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Game Technical Artist Jobs (NOW HIRING)

We are a global team of game lovers who are developing, publishing and innovating the mobile games industry, connecting millions of people around the world daily. MONOPOLY GO! is a global phenomenon ...

Senior Technical Artist

$130K - $155K/yr

They are seeking a Technical Artist to bridge the gap between artistic vision and technical ... Collaborate with game designers, artists, and engineers to translate visual concepts into optimized ...

Translate Figma mockups and wireframes into interactive, responsive, in-game UI * Work closely with ... Technical Artist, UI Implementer, or similar role in game development * A portfolio or demo reel ...

Technical Artist II

Reno, NV · Hybrid

$58K - $108K/yr

Hybrid, connected to the IGT office in We are looking for a Technical Artist (Unity) at a ... Support development of game features and presentation elements within Unity * Work on VFX elements ...

WE ARE GAME MAKERS Who we are: We are a diverse team of developers driven by a passion for our art ... Because of this, the Principal Character Technical Artist is one of the most vital roles in our ...

Expression of Interest - Technical Artist

Los Angeles, CA · On-site

$136K - $163K/yr

In 2023, AGBO welcomed Donald Mustard-former Chief Creative Officer at Epic Games and co-creator of ... We're looking for Technical Artists, across a broad range of disciplines with discrete domain ...

UI Technical Artist

Irvine, CA · On-site

$80K - $120K/yr

Join our award-winning game development team and help create our next hit title. We are seeking a UI Technical Artist to join our team. The UI Technical Artist bridges the gap between design and ...

WE ARE GAME MAKERS Who we are: We are a diverse team of developers driven by a passion for our art ... Because of this, the Principal Character Technical Artist is one of the most vital roles in our ...

Principal Technical Artist

Seattle, WA · Remote

$130K - $155K/yr

... AAA game pipeline. Gaussian splat scene reconstruction, neural rendering, AI-assisted content ... We're hiring a Principal Technical Artist to bring the next generation of these workflows into ...

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Showing results 1-20

Game Technical Artist information

See salary details

$95.5K

$138.7K

$153.5K

How much do game technical artist jobs pay per year?

As of Jun 12, 2026, the average yearly pay for game technical artist in the United States is $138,713.00, according to ZipRecruiter salary data. Most workers in this role earn between $127,000.00 and $152,000.00 per year, depending on experience, location, and employer.

How much do game artists get paid?

Game artists' salaries vary based on experience, location, and skill level, but entry-level positions typically start around $40,000 to $60,000 annually, while experienced professionals can earn $70,000 to over $100,000. Specialized skills in 3D modeling, animation, and tools like Maya or Photoshop can influence compensation.

What does a Game Technical Artist do?

A Game Technical Artist serves as a bridge between artists and programmers in the game development process. They are responsible for ensuring that art assets are optimized and work efficiently within the game engine, balancing visual quality with performance. Technical Artists often create tools, shaders, and workflows that help artists implement their work more effectively. They also troubleshoot technical issues related to art and collaborate closely with both art and engineering teams to achieve the desired visual results.

What art-related jobs are about $80,000 a year?

In the gaming industry, a Game Technical Artist can earn around $80,000 annually, especially with experience and specialized skills in 3D modeling, shader development, and tools like Maya or Unreal Engine. Other art-related roles such as senior concept artists or art directors may also reach or exceed this salary level depending on experience and company size.

How does a Game Technical Artist typically collaborate with artists and programmers during the game development process?

Game Technical Artists act as a crucial bridge between the art and programming teams. They frequently translate artistic visions into technical specifications, develop tools to streamline workflows, and troubleshoot issues related to asset integration and performance. Collaboration often involves regular meetings to align on visual goals, optimizing assets for real-time rendering, and ensuring that the art assets function correctly within the game engine. This role requires strong communication skills and an adaptable mindset to balance creative intent with technical constraints.

What is the difference between Game Technical Artist vs Game Artist?

