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Graphic Programmer Jobs in Oklahoma (NOW HIRING)

Graphic Artist

Oklahoma City, OK ยท On-site

$117K - $140K/yr

The Graphic Artist will create and revise illustrations for Interactive Electronic Technical ... Convert and simplify engineering and CAD source data into clear technical illustrations appropriate ...

Graphic Artist

Oklahoma City, OK ยท On-site

$117K - $140K/yr

The Graphic Artist will create and revise illustrations for Interactive Electronic Technical ... Convert and simplify engineering and CAD source data into clear technical illustrations appropriate ...

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Tulsa, OK (In Office) The Galley is seeking an experienced Graphic Designer to support our ... Collaborate with product and engineering teams to create both marketing and technical design assets.

Conduct graphics engineering functions which include creating equipment and floor plan graphics per project documents * Submit material orders for project- required materials to the purchasing group.

Background in game or graphics programming (e.g., OpenGL, Direct3D, HLSL, GLSL). * Strong understanding of object-oriented design, data structures, and algorithms. Preferred Technical Experience:

This role produces interactive graphics, multimedia elements, animations, and webbased content for aviation training courseware and related design assignments. The Web/Multimedia Programmer ...

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Graphic Programmer information

See Oklahoma salary details

$102K

$124.7K

$144.5K

How much do graphic programmer jobs pay per year?

As of Sep 5, 2026, the average yearly pay for graphic programmer in Oklahoma is $124,650.00, according to ZipRecruiter salary data. Most workers in this role earn between $115,400.00 and $133,900.00 per year, depending on experience, location, and employer.

What is a graphic programmer?

Graphic programmers are specialized software developers who focus on creating and optimizing visual elements in computer programs, particularly in video games, simulations, and multimedia applications. They work on rendering engines, shaders, lighting, and other graphical effects to achieve high-quality visuals and efficient performance. Their expertise lies in graphics APIs, mathematics, and hardware acceleration to ensure smooth and realistic graphics. Graphic programmers often collaborate closely with artists and designers to bring visual concepts to life. This role requires strong programming skills, usually in languages like C++ and knowledge of graphics libraries such as DirectX or OpenGL.

What are the key skills and qualifications needed to thrive as a graphic programmer?

To thrive as a Graphic Programmer, you need a strong background in computer science, mathematics, and graphics programming, often supported by a relevant degree or equivalent experience. Proficiency with programming languages like C++, graphics APIs such as DirectX or OpenGL, and familiarity with shader languages and game engines is typically required. Creativity, problem-solving, and effective collaboration with artists and developers are essential soft skills that set top performers apart. These skills and qualities are crucial for creating visually compelling, high-performance graphics that enhance user experiences in interactive applications.

How does a graphic programmer typically collaborate with artists and designers during a game's development cycle?

Graphic Programmers work closely with artists and designers to ensure that visual concepts are both achievable and optimized for performance. They often translate creative ideas into technical solutions, developing shaders, rendering techniques, and visual effects that align with the team's artistic vision. Regular meetings and iterative feedback sessions help bridge the gap between technical feasibility and creative intent, making strong communication skills essential for success in this role.

What is the difference between Graphic Programmer vs Shader Developer?

AspectGraphic ProgrammerShader Developer
Required CredentialsBachelor's in Computer Science, Graphics, or related field; knowledge of graphics APIsSimilar educational background; specialized knowledge of shader languages
Work EnvironmentGame studios, visual effects companies, simulation firmsGame studios, graphics software companies, real-time rendering projects
Employer & Industry UsageUsed broadly across industries involving graphics programmingPrimarily in graphics and game development sectors
Common Search & Comparison IntentUnderstanding roles in graphics developmentFocusing on shader-specific tasks within graphics programming

Both Graphic Programmers and Shader Developers work in graphics-intensive environments, often requiring similar educational backgrounds and skills. While Graphic Programmers handle overall graphics systems and engine integration, Shader Developers focus specifically on creating and optimizing shaders for rendering effects. The roles are closely related, with Shader Developers often being a specialized subset within the broader scope of Graphic Programming.

What job categories do people searching Graphic Programmer jobs in Oklahoma look for?

The top searched job categories for Graphic Programmer jobs in Oklahoma are:

Infographic showing various Graphic Programmer job openings in Oklahoma as of August 2026, with employment types broken down into 4% Internship, 73% Full Time, 17% Part Time, 1% Temporary, and 5% Contract. Highlights an 76% Physical, 4% Hybrid, and 20% Remote job distribution, with an average salary of $124,650 per year, or $59.9 per hour.

Graphic Artist

Long Wave Inc.

