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Gaming Writer Jobs in Arizona (NOW HIRING)

... gaming attractions for guests to enjoy the Ultimate Entertainment experience. In addition, they ... Able to speak, read, write, and understand the primary language(s) used in the workplace. * Able to ...

Write detailed and accurate reports and audits, informing Tribal Gaming Office of incidents or suspected illegal activity. * Ensure all staff follow prescribed procedures and always conduct ...

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Gaming Writer information

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How much do gaming writer jobs pay per hour?

As of Sep 7, 2026, the average hourly pay for gaming writer in Arizona is $22.63, according to ZipRecruiter salary data. Most workers in this role earn between $17.26 and $25.96 per hour, depending on experience, location, and employer.

What is a gaming writer?

A Gaming Writer creates written content related to video games, including news articles, reviews, guides, and opinion pieces. They research gaming trends, analyze gameplay mechanics, and communicate insights to engage and inform readers. Gaming Writers may work for media outlets, gaming websites, or as freelancers. Strong writing skills, knowledge of the gaming industry, and the ability to meet deadlines are essential.

What are the key skills and qualifications needed to thrive as a gaming writer?

To thrive as a Gaming Writer, you need strong writing and editing skills, a deep understanding of video games and gaming culture, and often a relevant degree in journalism, English, or communications. Familiarity with content management systems, SEO tools, and platforms such as WordPress or Google Analytics is typically required. Creativity, attention to detail, and the ability to meet deadlines while working independently or on a team are important soft skills. These competencies ensure high-quality, engaging content that resonates with gaming audiences and supports the editorial goals of gaming publications.

What does a typical workday look like for a gaming writer?

A Gaming Writer's day often involves researching the latest industry news, playing and reviewing games, writing or editing articles, and collaborating with editors or other writers to shape compelling content. You may also be involved in interviewing industry professionals, attending virtual or in-person gaming events, and optimizing your work for SEO. Expect a mix of independent writing tasks and team meetings to pitch ideas or receive feedback. Deadlines are a regular part of the job, so strong organizational skills are important. The work environment can be remote, in-office, or a hybrid, depending on the employer.

How do you become a gaming writer?

To become a gaming writer, develop strong writing skills, a deep knowledge of video games, and build a portfolio of gaming-related content such as articles, reviews, or blogs. Gaining experience through internships, freelance work, or contributing to gaming websites can also help establish credibility in the field.

How much do gaming writers get paid?

Gaming writers typically earn between $30,000 and $70,000 annually, depending on experience, location, and the employer. Entry-level positions may start lower, while experienced writers or those working for major outlets can earn higher salaries, often supplemented by freelance work or content creation opportunities.

What does a gaming writer do?

A gaming writer creates content related to video games, including reviews, articles, guides, and news. They research game features, trends, and industry developments, often working with writing and editing tools to produce engaging and accurate material for gaming audiences.

What are the most commonly searched types of Gaming Writer jobs in Arizona?

The most popular types of Gaming Writer jobs in Arizona are:

What cities in Arizona are hiring for Gaming Writer jobs?

Cities in Arizona with the most Gaming Writer job openings:

Infographic showing various Gaming Writer job openings in Arizona as of August 2026, with employment types broken down into 3% Internship, 66% Full Time, 20% Part Time, and 11% Contract. Highlights an 82% In-person, 4% Hybrid, and 14% Remote job distribution, with an average salary of $47,078 per year, or $22.6 per hour.

Game Programming Professor - Full-Time, Part-Time, or Adjunct

University of Advancing Technology

Tempe, AZ

Full-time

Medical, Dental, Vision, Life, Retirement

Re-posted 17 days ago


Job description

If you love game programming and have a passion for education, UAT is the place for you!


WhoWe Are:

University of Advancing Technology (UAT) is an elite private college in Tempe, AZ focused on educating students in advancing technology who innovate in the areas of emerging technology disciplines including Computer Science, Cyber Security, Robotics, Digital Fabrication, Game and more.


We are an entrepreneurial, results-oriented company recognized for delivering high standards of innovation and service. As an organization designed to change the lives of some of the brightest young minds, we rely on the excellence of every member of our team to continuously exceed our own standards and our students' expectations. If you are a smart, fast, fun, friendly team player, you're on your way to being a great fit for UAT.


WhoYouAre:

Have you ever wanted to teach others about game programming? We aresearching for an addition to ourastounding team of faculty. You must be an expert in various programming languages and development techniques associated with game applications. An exemplary UAT instructor can relate their knowledge and experience in using both object oriented and scripting languages, while guiding our students through industry standard game engines such as Unreal and Unity.


The instructor should be a wizard of many wands and be a master in PC, iOS, console and Android platforms. The instructor needs to be able to present on the theoretical aspects of game programming that include topics such as: game AI, collisions, input device integration, 2D graphics, 3D graphics, object transformations, database integration and optimization. The individual that joins the UAT family must be able to relate to our technophile, high performing, all-things-geek students, best practices associated with application development processes, such as agile models, along with documentation. We need a game-changing (pun intended) professor that will inspire our students and arm them with the skills they'll need to stay ahead of the game design industry.


