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Game Level Designer Intern Jobs in Wisconsin (NOW HIRING)

Graphic Design Intern

Milwaukee, WI ยท On-site

$14.75 - $19.75/hr

Description: We're looking for a creative, tech-forward Part-Time Graphic Design Intern to join our ... This role is designed to provide meaningful support on high-volume, production-level design work ...

Graphic Design Intern

Milwaukee, WI

$14.75 - $19.75/hr

Description We're looking for a creative, tech-forward Part-Time Graphic Design Intern to join our ... This role is designed to provide meaningful support on high-volume, production-level design work ...

Graphic Design Intern

Milwaukee, WI ยท On-site

$14.75 - $19.75/hr

... Intern to join our team and work under the creative direction of our Graphic Designer ... This role is designed to provide meaningful support on high-volume, production-level design work ...

They should assist the Structural Engineer or Designer they are working with in exposing relational ... the general nature and level of work being performed by people assigned to this job. These ...

Pharmacy Intern

Oshkosh, WI ยท On-site

$16.50 - $20.25/hr

Under the direction of your preceptor, you will complete a comprehensive training roadmap designed ... Maintaining the highest level of self-awareness and providing in-the-moment coaching, training, and ...

Pharmacy Intern

Cottage Grove, WI

$15.75 - $19.75/hr

Under the direction of your preceptor, you will complete a comprehensive training roadmap designed ... Maintaining the highest level of self-awareness and providing in-the-moment coaching, training, and ...

Pharmacy Intern

Waukesha, WI ยท On-site

$16.75 - $20.75/hr

Under the direction of your preceptor, you will complete a comprehensive training roadmap designed ... Maintaining the highest level of self-awareness and providing in-the-moment coaching, training, and ...

Pharmacy Intern

Green Bay, WI

$16.25 - $20.25/hr

Under the direction of your preceptor, you will complete a comprehensive training roadmap designed ... Maintaining the highest level of self-awareness and providing in-the-moment coaching, training, and ...

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Game Level Designer Intern information

See Wisconsin salary details

$9

$19

$37

How much do game level designer intern jobs pay per hour?

As of Jul 26, 2026, the average hourly pay for game level designer intern in Wisconsin is $19.56, according to ZipRecruiter salary data. Most workers in this role earn between $14.57 and $21.83 per hour, depending on experience, location, and employer.

What are the typical responsibilities of a Game Level Designer Intern, and how do they contribute to the overall development process?

As a Game Level Designer Intern, you can expect to assist with creating engaging and visually appealing game environments under the guidance of senior designers. Your daily tasks may include designing level layouts, playtesting for balance and flow, and implementing feedback from team members. You'll often collaborate closely with artists, programmers, and narrative designers to ensure your levels align with the game's mechanics and story. This role offers a hands-on introduction to the game development pipeline and is a great opportunity to learn industry-standard tools and workflows while building your portfolio.

What are the key skills and qualifications needed to thrive as a Game Level Designer Intern, and why are they important?

To thrive as a Game Level Designer Intern, you need a solid understanding of game design principles, creative problem-solving skills, and familiarity with industry-standard design documentation. Experience with tools like Unity, Unreal Engine, and level editing software, as well as a portfolio showcasing your work, are typically expected. Strong collaboration, adaptability, and clear communication help you work effectively within development teams and incorporate feedback. These skills are important for creating engaging, playable levels that enhance the overall gaming experience and meet project goals.

What does a Game Level Designer Intern do?

A Game Level Designer Intern assists in creating, designing, and testing game environments or levels under the guidance of experienced designers. Their daily tasks may include building maps, placing objects, scripting events, and ensuring the level layout supports gameplay mechanics. They often use game engines and level editing tools to prototype and iterate on designs based on feedback. Interns also collaborate with other teams, such as artists and programmers, to ensure a cohesive player experience. This position helps interns gain practical industry experience and develop their design skills.

What is the difference between Game Level Designer Intern vs Game Environment Artist Intern?

AspectGame Level Designer InternGame Environment Artist Intern
Required SkillsLevel design, scripting, gameplay flow3D modeling, texturing, environment creation
Work EnvironmentDesign teams, game studios, collaborative projectsArt departments, creative teams, game studios
Industry UsageUsed in game design, level creation, gameplay developmentUsed in environment art, asset creation, visual storytelling

Both roles are internships within game development, often overlapping in collaborative projects. The Game Level Designer Intern focuses on designing engaging levels and gameplay experiences, while the Game Environment Artist Intern specializes in creating immersive visual environments. Understanding these differences helps aspiring interns target their skills and career goals effectively.

What are popular job titles related to Game Level Designer Intern jobs in Wisconsin? For Game Level Designer Intern jobs in Wisconsin, the most frequently searched job titles are:
What job categories do people searching Game Level Designer Intern jobs in Wisconsin look for? The top searched job categories for Game Level Designer Intern jobs in Wisconsin are:
Infographic showing various Game Level Designer Intern job openings in Wisconsin as of July 2026, with employment types broken down into 100% Full Time. Highlights an 67% In-person, and 33% Remote job distribution, with an average salary of $40,681 per year, or $19.6 per hour.
Senior Game Designer - AI & Encounters (Apex Legends)

Senior Game Designer - AI & Encounters (Apex Legends)

Electronic Arts Inc.