Oklahoma City, OK โ€ข On-site

$117K - $140K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 8 days ago


Job description

***Active DoD Security Clearance Preferred***

***US Citizenship Required***

***NO VISA SUPPORT or C2C***

***On-site in OKC Required***



Primary Function:  
Long Wave Inc. is seeking a Graphic Artist to develop, modify, and maintain technical illustrations and graphical content supporting Department of Defense (DoD) technical publications. The Graphic Artist will create and revise illustrations for Interactive Electronic Technical Manuals (IETMs), NATOPS/NATIP publications, technical manuals, data modules, and associated technical data products using engineering source data, existing technical documentation, and input from technical subject matter experts.


This position will work as part of the Technical Publications team alongside Data Authors and Technical Writers to transform complex engineering information into clear, accurate, and usable technical illustrations. The Graphic Artist will ensure graphical content accurately represents the applicable system configuration and complies with contractual, customer, S1000D, and applicable DoD and Navy technical publication requirements.


Essential Responsibilities:
1.    Develop, modify, and maintain technical illustrations and graphical content for IETMs, NATOPS/NATIP publications, technical manuals, S1000D data modules, and associated technical data products.
2.    Create new technical illustrations from engineering source data, including engineering drawings, CAD models, schematics, photographs, specifications, system descriptions, supplier data, and other approved technical information.
3.    Revise existing technical illustrations to incorporate engineering changes, configuration updates, customer comments, source data revisions, and other approved technical changes.
4.    Develop illustrations that accurately communicate system configuration, component identification, location, operation, maintenance, removal and installation, assembly and disassembly, troubleshooting, and other technical information.
5.    Interpret engineering drawings, CAD data, electrical and mechanical schematics, system diagrams, photographs, and other technical source information to develop publication-ready graphical content.
6.    Work closely with Data Authors and Technical Data Writers to understand illustration requirements and ensure graphics accurately support associated procedures, descriptions, warnings, cautions, and other technical content.
7.    Develop and maintain illustrations in accordance with S1000D requirements, project business rules, customer specifications, and applicable DoD and Navy technical publication standards.
8.    Prepare illustrations and graphical assets for integration into EAGLE, Arbortext, Common Source Database (CSDB), and other structured technical publication environments.
9.    Ensure illustrations comply with required graphical formats, naming conventions, metadata, sizing, resolution, line weights, callouts, symbols, and other applicable publication requirements.
10.    Develop and modify vector graphics using Adobe Illustrator, Adobe Photoshop, and other approved technical illustration and graphics development tools.
11.    Convert and simplify engineering and CAD source data into clear technical illustrations appropriate for operators, maintainers, instructors, and other intended end users.
12.    Participate in peer reviews, technical reviews, customer reviews, validation and verification activities, and incorporation of approved review comments.
13.    Maintain graphic libraries, source files, reusable graphical assets, and associated technical illustration data in accordance with established configuration management and Technical Publications processes.
14.    Perform other duties as assigned.



Work Conditions:  
Employee will be working within an office environment.  Employee may be expected to travel on occasion to locations where specific PPE or attire is necessary.  



Job Requirements:
Minimum Requirements:
1.    Associate's or Bachelor's degree in Graphic Design, Technical Illustration, Digital Media, or a related field, or an equivalent combination of education and relevant professional experience.
2.    3+ years of professional experience in technical illustration, technical publications graphics, engineering graphics, or a related field.
3.    Experience translating complex engineering information into clear, accurate, and usable technical illustrations.
4.    Proficiency with Adobe Illustrator.
5.    Familiarity with vector graphic formats used within technical publication environments.
6.    Familiarity with S1000D and structured technical publication concepts.
7.    Ability to work collaboratively with Data Authors, Technical Writers, engineers, and subject matter experts to develop technically accurate graphical content.
8.    US Citizenship and eligibility for a DoD Security Clearance is required.


Preferred Requirements:
1.    Experience developing technical illustrations for Navy IETMs and NATOPS/NATIP publications.
2.    Experience developing new technical illustrations directly from aircraft or system engineering source data.
3.    Experience developing illustrations for S1000D data modules.
4.    Experience interpreting and converting 2D and 3D CAD or engineering data into publication-ready technical illustrations.
5.    Experience developing electrical, mechanical, system, functional, exploded-view, assembly, and procedural illustrations.
6.    Active DoD Secret clearance or higher is preferred.



Position Benefits:

As a full-time employee of Long Wave, you are eligible for our benefits package including:

  • Competitive Salary
  • Medical, Dental & Vision coverage
  • 401k
  • Educational Assistance
  • Life Insurance
  • Employee Assistance Programs & Work/Life Solutions
  • Paid Time Off
  • This position’s standard work schedule is a 9/80. The 9/80 schedule allows employees who work a nine-hour day Monday through Thursday to take every other Friday off.


EOE AA M/F/Vet/Disability