AspectGame Technical ArtistGame Artist
Primary FocusBridges art and programming, optimizing assets, and developing toolsCreates visual assets, concept art, and character models
Required SkillsArt skills, scripting, understanding of game enginesArt skills, creativity, proficiency in design software
Work EnvironmentCollaborates with artists and programmers in game development teamsWorks mainly on visual asset creation, often in art departments

The main difference is that Game Technical Artists focus on technical implementation, optimization, and tools, while Game Artists concentrate on creating visual content. Both roles are essential in game development, often working closely to ensure high-quality visuals and efficient workflows.

What is the salary of a technical artist?

The salary of a game technical artist typically ranges from $60,000 to $100,000 annually, depending on experience, location, and the complexity of projects. Senior technical artists with specialized skills in tools like Maya, Houdini, or scripting can earn higher salaries, especially in larger studios or competitive markets.

What does a technical artist do in games?

A game technical artist bridges the gap between artists and programmers by developing tools, scripts, and workflows to optimize game assets and performance. They troubleshoot technical issues, implement visual effects, and ensure that art assets integrate smoothly into the game engine, often using software like Maya, Blender, or Unity. Strong scripting skills and understanding of rendering pipelines are essential for this role.

What are the key skills and qualifications needed to thrive as a Game Technical Artist, and why are they important?

To thrive as a Game Technical Artist, you need a strong understanding of both artistic principles and technical workflows, often supported by a background in computer graphics, 3D modeling, and a relevant degree. Proficiency with tools like Maya, Blender, Unreal Engine, Unity, and scripting languages such as Python or MEL is typically required. Excellent problem-solving skills, communication, and the ability to collaborate between art and engineering teams help set top candidates apart. These skills and qualities ensure efficient asset integration, optimized performance, and seamless collaboration for high-quality game development.
More about Game Technical Artist jobs
What cities are hiring for Game Technical Artist jobs? Cities with the most Game Technical Artist job openings:
What states have the most Game Technical Artist jobs? States with the most job openings for Game Technical Artist jobs include:
Infographic showing various Game Technical Artist job openings in the United States as of June 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution, with an average salary of $138,713 per year, or $66.7 per hour.
Technical Artist - High Moon Studios

Technical Artist - High Moon Studios

Activision Blizzard, Inc.

Carlsbad, NM • On-site

$29.81 - $55.14/hr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 18 days ago


Activision Blizzard rating

8.9

Company rating: 8.9 out of 10

Based on 7 frontline employees who took The Breakroom Quiz

4th of 65 rated media


Job description

Job Title:Technical Artist - High Moon StudiosRequisition ID:R027379Job Description:

Great Games Start with Great People! This is a significant time in our company's history - and one of the most exciting times to join us! We are seeking an imaginative, skillful, and versatile Technical Artist to join our team inCarlsbad, California. If you want to work with a fun, collaborative team on the world's most popular game franchises, then this may be the position you've been waiting for!

As a Technical Artist at High Moon you'll be joining a team that's passionate about high-quality content creation, who think outside the box, and are dedicated to creating optimal pipeline and optimization tools in different areas of content development.The areas of content development can be physically correct art development, lighting and shaders, rigging, animation, or effects.

Our team is a multidisciplinary group serving as a bridge between art, design, and engineering. We provide our teams with effective implementation tools, complex assets templates, and final content which must not only meet the high-quality standard but also be optimized to be as efficient as possible. Our team is also responsible for analyzing content performance, advise on, and provide processes to ensure the final content runs at the expected frame rate.

This role is based in our Carlsbad, CA office and follows an onsite work schedule of four days per week. Work arrangements may change at the company's discretion to meet business needs.

What you'll do...

  • Help define the technical quality standards, overseeing the development of art pipelines

  • Contribute to the development of artistic techniques and processes utilized to define and achieve a product's visual style and encourage artistic technical evolution within the studio

  • Provides input on the technical methods to achieve the artistic goals and vision through all phases of the game development cycle

  • Create tools and processes that assist in authoring environment art, VFX, destruction simulations, animation, lighting, and post process effects

  • Stays current on industry standard content creation tools and techniques

  • Create and maintain technical documentation

  • Work with other tech artists/engineers to identify and implement art-pipeline optimizations and to create technical benchmarks to be used in production

  • Offer technical support to the art team in day-by-day production issues

  • Assist in game profiling and generating report to help content creators get their assets within budget

To succeed you should have...

