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Gpu Compiler Engineer Jobs (NOW HIRING)

Sr. GPU Compiler Developer

San Diego, CA · On-site

$57.75 - $76.50/hr

MediaTek is a leading semiconductor company, and they are seeking a Sr. GPU Compiler Developer to define GPU compiler software architecture and collaborate with various teams to optimize performance.

Engineering Group, Engineering Group > GPU ASICS Engineering General Summary: As a leading ... and compiler software to support GPU products. • Writes detailed technical documentation and ...

Engineering Group, Engineering Group > GPU ASICS Engineering General Summary: As a leading ... and compiler software to support GPU products. • Writes detailed technical documentation and ...

They are searching for a Backend Compiler Engineer to join their GPU Software organization, responsible for constructing and emitting high-performance GPU machine instructions and improving their ...

GPU Compiler Lead

Sunnyvale, CA · On-site +1

$175K - $250K/yr

Bolt Graphics Gpu Compiler Lead Bolt Graphics is a semiconductor startup based in Sunnyvale, CA ... Lead internal teams of compiler engineers and coordinate with partners and external contributors ...

GPU Compiler Lead

Sunnyvale, CA · On-site

$175K - $250K/yr

Lead internal teams of compiler engineers and coordinate with partners and external contributors ... Deep understanding of GPU architectures * Experience with code analysis and IR (LLVM, MLIR, ISPC)

An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can ... This team is comprised of worldwide leading compiler engineering experts who provide leading edge ...

An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can ... This team is comprised of worldwide leading compiler engineering experts who provide leading edge ...

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Gpu Compiler Engineer information

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$11K

$83.3K

$113K

How much do gpu compiler engineer jobs pay per year?

As of Jun 20, 2026, the average yearly pay for gpu compiler engineer in the United States is $83,291.00, according to ZipRecruiter salary data. Most workers in this role earn between $35,500.00 and $108,000.00 per year, depending on experience, location, and employer.

What are GPU Compiler Engineers?

GPU Compiler Engineers are specialized software engineers who design, develop, and optimize compilers that translate high-level programming code into machine code that runs efficiently on Graphics Processing Units (GPUs). Their work enables developers to harness the full power of GPUs for tasks such as graphics rendering, scientific computing, and machine learning. These engineers often work closely with hardware teams to ensure compatibility and performance, and they play a critical role in advancing GPU technology.

What are some common challenges faced by GPU Compiler Engineers in optimizing code for different hardware architectures?

GPU Compiler Engineers often encounter challenges when adapting and optimizing code for a wide variety of GPU architectures. Each hardware platform may have unique instruction sets, memory hierarchies, and performance characteristics, requiring tailored compiler optimizations. Balancing performance, portability, and correctness is an ongoing challenge, especially when supporting multiple vendors or generations of hardware. Close collaboration with hardware engineers and performance analysts is essential to ensure the compiler produces efficient code that leverages the strengths of each GPU architecture.

What is the difference between Gpu Compiler Engineer vs Gpu Software Engineer?

AspectGpu Compiler EngineerGpu Software Engineer
Required CredentialsBachelor's or Master's in Computer Science, Electrical Engineering, or related; knowledge of compiler designBachelor's or Master's in Computer Science or related; strong programming skills
Work EnvironmentResearch and development teams focused on compiler optimization and hardware integrationSoftware development teams working on GPU applications, drivers, or SDKs
Industry UsagePrimarily in hardware and compiler companies, GPU manufacturers

The Gpu Compiler Engineer specializes in developing and optimizing compilers for GPU hardware, focusing on translating high-level code into efficient machine instructions. In contrast, the Gpu Software Engineer works on creating GPU-related software, such as drivers, SDKs, or applications. While both roles require strong programming skills and knowledge of GPU architecture, the compiler engineer emphasizes compiler design and optimization, whereas the software engineer focuses on software development and integration.

What are the key skills and qualifications needed to thrive as a GPU Compiler Engineer, and why are they important?

To thrive as a GPU Compiler Engineer, you need a strong background in computer science, with expertise in compiler design, parallel programming, and GPU architectures, typically supported by a relevant degree. Familiarity with tools and languages such as LLVM, CUDA, OpenCL, and performance profiling systems is essential. Analytical thinking, problem-solving ability, and effective collaboration are crucial soft skills for success in this role. These skills ensure the development of high-performance, reliable compiler solutions that optimize GPU-based applications and support innovation in computing.
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Sr. GPU Compiler Developer

MediaTek

San Diego, CA • On-site

$57.75 - $76.50/hr

Full-time

This job post has expired today. Applications are no longer accepted.


Job description

Job Summary:
MediaTek is a leading semiconductor company, and they are seeking a Sr. GPU Compiler Developer to define GPU compiler software architecture and collaborate with various teams to optimize performance. The role involves developing and implementing GPU compiler pipelines and analyzing code generation issues.
Responsibilities:
• Define GPU compiler software architecture and interfaces.
• Development/implement GPU compiler pipeline, linking and various optimizations/transformations.
• Collaborate with Driver team, HW team to implement new API & HW features.
• Collaborate with Driver team, HW team to improve/tune performance & power consumption.
• Execute & deliver to meet milestones/schedules.
• Analyze and debug code generation issues.
• Analyze and influence future GPU architectures.
• Construct reliable & trustable relationships across teams internally & externally.
Qualifications:
Required:
• BS, MS or PhD degree or equivalent in Computer Science, Electrical or Computer Engineering or related majors.
• 10+ years of working experience on product compiler, compiler tools such as assembler, linker development.
• Hands-on knowledge/experience on C/C++ programming.
• Hands-on knowledge/experience on state-of-the-art compiler optimization/transformation techniques.
• Hands-on knowledge/experience on LLVM.
• Strong written & verbal communication skills.
• Strong teamwork skill and execution capability.
• Strong problem solving, root causing and debugging skills.
• Strong self-driven skills.
Preferred:
• Knowledge/experience on GPU/GPU pipeline and GPU architecture.
• Knowledge/experience on SIMD architecture.
• Knowledge/experience on D3D, Vulkan/OpenGL, OpenCL APIs.
• Knowledge/experience on leveraging AI in compiler/tool/optimization development.
Company:
MediaTek Inc. is a Taiwanese fabless semiconductor company that provides system-on-chip solutions for wireless communications. Founded in 1997, the company is headquartered in Hsinchu, TWN, with a team of 10001+ employees. The company is currently Late Stage.