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Game Services Engineer Jobs (NOW HIRING)

Staff Services Engineer

OR ยท On-site +1

Are you on a mission to create games that bond players together into deeply invested communities ... As a Staff Services Engineer for teamLFG, you will design and build the core services that take our ...

As a Senior Online Game Services Engineering Lead for teamLFG, you will design and build the core services that take our game from prototype to production, from gathering requirements to ...

As a Senior Online Game Services Engineering Lead for teamLFG, you will design and build the core services that take our game from prototype to production, from gathering requirements to ...

Staff Services Engineer

$190K - $285K/yr

Are you on a mission to create games that bond players together into deeply invested communities ... As a Staff Services Engineer for teamLFG, you will design and build the core services that take our ...

ENGINEERING - EPIC GAMES SERVICES What We Do Driving the plug-in power behind Unreal Engine 5. We bridge connections for licensees and our own internal game teams to online services. This allows ...

We're looking for a Senior Unreal Engine Engineer with deep expertise across gameplay systems ... You will be working for the world's leading provider of game services. * We empower our people and ...

Senior Game Developer / UE5 Engineer

$125K - $165K/yr

We're looking for a Senior Unreal Engine Engineer with deep expertise across gameplay systems ... You will be working for the world's leading provider of game services. * We empower our people and ...

Join the Game Services UI team to help build the Apple Games app and the user-facing gaming features, frameworks, and developer integrations that sit alongside it. We have an exciting roadmap ...

Senior iOS Engineer, Apple Games

Cupertino, CA ยท On-site

$181K - $272K/yr

Join the Game Services UI team to help build the Apple Games app and the user-facing gaming features, frameworks, and developer integrations that sit alongside it. We have an exciting roadmap ...

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Showing results 1-20

Game Services Engineer information

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$52.5K

$141.9K

$179.5K

How much do game services engineer jobs pay per year?

As of Sep 9, 2026, the average yearly pay for game services engineer in the United States is $141,941.00, according to ZipRecruiter salary data. Most workers in this role earn between $122,000.00 and $167,000.00 per year, depending on experience, location, and employer.

What states have the most Game Services Engineer jobs?

States with the most job openings for Game Services Engineer jobs include:

What are popular job titles related to Game Services Engineer jobs?

For Game Services Engineer jobs, the most frequently searched job titles are:

Infographic showing various Game Services Engineer job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 79% Full Time, 16% Part Time, and 4% Contract. Highlights an 94% Physical, 2% Hybrid, and 4% Remote job distribution, with an average salary of $141,941 per year, or $68.2 per hour.

Staff Services Engineer

OR โ€ข On-site, Remote

Full-time

Re-posted 22 days ago


Job description

Are you on a mission to create games that bond players together into deeply invested communities? Would you like to work on something comedic with lighthearted and whimsical characters? Do you enjoy the challenge of solving complex, non-deterministic problems with simple, pragmatic solutions?ย 

As a Staff Services Engineer for teamLFG, you will design and build the core services that take our game from prototype to production, from gathering requirements to implementation and scaling. Most importantly, you will work with a fun, dedicated, and passionate cross-discipline team devoted to turning a creative dream into a new franchise at PlayStation.

We look for candidates who value joining a mission-focused team with a diverse set of backgrounds, experiences, interests, and viewpoints.

RESPONSIBILITIES

  • Build and maintain production-quality backend game services
  • Collaborate daily with a cross-disciplinary team to design the core services for the game (including sessions, matchmaking, and player progression)
  • Effectively write clear, concise, and accurate technical documentation and email communication, with the ability to summarize complex topics and achieve alignment across multiple teams
  • Calmly deal with production incidents, participating in an on-call rotation after launch

REQUIRED SKILLS

  • Production experience designing and building backend game services
  • Ability to communicate with customers of different technical and non-technical backgrounds to help them navigate technology and achieve their goals
  • Ability to diagnose complex system failures using logging and metrics
  • Ability to write, debug, and maintain code in Rust
  • Embrace a "we" culture in addition to being an outstanding collaborator and communicator

NICE-TO-HAVE SKILLS

  • Experience with "games as a service" online game development
  • Experience leading (direct management, mentoring, or guiding) engineers
  • Ability to write, debug, and maintain code in C++
  • Working knowledge of Docker, Git, and Linux (including shell scripting and system configuration)