  • 5+ years' experience working in technical art or technical animation roles

  • Excellent verbal and written communication skills catering to engineers and artists as needed

  • Thorough knowledge of content creation tools with the ability to create both content and tools to expedite content creation, these can include Photoshop, Maya, Max, Houdini, Substance Designer, etc.

  • Excellent time management skills, with the ability to break down tasks and assignments and prioritize them into workable pieces on a daily, weekly basis

  • Object oriented software design skills using Python, C#, C++, or similar languages.

  • Bachelor's degree in a related field or equivalent work experience

We'd love it if you also have...

  • Working knowledge of linear algebra (vector math) as it pertains to 3d environments

  • Programming experience in Python and C++

  • Experience building Houdini assets

We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! At Activision Blizzard, we are committed to crafting a diverse and inclusive environment and strongly encourage you to apply.

High Moon Studios

Founded in 2002, High Moon Studios is an award-winning studio developing for the Call of Duty franchise, with past development on over 15 titles including Call of Duty: Modern Warfare II, Black Ops Cold War and Warzone 2.0, Bungie's Destiny 2: Forsaken, and Transformers: Fall of Cybertron. We employ more than 170 people in Carlsbad, CA, a seaside city in San Diego County.

Our pride is our people and the experiences we have optimally crafted for our fans. High Moon's talent is comprised of gifted entertainment and technology professionals responsible for some of the most successful games ever made. We have award-winning developers, published artists and specialists recognized as among the best in their fields. Our studio has a history of using innovative techniques crafted to boost efficiency and product quality, which in turn enhances our studio's quality of life.

High Moon Studios is wholly owned by Activision. To learn more about our studio, please visit us at www.highmoonstudios.com.

Our World

At Activision, we strive to create the most iconic brands in gaming and entertainment.We'redriven by our mission to deliver unrivaled gaming experiences for the world to enjoy, together. We are home to some of the most beloved entertainment franchises including Call of Duty, Crash Bandicoot, Tony Hawk's Pro Skater, and Guitar Hero. As a leading worldwide developer, publisher and distributor of interactive entertainment and products, our "press start" is simple: delight hundreds of millions of players around the world with innovative, fun, thrilling, and engaging entertainment experiences.

We'renot just looking back at our decades-long legacy;we'reforging ahead to keep advancing gameplay with some of the most popular titles and sophisticated technology in the world. We have bold ambitions to create the most inclusive company as we know our success comes from the passionate, creative, and diverse teams within our organization.

We'rein the business of delivering fun and unforgettable entertainment for our player community to enjoy. And our future opportunities have never been greater - this could be your opportunity to level up.

Ready to Activate Your Future?

We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! We are committed to creating a diverse and inclusive environment and strongly encourage you to apply.

We are an equal opportunity employer and value diversity at our company. We do not discriminateon the basis ofrace, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics.

We are committed to working with and providing reasonableassistanceto individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request toaccommodationrequests@activisionblizzard.com. General employment questions cannot be accepted or processed here. Thank you for your interest.

Rewards

We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:

  • Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
  • 401(k) with Company match, tuition reimbursement, charitable donation matching;
  • Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
  • Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
  • If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.

Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting https://www.benefitsforeveryworld.com/.

In the U.S., the standard base pay range for this role is $29.81 - $55.14 Hourly. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role's range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.

Activision Blizzard logo

About Activision Blizzard

Sourced by ZipRecruiter

Activision Blizzard, Inc. (NASDAQ: ATVI), is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty®, World of Warcraft®, Overwatch®, Diablo®, Candy Crush™ and Bubble Witch™. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!

Industry

Arts, entertainment, and recreation

Company size

5,001 - 10,000 Employees

Headquarters location

Santa Monica, CA, US

Year founded

2008

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