Our partner is looking for a Product Artist based in Netherlands. This is an opportunity to shape ... The role combines strong 2D artistry, UI/UX design, animation, and game development collaboration.
Our partner is looking for a Product Artist based in Netherlands. This is an opportunity to shape ... The role combines strong 2D artistry, UI/UX design, animation, and game development collaboration.
Video Game Design Tutor
Saint Louis, MO · Remote
$18 - $40/hr
... user interface design, game engines including Unity and Unreal, basic programming for games, art ... Emphasizes the iterative design process and connects game design to computer science, visual arts ...
Video Game Design Tutor
Saint Louis, MO · Remote
$18 - $40/hr
... user interface design, game engines including Unity and Unreal, basic programming for games, art ... Emphasizes the iterative design process and connects game design to computer science, visual arts ...
Video Game Design Tutor
Kansas City, MO · Remote
$18 - $40/hr
... user interface design, game engines including Unity and Unreal, basic programming for games, art ... Emphasizes the iterative design process and connects game design to computer science, visual arts ...
Video Game Design Tutor
Kansas City, MO · Remote
$18 - $40/hr
... user interface design, game engines including Unity and Unreal, basic programming for games, art ... Emphasizes the iterative design process and connects game design to computer science, visual arts ...
Video Game Design Tutor
Columbia, MO · Remote
$18 - $40/hr
... user interface design, game engines including Unity and Unreal, basic programming for games, art ... Emphasizes the iterative design process and connects game design to computer science, visual arts ...
Video Game Design Tutor
Columbia, MO · Remote
$18 - $40/hr
... user interface design, game engines including Unity and Unreal, basic programming for games, art ... Emphasizes the iterative design process and connects game design to computer science, visual arts ...
Senior Software Engineer, USD Authoring & Production Tools
California, MO · On-site
$141K - $190K/yr
Creating new user interfaces and tools for artists and technical directors to author, edit, access ... Experience in the computer animation process (eg. games/films/visual effects) * Master's degree or ...
New
Senior Software Engineer, USD Authoring & Production Tools
California, MO · On-site
$141K - $190K/yr
Creating new user interfaces and tools for artists and technical directors to author, edit, access ... Experience in the computer animation process (eg. games/films/visual effects) * Master's degree or ...
New
Expression of Interest - Sr. Software Engineer, USD Authoring
California, MO · On-site
$141K - $190K/yr
Creating new user interfaces and tools for artists and technical directors to author, edit, access ... Experience in the computer animation process (eg. games/films/visual effects) * Master's degree or ...
New
Expression of Interest - Sr. Software Engineer, USD Authoring
California, MO · On-site
$141K - $190K/yr
Creating new user interfaces and tools for artists and technical directors to author, edit, access ... Experience in the computer animation process (eg. games/films/visual effects) * Master's degree or ...
New
Team Leader
Saint Louis, MO · On-site
$16/hr
... (User Interface) to operate our game shows ● Giving a recap of the experience in the outro ● Ensuring operational excellence on shift by: ○ Ensuring studio components function properly ○ ...
Quick apply
Team Leader
Saint Louis, MO · On-site
$16/hr
... (User Interface) to operate our game shows ● Giving a recap of the experience in the outro ● Ensuring operational excellence on shift by: ○ Ensuring studio components function properly ○ ...
Implement UI element detection using accessibility APIs (AXUIElement, UI Automation), DOM/a11y ... RDP/VNC), game automation, LLM agent tool-use systems, or mobile device automation (iOS ...
New
Implement UI element detection using accessibility APIs (AXUIElement, UI Automation), DOM/a11y ... RDP/VNC), game automation, LLM agent tool-use systems, or mobile device automation (iOS ...
New
... Develop UI components to support: Sensor data visualization Lat/Lon grid overlays on 3D globe ... Game engine architecture Actor systems and scene management Performance optimization in real-time ...
... Develop UI components to support: Sensor data visualization Lat/Lon grid overlays on 3D globe ... Game engine architecture Actor systems and scene management Performance optimization in real-time ...
Develop UI components to support: * Sensor data visualization * Lat/Lon grid overlays on 3D globe ... Game engine architecture * Actor systems and scene management * Performance optimization in real ...
