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Game System Designer Jobs in Colorado (NOW HIRING)

$150K - $200K/yr

GovCIO is currently hiring for Video Game Designer/Simulation Producer to lead the narrative and ... This role bridges storytelling, production, and systems integration to create compelling, high ...

Product Designer

Boulder, CO · On-site

$110K - $135K/yr

You consider yourself to be top tier talent and are eager to help others raise their game. You ... Experience designing within and contributing to a design system * Ability to move independently ...

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Game System Designer information

See Colorado salary details

$49.4K

$164K

How much do game system designer jobs pay per year?

As of Jul 29, 2026, the average yearly pay for game system designer in Colorado is $156,800.00, according to ZipRecruiter salary data. Most workers in this role earn between $163,000.00 and $163,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a Game System Designer, and why are they important?

To thrive as a Game System Designer, you need strong analytical thinking, creativity, and a solid understanding of game mechanics, often supported by a background in game design, computer science, or a related field. Familiarity with game engines (such as Unity or Unreal), prototyping tools, and scripting languages like C# or Lua is highly beneficial. Excellent communication, teamwork, and problem-solving abilities help you collaborate effectively with multidisciplinary teams and iterate on complex systems. These skills ensure engaging, balanced, and technically feasible gameplay experiences that drive a game's success.

What is the difference between Game System Designer vs Game Level Designer?

AspectGame System DesignerGame Level Designer
Primary FocusDesigns core game mechanics, systems, and rulesCreates and designs individual game levels and environments
Required SkillsSystems thinking, programming knowledge, gameplay designLevel layout, environment art, storytelling through level design
Work EnvironmentCollaborates with programmers, designers, and artists on overall game systemsWorks closely with artists and narrative teams to craft engaging levels
Industry UsageCommon in game development studios focusing on gameplay mechanicsCommon in studios emphasizing level and environment design

While both roles are essential in game development, the Game System Designer focuses on creating the underlying mechanics that define gameplay, whereas the Game Level Designer concentrates on crafting the individual levels players explore. Understanding these differences helps clarify career paths and collaboration points within game development teams.

How does a Game System Designer typically collaborate with other departments during the game development process?

Game System Designers work closely with various teams such as artists, programmers, producers, and narrative designers to ensure that gameplay mechanics align with the overall vision of the game. They often participate in cross-functional meetings, provide detailed system documentation, and gather feedback from playtest sessions to refine systems. Effective communication and adaptability are essential, as system designers must balance creative ideas with technical constraints and player experience. This role is highly collaborative, requiring frequent coordination to integrate new features, resolve design challenges, and maintain a cohesive game experience.

What are Game System Designers?

Game System Designers are professionals who create, balance, and refine the underlying rules and mechanics that govern how a video game operates. They focus on designing systems such as combat, progression, economy, and rewards to ensure an engaging and balanced player experience. By collaborating with other developers, they translate creative ideas into mathematical models and gameplay loops that keep players challenged and entertained. Their work is crucial to the overall feel and longevity of a game.
What job categories do people searching Game System Designer jobs in Colorado look for? The top searched job categories for Game System Designer jobs in Colorado are:

Video Game Designer/Simulation Producer

Govcio LLC

On-site

$150K - $200K/yr

Full-time

Re-posted 18 days ago


GovCIO rating

7.5

Company rating: 7.5 out of 10

Based on 9 frontline employees who took The Breakroom Quiz

111th of 230 rated it services


Job description

GovCIO is currently hiring for Video Game Designer/Simulation Producer to lead the narrative and experiential design of advanced immersive simulation environments, ensuring all technical, visual, and AI-driven elements align into a unified training experience. This role bridges storytelling, production, and systems integration to create compelling, high-impact simulations that support learning, engagement, and stakeholder buy-in. This position will be located in Colorado Springs, CO and will be a onsite position.
Responsibilities
Serves as the central integrator of narrative, technical, and experiential design for large-scale immersive simulation environments. This role ensures that storyline, AI systems, visual media, and operational training elements are seamlessly unified into a cohesive, high-fidelity experience that supports cadet learning and mission-driven objectives.
  • Act as the primary "vision synchronizer" to align narrative, gameplay, AI behavior, audiovisual systems, and physical/digital environments into a unified immersive experience.
  • Develop high-quality strategic communication materials, including pitch decks, concept visuals, "slicksheets," and vertical slice demonstrations to support program validation and stakeholder buy-in.
  • Direct in-simulation narrative pacing through the integration of dynamic media elements such as intelligence briefings, breaking news injects, and command-and-control updates.
  • Translate complex technical, operational, and military concepts into compelling visual and experiential storytelling frameworks.
  • Collaborate across engineering, simulation, design, and operational teams to ensure coherence between technical systems and creative intent.
  • Support executive engagement, funding presentations, and external communication strategies for program initiatives

Qualifications
Bachelor's with 12+ years (or commensurate experience)
Required Skills and Experience
  • Clearance Required: None
  • Position requires U.S. Citizenship due to the nature of the role.
  • Demonstrated ability to integrate narrative, technical systems, and experiential design into cohesive immersive environments.
  • Experience producing high-fidelity strategic communication materials, including pitch decks, concept videos, and visual storytelling assets.
  • Ability to translate complex technical or military concepts into accessible and compelling visual narratives.
  • Experience working across multidisciplinary teams including engineering, design, and operational stakeholders.
  • Strong background in game production, simulation design, or immersive media development.

Preferred Skills and Experience
  • Experience as a Game Producer, Executive Producer, or Narrative Director on a shipped commercial AAA or large-scale immersive project.
  • Proven track record of securing executive approval, investment, or funding through high-quality pitch materials or concept demonstrations.
  • Background in live event production, esports broadcasting, or large-scale military simulation/exercise production (e.g., White Cell or Exercise Director roles).
  • Experience in defense, military training, or simulation environments involving live-virtual-constructive (LVC) systems.
  • Strong portfolio demonstrating narrative design, production leadership, and cross-disciplinary creative direction.
  • Bachelor's degree preferred or equivalent demonstrable experience in digital media production, game production, or strategic communications.

#NSS #DSG #MAVERICK #TMK #TM #DICE
Posted Salary Range
USD $150,000.00 - USD $200,000.00 /Yr.

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