1

Gameplay Designer Jobs in Texas (NOW HIRING)

Our games are entrenched with rich universes that are expanded upon via transmedia storytelling ... What We Are Looking For As a Senior UX Designer, you will help to ensure that the players can ...

Partner with product managers and game designers to define feature requirements and ensure player clarity, trust, and engagement. * Community & Feedback: Participate in team critiques, product ...

Fan-favorites and latest hits include FarmVille™, Words With Friends™, Zynga Poker™, Game of ... We are looking for a UI/UX Designer to join the Zynga Poker team. In this role, your primary focus ...

Goliath is an international manufacturer and distributor of toys and games, operating in 15 ... Position Summary The Graphic Designer is responsible for creating high-quality packaging, product ...

Product Designer

Austin, TX · On-site

$90 - $130/hr

Early-career designer with exceptional talent and growth, or experienced designer who has shipped ... Genuine love of games, social products, or virtual worlds is a strong plus Core Competencies ...

New

Your role will be to create inspiring, beautiful game experiences that delight and motivate our ... Experienced in designing for games vs. task completion, specifically supporting fun and engagement.

The designer will own design problems end to end: from understanding the player and the problem ... A genuine love of games, social products, or virtual worlds is a strong plus. The best work comes ...

The designer will own design problems end to end: from understanding the player and the problem ... A genuine love of games, social products, or virtual worlds is a strong plus. The best work comes ...

We ship fast, we iterate on live feedback from one of the most engaged communities in gaming, and ... One of two profiles: an early-career designer whose talent and rate of growth are impossible to ...

Aspyr is a leading game publisher and developer, bringing the world's biggest franchises and bold ... The Contractor - Senior Designer will work on specific projects to function as a design authority ...

Working within game designers to brainstorm new game ideas. * Creatively balancing the games to provide good gameplay experiences, to create profitable and successful slots and to analyze ...

... gaming-style culture, and internet-native marketing. No stuffy bank branding here. Think Blue ... Experience designing for fintech, gaming, esports, or creator-economy brands * Video editing and ...

Whether it's a game economy, a tiered loyalty program, or a social feed, you intuit why people do ... Player-Designer: You learn fastest by using things. You can talk for an hour about a loyalty ...

Whether it's a game economy, a tiered loyalty program, or a social feed, you intuit why people do ... Player-Designer: You learn fastest by using things. You can talk for an hour about a loyalty ...

Showing results 21-40

Gameplay Designer information

See Texas salary details

$75.5K

$135.4K

$191K

How much do gameplay designer jobs pay per year?

As of Sep 4, 2026, the average yearly pay for gameplay designer in Texas is $135,424.00, according to ZipRecruiter salary data. Most workers in this role earn between $108,100.00 and $161,200.00 per year, depending on experience, location, and employer.

What does a gameplay designer do?

A Gameplay Designer is responsible for creating and refining the interactive systems that define the player's experience in a game. They design mechanics, gameplay loops, and balance difficulty to ensure an engaging and fun experience. This role involves collaborating with programmers, artists, and other designers to implement and iterate on gameplay elements. Gameplay Designers also analyze player feedback and data to fine-tune mechanics and improve overall game feel.

What are the key skills and qualifications needed to thrive as a gameplay designer?

To thrive as a Gameplay Designer, you need strong game design fundamentals, creative problem-solving abilities, and a solid understanding of player experience and engagement. Experience with industry-standard tools such as Unity, Unreal Engine, scripting languages (like C# or Blueprint), and familiarity with version control systems is highly valued. Excellent teamwork, communication skills, and a collaborative mindset are essential for effectively working with development teams and stakeholders. These skills help ensure the creation of compelling and balanced gameplay experiences that resonate with players and meet project goals.

What does a typical day look like for a gameplay designer?

A typical day for a Gameplay Designer often involves collaborating with programmers, artists, and other designers to brainstorm new features, refine mechanics, and address feedback from playtests. You can expect to design and document gameplay systems, tweak parameters for balance, and prototype new ideas to see how they work in practice. Communication with cross-functional teams is frequent to ensure all aspects of the gameplay are cohesive and fun for players. Additionally, regular participation in team meetings and reviews helps keep everyone aligned on project vision and priorities.

How do I become a gameplay designer?

To become a gameplay designer, you typically need a bachelor's degree in game design, computer science, or a related field, along with strong skills in game mechanics, storytelling, and user experience. Gaining experience through personal projects, internships, or portfolio work is important, and proficiency with game development tools like Unity or Unreal Engine can be beneficial.

What jobs can a gameplay designer get?