Quick apply
Develop UI components to support: * Sensor data visualization * Lat/Lon grid overlays on 3D globe ... Game engine architecture * Actor systems and scene management * Performance optimization in real ...
Senior Software Engineer (Gaming)
California, MO · On-site
$120 - $180/hr
... artists * Implement and optimize game features, systems, and user interfaces for mobile * Write clean, efficient code and refactor frequently * Debug and resolve technical issues, performance ...
Posted today
Senior Software Engineer (Gaming)
California, MO · On-site
$120 - $180/hr
... artists * Implement and optimize game features, systems, and user interfaces for mobile * Write clean, efficient code and refactor frequently * Debug and resolve technical issues, performance ...
Posted today
Senior Product Designer
Saint Louis, MO · On-site
You will collaborate with international teams and stakeholders to design best-in-class interfaces that enhance the user experience, helping to shape the future of sports technology in gaming. Key ...
Senior Product Designer
Saint Louis, MO · On-site
You will collaborate with international teams and stakeholders to design best-in-class interfaces that enhance the user experience, helping to shape the future of sports technology in gaming. Key ...
Senior Product Designer
Saint Louis, MO · On-site
You will collaborate with international teams and stakeholders to design best-in-class interfaces that enhance the user experience, helping to shape the future of sports technology in gaming. Key ...
Senior Product Designer
Saint Louis, MO · On-site
You will collaborate with international teams and stakeholders to design best-in-class interfaces that enhance the user experience, helping to shape the future of sports technology in gaming. Key ...
Senior Product Designer
Saint Louis, MO · On-site
You will collaborate with international teams and stakeholders to design best-in-class interfaces that enhance the user experience, helping to shape the future of sports technology in gaming. Key ...
Quick apply
Senior Product Designer
Saint Louis, MO · On-site
You will collaborate with international teams and stakeholders to design best-in-class interfaces that enhance the user experience, helping to shape the future of sports technology in gaming. Key ...
Automation Engineer
O Fallon, MO · On-site
... arts venues, professional sports arenas, and other unique venues. Our client list includes The ... Design, develop, and maintain automated end-to-end, regression, and UI test suites using Playwright ...
Quick apply
Automation Engineer
O Fallon, MO · On-site
... arts venues, professional sports arenas, and other unique venues. Our client list includes The ... Design, develop, and maintain automated end-to-end, regression, and UI test suites using Playwright ...
eCommerce Merchandiser
$16.25 - $19.25/hr
... game of golf. Our Mission: To create demonstrably superior and pleasingly different products ... Collaborate with design, UX/UI, product, and engineering teams to optimize CMS functionality ...
eCommerce Merchandiser
$16.25 - $19.25/hr
... game of golf. Our Mission: To create demonstrably superior and pleasingly different products ... Collaborate with design, UX/UI, product, and engineering teams to optimize CMS functionality ...
Software Engineer
Hazelwood, MO · On-site
The position collaborates closely with software engineers, artists, designers, and simulation ... user interface development. Preferred Technical Experience Experience in one or more of the ...
Software Engineer
Hazelwood, MO · On-site
The position collaborates closely with software engineers, artists, designers, and simulation ... user interface development. Preferred Technical Experience Experience in one or more of the ...
The position collaborates closely with software engineers, artists, designers, and simulation ... user interface development. Preferred Technical Experience Experience in one or more of the ...
The position collaborates closely with software engineers, artists, designers, and simulation ... user interface development. Preferred Technical Experience Experience in one or more of the ...
The position collaborates closely with software engineers, artists, designers, and simulation ... user interface development. Preferred Technical Experience Experience in one or more of the ...
The position collaborates closely with software engineers, artists, designers, and simulation ... user interface development. Preferred Technical Experience Experience in one or more of the ...
The position collaborates closely with software engineers, artists, designers, and simulation ... user interface development. Preferred Technical Experience Experience in one or more of the ...
The position collaborates closely with software engineers, artists, designers, and simulation ... user interface development. Preferred Technical Experience Experience in one or more of the ...
