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Graphics Artist Jobs in Raleigh, NC (NOW HIRING)

Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the ... If you're driven by the challenge of making real-time graphics feel like they belong on a cinema ...

Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the ... If you're driven by the challenge of making real-time graphics feel like they belong on a cinema ...

Production Associate, Takeoff

Raleigh, NC · On-site

$14.50 - $18.50/hr

You will coordinate graphic design work, review designs for accuracy and visual style, and create ... Bachelor's degree, preferably in Education, Math, English, Communications, Liberal Arts, or a ...

If you're driven by the challenge of making real‑time graphics feel like they belong on a cinema ... artists and designers to iterate faster and with greater creative freedom * Partner with ...

Senior Cad Operator

Raleigh, NC · On-site

$19 - $26/hr

Associate of Arts or Associate of Science degree in graphic or drafting technology preferred. * Valid driver's license with acceptable violation history. About Us Terracon is a 100 percent employee ...

Senior Cad Operator

Raleigh, NC · On-site

$19 - $26/hr

Associate of Arts or Associate of Science degree in graphic or drafting technology preferred. * Valid driver's license with acceptable violation history. About Us Terracon is a 100 percent employee ...

Senior Cad Operator

Raleigh, NC

$19 - $26/hr

Associate of Arts or Associate of Science degree in graphic or drafting technology preferred. * Valid driver's license with acceptable violation history. * Serves as the drafting lead, discipline ...

Senior Cad Operator

Raleigh, NC · On-site

$19 - $26/hr

Associate of Arts or Associate of Science degree in graphic or drafting technology preferred. * Valid driver's license with acceptable violation history. About Us Terracon is a 100 percent employee ...

Known for its beautiful campus, world-class medical care, commitment to the arts and top athletic ... creation, graphic design, event planning, website administration, executive communications, and ...

Showing results 41-60

Graphics Artist information

See Raleigh, NC salary details

$29.6K

$125.9K

$148.2K

How much do graphics artist jobs pay per year?

As of Sep 15, 2026, the average yearly pay for graphics artist in Raleigh, NC is $125,917.00, according to ZipRecruiter salary data. Most workers in this role earn between $123,400.00 and $147,700.00 per year, depending on experience, location, and employer.

What is a graphics artist?

Graphics artists are creative professionals who design visual content for various media, including print, digital platforms, advertising, and entertainment. They use tools such as Adobe Photoshop, Illustrator, and other graphic design software to create illustrations, layouts, logos, and other visual elements. Graphics artists work closely with clients or creative teams to communicate ideas visually and enhance the aesthetic appeal of products, websites, advertisements, and other materials. Their role may involve conceptualizing designs, selecting colors and typography, and ensuring that the final visuals align with brand identity or project goals.

What does a graphics artist do?

A Graphics Artist works within a commercial environment, often for an advertising agency, magazine, or other marketing-related organization. Their role is to listen to their client’s goals and needs and create the actual images for their specific project. Graphics Artists work in a range of mediums to help develop a brand’s colors, logos, and other public-facing materials. Graphics Artists employ basic design elements and best practices but are always exploring ways to push their creativity and deliver a unique product for their clients. They should be open to iterating their designs and allow the client to provide feedback and request adjustments. Graphics Artists are sometimes independent contractors, in which case they may have several different clients at one time.

What are the key skills and qualifications needed to thrive as a graphics artist, and why are they important?

To thrive as a Graphics Artist, you need a strong foundation in design principles, visual storytelling, and proficiency in digital illustration, often supported by a degree in graphic design or a related field. Expertise in industry-standard software such as Adobe Creative Suite (Photoshop, Illustrator, InDesign) is essential, and certifications in these tools can enhance your profile. Creativity, attention to detail, and effective communication are key soft skills that help translate client ideas into compelling visuals. These skills ensure the delivery of visually engaging and effective designs that meet client objectives and elevate brand messaging.

How does a graphics artist typically collaborate with other team members during a project?

Graphics Artists often work closely with creative directors, copywriters, marketing teams, and web developers to bring visual concepts to life. Collaboration usually involves participating in brainstorming sessions, sharing design drafts for feedback, and making revisions based on input from stakeholders. Clear communication and the ability to incorporate diverse perspectives are essential, as projects often require aligning the visual elements with the overall brand strategy and project goals. Regular meetings and the use of collaborative tools help maintain a smooth workflow and ensure deadlines are met.

What is the difference between Graphics Artist vs Graphic Designer?

AspectGraphics ArtistGraphic Designer
CredentialsTypically a degree or diploma in graphic arts, fine arts, or related fieldsUsually a degree in graphic design, visual communication, or similar
Work EnvironmentCreative studios, advertising agencies, media companiesDesign firms, marketing departments, freelance
Industry UsageUsed across entertainment, advertising, publishingCommonly employed in branding, marketing, digital media

While both roles involve visual creation, a Graphics Artist often focuses on creating artwork and illustrations, whereas a Graphic Designer emphasizes designing layouts, branding, and visual communication strategies. The roles overlap but differ mainly in scope and focus within the visual arts industry.

