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Game Programming Jobs in Arizona (NOW HIRING)

We changed the game on sports and news production. Now we're looking to change the game again. We ... ABOUT THE ROLE The Senior Broadcast Reliability Engineer designs, develops, and evolves the ...

Sr. Software Engineer - B2B

Scottsdale, AZ

$123K - $162K/yr

We're passionate about improving the fan experience and providing game-changing solutions for our ... We are hiring Senior Backend Engineers to power one of the largest and most demanding ticketing ...

Sr. Software Engineer - B2B

Scottsdale, AZ · On-site

$123K - $162K/yr

We're passionate about improving the fan experience and providing game-changing solutions for our ... We are hiring Senior Backend Engineers to power one of the largest and most demanding ticketing ...

Electrical Engineer

Phoenix, AZ · On-site

$85K - $115K/yr

As a national leader in engineering-led Mechanical, Electrical, and Plumbing (MEP) design/build ... Design Game-Changing Systems: Create innovative electrical systems designs and layouts for top-tier ...

Electrical Engineer

Phoenix, AZ · On-site

$85K - $115K/yr

As a national leader in engineering-led Mechanical, Electrical, and Plumbing (MEP) design/build ... Design Game-Changing Systems: Create innovative electrical systems designs and layouts for top-tier ...

Broadcast Reliability Engineer I

Tempe, AZ

$98K - $123K/yr

We changed the game on sports and news production. Now we're looking to change the game again. We ... ABOUT THE ROLE The Broadcast Reliability Engineer helps build and operate the intelligent ...

Director, DevOps

Mesa, AZ · On-site

$52.25 - $71.75/hr

Champion chaos engineering, game days, and disaster recovery testing in coordination with Cloud Engineering to validate resilience of hybrid systems. Security & Compliance * Partner with Information ...

Director, DevOps

Mesa, AZ · Hybrid

$52.25 - $71.75/hr

Champion chaos engineering, game days, and disaster recovery testing in coordination with Cloud Engineering to validate resilience of hybrid systems. Security & Compliance * Partner with Information ...

Transmission Engineer III

Phoenix, AZ · On-site

$93K - $149K/yr

Game changer. Pioneer. TRC has long set the bar for clients who require more than just engineering, combining science with the latest technology to devise innovative solutions that stand the test of ...

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Game Programming information

See Arizona salary details

$10.3K

$86.3K

$161.7K

How much do game programming jobs pay per year?

As of Jul 14, 2026, the average yearly pay for game programming in Arizona is $86,326.00, according to ZipRecruiter salary data. Most workers in this role earn between $22,400.00 and $135,600.00 per year, depending on experience, location, and employer.

How do I become a game programmer?

To become a game programmer, you typically need a bachelor's degree in computer science, software engineering, or a related field. Developing strong programming skills in languages like C++ or C#, gaining experience with game engines such as Unity or Unreal Engine, and building a portfolio of projects are essential steps in entering the field.

What is the difference between Game Programming vs Software Development?

AspectGame ProgrammingSoftware Development
Required CredentialsBachelor's in Computer Science, programming skills, knowledge of game enginesBachelor's in Computer Science or related field, programming skills, software engineering knowledge
Work EnvironmentGame studios, entertainment industry, collaborative teamsTech companies, various industries, team-based or individual projects
Industry UsagePrimarily in gaming and entertainmentBroad, including finance, healthcare, enterprise apps
Common Search/ComparisonYesYes

Game programming focuses on creating interactive entertainment using specialized game engines and graphics techniques, while software development encompasses a wide range of applications across industries. Both roles require strong programming skills and similar educational backgrounds, but game programming is more specialized towards gaming platforms and real-time graphics.

What are the key skills and qualifications needed to thrive as a Game Programmer, and why are they important?

To thrive as a Game Programmer, you need strong programming skills in languages such as C++, C#, or Java, along with a solid understanding of computer science fundamentals and a relevant degree or equivalent experience. Familiarity with game engines like Unity or Unreal Engine, version control systems, and debugging tools is typically required. Creativity, problem-solving, and effective teamwork distinguish outstanding game programmers in collaborative development environments. These skills ensure efficient code development, innovative gameplay experiences, and seamless project execution in the dynamic gaming industry.

How do game programmers typically collaborate with designers and artists during the development process?

Game programmers work closely with designers and artists to bring the creative vision of a game to life. They translate design documents into functional gameplay systems, implement features, and ensure that artistic assets are integrated seamlessly into the game engine. Regular meetings, collaborative tools, and iterative feedback loops are common, allowing teams to quickly identify and resolve issues. Clear communication and flexibility are essential, as requirements often evolve throughout development.

How much do game coders get paid?

Game programmers typically earn between $50,000 and $120,000 annually, depending on experience, location, and the complexity of projects. Entry-level positions often start around $50,000, while experienced developers working on advanced games or in major studios can earn higher salaries. Skills in programming languages like C++ and knowledge of game engines such as Unity or Unreal are important for higher pay.

What is game programming?

Game programming is the process of writing code to create video games. Game programmers use programming languages, such as C++ or C#, to develop the mechanics, graphics, physics, and interactions that make up a video game. They work closely with game designers, artists, and sound engineers to bring a game to life, ensuring it runs smoothly and meets the desired gameplay experience. Game programming also involves debugging, optimizing performance, and sometimes creating tools for other team members. It is a key part of the game development process, blending technical skill with creativity.

Will game dev be replaced by AI?

Game programming involves creative problem-solving, designing, and coding that currently require human expertise. While AI tools can assist with tasks like asset generation and testing, they are unlikely to fully replace game developers, who bring unique creativity and understanding of player experience to the job.

What jobs can a game developer do?

