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Gpu Entry Level Jobs (NOW HIRING)

As a GPU Software Development Engineer, you will play a pivotal role in shaping the future of Intel ... This entry level role offers a unique opportunity to design, develop, and optimize software that ...

GPU High-Level Modelling

San Diego, CA · On-site

$133.60K - $200.40K/yr

Engineering Group, Engineering Group > GPU ASICS Engineering General Summary: As a leading technology innovator, Qualcomm pushes the boundaries of what's possible to enable next-generation ...

As a GPU Software Development Engineer, you will play a pivotal role in shaping the future of Intel ... This entry level role offers a unique opportunity to design, develop, and optimize software that ...

Recruiter (Chicago, Il)

Chicago, IL · On-site

$27 - $31/hr

This is an entry-level position. This role is full-time, W-2 hourly ($27-$31/hr), with a clear ... Our approach goes beyond simple GPU connections. We design and execute highly coordinated ...

Join our team as an entry-level Linux/Android Kernel Engineer where you'll apply your academic ... The group delivers specialized NPU IP to enable the AI PC and GPU IP to support all of Intel ...

Knowledge of high-performance computation (MPI, multi-threading, GPU, etc.) * Experience with cross ... Performance based monthly bonus averaging at 10-15% at entry level ( contingent on financial ...

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Gpu Entry Level information

See salary details

$25K

$47.8K

$68.5K

How much do gpu entry level jobs pay per year?

As of May 31, 2026, the average yearly pay for gpu entry level in the United States is $47,831.00, according to ZipRecruiter salary data. Most workers in this role earn between $40,500.00 and $52,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an Entry-Level GPU Engineer, and why are they important?

To thrive as an Entry-Level GPU Engineer, you typically need a solid background in computer science or electrical engineering, with knowledge of graphics programming languages such as CUDA or OpenCL. Familiarity with GPU architectures, hardware debugging tools, and version control systems like Git is often required. Strong problem-solving skills, attention to detail, and the ability to work collaboratively are important soft skills in this role. These competencies ensure effective development and optimization of GPU solutions, contributing to the performance and reliability of graphics and computing applications.

What are some typical challenges faced by entry-level GPU engineers, and how can they overcome them?

Entry-level GPU engineers often encounter challenges such as getting familiar with complex hardware architectures, optimizing code for parallel processing, and debugging performance issues. To overcome these, it's helpful to actively seek mentorship, participate in code reviews, and use profiling tools to analyze performance bottlenecks. Collaborating with more experienced team members and staying updated with the latest GPU development practices can significantly ease the learning curve and foster professional growth.

What are GPU entry-level jobs?

GPU entry-level jobs are positions designed for individuals who are new to working with graphics processing units (GPUs) and related technologies. These roles typically involve assisting in the development, testing, or optimization of GPU hardware or software, and may include tasks such as programming, debugging, or supporting graphics applications. Candidates often have a background in computer science, electrical engineering, or a related field, but may not require extensive professional experience. Entry-level GPU jobs are a great way to gain hands-on experience and build skills in areas like parallel computing, 3D graphics, and machine learning using GPUs.

What is the difference between Gpu Entry Level vs Gpu Technician?

AspectGpu Entry LevelGpu Technician
Required CredentialsHigh school diploma or equivalent; basic understanding of GPU hardwareAssociate degree or certification in computer hardware or electronics; technical training
Work EnvironmentEntry-level positions, often in retail or support rolesTechnical repair shops, data centers, or manufacturing facilities
Industry UsageCustomer support, basic troubleshootingHardware diagnostics, repairs, and maintenance

The main difference is that Gpu Entry Level roles focus on basic support and customer service, while Gpu Technicians perform hands-on hardware repairs and diagnostics. Gpu Technicians typically require more technical training and certifications, working in specialized environments. Both roles are essential in the GPU industry but differ in complexity and responsibilities.

More about Gpu Entry Level jobs
What cities are hiring for Gpu Entry Level jobs? Cities with the most Gpu Entry Level job openings:
What are the most commonly searched types of Gpu jobs? The most popular types of Gpu jobs are:
What states have the most Gpu Entry Level jobs? States with the most job openings for Gpu Entry Level jobs include:
Infographic showing various Gpu Entry Level job openings in the United States as of May 2026, with employment types broken down into 1% Internship, 82% Full Time, 14% Part Time, 2% Contract, and 1% Nights. Highlights an 97% Physical, 1% Hybrid, and 2% Remote job distribution, with an average salary of $47,831 per year, or $23 per hour.
GPU Software Development Engineer

