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Rendering Engineer Jobs in Texas (NOW HIRING)

Visualization Engineer

Irving, TX · On-site

$128K - $208K/yr

The engineer will leverage NVIDIA Omniverse, modern C++/Python, and game engine principles to ... Real-Time Rendering & Visualization: Build high-performance real-time rendering systems for digital ...

Principal Graphics Engineer

Austin, TX · On-site

$138K - $171K/yr

We allow developers to, with no modifications to their code, transform existing mobile apps into ... Own the design, implementation, and evolution of our graphics and rendering stack across native ...

Software Engineer III

Carrollton, TX · On-site

$90K - $180K/yr

As part of our unified engineering organization, you will collaborate closely with product, design ... Experience with  UI frameworks, rendering pipelines, or embedded UI systems . * Strong ...

Software Engineer III

Mesquite, TX · On-site

$90K - $180K/yr

As part of our unified engineering organization, you will collaborate closely with product, design ... Experience with  UI frameworks, rendering pipelines, or embedded UI systems . * Strong ...

Software Engineer III

Richardson, TX · On-site

$90K - $180K/yr

As part of our unified engineering organization, you will collaborate closely with product, design ... Experience with  UI frameworks, rendering pipelines, or embedded UI systems . * Strong ...

Software Engineer III

Dallas, TX · On-site

$90K - $180K/yr

As part of our unified engineering organization, you will collaborate closely with product, design ... Experience with  UI frameworks, rendering pipelines, or embedded UI systems . * Strong ...

Software Engineer III

Garland, TX · On-site

$90K - $180K/yr

As part of our unified engineering organization, you will collaborate closely with product, design ... Experience with  UI frameworks, rendering pipelines, or embedded UI systems . * Strong ...

Software Engineer III

Lewisville, TX · On-site

$90K - $180K/yr

As part of our unified engineering organization, you will collaborate closely with product, design ... Experience with  UI frameworks, rendering pipelines, or embedded UI systems . * Strong ...

Software Engineer III

Irving, TX · On-site

$90K - $180K/yr

As part of our unified engineering organization, you will collaborate closely with product, design ... Experience with  UI frameworks, rendering pipelines, or embedded UI systems . * Strong ...

Software Engineer III

Arlington, TX · On-site

$90K - $180K/yr

As part of our unified engineering organization, you will collaborate closely with product, design ... Experience with  UI frameworks, rendering pipelines, or embedded UI systems . * Strong ...

Software Engineer III

Plano, TX · On-site

$90K - $180K/yr

As part of our unified engineering organization, you will collaborate closely with product, design ... Experience with  UI frameworks, rendering pipelines, or embedded UI systems . * Strong ...

Software Engineer III

Fort Worth, TX · On-site

$90K - $180K/yr

As part of our unified engineering organization, you will collaborate closely with product, design ... Experience with  UI frameworks, rendering pipelines, or embedded UI systems . * Strong ...

Software Engineer III

Grand Prairie, TX · On-site

$90K - $180K/yr

As part of our unified engineering organization, you will collaborate closely with product, design ... Experience with  UI frameworks, rendering pipelines, or embedded UI systems . * Strong ...

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Showing results 1-20

Rendering Engineer information

See Texas salary details

$36.3K

$94.8K

$128.1K

How much do rendering engineer jobs pay per year?

As of Aug 7, 2026, the average yearly pay for rendering engineer in Texas is $94,798.00, according to ZipRecruiter salary data. Most workers in this role earn between $78,300.00 and $108,500.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a rendering engineer?

A Rendering Engineer needs strong proficiency in computer graphics, 3D math, and programming languages such as C++ or Python, often with a degree in computer science or a related field. Familiarity with rendering engines (like Unreal or Unity), GPU programming (DirectX, Vulkan, OpenGL), and shader development are highly valuable and sometimes required. Strong problem-solving abilities, attention to detail, and effective teamwork and communication skills set standout professionals apart. These skills enable Rendering Engineers to deliver high-quality visual experiences and collaborate effectively on complex, multidisciplinary projects.

What does a rendering engineer do?

A Rendering Engineer specializes in developing and optimizing graphics rendering systems for real-time applications like video games, simulations, and visual effects. They work with graphics APIs (such as DirectX, OpenGL, or Vulkan) and shader programming to improve visual fidelity and performance. Their responsibilities often include optimizing frame rates, implementing lighting and shading techniques, and troubleshooting graphical issues. They collaborate closely with artists and game developers to balance visual quality with computational efficiency.

What are popular job titles related to Rendering Engineer jobs in Texas? For Rendering Engineer jobs in Texas, the most frequently searched job titles are:
What cities in Texas are hiring for Rendering Engineer jobs? Cities in Texas with the most Rendering Engineer job openings:
Infographic showing various Rendering Engineer job openings in Texas as of July 2026, with employment types broken down into 93% Full Time, 4% Part Time, and 3% Contract. Highlights an 87% Physical, 4% Hybrid, and 9% Remote job distribution, with an average salary of $94,798 per year, or $45.6 per hour.

Software Engineer, Graphics (Mid to Senior)

Panic Button

Austin, TX • On-site

$138K - $171K/yr

Full-time

Re-posted 21 days ago


Job description

Job Summary:
Panic Button is seeking a highly experienced and motivated Software Engineer with a strong focus in graphics development to join our growing team. The ideal candidate will have a proven track record of working in software engineering teams in the video game industry, with recent and extensive experience in rendering techniques.
Responsibilities:
• Knowledge of graphics engines, shader programming models, and high-level shader languages (such as HLSL or GLSL)
• Familiarity with global lighting methods, dynamic lighting, shadow rendering, and other modern rendering techniques
• Experience debugging rendering issues
• Experience profiling and optimizing both CPU and GPU utilization
• 2+ years C++ development and graphics programming experience
Qualifications:
Required:
• Knowledge of graphics engines, shader programming models, and high-level shader languages (such as HLSL or GLSL)
• Familiarity with global lighting methods, dynamic lighting, shadow rendering, and other modern rendering techniques
• Experience debugging rendering issues
• Experience profiling and optimizing both CPU and GPU utilization
• 2+ years C++ development and graphics programming experience
Company:
Panic Button is a cross-platform game development studio. Founded in 2007, the company is headquartered in Austin, USA, with a team of 51-200 employees. The company is currently Growth Stage.