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Game Physics Jobs in Texas (NOW HIRING)

Basic game math fundamentals (vectors, matrices, physics, projections, camera space, tangent space, object space) * Basic understanding of software design patterns * Working knowledge of source ...

New

Basic game math fundamentals (vectors, matrices, physics, projections, camera space, tangent space, object space) * Solid understanding of software design patterns * Good working knowledge of source ...

New

... game. DESCRIPTION OF DUTIES: * Assist in developing and maintaining core engine subsystems, including rendering, physics, audio, or memory management. * Maintain existing codebase and support the ...

... gaming and dental hygiene. Location address is 20000 Kingwood Drive, Kingwood, TX 77339. PURPOSE ... Teaches Physics courses at a variety of times and locations * Creates engaging lessons that promote ...

Senior/Principal Unreal Engineer

Austin, TX · On-site +1

$124K - $171K/yr

Basic game math fundamentals (vectors, matrices, physics, projections, camera space, tangent space, object space) * Solid understanding of software design patterns * Good working knowledge of source ...

Senior/Principal Unreal Engineer

Austin, TX · On-site

$124K - $171K/yr

Basic game math fundamentals (vectors, matrices, physics, projections, camera space, tangent space, object space) * Solid understanding of software design patterns * Good working knowledge of source ...

Blender Tutor

Round Rock, TX · Remote

$18 - $40/hr

... physics simulation, and rendering with Cycles and Eevee engines. Ability to explain polygon modeling workflows, procedural texturing, and compositing while preparing students for 3D art, game ...

Blender Tutor

Fort Worth, TX · Remote

$18 - $40/hr

... physics simulation, and rendering with Cycles and Eevee engines. Ability to explain polygon modeling workflows, procedural texturing, and compositing while preparing students for 3D art, game ...

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Game Physics information

What is game physics?

Game physics refers to the simulation of physical systems and behaviors within video games. It involves using mathematical models and algorithms to replicate real-world phenomena such as gravity, collisions, movement, and object interactions in a virtual environment. Game physics enhances realism and gameplay by making actions like jumping, falling, and crashing look and feel believable. Developers often use specialized physics engines to handle these complex calculations efficiently.

How does a game physics engineer typically collaborate with other departments during game development?

Game Physics Engineers work closely with gameplay programmers, animators, and designers to ensure that physical simulations integrate seamlessly into the game experience. They often participate in cross-functional meetings to discuss technical constraints, optimize performance, and troubleshoot issues related to collisions, character movement, or environmental interactions. Effective communication and iterative problem-solving are key, as adjustments to physics systems may impact gameplay balance or artistic vision. This collaborative environment offers valuable opportunities to learn from other disciplines and contribute directly to the game's feel and realism.

What are the key skills and qualifications needed to thrive as a game physics programmer, and why are they important?

To thrive as a Game Physics Programmer, you need a strong background in computer science, mathematics (especially linear algebra and calculus), and experience with physics simulations, often supported by a relevant degree. Proficiency with game engines like Unity or Unreal Engine, C++ or C# programming, and familiarity with physics middleware such as NVIDIA PhysX is typically required. Analytical thinking, problem-solving, and effective teamwork are key soft skills that help address complex technical challenges and collaborate with designers and artists. These skills and qualities are crucial for creating realistic, performant, and engaging in-game physics that enhance the player's experience.

What is the difference between Game Physics vs Game Programmer?

AspectGame PhysicsGame Programmer
Primary FocusSimulating physical behaviors and interactions in gamesWriting code for game mechanics, systems, and features
Required SkillsPhysics principles, mathematics, simulation techniquesProgramming languages, software development, system design
Work EnvironmentGame development teams, physics engines, simulation toolsGame studios, software development environments
Common CertificationsPhysics or computer science degrees, specialized physics certificationsComputer science degrees, programming certifications

Game Physics specialists focus on creating realistic physical interactions within games, while Game Programmers develop the underlying code and systems that make the game function. Both roles often collaborate closely but have distinct skill sets and responsibilities.

What job categories do people searching Game Physics jobs in Texas look for?

The top searched job categories for Game Physics jobs in Texas are:

What cities in Texas are hiring for Game Physics jobs?

Cities in Texas with the most Game Physics job openings:

Infographic showing various Game Physics job openings in Texas as of August 2026, with employment types broken down into 100% Full Time. Highlights an 73% In-person, 9% Hybrid, and 18% Remote job distribution.

Unreal Engineer, Gaming

Hired Recruiters

Austin, TX

Full-time

Posted 2 days ago

New


Job description

JOB DESCRIPTION 

You are a game-development professional, eager to be a key contributor on a dynamic, happy team. 

We are using Unreal Engine 4. The ideal candidate has great C++ skills in a game development environment, along with Unreal development prowess. But, don’t count yourself out if your Unreal development skills are actually more novice than expert, but you are otherwise a true game-dev pro. 

Responsibilities 

  • Work with Product to build and maintain the best sports training platform on the market
  • Work closely with Design, from specification through production 

Requirements

  • Some experience with Unreal Engine 4, even if not part of a commercial product
  • 3+ years professional development experience in the games industry
  • Fluency in C++
  • Fantastic debugging skills
  • Understanding of data structures, algorithms, complexity, and system design
  • Basic game math fundamentals (vectors, matrices, physics, projections, camera space, tangent space, object space)
  • Basic understanding of software design patterns
  • Working knowledge of source control, including best practices (branching/streams)
  • A practice of code instrumentation, tools, and development KPIs
  • Bachelors in CS, or equivalent experience 

Bonus Qualifications

  • Understanding of concurrent programming
  • Basic relational database abilities (SQL, Postgres or AWS RDS)
  • Experience with Git and JIRA/Confluence
  • Experience with build systems, continuous integration and deployment
  • A background working with asset management systems, asset bundles, and in particular downloadable content (DLC)
JOB REQUIRED SKILLS:  C++, Unreal, AWS, SQL
Must Have
  • 3+  years of gaming engine development
  • BS CS or equivalent experience (addiitional 3yrs)
  • Some experience with Unreal Engine 4
  • Fluency in C++
  • Basic game math skills (vectors, matrices, physics, projections, camera space, tangent space, object space)