GPU Software Development Engineer

Intel Corporation

Hillsboro, OR • On-site

$111.03K - $181.94K/yr

Full-time

Medical, Retirement, PTO

Posted 18 days ago


Intel rating

8.8

Company rating: 8.8 out of 10

Based on 143 frontline employees who took The Breakroom Quiz

8th of 137 rated electronics manufacturers


Job description

Job Details:
Job Description:
The world is transforming - and so is Intel. Intel is a company of bold and curious inventors and problem solvers who create some of the most astounding technology advancements and experiences in the world. With a legacy of relentless innovation and a commitment to bring smart, connected devices to every person on Earth, our diverse and brilliant teams are continually searching for tomorrow's technology and revel in the challenge that changing the world for the better brings. We work every single day to design and manufacture silicon products that empower people's digital lives. Come join us and do something wonderful.
The Role and Impact:
Intel is at the forefront of innovation, designing and delivering cutting-edge technologies that power the digital world. As a GPU Software Development Engineer, you will play a pivotal role in shaping the future of Intel GPUs and graphics solutions. This entry level role offers a unique opportunity to design, develop, and optimize software that enables Intel GPUs, spanning firmware, device drivers, APIs, and applications. Your contributions will be essential to ensuring Intel GPUs deliver exceptional performance and functionality across diverse platforms. You will collaborate with cross-functional teams to address technical challenges and bring revolutionary technologies to market, driving Intel's success in graphics and computing solutions.
Key Responsibilities:
  • Develop and validate system software for Intel GPUs across firmware, device drivers, APIs, and high-level application layers.
  • Collaborate on pre-silicon simulation and emulation, silicon power-on, and post-silicon development phases.
  • Optimize tools, infrastructure, and technologies to enhance GPU performance.
  • Adapt existing driver functionality to hardware changes for upcoming platforms.
  • Debug and troubleshoot Linux kernel and system-level software issues.
  • Contribute to open-source communities by upstreaming patches and coordinating major driver enhancements.

Qualifications:
You must possess the below minimum qualifications to be initially considered for this position. Preferred qualifications are in addition to the minimum requirements and are considered a plus factor in identifying top candidates. Experience listed below would be obtained through a combination of your degree, research and or relevant previous job and or internship experiences.
Minimum Qualifications:
  • Bachelor's or Master's in Computer Science, Software Engineering, or a related field.
  • 6+ months coursework or hands on experience in fundamental concepts in Graphics.

Preferred Qualifications:
  • Contributions to upstream Linux kernel development.
  • Advanced Git expertise, including branch manipulation, cherry-picking, rebasing, and conflict resolution.
  • In-depth knowledge of GPU command execution and device memory management.
  • Familiarity with Linux DRM subsystem and drivers.
  • Prior exposure to scripting languages like bash or Python.

Job Type:
College Grad
Shift:
Shift 1 (United States of America)
Primary Location:
US, Oregon, Hillsboro
Additional Locations:
Business group:
The Software Team drives customer value by enabling differentiated experiences through leadership AI technologies and foundational software stacks, products, and services. The group is responsible for developing the holistic strategy for client and data center software in collaboration with OSVs, ISVs, developers, partners and OEMs. The group delivers specialized NPU IP to enable the AI PC and GPU IP to support all of Intel's market segments. The group also has HW and SW engineering experts responsible for delivering IP, SOCs, runtimes, and platforms to support the CPU and GPU/accelerator roadmap, inclusive of integrated and discrete graphics.
Posting Statement:
All qualified applicants will receive consideration for employment without regard to race, color, religion, religious creed, sex, national origin, ancestry, age, physical or mental disability, medical condition, genetic information, military and veteran status, marital status, pregnancy, gender, gender expression, gender identity, sexual orientation, or any other characteristic protected by local law, regulation, or ordinance.
Position of Trust
N/A
Benefits
We offer a total compensation package that ranks among the best in the industry. It consists of competitive pay, stock bonuses, and benefit programs which include health, retirement, and vacation. Find out more about the benefits of working at Intel.
Annual Salary Range for jobs which could be performed in the US: $111,030.00-181,940.00 USD
The range displayed on this job posting reflects the minimum and maximum target compensation for the position across all US locations. Within the range, individual pay is determined by work location and additional factors, including job-related skills, experience, and relevant education or training. Your recruiter can share more about the specific compensation range for your preferred location during the hiring process.
Work Model for this Role
This role will require an on-site presence. * Job posting details (such as work model, location or time type) are subject to change.
ADDITIONAL INFORMATION: Intel is committed to Responsible Business Alliance (RBA) compliance and ethical hiring practices. We do not charge any fees during our hiring process. Candidates should never be required to pay recruitment fees, medical examination fees, or any other charges as a condition of employment. If you are asked to pay any fees during our hiring process, please report this immediately to your recruiter.

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About Intel

Sourced by ZipRecruiter

Intel strives to make every facet of semiconductor manufacturing state-of-the-art -- from semiconductor process development and manufacturing, through yield improvement to packaging, final test and optimization, and world class Supply Chain and facilities support. Employees in the Technology and Manufacturing Group are part of a worldwide network of design, development, manufacturing, and assembly/test facilities, all focused on utilizing the power of Moore's Law to bring smart, connected devices to every person on Earth

Industry

Manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1968