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Glsl Jobs (NOW HIRING)

Neural Graphics Engineer

Santa Clara, CA · On-site

$164K - $203K/yr

Familiarity with graphics APIs (Vulkan, OpenGL, DirectX), shader programming (Slang, HLSL, GLSL), or compiler development Your base salary will be determined based on your location, experience, and ...

Experience with OpenGL / OpenGL ES and shading languages (GLSL). * Background in GPU-accelerated or graphics-intensive applications. Education: * BS or MS degree in Computer Science or Engineering ...

Sr/Staff Graphics Engineer

San Jose, CA · On-site

$164K - $202K/yr

... GLSL/SPIR-V) and render pipeline design. • Strong experience with vector graphics rendering and animation. • Proven track record developing on embedded or resource-constrained systems (limited ...

Experience with OpenGL / OpenGL ES and shading languages (GLSL). * Background in GPU-accelerated or graphics-intensive applications. Education: * BS or MS degree in Computer Science or Engineering ...

Neural Graphics Engineer

Santa Clara, CA · On-site

$164K - $203K/yr

Familiarity with graphics APIs (Vulkan, OpenGL, DirectX), shader programming (Slang, HLSL, GLSL), or compiler development Your base salary will be determined based on your location, experience, and ...

Fluent in at least one GPU programming model, such as CUDA, HIP, Slang, HLSL, GLSL, or related kernel programming * At least 1 year of professional or graduate-level research experience working with ...

Deep hands-on experience with Vulkan and OpenGL ES - including shader authoring (GLSL/SPIR-V) and render pipeline design. * Strong experience with vector graphics rendering and animation.. * Proven ...

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Glsl information

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$95.5K

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How much do glsl jobs pay per year?

As of Jul 4, 2026, the average yearly pay for glsl in the United States is $138,713.00, according to ZipRecruiter salary data. Most workers in this role earn between $127,000.00 and $152,000.00 per year, depending on experience, location, and employer.
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What cities are hiring for Glsl jobs? Cities with the most Glsl job openings:
What states have the most Glsl jobs? States with the most job openings for Glsl jobs include:
Infographic showing various Glsl job openings in the United States as of June 2026, with employment types broken down into 96% Full Time, and 4% Contract. Highlights an 93% Physical, and 7% Remote job distribution, with an average salary of $138,713 per year, or $66.7 per hour.
Neural Graphics Engineer

Neural Graphics Engineer

Nvidia Corporation

Santa Clara, CA • On-site

$164K - $203K/yr

Full-time

Posted 11 days ago


Job description

Computer graphics is experiencing its most exciting transformation in decades. Neural techniques are reshaping how we render, simulate, and create visual content in real time - and we're just getting started.
At NVIDIA, our Neural Graphics team builds technologies at the intersection of AI and real-time rendering. We reach millions of developers and creators through products like Alpasim, open platforms like Slang, our shader language and compiler for portable GPU programming. We work on hard, meaningful problems with curiosity and collaboration - and we're looking for a Neural Graphics Engineer to grow with us. This is an opportunity to learn from some of the most accomplished people in graphics and AI, and to make a meaningful impact early in your career!
What You'll Be Doing:
  • Implement and optimize neural graphics techniques within real-time rendering pipelines
  • Prototype neural rendering, differentiable graphics, and generative 3D approaches
  • Collaborate across teams to move ideas from concept to production
  • Contribute to our graphics software stack, including compilers, shaders, and runtime tools

What We Need to See:
  • BS, MS, or PhD in Computer Science, Electrical Engineering, Physics, or a related field (or equivalent experience)
  • At least 2-4 years od practical experience and demonstrated ability in C++ and Python
  • Coursework or project experience in computer graphics, machine learning, or computer vision
  • A drive to learn, grow, and take on challenging problems

Ways to Stand Out from the Crowd:
  • Hands-on experience with neural rendering (NeRF, Gaussian splatting, differentiable rendering) or generative AI for 3D content
  • Experience with PyTorch and real-time rendering engines
  • Familiarity with graphics APIs (Vulkan, OpenGL, DirectX), shader programming (Slang, HLSL, GLSL), or compiler development

Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 124,000 USD - 195,500 USD for Level 2, and 152,000 USD - 241,500 USD for Level 3.
You will also be eligible for equity and benefits.
Applications for this job will be accepted at least until February 27, 2026.
This posting is for an existing vacancy.
NVIDIA uses AI tools in its recruiting processes.
NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

Nvidia logo

About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993