Game User Interface Artist information
What is the difference between Game User Interface Artist vs Game UI Designer?
| Aspect | Game User Interface Artist | Game UI Designer |
|---|---|---|
| Primary Focus | Creating visual elements and assets for game interfaces | Designing overall user experience and layout of game interfaces |
| Skills | Graphic design, illustration, visual storytelling | UX design, wireframing, user flow planning |
| Tools | Photoshop, Illustrator, animation software | Sketch, Figma, prototyping tools |
| Work Environment | Collaborates with UI designers and developers | Works closely with artists and programmers to implement UI |
While both roles contribute to game interfaces, the Game User Interface Artist focuses on creating visual assets, whereas the Game UI Designer emphasizes designing the user experience and layout. Both roles are essential for a cohesive and engaging game interface.
What are popular job titles related to Game User Interface Artist jobs in Missouri?
For Game User Interface Artist jobs in Missouri, the most frequently searched job titles are:
What job categories do people searching Game User Interface Artist jobs in Missouri look for?
The top searched job categories for Game User Interface Artist jobs in Missouri are:
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Cities in Missouri with the most Game User Interface Artist job openings:
Full-time
Medical
Posted 4 days ago
Job description
This position is listed on behalf of a partner company, who manages all applications and next steps. Our partner is looking for a Product Artist based in Netherlands.
This is an opportunity to shape the visual identity and player experience of new and live mobile puzzle games.
You will own the art pipeline from early concepts through final release, working across the product rather than focusing on a single asset type.
The role combines strong 2D artistry, UI/UX design, animation, and game development collaboration.
You'll work closely with designers, developers, and producers to turn creative ideas into polished, player-focused experiences.
Your work will span game interfaces, icons, in-game visuals, store assets, and advertising creatives.
You'll have room to experiment, contribute ideas, and help establish a consistent and engaging visual language across products.
The ideal candidate is an independent, systematic, and proactive artist who is passionate about games and motivated by creative problem-solving.
- Own the full art pipeline from initial concepts and exploration through production and release.
- Develop, refine, and iterate on visual assets for new and live mobile puzzle games.
- Create a broad range of graphical assets, including icons, UI elements, interfaces, store screenshots, and in-game visuals.
- Build and animate UI elements in Unity in collaboration with developers, and refine effects and animations after implementation.
- Maintain a consistent visual style and high level of quality across the entire product.
- Apply UI/UX principles to create interfaces that support both player experience and product objectives.
- Contribute visual concepts and assets for advertising and user acquisition campaigns.
- Collaborate closely with designers, developers, producers, and other creative stakeholders to ensure visuals remain aligned with gameplay and business goals.
- Present and communicate design decisions clearly while remaining open to feedback and experimentation.
- Strong 2D art skills covering concept development, asset creation, and animation.
- Proven experience designing game interfaces and applying UI/UX principles in games or consumer applications.
- Confident proficiency with Figma and experience creating structured, user-focused interfaces.
- Strong knowledge of Adobe Creative Suite, with Photoshop required; After Effects experience is a plus.
- Good understanding of composition, colour theory, visual hierarchy, and visual consistency.
- Comfortable working with Unity or motivated to quickly develop proficiency with the engine.
- Ability to maintain a coherent art direction and visual style across an entire product.
- Experience collaborating effectively with designers, developers, and producers in multidisciplinary teams.
- Clear communication skills and the confidence to explain and stand behind creative decisions.
- Background in art, game development, or a related discipline, supported by a strong portfolio demonstrating relevant work.
- 3D experience is a valuable advantage.
- Professional English communication skills sufficient for meetings, documentation, and day-to-day collaboration.
- 26 days of paid holiday in addition to applicable national and bank holidays.
- Opportunity to work remotely for up to 20 days per year from anywhere in the world.
- Private medical coverage for you and your family.
- Daily free lunch through Pyszne.pl.
- Multisport Plus Card providing access to sports facilities across Warsaw.
- Employee Assistance Program offering confidential personal support.
- Family-forming and fertility support, subject to applicable policy.
- Regular company events, team activities, and recognition programs.
- Continuous professional development and opportunities to grow your career.
- Access to English and Polish language classes.
- Office playroom and collaborative workplace amenities.
- Opportunity to contribute to globally played mobile games within a creative and inclusive studio environment.