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Game Simulation Programming Jobs in Georgia (NOW HIRING)

ESPORTS GAMING INSTRUCTOR

Atlanta, GA ยท On-site

$14 - $16/hr

... school esports programming for students. This role focuses on teaching competitive gaming ... MOBA, sports simulation, and battle royale โ€ข Educate students about roles within the esports ...

... integrating simulation-based training, serious gaming, technical services, training and other ... The Cyber Range Engineer will design, implement, and maintain advanced cyber training environments.

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Game Simulation Programming information

See Georgia salary details

$9.3K

$57.1K

$102.6K

How much do game simulation programming jobs pay per year?

As of Jun 21, 2026, the average yearly pay for game simulation programming in Georgia is $57,081.00, according to ZipRecruiter salary data. Most workers in this role earn between $37,200.00 and $67,100.00 per year, depending on experience, location, and employer.

What kinds of daily responsibilities can I expect as a Game Simulation Programmer?

As a Game Simulation Programmer, your daily tasks typically include designing and implementing systems that simulate physics, artificial intelligence, and real-world behaviors within a game. You'll collaborate closely with designers, artists, and other programmers to integrate simulation elements and optimize performance. Debugging, testing, and refining simulation code are common, ensuring accuracy and efficiency in complex scenarios. Regular meetings and team discussions help align development goals, and you'll often have opportunities to propose improvements or new features. This role offers a dynamic environment where creativity and technical expertise are both valued.

What are the key skills and qualifications needed to thrive in the Game Simulation Programming position, and why are they important?

To thrive as a Game Simulation Programmer, you need strong skills in programming (typically C++ or C#), mathematics, and physics, along with a degree in computer science, software engineering, or a related field. Familiarity with game engines like Unity or Unreal, version control systems such as Git, and experience with simulation frameworks are often required. Creative problem-solving, teamwork, and excellent communication skills help individuals excel in fast-paced development environments. These competencies are crucial for creating realistic simulations, collaborating effectively, and ensuring the technical quality of game projects.

What is a Game Simulation Programming job?

A Game Simulation Programming job involves developing and optimizing the systems that simulate real-world or fictional behaviors in video games. This includes physics engines, AI behaviors, game mechanics, and interactive environments to create immersive experiences. Programmers in this role use languages like C++ or Python and work closely with designers and artists to ensure realistic or stylized interactions. They may also implement algorithms for collision detection, fluid dynamics, or character decision-making. The goal is to create believable and efficient simulations that enhance gameplay.

What are the most commonly searched types of Game Simulation Programming jobs in Georgia? The most popular types of Game Simulation Programming jobs in Georgia are:
What are popular job titles related to Game Simulation Programming jobs in Georgia? For Game Simulation Programming jobs in Georgia, the most frequently searched job titles are:
Infographic showing various Game Simulation Programming job openings in Georgia as of June 2026, with employment types broken down into 50% Full Time, and 50% Contract. Highlights an 100% In-person job distribution, with an average salary of $57,081 per year, or $27.4 per hour.
Associate Software Engineer (Open3D) - Remote

Associate Software Engineer (Open3D) - Remote

micro1 AI

Atlanta, GA โ€ข Remote

$20 - $120/hr

Part-time

Posted 20 days ago


Job description

Job Title: Junior Software Engineer (Open 3D Engine)


Job Type: Contractor


Location: Remote


Job Summary: Join our client's team as a Junior Software Engineer (Open 3D Engine) and play a pivotal role in training next-generation AI systems for 3D environments. You will leverage your O3DE expertise, spanning the Component Entity System, Atom Renderer, and physics simulations, to generate high quality, synthetic data, enabling AI models to learn, reason, and construct high performance, AAA quality digital worlds.


Key Responsibilities:

  1. Design, develop, and implement interactive 3D scenes and simulations using Open 3D Engine (O3DE) for AI training purposes.
  2. Leverage the full suite of O3DE toolsโ€”including Atom Renderer, Component Entity System, Gems, and Asset Processorโ€”to create high-fidelity, effective environments.
  3. Collaborate with the customerโ€™s team to transform conceptual ideas into finished AI training workflows and simulations.
  4. Integrate Python and C++ scripts for enhanced functionality and automation within O3DE projects.
  5. Utilize AWS services to support robust, scalable 3D simulation deployment and asset management.
  6. Document processes and communicate progress clearly through strong written and verbal updates.
  7. Troubleshoot and optimize simulation performance, ensuring accuracy and efficiency for AI training objectives.


Required Skills and Qualifications:

  1. Hands-on experience with O3DE (Open 3D Engine), including a deep understanding of core tools and asset workflows.
  2. Proficiency in Python and C++ for 3D scene development and automation.
  3. Experience building interactive 3D environments from concept to completion, tailored for simulation and AI training.
  4. Familiarity with Atom Renderer, Component Entity System, Gems, and Asset Processor within O3DE.
  5. Strong written and verbal communication skills, with the ability to clearly document and present technical concepts.
  6. Basic knowledge of AWS infrastructure and its application for cloud-based development and deployment.
  7. Background in game development, simulation, or real-time graphics projects.


Preferred Qualifications:

  1. Previous experience working directly on AI training or simulation projects within O3DE.
  2. Exposure to asset management pipelines and collaborative development environments.
  3. Demonstrated initiative in adopting new O3DE tools and staying current with engine updates.