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Graphic Programming Jobs in Texas (NOW HIRING)

... programming languages: C/C++, Perl, Ruby, Python) Preferred Qualifications Excellent planning ... DPI/transactors Graphics knowledge; 3D graphics pipeline, OGL/OCL programming Ability to ...

Principal Graphics Engineer

Austin, TX

$138K - $171K/yr

You will spend your time deep in graphics pipelines, shaders, GPU compositing, frame timing, and ... Strong systems programming foundation: C/C++ proficiency on performance-critical, low-level ...

Senior Graphics developer

Spring, TX · On-site

$118K - $146K/yr

Strong C++ programming skills. Good understanding of GPU Architecture and Graphics Pipelines. Experience with Linux and Windows system internals. Strong experience in one or more of the following:

... engineering, or B2B environment is highly preferred • Prefer to be fluent in English and Spanish Education & Experience: • Bachelor's degree in Marketing and / or Communications Graphic Design ...

Our architects, engineers, interior designers, consultants, sustainability specialists, and ... Your Opportunity We are looking for an Experiential Graphic Designer to join our Houston Branding ...

Senior Graphic Designer

Austin, TX · Remote

$63K - $87K/yr

Senior Graphic Designer Location: Remote, Austin or DC (with approximately 10%+ travel supporting ... Partner with Marketing, Business Development, Product, Engineering, Video Production, Recruiting ...

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Graphic Programming information

What is the difference between Graphic Programming vs Graphic Design?

AspectGraphic ProgrammingGraphic Design
Required SkillsProgramming languages (e.g., C++, JavaScript), coding, software developmentCreativity, visual communication, Adobe Creative Suite skills
Work EnvironmentSoftware development teams, tech companies, gaming studiosAdvertising agencies, design studios, marketing departments
Industry UsageDeveloping visual software, interactive media, game graphicsCreating visual content, branding, print and digital media

While both roles involve visual elements, Graphic Programming focuses on coding and developing visual software and interactive applications, whereas Graphic Design emphasizes creating visual content and branding through artistic skills. Understanding these differences helps clarify career paths and job expectations in the visual industry.

Are graphics programmers in demand?

Graphics programmers are in demand in industries such as gaming, virtual reality, and simulation, where advanced rendering and real-time graphics are essential. They often require expertise in graphics APIs like DirectX or OpenGL and knowledge of shader programming, with employment opportunities growing alongside technological advancements in visual computing.

How do I become a graphic programmer?

To become a graphic programmer, you typically need a bachelor's degree in computer science, software engineering, or a related field, along with strong programming skills in languages like C++ and knowledge of graphics APIs such as OpenGL or DirectX. Gaining experience through personal projects, internships, or contributing to open-source graphics software can also be valuable. Familiarity with math, especially linear algebra and geometry, is essential for developing efficient graphics algorithms.

What kind of job do graphic programmers do?

Graphic programmers develop software that creates, manipulates, and renders visual graphics for applications such as video games, simulations, and multimedia. They often work with programming languages like C++ or OpenGL, and have skills in computer graphics, algorithms, and real-time rendering techniques.

What cities in Texas are hiring for Graphic Programming jobs?

Cities in Texas with the most Graphic Programming job openings:

Infographic showing various Graphic Programming job openings in Texas as of August 2026, with employment types broken down into 1% Internship, 83% Full Time, 12% Part Time, 3% Contract, and 1% Nights. Highlights an 88% Physical, 4% Hybrid, and 8% Remote job distribution.

Graphics Emulation Engineer

Apple

Austin, TX • On-site

Full-time

Re-posted 11 days ago


Apple rating

8.0

Company rating: 8.0 out of 10

Based on 677 frontline employees who took The Breakroom Quiz

7th of 30 rated technology retailers


Job description

Do your life's best work here - with the whole world watching. At Apple, new ideas and complex challenges have a remarkable ability to transform into phenomenal products, services, and customer experiences in a relatively short period.
Join Apple's GPU team and contribute to the creation of graphics processing technology that powers millions of devices worldwide. As part of our growing team, you'll work on pre-silicon validation of cutting-edge GPU microarchitectures, spanning from mobile devices to high-performance computers. Your role will involve exploring the intricate architectural details that drive exceptional graphics performance. Together, we'll empower our customers to enjoy all the features they love on their devices!
Description
As a Graphics Emulation Engineer in Apple's GPU Design Verification and Validation organization, you'll ensure our complex GPU designs meet Apple's quality standards through comprehensive hardware platform testing. You'll validate designs that enable seamless execution of demanding graphics workloads. You'll be responsible for supporting functional verification, power and performance analysis, implementation, and silicon validation by building emulation models, running both synthetic and real-world test cases on those emulation models, debugging and resolving issues, reporting status, and driving emulation and acceleration solutions from concept to silicon.
Minimum Qualifications
BS + 3 years of relevant experience.
Experience with CPU and/or GPU architecture and micro architecture
Experience with writing synthesizable code
Experience with one or more of the following programming languages: C/C++, Perl, Ruby, Python)
Preferred Qualifications
Excellent planning, collaboration, and communication abilities
Demonstrated ability to build emulation models, run tests on emulation machines, and debug issues in a schedule-oriented silicon design project with competing priorities
Ability to debug hardware issues from waveforms
Ability to interface emulation hardware with virtual systems, simulation environment, and silicon validation
Experience with DPI/transactors
Graphics knowledge; 3D graphics pipeline, OGL/OCL programming
Ability to collaborate under tight schedules
Excellent planning, collaboration, and communication abilities

What Apple employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Apple logo

About Apple

Sourced by ZipRecruiter

Imagine what you could do here! At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. Bring passion and dedication to your job and there's no telling what you could accomplish. Dynamic, intelligent people and inspiring, innovative technologies are the norm here. The people who work here have reinvented entire industries with all Apple Hardware products. The same real passion for innovation that goes into our products also applies to our practices strengthening our dedication to leave the world better than we found it.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Cupertino, CA, US

Year founded

1976