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Game Tools Programmer Remote Jobs in Dallas, TX (NOW HIRING)

... coffee chats, play games, share stories, and more to build strong relationships. If you're ... Leverage AI tools to optimize your own sales workflows, boosting personal productivity and ...

Mainframe CICS Systems Programmer Senior

Plano, TX ยท On-site +1

$52.75 - $67/hr

USAA roles may offer remote or hybrid flexibility for active-duty military spouses consistent with ... This may involve analyzing performance data using tools such as Intellimagic, RMF and BMC Mainview.

Mainframe CICS Systems Programmer Senior

Plano, TX ยท On-site +1

$53 - $67.50/hr

USAA roles may offer remote or hybrid flexibility for active-duty military spouses consistent with ... This may involve analyzing performance data using tools such as Intellimagic, RMF and BMC Mainview.

Showing results 41-60

Game Tools Programmer Remote information

See Dallas, TX salary details

$10.9K

$91.6K

$171.6K

How much do game tools programmer remote jobs pay per year?

As of Aug 9, 2026, the average yearly pay for game tools programmer remote in Dallas, TX is $91,639.00, according to ZipRecruiter salary data. Most workers in this role earn between $23,700.00 and $143,900.00 per year, depending on experience, location, and employer.

What does a game tools programmer do, especially in a remote role?

A Game Tools Programmer is responsible for creating and maintaining software tools that help game developers design, build, and optimize video games. These tools can include level editors, asset importers, debugging utilities, and workflow automation scripts. In a remote role, Game Tools Programmers collaborate with designers, artists, and other programmers using online communication tools to ensure their tools meet the team's needs. Their work streamlines the development process and increases the efficiency of game production.

How does a remote game tools programmer typically collaborate with artists, designers, and other developers on project workflows?

As a remote Game Tools Programmer, you'll frequently collaborate with multidisciplinary teams, including artists, designers, and other developers, to design and refine internal tools that streamline game development workflows. Communication is usually facilitated through video calls, project management platforms, and real-time messaging to ensure everyone stays aligned on tool requirements and feedback. You may also participate in regular sprint meetings or code reviews to integrate new ideas and resolve technical challenges. This collaborative environment not only helps you understand diverse needs but also enables you to have a direct impact on the efficiency and creativity of the overall game development process.

Can game tools programmers work from home?

Game tools programmers can often work remotely, especially if their employer supports telecommuting and the role involves tasks like scripting, software development, and debugging that can be done on a personal computer. Strong communication skills and familiarity with collaboration tools are important for remote work in this field.

Is there a demand for game tools programmers?

Game tools programmers are in demand as the gaming industry continues to grow, requiring skilled developers to create and maintain software that supports game development processes. Proficiency in scripting, programming languages, and tools like Unity or Unreal Engine enhances job prospects in this field.

What are the key skills and qualifications needed to thrive as a game tools programmer remote, and why are they important?

To thrive as a Game Tools Programmer Remote, you need a strong background in computer science, proficiency in programming languages like C++ or Python, and experience with game development workflows. Familiarity with industry-standard engines (such as Unity or Unreal Engine), source control systems, and relevant APIs or scripting tools is typically required. Excellent problem-solving, communication, and self-management skills are vital for collaborating effectively in a remote team environment. These skills ensure efficient tool development, smooth production pipelines, and successful remote collaboration within the game development process.
What are the most commonly searched types of Game Tools Programmer jobs in Dallas, TX? The most popular types of Game Tools Programmer jobs in Dallas, TX are:
What are popular job titles related to Game Tools Programmer Remote jobs in Dallas, TX? For Game Tools Programmer Remote jobs in Dallas, TX, the most frequently searched job titles are:
What job categories do people searching Game Tools Programmer Remote jobs in Dallas, TX look for? The top searched job categories for Game Tools Programmer Remote jobs in Dallas, TX are:
What cities near Dallas, TX are hiring for Game Tools Programmer Remote jobs? Cities near Dallas, TX with the most Game Tools Programmer Remote job openings:
Infographic showing various Game Tools Programmer Remote job openings in Dallas, TX as of August 2026, with employment types broken down into 82% Full Time, 13% Part Time, 4% Contract, and 1% Nights. Highlights an 91% Physical, 2% Hybrid, and 7% Remote job distribution, with an average salary of $91,639 per year, or $44.1 per hour.

Senior Software Engineer [REMOTE]

Upbound - Job Posting

Dallas, TX โ€ข Remote

$121K - $159K/yr

Full-time

Re-posted 10 days ago


Job description

Upbound is redefining how modern infrastructure is built for the Agentic AI Era. We're the creators and primary maintainers of Crossplane, and we're building the Intelligent Control Plane—a new platform layer that makes infrastructure programmable, autonomous, and composable.