Don't have teaching experience - that's where we come in. UAT's team of faculty and staff will work with you as you:


Essential Duties:

  • Facilitation of innovative student game projects
  • Mentoring geeky technology driven students
  • Development and delivery of collegiate learning experiences related to game programming
  • Development of course materials related to college level game programming courses


Skills and Education Required:

  • Industry experience developing computer game applications
  • Skills in developing applications using both object oriented and script based tools
  • Experience with application development approaches
  • Game application documentation
  • Development experience in PC, console and mobile platforms
  • Experience working within game engines such as Unity, Unreal, etc.
  • Experience applying computer game concepts such as rendering, transformations, lighting, collisions, AI, UI and gameplay
  • Experience with database integration into game applications
  • Master's degree in Game Programming or related field with 18credit hours in game programming required
  • 3+ years viable work/industry experience and academic credentials


Key Responsibilities:

  • Develop and maintain game systems and mechanics for a variety of game genres and platforms.
  • Implement core gameplay features such as AI, character controls, physics, animations, and multiplayer systems.
  • Collaborate with designers and artists to create smooth, engaging, and immersive gameplay experiences.
  • Write clean, maintainable, and well-documented code in languages like C++, C#, or Python.
  • Optimize game performance for both high-end and low-end platforms, ensuring smooth frame rates and minimal loading times.
  • Design and implement efficient algorithms to solve complex in-game problems (e.g., pathfinding, AI decision-making).
  • Use game engines such as Unity, Unreal Engine, or proprietary engines to implement gameplay features and tools.
  • Conduct unit testing, debug code, and perform integration testing to ensure stability and quality.
  • Stay up-to-date with emerging technologies in the game industry, including VR/AR, AI, and cloud-based gaming solutions.


Preferred Skills & Qualifications:

Note: A combination of the following skills is preferred; not all are required.

  • Proficiency in C++, C#, or other programming languages commonly used in game development
  • Experience with game engines such as Unity, Unreal Engine, or Godot
  • Strong understanding of 3D mathematics (linear algebra, vector operations, matrix transformations)
  • Knowledge of game physics, collision detection, and optimization techniques
  • Familiarity with shader programming (GLSL/HLSL) and rendering pipelines
  • Understanding of AI programming for games (pathfinding, decision trees, finite state machines)
  • Experience with multiplayer game programming and networking (client-server architectures, data synchronization)
  • Comfortable with version control systems (e.g., Git, SVN) and agile development methodologies
  • Ability to work collaboratively in a multidisciplinary team, with strong communication skills
  • Experience in VR/AR development and/or mobile game development is a plus


Pedagogy:

UAT's Synchronic Learning model is designed especially for students of advancing technology. Tailored to both undergraduate and graduate students, Synchronic Learning provides an education framework that prepares superior graduates to become tomorrow's innovators. This model embodies UAT's methodologies, curricula, and people dedicated to fostering an environment of innovation that promotes demonstrated mastery and job readiness. An integral part of this framework is SyncFlex, a flexible learning approach with an emphasis on mentored education that provides real project experience to cultivate superior graduates.


Important Notes:

Location Requirements: This is not a remote position; candidates must be willing to work in-person at our campus in Tempe, AZ.


Adjunct Pay: $3,000 for in-person courses; $2,400 for hybrid/online courses


Part-Time Pay: $42,500 - $55,000 dependent on Education and Experience


Full-Time Salary + Benefits: $85k-$110k dependent on Education and Experience.

  • Medical insurance option with UAT covering 60% of the premium cost, depending on coverage selection.
  • UAT has your BACK, by covering 100% of the monthly premium for Short-Term and Long-Term coverage.
  • Dental, Vision, 401k, Life Insurance, and AD&D Options
  • Over 15 Paid Holidays - we work hard, but give you that extra time to play hard as well!
  • Competitive Employee and Dependent Scholarship Programs; we take pride in your educational background and look forward to supporting your families' academic goals and endeavors.
  • Meal Benefit at University Cafe. HANGRY? Never heard of here. Come get your lunch at the cafe, on us, YUM!
  • University Store Discount amongst other Discount Programs.
  • Positive, open, and transparent Work Environment and culture that includes Kudos Program, Casual Fridays and Select Work Weeks, Employee Wellness Activities, Bring your Pet to Campus, along with Summer and Winter Happiness Events.
  • Employee Training and Development: Essential Skills Modules are scheduled on the job, allowing for learning, working, and implementation.


We do not discriminate on the basis of race, color, religion, national origin, sex, age, or disability. It is our intention that all qualified applicants be given equal opportunity and that selection decisions be based on job-related factors.


UAT does not sponsor foreign visa's. Thank you for your understanding.