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Graphic Programmer Jobs in Springfield, MA (NOW HIRING)

... Graphics preferred - ISTQB, CSQA/CSQE or equivalent certifications preferred - Mastery in PwC ... Test Engineering - Ability to conduct Root Cause Analysis of production bugs - Skilled in ...

Works with the UI/UX designer and bridges the gap between graphic design and technical ... Build relationships with the business stakeholders, work with web designers and developers to share ...

You enjoy designing services, products, websites, and graphics tied to existing and new digital products. Big Picture Thinking. You strive to improve internal processes and externally facing ...

Collaborate closely with graphic designers, prepress, sales, estimating, and production teams to ensure seamless execution. * Engineer packaging solutions that balance structural integrity, visual ...

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Graphic Programmer information

See Springfield, MA salary details

$110K

$134.4K

$155.8K

How much do graphic programmer jobs pay per year?

As of Jun 16, 2026, the average yearly pay for graphic programmer in Springfield, MA is $134,379.00, according to ZipRecruiter salary data. Most workers in this role earn between $124,400.00 and $144,300.00 per year, depending on experience, location, and employer.

How does a Graphic Programmer typically collaborate with artists and designers during a game's development cycle?

Graphic Programmers work closely with artists and designers to ensure that visual concepts are both achievable and optimized for performance. They often translate creative ideas into technical solutions, developing shaders, rendering techniques, and visual effects that align with the team's artistic vision. Regular meetings and iterative feedback sessions help bridge the gap between technical feasibility and creative intent, making strong communication skills essential for success in this role.

What is the difference between Graphic Programmer vs Shader Developer?

AspectGraphic ProgrammerShader Developer
Required CredentialsBachelor's in Computer Science, Graphics, or related field; knowledge of graphics APIsSimilar educational background; specialized knowledge of shader languages
Work EnvironmentGame studios, visual effects companies, simulation firmsGame studios, graphics software companies, real-time rendering projects
Employer & Industry UsageUsed broadly across industries involving graphics programmingPrimarily in graphics and game development sectors
Common Search & Comparison IntentUnderstanding roles in graphics developmentFocusing on shader-specific tasks within graphics programming

Both Graphic Programmers and Shader Developers work in graphics-intensive environments, often requiring similar educational backgrounds and skills. While Graphic Programmers handle overall graphics systems and engine integration, Shader Developers focus specifically on creating and optimizing shaders for rendering effects. The roles are closely related, with Shader Developers often being a specialized subset within the broader scope of Graphic Programming.

What are the key skills and qualifications needed to thrive as a Graphic Programmer, and why are they important?

To thrive as a Graphic Programmer, you need a strong background in computer science, mathematics, and graphics programming, often supported by a relevant degree or equivalent experience. Proficiency with programming languages like C++, graphics APIs such as DirectX or OpenGL, and familiarity with shader languages and game engines is typically required. Creativity, problem-solving, and effective collaboration with artists and developers are essential soft skills that set top performers apart. These skills and qualities are crucial for creating visually compelling, high-performance graphics that enhance user experiences in interactive applications.

What are graphic programmers?

Graphic programmers are specialized software developers who focus on creating and optimizing visual elements in computer programs, particularly in video games, simulations, and multimedia applications. They work on rendering engines, shaders, lighting, and other graphical effects to achieve high-quality visuals and efficient performance. Their expertise lies in graphics APIs, mathematics, and hardware acceleration to ensure smooth and realistic graphics. Graphic programmers often collaborate closely with artists and designers to bring visual concepts to life. This role requires strong programming skills, usually in languages like C++ and knowledge of graphics libraries such as DirectX or OpenGL.
What are popular job titles related to Graphic Programmer jobs in Springfield, MA? For Graphic Programmer jobs in Springfield, MA, the most frequently searched job titles are:
What cities near Springfield, MA are hiring for Graphic Programmer jobs? Cities near Springfield, MA with the most Graphic Programmer job openings:
Virtual Reality Specialist (Onsite)

Virtual Reality Specialist (Onsite)