Madison, WI โ€ข On-site

$127K - $190K/yr

Other

Medical, Dental, Vision, Life, Retirement, PTO

Posted 8 days ago


Job description

General Information
Locations: Vancouver - Great Northern Way, British Columbia, Canada
  • Location: Los Angeles - Chatsworth
  • State: California
  • Country: United States of America

  • Location: Madison
  • State: Wisconsin
  • Country: United States of America

Role ID
214845
Worker Type
Regular Employee
Studio/Department
EA Studios - Respawn
Work Model
Hybrid
Description & Requirements
Electronic Arts creates next-level entertainment experiences that inspire players and fans around the world. Here, everyone is part of the story. Part of a community that connects across the globe. A place where creativity thrives, new perspectives are invited, and ideas matter. A team where everyone makes play happen.
We're hiring a Senior Game Designer - AI & Encounters to create engaging AI-driven combat encounters that elevate gameplay across Apex Legends. You will partner with multidisciplinary teams to design, implement, and refine encounters that deliver challenge, variety, and memorable player experiences while supporting the game's long-term vision.
Responsibilities
  • Design, prototype, tune, and iterate on AI encounters from initial concept through implementation and once live.
  • Create encounter scenarios that support gameplay, pacing, and player progression.
  • Collaborate with AI Engineering, Level Design, Art, and Production to deliver gameplay features.
  • Balance AI behaviors using playtest feedback, gameplay metrics, and player insights.
  • Document encounter systems, design intent, and implementation guidelines.
  • Review gameplay experiences and iterate to improve quality, readability, and player satisfaction.
  • Mentor designers through design reviews and collaborative feedback.
Required Qualifications
  • Experience designing AI systems, encounters, or combat gameplay for shipped AAA titles.
  • Experience owning gameplay features from concept through release.
  • Experience collaborating with multidisciplinary development teams.
  • Portfolio demonstrating encounter design, gameplay systems, or AI-focused work.
  • Experience balancing gameplay using qualitative and quantitative feedback.
Core Skills and Experience
  • Knowledge of AI enemy design, combatant archetypes, and encounter pacing.
  • Proficient in scripting and programming tools to implement systems within modern game editors.
  • Clear documentation and communication across design and development teams.
  • Experience evaluating gameplay through playtesting and data-informed iteration.
  • Familiarity with live service development and ongoing gameplay improvements.
  • Experience designing AI systems or encounters for PvP or PvE gameplay is an asset.

Pay Transparency - North America
COMPENSATION AND BENEFITS
The ranges listed below are what EA in good faith expects to pay applicants for this role in these locations at the time of this posting. If you reside in a different location, a recruiter will advise on the applicable range and benefits. Pay offered will be determined based on a number of relevant business and candidate factors (e.g. education, qualifications, certifications, experience, skills, geographic location, or business needs).
PAY RANGES
* British Columbia (depending on location e.g. Vancouver vs. Victoria) *$114,300 - $156,200 CAD
* California (depending on location e.g. Los Angeles vs. San Francisco) *$127,700 - $190,600 USD
Pay is just one part of the overall compensation at EA.
In the US, we offer a package of benefits including paid time off (3 weeks per year to start), 80 hours per year of sick time, 16 paid company holidays per year, 10 weeks paid time off to bond with baby, medical/dental/vision insurance, life insurance, disability insurance, and 401(k) to regular full-time employees. Certain roles may also be eligible for bonus and equity.
For Canada, we offer a package of benefits including vacation (3 weeks per year to start), 10 days per year of sick time, paid top-up to EI/QPIP benefits up to 100% of base salary when you welcome a new child (12 weeks for maternity, and 4 weeks for parental/adoption leave), extended health/dental/vision coverage, life insurance, disability insurance, retirement plan to regular full-time employees. Certain roles may also be eligible for bonus and equity.
About Electronic Arts
We're proud to have an extensive portfolio of games and experiences, locations around the world, and opportunities across EA. We value adaptability, resilience, creativity, and curiosity. From leadership that brings out your potential, to creating space for learning and experimenting, we empower you to do great work and pursue opportunities for growth.
We adopt a holistic approach to our benefits programs, emphasizing physical, emotional, financial, career, and community wellness to support a balanced life. Our packages are tailored to meet local needs and may include healthcare coverage, mental well-being support, retirement savings, paid time off, family leaves, complimentary games, and more. We nurture environments where our teams can always bring their best to what they do.
Electronic Arts is an equal opportunity employer. All employment decisions are made without regard to race, color, national origin, ancestry, sex, gender, gender identity or expression, sexual orientation, age, genetic information, religion, disability, medical condition, pregnancy, marital status, family status, veteran status, or any other characteristic protected by law. We will also consider employment qualified applicants with criminal records in accordance with applicable law. EA also makes workplace accommodations for qualified individuals with disabilities as required by applicable law.