A gameplay designer can pursue roles such as level designer, game designer, systems designer, or narrative designer within the game development industry. These positions often require skills in game mechanics, storytelling, and proficiency with design tools like Unity or Unreal Engine. Career progression may lead to senior designer, lead designer, or creative director roles.

What job categories do people searching Gameplay Designer jobs in Texas look for?

The top searched job categories for Gameplay Designer jobs in Texas are:

Infographic showing various Gameplay Designer job openings in Texas as of August 2026, with employment types broken down into 83% Full Time, 8% Part Time, 1% Temporary, 6% Contract, and 2% Nights. Highlights an 86% Physical, 5% Hybrid, and 9% Remote job distribution, with an average salary of $135,424 per year, or $65.1 per hour.

Senior UX Designer

2K

Frisco, TX • On-site

Full-time

Posted 8 days ago


Job description

Who We Are
The Gearbox Entertainment Company is home to a world-class team that entertains the world with award-winning and genre-defining video games. Our games are entrenched with rich universes that are expanded upon via transmedia storytelling, live experiences, and consumer products. Gearbox Entertainment has become widely known for developing successful game franchises such as Borderlands, Tiny Tina's Wonderlands, and Brothers in Arms, as well for continued development of acquired properties including Duke Nukem, Risk of Rain, and Homeworld.

The company was founded as Gearbox Software in 1999 by a team of industry veterans and is headquartered in Frisco, Texas. The Gearbox Entertainment Company is proud to be part of 2K, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO).

For more information, visit www.GearboxSoftware.com.

What We Are Looking For
As a Senior UX Designer, you will help to ensure that the players can easily understand and navigate the various UI systems within the game and how they connect to our core gameplay loops. This role involves working closely with the Lead UX Designer, UI/UX Director, Game Designers and UI team. Our UX team works collaboratively with the UI Art team and the UI Code team to ensure quality, accessible UIs. While generally assigned to one project at a time, UX Designers may often be asked to provide feedback and share best practices across projects and studios within Gearbox.

Responsibilities

  • Review documentation from design teams to confirm that proposed features have appropriate feedback called out that fits within the vision of the UI.
  • Facilitate implementation by providing the UI team with design documentation and reference material as needed.
  • Help define and maintain cohesive UX standards across all menus and UI elements, establish guidelines for typography, layouts, accessibility, and universal control schemes.
  • Work closely with the UI and design teams throughout implementation to make sure that the overall experience is polished, and the feedback is easily understood.
  • Help collate testing criteria for UI playtests and assist in turning feedback into actionable items as needed.
  • Provide input to Systems, Content and the UI leads on confusion points within the game.
  • Participate in implementing quick UI prototypes in the engine, and populate and fine-tune certain aspects of the game, such as UI behavior, text entries, tutorials, and controls.
  • Integrate accessibility best practices as part of their daily work.
Qualifications

  • At least 7 years of professional experience with games UI/UX.
  • Experience shipping a AAA title, with a preference towards Unreal technology and first person shooters.
  • A proven track record of design and implementation in video games.
  • A strong understanding of modern UI experiences in games, including player flow through menus, HUD design, control mapping, and methods of player feedback.
  • Excellent documentation, communication, interpersonal, and organizational skills.
  • An ability to maintain focus and self-motivation towards the current project goals.
Nice-to-Haves

  • An understanding of core Borderlands mechanics, and familiarity of how gamepad, keyboard and mouse interfaces work for modern shooters.
  • Co-op and/or Online Multiplayer experience.
  • Experience with the certification and shipping process on modern consoles.
  • Experience with Unreal Engine and UMG.
  • Fluency in French.
  • Previous experience in leadership or mentoring junior/intermediate designers/artists.
  • Experience or training with game Accessibility standards and best practices.
Our Commitment to Equal Opportunity
Gearbox Entertainment is committed to ensuring that all team members work in an environment free from discrimination and harassment, and one that reflects the diversity of the world it strives to entertain. As an equal opportunity employer, Gearbox Entertainment does not discriminate against applicants or employees on the basis of race, color, religion, sex, pregnancy, sexual orientation, gender identity or expression, national origin, age, disability, or genetic information, or any other status protected by applicable law.

Gearbox Entertainment is also committed to providing reasonable accommodations to qualified individuals to participate in the job application process, to perform the essential functions of a job, and to enjoy the benefits and privileges of employment equal to those enjoyed by individuals without disabilities. If you need a reasonable accommodation at any point during the job application process, please contact us for more information.

Please note that 2K Games and its studios never uses instant messaging apps or personal email accounts to contact prospective employees or conduct interviews and when emailing, only use 2K.com accounts.

Please note that Gearbox is unable to provide visa sponsorship or assistance for this position. All candidates must be legally authorized to work in United States / Canada without requiring current or future employer sponsorship.

#LI-Remote