Our mission is to power the AI-native enterprise with a foundational platform layer that helps teams provision, operate, and adapt infrastructure at scale—so platforms are ready for both humans and AI agents. We partner with leading cloud providers, ISVs, and open-source communities to help organizations move faster with greater confidence.

Today, Upbound supports Fortune 500 companies and platform engineers across 100+ countries. Crossplane has surpassed 100M+ downloads and is used by 1,000+ teams worldwide. We're a Series B company backed by GV (formerly Google Ventures), Altimeter Capital, and Intel Capital, and we've raised $69M to date. Learn more at upbound.io.

Upbound is hiring a Senior Software Engineer to help us build and operate Upbound Spaces, the multiple control plane management software at the heart of the Upbound Platform. As part of the Spaces team, you will help us scale Upbound to reliably support thousands of control planes, while also extending enterprise control plane management and operations both in the cloud and on premises. Our team is expanding, and this is the perfect opportunity for you to make a significant engineering impact in both development and production operations.

What You'll Do
  • Actively build and operate Upbound Spaces in production, troubleshooting and resolving issues across multi-tenant SaaS environments, as well as contributing to Upbound's open-source projects, including Crossplane.
  • Take ownership of building features in high demand by Upbound's customers and deliver new functionality that will delight and amaze our users.
  • Investigate and debug complex issues in customer environments, including multi-control plane scenarios, resource reconciliation problems, and performance bottlenecks.
  • Communicate through thoughtful and thorough design documents for new initiatives and detailed post-incident reviews that drive system improvements.
  • Support the full project lifecycle for highly scalable and reliable services running in a cloud environment – discovery, analysis, architecture, design, review, documentation, building, migration, automation, deployment, production-readiness, and ongoing operational support.
  • Write and maintain Go code that interfaces with the Kubernetes API, such as operators, controllers, add-ons, etc., with a focus on observability, debuggability, and operational excellence.
  • Deploy, manage, and troubleshoot our Kubernetes services in production, using metrics, logs, and traces to identify and resolve issues quickly.
  • Build and maintain operational tooling for debugging customer environments, analyzing control plane health, and automating incident response.
  • Author documentation, user guides, runbooks, and blog posts to support and promote new features that you release.
  • Support the software release cycle for Spaces self-hosted distributions, including diagnosing issues in customer-managed deployments.
  • Participate in on-call rotation to support Upbound Cloud, responding to incidents and driving them to resolution.
What You'll Bring
  • Have experience operating production cloud services at scale: monitoring, alerting, incident response, post-mortems, and continuous improvement of service reliability.
  • Have strong debugging skills across distributed systems, including experience with observability tools (Prometheus, Grafana, OpenTelemetry, distributed tracing) and techniques for diagnosing issues in production environments.
  • Have experience building and operating controllers that interact with the Kubernetes API server, including troubleshooting reconciliation loops, managing API rate limits, and optimizing controller performance.
  • Are comfortable working directly with customers to understand, reproduce, and resolve complex technical issues in their environments.
  • Take responsibility and ownership for solving problems even if they are outside your lane, especially during incidents affecting customer workloads.
  • Demonstrate excellence in your work, constantly trying to improve your skills and the operational posture of the systems you build.
  • Have empathy for customers and keep them in mind as you build solutions, understanding that reliability and debuggability are features.
  • Realize the importance of clear communication and effective collaboration to work as a team, deliver great results, and support customers through technical challenges.
  • Help create a safe environment where everyone can contribute, learn from failures, share on-call knowledge, and help each other grow as operators and engineers.

#LI-REMOTE

Why Upbound?

At Upbound, you'll help shape the systems and strategies that drive predictable, scalable growth in a product-led company embracing usage-based models. If you're excited to build from the ground up, work with cutting-edge cloud technologies, and directly impact how revenue is generated and scaled—this is your seat at the table.

About Upbound

Upbound is pioneering infrastructure platforms for the Agentic AI Era, serving Fortune 500 companies and platform engineers across more than 100 countries. The company empowers infrastructure and platform teams with Intelligent Control Planes - based on Kubernetes and Crossplane - that provision, operate, and adapt so platforms are ready for both humans and AI agents. Upbound is the creator and primary maintainer of Crossplane, the popular open-source framework for building cloud-native control planes, with over 100 million downloads and adoption by more than 1,000 teams worldwide. A Series B startup backed by GV (formerly Google Ventures), Altimeter Capital, and Intel Capital, Upbound has raised $69M to date. For more information, visit www.upbound.io.