Raytheon Technologies

East Hartford, CT • On-site, Remote

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 15 days ago


Job description

Date Posted:
2026-06-02
Country:
United States of America
Location:
US-CT-EAST HARTFORD-CTC ~ 400 Main St ~ BLDG CTC
Position Role Type:
Onsite
U.S. Citizen, U.S. Person, or Immigration Status Requirements:
U.S. citizenship is required, as only U.S. citizens are authorized to access certain necessary systems.
Security Clearance Type:
None/Not Required
Security Clearance Status:
Not Required
At RTX, the world's largest aerospace and defense company, 185,000 great minds are united by purpose and inspired to make a difference solving the world's most complex problems. With our three market leading businesses, world-class operations and investments in research and development, we offer capabilities and opportunity no one else can. Together, we push the boundaries of known science and find new ways to connect and protect our world.
Pratt & Whitney is a world leader in the design, manufacture and service of aircraft engines and auxiliary power systems and has been revolutionizing modern flight for over 100 years. Join us and help shape the future of aerospace and defense.
The Pratt & Whitney Customer Training Center (CTC) is seeking an experienced Software Engineer to assist in the development and execution of next generation training infrastructure. Using modern commercial hardware and software, this role focuses on planning, prototyping, and guiding the creation of tools and processes that enable scalable, high quality training solutions across the organization. The candidate will play a key role in embedding these solutions into business processes and ensuring consistency, repeatability, and alignment with quality standards.
This position also involves cross organizational collaboration, sharing best practices, and supporting both Military and Commercial Engine customers.
What You Will Do:
  • Lead collaboration with Instructional Systems Designers and Subject Matter Experts to assess business needs, evaluate training requests, and identify opportunities for 3D/VR/AR/MR solutions.
  • Oversee the interaction design and information architecture process to ensure intuitive user experiences for both novice and expert learners.
  • Establish and manage procedures that support hardware and software product development throughout the project lifecycle.
  • Assist in directing the design, development, testing, documentation, and debugging of training platforms that incorporate logical and mathematical components.
  • Ensure development teams deliver clean, well structured, and maintainable code that meets project requirements and quality expectations.
  • Coordinate issue tracking, documentation, and resolution by partnering with testers, users, and technical teams.
  • Analyze system capabilities and user workflows to define requirements and resolve issues related to system purpose, data inputs, and outputs.
  • Enforce adherence to hardware and software standards across all project deliverables.
  • Monitor industry trends in real time graphics and XR technologies to inform long term planning and technology selection.
  • Contribute to the development of companywide software configuration standards and best practices.
  • Support training and knowledge sharing activities related to configuration management tools and software quality processes.
  • Develop and deliver training sessions, workshops, and onboarding programs to upskill internal teams on the PW 3D ecosystem.
  • Evaluate new XR technologies, tools, and vendor capabilities to support emerging program needs.
  • Ability to travel to manufacturing, maintenance, or training facilities as needed.

Qualifications You Must Have:
  • Bachelor's degree and 5 years of relevant software development experience; Or Associates Degree and 7 years of experience as listed above.
  • Skilled at operating within highly regulated, compliance-driven aerospace or similar
  • Adept in object-oriented programming languages such as C# or C++, Python, SQL, or web service integration frameworks.
  • Experience in at least one of the following: low-level computer graphics programming (OpenGL / DirectX) or commercial game engines (Unity3D, Unreal, CryEngine/ Lumberyard).
  • Experience developing immersive real-time applications for VR/AR/MR platforms and large-scale visualization systems including head-mounted displays, interactive simulation environments, tiled display walls, and immersive training systems.
  • Familiarity with standard XR development practices, tools, and design patterns.
  • Ability to understand business needs, articulate trade-offs and discuss solutions with business and development teams.
  • Knowledge of modern 3D graphics and visualization pipelines including shaders, physically based rendering (PBR), lighting models, material systems, and real-time asset interchange formats such as USD, MaterialX, and glTF.
  • Experience in system integration, debugging, and modular architecture design.

Qualifications We Prefer:
  • Degree in computer science, computer engineering, information technology, human computer interaction, or game design;
  • Ability to embrace challenges and opportunities, be self-motivated, self-directed, organized, and passionate about the latest technology; embrace collaborative teamwork
  • Demonstrated analytical thinking and strong problem-solving abilities
  • Clear and effective technical communication, including documentation skills
  • Ability to collaborate seamlessly across cross-functional teams
  • Proven ownership of initiatives and leadership of projects to completion
  • Skilled at operating within highly regulated, compliance-driven aerospace environments knowledge of aviation maintenance training standards and operational procedures.
  • Background in aerospace manufacturing, MRO (Maintenance, Repair & Overhaul), or propulsion engineering.
  • Experience mentoring junior developers or leading immersive technology initiatives.

Learn More and Apply:
Please ensure the role type defined below is appropriate for your needs before applying to this role. This position is classified as:
Onsite: Employees who are working in Onsite roles will work primarily onsite. This includes all production and maintenance employees, as they are essential to the development of our products.
Candidates will learn more about role type and current site status throughout the recruiting process. For onsite and hybrid roles, commuting to and from the assigned site is the employee's personal responsibility.
As part of our commitment to maintaining a secure hiring process, candidates may be asked to attend select steps of the interview process in-person at one of our office locations, regardless of whether the role is designated as on-site, hybrid or remote.
The salary range for this role is 86,800 USD - 165,200 USD. The salary range provided is a good faith estimate representative of all experience levels. RTX considers several factors when extending an offer, including but not limited to, the role, function and associated responsibilities, a candidate's work experience, location, education/training, and key skills.
Hired applicants may be eligible for benefits, including but not limited to, medical, dental, vision, life insurance, short-term disability, long-term disability, 401(k) match, flexible spending accounts, flexible work schedules, employee assistance program, Employee Scholar Program, parental leave, paid time off, and holidays. Specific benefits are dependent upon the specific business unit as well as whether or not the position is covered by a collective-bargaining agreement.
Hired applicants may be eligible for annual short-term and/or long-term incentive compensation programs depending on the level of the position and whether or not it is covered by a collective-bargaining agreement. Payments under these annual programs are not guaranteed and are dependent upon a variety of factors including, but not limited to, individual performance, business unit performance, and/or the company's performance.
This role is a U.S.-based role. If the successful candidate resides in a U.S. territory, the appropriate pay structure and benefits will apply.
RTX anticipates the application window closing approximately 40 days from the date the notice was posted. However, factors such as candidate flow and business necessity may require RTX to shorten or extend the application window.
RTX is an Equal Opportunity Employer. All qualified applicants will receive consideration for employment without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, age, disability or veteran status, or any other applicable state or federal protected class. RTX provides affirmative action in employment for qualified Individuals with a Disability and Protected Veterans in compliance with Section 503 of the Rehabilitation Act and the Vietnam Era Veterans' Readjustment Assistance Act.
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