features that deliver high visual fidelity and real-time performance. This role is hands-on with C++ and shader programming, profiling CPU/GPU workloads, integrating art assets, and collaborating across UX tools (Altia Design, Kanzi Studio, Unity) and QA teams to ship stable, performant graphics for target platforms. Expect a balance of feature development, debugging, and performance engineering with frequent cross-discipline collaboration.
Education
  • Bachelor's degree in Computer Science, Electrical Engineering, Electronic Engineering, or related field.
Key Responsibilities
  • Implement rendering features (lighting, materials, post-processing, animation systems).
  • Write and optimize shaders (HLSL/GLSL/Metal) for performance across GPUs.
  • Profile CPU/GPU workloads, identify bottlenecks, and apply optimizations.
  • Integrate and optimize 3D assets, meshes, textures, and materials.
  • Debug visual defects and implement robust fixes.
  • Maintain code quality via unit/integration tests and code reviews.
  • Collaborate with engine, tools, QA, and product teams.
  • Support portability across multiple graphics APIs and hardware platforms.
Required Skills & Qualifications (6-12 years experience)
  • GUI/HMI development using Altia Design, QT, CGI, Kanzi Studio, Unity, or Unreal Engine.
  • UI/UX asset handling (Photoshop, After Effects, Figma, Illustrator).
  • Real-time animation modeling in Altia/Kanzi/Unity/Unreal.
  • Model-Based Development (Simulink/Stateflow, Embedded Coder, Target Link).
  • Programming: C/C++/C#, MATLAB, Python.
  • Software architecture and system integration.
  • AUTOSAR familiarity (Classic & Adaptive).
  • Requirements/change management and effort estimation.
  • Debugging and verification across dev/target environments.
  • Performance profiling and optimization for embedded rendering.
  • 3D asset optimization (Blender, Maya, 3ds Max).
  • Testing/logging tools, CI/CD automation, Git/SVN.
  • PLM/ALM tools (Jira, Polarion, Jazz).
  • Supplier and cross-functional coordination.
  • Strong communication and problem-solving mindset.