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Game Technical Artist Jobs (NOW HIRING)

Senior Technical Artist

Fort Lauderdale, FL · On-site

$121K - $145K/yr

At Side, we work alongside some of the world's leading game developers to solve complex technical ... You'll collaborate closely with artists, rendering engineers, and content teams to optimise assets ...

Senior Technical Artist

Fort Lauderdale, FL · Remote

$130K - $155K/yr

At Side, we work alongside some of the world's leading game developers to solve complex technical ... You'll collaborate closely with artists, rendering engineers, and content teams to optimise assets ...

Principal Technical Artist

Dallas, TX · On-site

$125K - $150K/yr

Our games are played by over 25 million players each month, and we have a number of exciting mobile ... Position Overview PeopleFun is seeking a Principal Technical Artist to help stand up a brand new ...

Technical Artist (VFX / Shaders)

Atlanta, GA · On-site

$122K - $146K/yr

Lightfold Games · Atlanta, GALightfold is a creator-first entertainment studio bringing fans and ... Role DescriptionThe Technical Artist (VFX / Shaders) is a full-time hybrid role based in Atlanta ...

Technical Artist III

Las Vegas, NV

$116K - $139K/yr

Konami Gaming is looking for a Technical Artist III to join our team! This in-office position is responsible for assisting artists and developers in their daily duties creating visually stunning ...

Technical Artist III

Las Vegas, NV · On-site

$85K - $110K/yr

Konami Gaming is looking for a Technical Artist III to join our team! This in-office position is responsible for assisting artists and developers in their daily duties creating visually stunning ...

Principal Technical Artist

Dallas, TX · On-site

$125K - $150K/yr

Our games are played by over 25 million players each month, and we have a number of exciting mobile games in development to fuel the future growth of PeopleFun. We believe in bringing People together ...

TECHNICAL ARTIST

Atlanta, GA · On-site

$120K - $144K/yr

Ability to work effectively with game design and technical constraints while maximizing visual quality in Unreal, 3DS Max, and Maya. * Expert knowledge, both artistic and technical in Adobe suite ...

TECHNICAL ARTIST

Atlanta, GA

$120K - $144K/yr

Ability to work effectively with game design and technical constraints while maximizing visual quality in Unreal, 3DS Max, and Maya. * Expert knowledge, both artistic and technical in Adobe suite ...

Senior Technical Artist

Las Vegas, NV · On-site

$110K - $130K/yr

Integrate assets into games without sacrificing artistic vision or exceeding technical limits of the platform. * Collaborate with artists and engineers to implement assets effectively, facilitate ...

Senior Technical Artist

Cary, NC · On-site

$117K - $140K/yr

Whether it's building award-winning games or crafting engine technology that enables others to make ... What You'll Do Epic is looking for a Technical Artist with a strong focus on material creation to ...

Technical Artist III

Las Vegas, NV · On-site

$85K - $110K/yr

Integrate assets into games without sacrificing artistic vision or exceeding technical limits of the platform. * Collaborate with artists and engineers to implement assets and presentations ...

AI Technical Artist

Greenville, NC · On-site

$121K - $145K/yr

Job Title : AI Technical Artist Location : Greenville, NC Department : AI Studio Reports To ... We make games. We also make the machines they run on. What we're building matters. How we treat ...

Senior Technical Artist

Cary, NC · On-site

$117K - $140K/yr

Whether it's building award-winning games or crafting engine technology that enables others to make ... ART What We Do Push your artistic talent to the limit on a team of world-class environment ...

Showing results 21-40

Game Technical Artist information

See salary details

$95.5K

$138.7K

$153.5K

How much do game technical artist jobs pay per year?

As of Sep 12, 2026, the average yearly pay for game technical artist in the United States is $138,713.00, according to ZipRecruiter salary data. Most workers in this role earn between $127,000.00 and $152,000.00 per year, depending on experience, location, and employer.

What does a game technical artist do?

A Game Technical Artist serves as a bridge between artists and programmers in the game development process. They are responsible for ensuring that art assets are optimized and work efficiently within the game engine, balancing visual quality with performance. Technical Artists often create tools, shaders, and workflows that help artists implement their work more effectively. They also troubleshoot technical issues related to art and collaborate closely with both art and engineering teams to achieve the desired visual results.

How does a game technical artist typically collaborate with artists and programmers during the game development process?

Game Technical Artists act as a crucial bridge between the art and programming teams. They frequently translate artistic visions into technical specifications, develop tools to streamline workflows, and troubleshoot issues related to asset integration and performance. Collaboration often involves regular meetings to align on visual goals, optimizing assets for real-time rendering, and ensuring that the art assets function correctly within the game engine. This role requires strong communication skills and an adaptable mindset to balance creative intent with technical constraints.

What are the key skills and qualifications needed to thrive as a game technical artist, and why are they important?

To thrive as a Game Technical Artist, you need a strong understanding of both artistic principles and technical workflows, often supported by a background in computer graphics, 3D modeling, and a relevant degree. Proficiency with tools like Maya, Blender, Unreal Engine, Unity, and scripting languages such as Python or MEL is typically required. Excellent problem-solving skills, communication, and the ability to collaborate between art and engineering teams help set top candidates apart. These skills and qualities ensure efficient asset integration, optimized performance, and seamless collaboration for high-quality game development.

What is the difference between Game Technical Artist vs Game Artist?

AspectGame Technical ArtistGame Artist
Primary FocusBridges art and programming, optimizing assets, and developing toolsCreates visual assets, concept art, and character models
Required SkillsArt skills, scripting, understanding of game enginesArt skills, creativity, proficiency in design software
Work EnvironmentCollaborates with artists and programmers in game development teamsWorks mainly on visual asset creation, often in art departments

The main difference is that Game Technical Artists focus on technical implementation, optimization, and tools, while Game Artists concentrate on creating visual content. Both roles are essential in game development, often working closely to ensure high-quality visuals and efficient workflows.

More about Game Technical Artist jobs

What cities are hiring for Game Technical Artist jobs?

Cities with the most Game Technical Artist job openings:

What states have the most Game Technical Artist jobs?

States with the most job openings for Game Technical Artist jobs include:

What are popular job titles related to Game Technical Artist jobs?

For Game Technical Artist jobs, the most frequently searched job titles are:

Infographic showing various Game Technical Artist job openings in the United States as of September 2026, with employment types broken down into 1% Internship, 1% As Needed, 85% Full Time, 10% Part Time, 2% Contract, and 1% Nights. Highlights an 88% Physical, 3% Hybrid, and 9% Remote job distribution, with an average salary of $138,713 per year, or $66.7 per hour.

Senior Technical Artist

Fort Lauderdale, FL • On-site

$121K - $145K/yr

Contractor

Posted 24 days ago


Job description

At Side, we work alongside some of the world's leading game developers to solve complex technical challenges and bring exceptional player experiences to life.

As our projects continue to grow in scale and technical ambition, we're looking for a Senior Technical Artist to help drive performance and visual quality on a large-scale open world title. This is a highly technical role focused on environment optimisation, working at the intersection of art and engineering to ensure expansive game worlds run efficiently without compromising visual fidelity. You'll collaborate closely with artists, rendering engineers, and content teams to optimise assets, materials, textures, shaders, and workflows, while developing scalable solutions that support the creation of high-quality open world environments.

If you're passionate about squeezing every millisecond from a frame, solving complex technical challenges, and enabling artists to deliver stunning content at scale, then we'd love to hear from you.