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Gpu Compiler Engineer Jobs (NOW HIRING)

GPU Compiler Lead

Sunnyvale, CA · On-site

$68.75 - $90.25/hr

... of compiler engineers and coordinate with partners and external contributors Qualifications ... GPU architecture • Bachelor's/Master's degree in Computer Engineering, Computer Science, or ...

GPU Compiler Lead

Sunnyvale, CA · On-site

$175K - $250K/yr

Lead an internal team of compiler engineers and coordinate with partners and external contributors ... Coordinate with the GPU Driver team to communicate with the host through PCIe or on-board shared ...

An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can ... This team is comprised of worldwide leading compiler engineering experts who provide leading edge ...

Senior GPU Compiler Development Engineer

Austin, TX · On-site

$121K - $160K/yr

NVIDIA is seeking experienced Systems SW Compiler Engineers for their PTX Compiler Development team ... GPU ISA a plus). • Good track record of developing, driving and delivering software products.

Engineering Group, Engineering Group > GPU ASICS Engineering General Summary: Join Qualcomm Technologies Inc GPU Compiler team to develop software solutions for the world class GPU products. Adreno ...

Work with NVIDIA GPU Architecture and CUDA Programming model teams to build abstractions to expose new GPU features in portable and performant ways in PTX ISA. PTX Compiler (PTXAS) apart from ...

Qualcomm Technologies Inc is a leader in mobile graphics solutions, and they are seeking a GPU Compiler QA engineer to develop software solutions for their Adreno GPU products. The role involves ...

Senior GPU Compiler Development Engineer

Redmond, WA · On-site

$137K - $180K/yr

Work with NVIDIA GPU Architecture and CUDA Programming model teams to build abstractions to expose new GPU features in portable and performant ways in PTX ISA. PTX Compiler (PTXAS) apart from ...

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Gpu Compiler Engineer information

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$11K

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How much do gpu compiler engineer jobs pay per year?

As of Jul 10, 2026, the average yearly pay for gpu compiler engineer in the United States is $83,291.00, according to ZipRecruiter salary data. Most workers in this role earn between $35,500.00 and $108,000.00 per year, depending on experience, location, and employer.

What are GPU Compiler Engineers?

GPU Compiler Engineers are specialized software engineers who design, develop, and optimize compilers that translate high-level programming code into machine code that runs efficiently on Graphics Processing Units (GPUs). Their work enables developers to harness the full power of GPUs for tasks such as graphics rendering, scientific computing, and machine learning. These engineers often work closely with hardware teams to ensure compatibility and performance, and they play a critical role in advancing GPU technology.

What are some common challenges faced by GPU Compiler Engineers in optimizing code for different hardware architectures?

GPU Compiler Engineers often encounter challenges when adapting and optimizing code for a wide variety of GPU architectures. Each hardware platform may have unique instruction sets, memory hierarchies, and performance characteristics, requiring tailored compiler optimizations. Balancing performance, portability, and correctness is an ongoing challenge, especially when supporting multiple vendors or generations of hardware. Close collaboration with hardware engineers and performance analysts is essential to ensure the compiler produces efficient code that leverages the strengths of each GPU architecture.

What is the difference between Gpu Compiler Engineer vs Gpu Software Engineer?

AspectGpu Compiler EngineerGpu Software Engineer
Required CredentialsBachelor's or Master's in Computer Science, Electrical Engineering, or related; knowledge of compiler designBachelor's or Master's in Computer Science or related; strong programming skills
Work EnvironmentResearch and development teams focused on compiler optimization and hardware integrationSoftware development teams working on GPU applications, drivers, or SDKs
Industry UsagePrimarily in hardware and compiler companies, GPU manufacturers

The Gpu Compiler Engineer specializes in developing and optimizing compilers for GPU hardware, focusing on translating high-level code into efficient machine instructions. In contrast, the Gpu Software Engineer works on creating GPU-related software, such as drivers, SDKs, or applications. While both roles require strong programming skills and knowledge of GPU architecture, the compiler engineer emphasizes compiler design and optimization, whereas the software engineer focuses on software development and integration.

What are the key skills and qualifications needed to thrive as a GPU Compiler Engineer, and why are they important?

To thrive as a GPU Compiler Engineer, you need a strong background in computer science, with expertise in compiler design, parallel programming, and GPU architectures, typically supported by a relevant degree. Familiarity with tools and languages such as LLVM, CUDA, OpenCL, and performance profiling systems is essential. Analytical thinking, problem-solving ability, and effective collaboration are crucial soft skills for success in this role. These skills ensure the development of high-performance, reliable compiler solutions that optimize GPU-based applications and support innovation in computing.
More about Gpu Compiler Engineer jobs
What cities are hiring for Gpu Compiler Engineer jobs? Cities with the most Gpu Compiler Engineer job openings:
What states have the most Gpu Compiler Engineer jobs? States with the most job openings for Gpu Compiler Engineer jobs include:
Infographic showing various Gpu Compiler Engineer job openings in the United States as of July 2026, with employment types broken down into 9% As Needed, 89% Full Time, 1% Part Time, and 1% Contract. Highlights an 93% Physical, 2% Hybrid, and 5% Remote job distribution, with an average salary of $83,291 per year, or $40 per hour.

GPU Compiler Lead

Bolt Graphics

Sunnyvale, CA • On-site

$68.75 - $90.25/hr

Full-time

Re-posted 19 days ago


Job description

Job Summary:
Bolt Graphics is a semiconductor startup based in Sunnyvale, CA building the fastest and most efficient graphics processors. They are seeking a highly experienced GPU Compiler Lead to lead the design and implementation of a high-performance compiler stack for their proprietary GPU architecture.
Responsibilities:
• Lead the development of the LLVM-based compiler backend
• Design optimization passes for parallel workloads
• Collaborate with hardware architects to optimize performance and efficiency
• Lead internal teams of compiler engineers and coordinate with partners and external contributors
Qualifications:
Required:
• 8+ years industry experience leading design and implementation of a high-performance compiler stack for proprietary GPU architecture
• Bachelor’s/Master’s degree in Computer Engineering, Computer Science, or related field
• Strong proficiency with C++ and assembly
• Expertise in LLVM and GCC internals
• Deep understanding of GPU architectures
• Experience with code analysis and IR (LLVM, MLIR, ISPC)
• Deep understanding of parallel programming languages for GPUs (Vulkan, DirectX, CUDA, Metal, OpenCL, OpenGL)
• Deep understanding of computer architecture, including memory hierarchy, instruction flow, and other modern processors
• Demonstrated ability to ship high-quality production software
• Experience with technical leadership
Preferred:
• Familiarity with ML frameworks
• Experience co-designing hardware architectures
• Understanding of RISC-V and vector processors
Company:
Bolt Graphics is a semiconductor startup building the fastest and most efficient graphics processors (GPUs). Founded in 2020, the company is headquartered in Sunnyvale, USA, with a team of 51-200 employees. The company is currently Growth Stage.