Are graphics artists in demand?

Graphics artists are in demand across various industries such as advertising, gaming, and digital media, especially as visual content becomes increasingly important. Strong skills in design software like Adobe Creative Suite and a portfolio of work can improve job prospects, with opportunities available in both freelance and full-time roles.

How much do graphics artists get paid?

Graphics artists typically earn a median annual salary of around $50,000 to $70,000, depending on experience, location, and industry. Salaries can vary widely, with entry-level positions starting lower and experienced or specialized artists earning higher wages, especially in competitive markets or with advanced skills in software like Adobe Photoshop or Illustrator.

What cities near Raleigh, NC are hiring for Graphics Artist jobs?

Cities near Raleigh, NC with the most Graphics Artist job openings:

Infographic showing various Graphics Artist job openings in Raleigh, NC as of September 2026, with employment types broken down into 67% Full Time, and 33% Part Time. Highlights an 100% In-person job distribution, with an average salary of $125,917 per year, or $60.5 per hour.

Rendering Engineer

Raleigh, NC • On-site

AGBO
Arts, Entertainment, and Recreation • 11 - 50 employees

Full-time

Re-posted 28 days ago


Job description

About the Company:
Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio's projects include Academy Award-winning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 premieres in May 2026.

AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers: Doomsday, which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios.

In 2023, AGBO welcomed Donald Mustard-former Chief Creative Officer at Epic Games and co-creator of Fortnite-as a partner. Mustard brings a bold creative vision to AGBO: to expand what storytelling can be through immersive, interconnected worlds that span across media. We're building the future of storytelling-and we're looking for bold, creative minds to help shape it. If you're ready to help define what comes next, we'd love to meet you.

Position Summary:
AGBO is looking for a Rendering Engineer to join the team and sit at the intersection of cinematic storytelling and real-time technology, pushing the visual boundaries of what's possible in interactive experiences tied to some of the most ambitious IP in entertainment. This is a rare opportunity to bring film-quality artistry to interactive platforms, working alongside world-class creators who demand - and reward - excellence. If you're driven by the challenge of making real-time graphics feel like they belong on a cinema screen, this role was built for you.

Key Responsibilities:

  • Architect and own the rendering pipeline for real-time interactive experiences, designing systems that deliver cinematic visual fidelity at performance targets across target platforms
  • Research, prototype, and implement advanced rendering techniques - including global illumination, ray tracing, physically-based shading, post-processing, and VFX integration - translating cutting-edge academic and industry work into shippable features
  • Collaborate closely with Art and Technical Art teams to define material workflows, lighting standards, and asset pipelines that maximize visual quality within hardware constraints
  • Profile, debug, and optimize GPU and CPU rendering performance, identifying bottlenecks and driving solutions that maintain high frame rates without sacrificing visual quality
  • Contribute to engine-level tooling and editor workflows, building or extending rendering tools that empower artists and designers to iterate faster and with greater creative freedom
  • Partner with cross-functional leads in engineering, production, and creative to scope rendering features, communicate technical tradeoffs, and align on priorities across the project lifecycle
  • Stay ahead of the curve by evaluating emerging APIs, hardware capabilities (e.g., DirectX 12 Ultimate, Vulkan, Metal), and platform-specific rendering features, advocating for their adoption where they serve project goals
  • Perform all other duties as assigned

Qualifications & Skills:

  • 5-8 years of professional experience in real-time rendering engineering within games, interactive entertainment, or a related field, with a strong portfolio of shipped titles or interactive experiences
  • Deep expertise in graphics APIs (Vulkan, DirectX 12, Metal, or OpenGL) and a solid command of at least one major real-time engine such as Unreal Engine 5, including experience working at the engine/renderer level
  • Proficiency in C++ and shader languages (HLSL, GLSL, or WGSL), with demonstrated ability to write high-performance, maintainable, production-grade rendering code
  • Proven experience with advanced rendering techniques - physically-based rendering, deferred rendering, temporal anti-aliasing, screen-space effects, and/or ray tracing - and the ability to architect these systems from the ground up
  • Strong communication and collaboration skills, with a track record of working effectively in multidisciplinary teams and translating complex technical concepts for non-engineering stakeholders in a fast-moving, creative production environment

Additional Information:

  • Candidates must be legally authorized to work in the U.S.

AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.

AGBO participates in E-Verify - English | Spanish

The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.

Employment Type: FULL_TIME

AGBO logo

About AGBO

Sourced by ZipRecruiter

Industry

Arts, entertainment, and recreation

Company size

11 - 50 Employees

Headquarters location

Los Angeles, CA, US

Year founded

2020

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