A game developer can work in roles such as gameplay programmer, graphics programmer, AI programmer, tools developer, or technical artist. These positions involve designing, coding, and optimizing game features using programming languages like C++ or C#, often within game engines like Unity or Unreal Engine. Additional roles include quality assurance, technical design, and project management in the gaming industry.
What are the most commonly searched types of Game Programming jobs in Arizona? The most popular types of Game Programming jobs in Arizona are:
What cities in Arizona are hiring for Game Programming jobs? Cities in Arizona with the most Game Programming job openings:
Infographic showing various Game Programming job openings in Arizona as of July 2026, with employment types broken down into 68% Full Time, 23% Part Time, 2% Temporary, and 7% Contract. Highlights an 87% Physical, 1% Hybrid, and 12% Remote job distribution, with an average salary of $86,326 per year, or $41.5 per hour.
Scratch & Intro to Coding Teaching Opportunities

Scratch & Intro to Coding Teaching Opportunities

Concorde Education

Phoenix, AZ • On-site

$50/hr

Contractor

Posted 7 days ago


Job description

Location: On-site at partner schools or community locations (varies by assignment)
Schedule: Typically 1–4 instructional hours per week, primarily after school
Program Length: Approximately 8–10 weeks per assignment
Start Date: Rolling opportunities based on school partner schedules
Compensation: Starting at $50+ per instructional hour, with rates varying based on the assignment, instructor qualifications, experience, location, scheduling needs, and other program-related factors.

ABOUT THE OPPORTUNITY

Concorde Education is seeking enthusiastic Scratch Coding Instructors who are interested in providing instructional services for after-school enrichment programs at partner schools.

These programs introduce students to computer science and computational thinking through Scratch, MIT's visual programming platform. Students learn coding fundamentals by designing games, animations, interactive stories, and creative digital projects in a fun, project-based learning environment.

This posting is intended to identify qualified professionals who may be considered for future independent contractor instructional assignments as opportunities become available.

ASSIGNMENT SCOPE

Assignment details vary by school and may differ in grade level, schedule, duration, student enrollment, and instructional objectives.

Depending on the specific assignment, instructors may facilitate activities such as:

  • Introduction to the Scratch programming environment
  • Sprites, stages, costumes, and project design
  • Sequencing and event-driven programming
  • Loops, conditionals, and variables
  • Game design and interactive storytelling
  • Animation and creative coding projects
  • Debugging and computational problem-solving
  • Collaboration, creativity, and computational thinking
  • Digital citizenship and responsible technology use

Instructors are expected to deliver engaging, organized instruction while maintaining a safe, inclusive, and appropriately supervised learning environment that aligns with school expectations and Concorde Education program standards.

RESPONSIBILITIES

Depending on the assignment, responsibilities may include:

  • Deliver engaging, age-appropriate Scratch coding instruction.
  • Prepare for each instructional session using approved curriculum, provided lesson plans, or instructor-developed activities when appropriate.
  • Guide students through the creation of games, animations, interactive stories, and other coding projects.
  • Differentiate instruction to accommodate varying experience levels and learning styles.
  • Foster a positive, respectful, and inclusive learning environment.
  • Encourage problem-solving, creativity, collaboration, and critical thinking.
  • Communicate professionally with designated school personnel and Concorde Education representatives regarding attendance, scheduling, and program needs.
  • Follow all applicable school policies, site procedures, safety expectations, and emergency protocols.
  • Arrive prepared and on time for scheduled instructional sessions.

QUALIFICATIONS

Qualified applicants typically possess:

  • At least 60 completed college credits (or equivalent relevant instructional or technology experience where appropriate for the assignment)
  • Experience using Scratch or other introductory programming platforms
  • Experience teaching, tutoring, mentoring, coaching, or leading educational activities for children or adolescents
  • Strong communication, leadership, and classroom management skills
  • Reliable, professional, and organized work habits
  • Comfort using Chromebooks, laptops, and web-based educational technology

Preferred backgrounds include:

  • Certified teachers and substitute teachers
  • Computer science or education students
  • Software developers and technology professionals
  • STEM educators
  • Robotics or coding instructors
  • After-school enrichment instructors
  • Game designers, developers, and technology enthusiasts with youth instructional experience

MATERIALS AND RESOURCES

Curriculum, lesson objectives, instructional materials, and project expectations vary by assignment. Some programs provide established lesson plans and project guides, while others allow instructors flexibility to incorporate age-appropriate coding activities and creative projects that align with assignment objectives and school expectations.

COMPENSATION

Compensation is determined individually for each assignment and may vary based on factors including assignment complexity, instructor qualifications, relevant experience, geographic location, scheduling considerations, specialized expertise, and school partner requirements.

Compensation details are communicated prior to assignment acceptance.

APPLICATION AND ONBOARDING

This posting is intended to identify qualified professionals for potential future independent contractor instructional opportunities.

Submitting an application does not create an employment relationship or guarantee placement, assignment offers, minimum hours, future work, or continued engagement.

Applicants selected to move forward may be invited to complete additional screening, provide documentation, complete onboarding requirements, and establish an independent contractor profile. Completion of these steps does not guarantee assignment selection.

Assignment offers remain contingent upon factors including program availability, instructor qualifications, school partner approval, scheduling compatibility, successful completion of any legally required background review or clearance process, and final written assignment confirmation.

Applicants should not provide criminal history information unless specifically requested as part of an applicable, legally compliant screening process.

EQUAL OPPORTUNITY

Concorde Education is committed to providing equal opportunity in the selection of independent contractors and does not discriminate on the basis of any characteristic protected by applicable federal, state, or local law. Where applicable, qualified applicants with criminal histories will be considered in accordance with governing law, including applicable Fair Chance and Ban-the-Box requirements.