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Gpu Compiler Jobs (NOW HIRING)

Senior GPU Compiler Development Engineer

Austin, TX · On-site

$121K - $160K/yr

Join the PTX Compiler team and help drive PTX language design and PTX compiler evolution. PTX enables all GPU Computing applications including HPC, Deep Learning and Autonomous Driving. PTX provides ...

GPU Compiler Engineer

San Diego, CA · On-site

$125 - $150/hr

Assists in the development of driver and compiler software to support GPU products. * Writes technical documentation and feature descriptions for GPU projects. Level of Responsibility: * Works under ...

Senior GPU Compiler Development Engineer

Austin, TX · On-site

$121K - $160K/yr

Join the PTX Compiler team and help drive PTX language design and PTX compiler evolution. PTX enables all GPU Computing applications including HPC, Deep Learning and Autonomous Driving. PTX provides ...

Senior GPU Compiler Development Engineer

Redmond, WA · On-site

$137K - $180K/yr

Join the PTX Compiler team and help drive PTX language design and PTX compiler evolution. PTX enables all GPU Computing applications including HPC, Deep Learning and Autonomous Driving. PTX provides ...

GPU Compiler Performance

Santa Clara, CA · On-site

$133K - $200K/yr

... compiler software to support GPU products. • Writes technical documentation and feature descriptions for GPU projects. Level of Responsibility: • Works under supervision. • Decision-making ...

Senior Compiler Engineer - Rust GPU

Santa Clara, CA · On-site

$143K - $189K/yr

Develop Rust-to-GPU Compiler Pipelines: Design, implement, and maintain custom compiler backends (such as rustc codegen backends and proc-macros) and Rust-native intermediate representation (IR ...

Develop Rust-to-GPU Compiler Pipelines: Design, implement, and maintain custom compiler backends (such as rustc codegen backends and proc-macros) and Rust-native intermediate representation (IR ...

Senior Compiler Engineer - Rust GPU

Seattle, WA · On-site

$139K - $183K/yr

Develop Rust-to-GPU Compiler Pipelines: Design, implement, and maintain custom compiler backends (such as rustc codegen backends and proc-macros) and Rust-native intermediate representation (IR ...

Senior Compiler Engineer - Rust GPU

OR · On-site +1

$122K - $161K/yr

Develop Rust-to-GPU Compiler Pipelines: Design, implement, and maintain custom compiler backends (such as rustc codegen backends and proc-macros) and Rust-native intermediate representation (IR ...

Develop Rust-to-GPU Compiler Pipelines: Design, implement, and maintain custom compiler backends (such as rustc codegen backends and proc-macros) and Rust-native intermediate representation (IR ...

Senior Compiler Engineer - Rust GPU

Austin, TX · On-site

$121K - $160K/yr

Develop Rust-to-GPU Compiler Pipelines: Design, implement, and maintain custom compiler backends (such as rustc codegen backends and proc-macros) and Rust-native intermediate representation (IR ...

Develop Rust-to-GPU Compiler Pipelines: Design, implement, and maintain custom compiler backends (such as rustc codegen backends and proc-macros) and Rust-native intermediate representation (IR ...

GPU compiler test engineer Location: San Diego, CA Experience: 4+ Years Duration: Full Time Minimum Qualifications Required: Good hands on experience of Software Releases, Integration and ...

Showing results 21-40

Gpu Compiler information

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How much do gpu compiler jobs pay per year?

As of Sep 10, 2026, the average yearly pay for gpu compiler in the United States is $96,599.00, according to ZipRecruiter salary data. Most workers in this role earn between $90,000.00 and $107,500.00 per year, depending on experience, location, and employer.

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For Gpu Compiler jobs, the most frequently searched job titles are:

Infographic showing various Gpu Compiler job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 96% Full Time, 1% Part Time, and 2% Contract. Highlights an 77% Physical, 7% Hybrid, and 16% Remote job distribution, with an average salary of $96,599 per year, or $46.4 per hour.

Senior GPU Compiler Development Engineer

Santa Clara, CA • On-site

Nvidia
Computer and Electronic Product Manufacturing • 10K+ employees

$143K - $189K/yr

Full-time

Re-posted 13 days ago


Nvidia rating

9.6

Company rating: 9.6 out of 10

Based on 18 frontline employees who took The Breakroom Quiz


Job description

We are looking for experienced Systems SW Compiler Engineers for an exciting role in our PTX (Parallel Thread Execution) Compiler Development team. Join the PTX Compiler team and help drive PTX language design and PTX compiler evolution. PTX enables all GPU Computing applications including HPC, Deep Learning and Autonomous Driving.

PTX provides a stable programming model and portable instruction set Architecture (ISA) for NVIDIA GPUs and used by all Compute programming languages compiled to NVIDIA GPUs. PTX is also used as a compiler target by various non-NVIDIA compilers. Work with NVIDIA GPU Architecture and CUDA Programming model teams to build abstractions to expose new GPU features in portable and performant ways in PTX ISA.

PTX Compiler (PTXAS) apart from implementing PTX ISA is responsible for PTX Compiler Front End, interaction with optimizer and runtime aspects involving object files, debug information, linkers, loaders and Driver Compiler Interface. As a senior member of the team, you will be responsible for leading efforts to enhance PTX Compiler infrastructure to enhance it to support new compilation models for DL and Generative AI codes. You will be contributing towards evolving programming model for Generative AI and DL applications on GPUs.

What you will be doing: Provide stewardship for PTX ISA and PTX Compiler infrastructure for Generative AI and DL. Collaborating with architecture and programming model teams to design and implement programming models for next generation GPUs. Working closely with others to help design compilation stack and strategies for AI and DL workloads.

Collaborate closely with teams developing other related components to ensure compatibility, robustness and high-quality code generation. What we need to see: BS (or equivalent experience), MS or Ph.D. in Computer Science, Computer Engineering, or related fields

6+ years of experience in the area of compiler front end, programming language designs, Compilers/Linkers. Superb analytical and C/C++ programming skills. Able to expertly use AI tools and maintain AI generated artifacts Experience in any one area of compiler development including feature support, code generation and compiler infrastructure.

Excellent and strong interactive, verbal and written communications skills. Understanding of any Processor ISA (GPU ISA a plus). Good track record of developing, driving and delivering software products.

Ways to stand out from the crowd: Experience in Programming Languages design and drafting programming language standards. Knowledge of GPU development and compute APIs such as CUDA, and OpenCL. Development experience in LLVM IR, MLIR With highly competitive salaries and a comprehensive benefits package, NVIDIA is widely considered to be one of the technology industry's most desirable employers.

We have some of the most brilliant and hardworking people in the world working with us and our product lines are growing fast in some of the hottest state of the art fields such as Deep Learning, Artificial Intelligence, Autonomous Vehicles, Virtual Reality, etc. Our diverse team of talented, capable, and professional people are our greatest asset. If you're a creative and autonomous engineer with a real passion for technology, we want to hear from you.

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 184,000 USD - 287,500 USD. You will also be eligible for equity and benefits.

Applications for this job will be accepted at least until May 3, 2026. This posting is for an existing vacancy. NVIDIA uses AI tools in its recruiting processes.

NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.


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About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US