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Graphic Programmer Jobs in Arizona (NOW HIRING)

GPU Programmer - Remote

Phoenix, AZ ยท Remote

$60 - $85/hr

Background in graphics programming, ML acceleration, scientific computing, HPC, or related GPU-focused fields. * Strong understanding of GPU architecture and performan

... engineering. Working alongside industry leaders, government agencies and innovators, they are ... Graphic Design Required Skills, Knowledge and Abilities: * Ability to work in a complex university ...

Programmer

Tucson, AZ ยท On-site

Provide programming support to the Academic/Training Database ecosystem, including LMS/CBT ... S. CITIZEN 2 years web development integrating graphics/animation/audio/video into databases ...

Programmer

Tucson, AZ ยท On-site

Job Title Programmer Location Davis Monthan AFB - Davis-Monthan AFB, AZ 85707 US (Primary) Position ... CITIZEN * 2 years web development integrating graphics/animation/audio/video into databases ...

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Controls Programmer

Phoenix, AZ ยท On-site

$18 - $35/hr

Job Summary Havel is seeking a Programmer to lead installation, hardware design, and software ... Responsible for graphics building * Check out of HVAC control systems and wiring * Complete the ...

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CNC Programmer

Tuscon, AZ ยท On-site

$28 - $35/hr

CNC Programmer Overview We are looking for a CNC Programmer who can take an aerospace part from the ... Use graphics, dry run, single block, reduced rapid, and controlled first-piece methods until the ...

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Graphic Programmer information

See Arizona salary details

$103K

$125.8K

$145.8K

How much do graphic programmer jobs pay per year?

As of Sep 4, 2026, the average yearly pay for graphic programmer in Arizona is $125,804.00, according to ZipRecruiter salary data. Most workers in this role earn between $116,500.00 and $135,100.00 per year, depending on experience, location, and employer.

What is a graphic programmer?

Graphic programmers are specialized software developers who focus on creating and optimizing visual elements in computer programs, particularly in video games, simulations, and multimedia applications. They work on rendering engines, shaders, lighting, and other graphical effects to achieve high-quality visuals and efficient performance. Their expertise lies in graphics APIs, mathematics, and hardware acceleration to ensure smooth and realistic graphics. Graphic programmers often collaborate closely with artists and designers to bring visual concepts to life. This role requires strong programming skills, usually in languages like C++ and knowledge of graphics libraries such as DirectX or OpenGL.

What are the key skills and qualifications needed to thrive as a graphic programmer?

To thrive as a Graphic Programmer, you need a strong background in computer science, mathematics, and graphics programming, often supported by a relevant degree or equivalent experience. Proficiency with programming languages like C++, graphics APIs such as DirectX or OpenGL, and familiarity with shader languages and game engines is typically required. Creativity, problem-solving, and effective collaboration with artists and developers are essential soft skills that set top performers apart. These skills and qualities are crucial for creating visually compelling, high-performance graphics that enhance user experiences in interactive applications.

How does a graphic programmer typically collaborate with artists and designers during a game's development cycle?

Graphic Programmers work closely with artists and designers to ensure that visual concepts are both achievable and optimized for performance. They often translate creative ideas into technical solutions, developing shaders, rendering techniques, and visual effects that align with the team's artistic vision. Regular meetings and iterative feedback sessions help bridge the gap between technical feasibility and creative intent, making strong communication skills essential for success in this role.

What is the difference between Graphic Programmer vs Shader Developer?

AspectGraphic ProgrammerShader Developer
Required CredentialsBachelor's in Computer Science, Graphics, or related field; knowledge of graphics APIsSimilar educational background; specialized knowledge of shader languages
Work EnvironmentGame studios, visual effects companies, simulation firmsGame studios, graphics software companies, real-time rendering projects
Employer & Industry UsageUsed broadly across industries involving graphics programmingPrimarily in graphics and game development sectors
Common Search & Comparison IntentUnderstanding roles in graphics developmentFocusing on shader-specific tasks within graphics programming

Both Graphic Programmers and Shader Developers work in graphics-intensive environments, often requiring similar educational backgrounds and skills. While Graphic Programmers handle overall graphics systems and engine integration, Shader Developers focus specifically on creating and optimizing shaders for rendering effects. The roles are closely related, with Shader Developers often being a specialized subset within the broader scope of Graphic Programming.

Infographic showing various Graphic Programmer job openings in Arizona as of August 2026, with employment types broken down into 4% Internship, 72% Full Time, 19% Part Time, 1% Temporary, and 4% Contract. Highlights an 75% Physical, 5% Hybrid, and 20% Remote job distribution, with an average salary of $125,804 per year, or $60.5 per hour.

Other

Posted 15 days ago


Job description

University of Advancing Technology is currently recruiting an instructor to effectively instruct students in using a scripting language to study basics of game programming, graphics programming. Position requires knowledge of C++, data base, Direct X and Graphic Libraries. Knowledge of variables, data types, looping, conditional logic, functions, arrays, types, and other basic concepts allows the student to learn game concepts without a language course and prepares the student for future courses in this program during the first year. Students will gain valuable programming experience by writing simple tutorial-based games.

Essential Duties:

  • Recognize the fundamentals of computer programming such as variables, data types, branching and looping
  • Demonstrate 2D computer graphics theory using bitmaps and animated sprites
  • Identify device input commands including keyboard, mouse and joystick
  • Apply game logistics of collision detection, object motion and finite state based programming
  • Describe the fundamental theory of digital sound, file formats, effects commands and music playback commands
  • Demonstrate 3D computer graphics theory using 3D object creation, manipulation and animation