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Game Publishing Jobs in Quebec (NOW HIRING)

Senior Platform Backend Engineer

Montreal, QC · On-site

CA$135K - CA$203K/yr

  • Medical

  • Life

  • Retirement

  • PTO

What you'll be doing Design, build, and operate the backend services behind real-time collaborative editing, game publishing, and content delivery Own systems end-to-end - from design and ...

TTWO). Founded in 2005, 2K Games is a global video game company, publishing titles developed by some of the most influential game development studios in the world. Our studios responsible for ...

Principal Engineer - DevX & AI

Montreal, QC · On-site

  • Medical

  • Dental

  • Vision

  • PTO

Shop Builder is Xsolla's storefront platform - used by publishers and game developers to launch and operate game shops, from straightforward catalog and webshops to fully custom storefronts built ...

... game. * Ensure consistency in messaging, narratives, and produced assets throughout development. * Collaborate with the Marketing Publishing team to ensure the product's foundational elements are ...

Tech Lead - DevX & AI

Montreal, QC · On-site

  • Medical

  • Dental

  • Vision

  • PTO

Shop Builder is Xsolla's storefront platform - used by publishers and game developers to launch and operate game shops, from straightforward catalog and webshops to fully custom storefronts built ...

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Showing results 1-20

Game Publishing information

What is the difference between Game Publishing vs Game Development?

AspectGame PublishingGame Development
Primary FocusMarketing, distribution, and monetization of gamesDesigning, coding, and creating game content
Required SkillsProject management, marketing, business strategyProgramming, art, game design
Work EnvironmentCollaborates with developers, publishers, marketing teamsDevelopers, designers, artists working on game creation
Industry UsagePublished in gaming companies, publishers, distribution platformsGame studios, development teams, independent developers

Game Publishing involves managing the release, marketing, and distribution of games, focusing on bringing finished products to market. In contrast, Game Development centers on creating and designing the game itself. Both roles are essential in the gaming industry but differ in their core responsibilities and skill sets.

What are popular job titles related to Game Publishing jobs in Quebec?

For Game Publishing jobs in Quebec, the most frequently searched job titles are:

What job categories do people searching Game Publishing jobs in Quebec look for?

The top searched job categories for Game Publishing jobs in Quebec are:

What cities in Quebec are hiring for Game Publishing jobs?

Cities in Quebec with the most Game Publishing job openings:

Infographic showing various Game Publishing job openings in Quebec as of August 2026, with employment types broken down into 72% Full Time, 19% Part Time, 2% Temporary, and 7% Contract. Highlights an 84% Physical, 2% Hybrid, and 14% Remote job distribution.

Game Design - Level Designer (m/f/d)

MegaZebra

Montreal, QC • On-site, Remote

Full-time

Re-posted 9 days ago


Job description

ABOUT MEGAZEBRA


MegaZebra has been successfully crafting category-leading games for more than 10 years. You can now join us on an epic journey as we craft a groundbreaking, new mobile game that blends mind-bending arcade gameplay with immersive RPG elements.

By combining technology, game-design, art, analytics, and bringing together passionate people from around the globe we have repeatedly been able to produce hit games. We are based in Munich/Germany and Montreal/Canada.

We develop all our games in small and vibrant teams. Each team has a high degree of responsibility and creative freedom for their game and is committed to creating something outstanding. We are looking for a level designer based in Montreal or North America to work on one of our new titles.


YOUR RESPONSIBILITIES


  • Level design for a new game at the intersection of the arcade- and RPG genres
  • Create and implement exciting levels, which keep bringing new challenges to players
  • Balance levels based on data from analytics in order to optimize KPIs such as win-rates, retention, and monetization
  • Prepare and execute special and seasonal events
  • Work closely withgame designers and economy designers


YOUR PROFILE


  • 2-3 years experience in level design for mobile games
  • Strong interest and passion for arcade type games
  • Creative- and out-of-the-box thinker
  • Strong player empathy
  • Ability to analyze data in order to optimize levels
  • Familiarity with Unity is a plus
  • Strong desire to deliver results and ship top quality titles
  • Self-organized and self-motivated way of working
  • Strong team-player mentality
  • Excellent written and verbal communication skills in English


YOUR BENEFITS


  • Join an international team, which has successfully developed this title from a prototype
  • Work in a highly creative environment with a super-flat hierarchy
  • Work with team-mates based in Montreal and in Europe. We have a highly experienced and very talented design-team in based in Montreal
  • Experience start-up spirit and the ability to have significant impact
  • Join a company with a15-year track-record of developing and publishing our own games.
  • Earn a competitive salary
  • We are a remote-first company


If this strikes an interest, do send us your application in English!