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Game Development Manager Jobs in Reno, NV (NOW HIRING)

It's a multi-billion dollar brand and the market leader for online social casino games in the USA ... Have hired and developed senior leaders, but don't need to rely on them for everything because you ...

Manager Cost Accounting I

Reno, NV · On-site

$110K - $120K/yr

... and unforgettable gaming experiences -powered by worldclass content , strong technical and ... Manage the development, maintenance, and accuracy of standard costs for materials, labor, and ...

This role is intended as a developmental management position, bridging senior technical staff and ... in the game. Achievements are shared and celebrated. As a team, we are motivated to better ...

This role is intended as a developmental management position, bridging senior technical staff and ... in the game. Achievements are shared and celebrated. As a team, we are motivated to better ...

This role is intended as a developmental management position, bridging senior technical staff and ... in the game. Achievements are shared and celebrated. As a team, we are motivated to better ...

Showing results 21-40

Game Development Manager information

See Reno, NV salary details

$7

$20

$37

How much do game development manager jobs pay per hour?

As of Aug 11, 2026, the average hourly pay for game development manager in Reno, NV is $20.88, according to ZipRecruiter salary data. Most workers in this role earn between $14.13 and $23.75 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as a game development manager?

To thrive as a Game Development Manager, you need strong project management abilities, a background in software development or game design, and often a bachelor's degree in computer science or a related field. Familiarity with game engines (like Unity or Unreal), agile project management tools (such as Jira), and version control systems (like Git) is typically required. Leadership, effective communication, and problem-solving are vital soft skills for guiding multidisciplinary teams and maintaining project momentum. These skills and qualities are essential to ensure timely delivery, high-quality game products, and seamless team collaboration in a fast-paced industry.

What is the difference between Game Development Manager vs Game Producer?

AspectGame Development ManagerGame Producer
Primary FocusOversees game development teams, manages project timelines, and ensures technical qualityCoordinates project scope, manages budgets, and handles overall production process
Required SkillsLeadership, technical knowledge, project managementProject management, communication, stakeholder coordination
Work EnvironmentDevelopment studios, technical teamsProduction teams, publishers, stakeholders
Common UsageUsed in technical and development contextsUsed in project and production management contexts

While both roles involve managing aspects of game projects, the Game Development Manager primarily focuses on leading development teams and technical execution, whereas the Game Producer handles overall project coordination, budgets, and stakeholder communication. Understanding these distinctions helps in choosing the right career path or job search focus.

What is a game development manager?

A Game Development Manager is a professional responsible for overseeing the planning, execution, and delivery of video game projects. They coordinate teams of designers, developers, artists, and testers to ensure that the game is completed on time, within budget, and meets quality standards. Their role involves project management, problem solving, and communication with stakeholders to align the game’s vision with business objectives. They also address risks and work to optimize workflows throughout the development process.

How does a game development manager typically collaborate with cross-functional teams during a project?

A Game Development Manager regularly coordinates with artists, programmers, designers, and QA testers to ensure that each phase of the project aligns with the overall vision and schedule. They facilitate communication through meetings, task tracking, and feedback sessions, helping to resolve roadblocks and prioritize tasks. Effective collaboration is crucial for balancing creative goals with technical constraints and business objectives, making strong leadership and interpersonal skills essential for success in this role.
What are the most commonly searched types of Game Development jobs in Reno, NV? The most popular types of Game Development jobs in Reno, NV are:
What job categories do people searching Game Development Manager jobs in Reno, NV look for? The top searched job categories for Game Development Manager jobs in Reno, NV are:
Infographic showing various Game Development Manager job openings in Reno, NV as of August 2026, with employment types broken down into 1% As Needed, 80% Full Time, 15% Part Time, and 4% Contract. Highlights an 91% Physical, 3% Hybrid, and 6% Remote job distribution, with an average salary of $43,433 per year, or $20.9 per hour.

Youth Development Professional

Boys and Girls Club of Mason Valley

Dayton, NV • On-site

$12 - $16/hr

Part-time

Posted 19 days ago


Job description


TITLE:

Youth Development Professional (YDP)

Performance Profile Source:

Part-Time

DEPARTMENT:

Program Operations

REPORTS TO:

Director of Program Development, Unit Director,

Exempt Non-Exempt

PRIMARY FUNCTION:

The YDP is responsible for: ensuring youth development principles are incorporated into programs and activities; providing guidance and discipline to ensure a safe and positive environment for youth; ensuring the incorporation of character development, age appropriate and gender-specific programs and activities; ensuring that cultural diversity programs are implemented. Assisting in the planning, implementation, and delivery of exciting and engaging educational activities and programs for youth ages 6-7, 8-9, 10-12, and 13-18. Delivering a broad range of tournaments, on the spot fun drop in games and activities in all Club Areas. All equipment and supplies are maintained and cared for on a daily basis. Assist Unit Director, Director of Program Development and Director of Operations at all times. Other duties as assigned.

QUALIFICATION REQUIRMENTS:

Knowledge

Knowledge of youth development principles and practices, procedures and resources related to all program areas.

Education

High School diploma or equivalent

Some college preferred or equivalent experiences or trainings with youth ages 6-18 years. Certified in CPR and first Aid

Experience

Minimum of one year of experience working with youth ages 6-18.

Need to be able to run more than one activity and control a large group of 25

Skills required in the following areas.

ADDITIONAL RESPONSIBILITIES:

Revised January 2008 Position Description

Relationships

Internal:

Maintain close, daily contact with Club staff, including supervisor (professional and volunteer) and Club members to receive/provide information, discuss issues, and explain guidelines/give instructions/instruct and advise/counsel.

External:

Maintain contact with external community groups, schools, members' parents and others to assist in promoting and marketing the Club and resolving challenges when appropriate.

SKILLS/KNOWLEDGE REQUIRED:

Experience in working with youth.

  • Knowledge of youth development.
  • Ability to motivate youth and manage behavior problems.
  • Ability to deal with the general public.
  • Ability to plan and implement quality programs for youth.

Ability to organize and supervise members in a safe environment.

  • Valid State Drivers License to satis%r insurance company regulations to drive Club vehicles

Environmental and Working Conditions:

Work is conducted in a Club setting, indoor and outside.

PHYSICAL REQUIREMENTS/WORK ENVIRONMENT:

Maintain a high energy level

Be comfortable performing multi-faceted projects in conjunction with day-to-day activities Lift 50 pounds

Long expanded time on your feet Good listening Skills

DISCLAIMER:

The information presented indicates the general nature and level of work expected of employees in this classification. It is not designed to contains or to be interpreted as, a comprehensive inventory of all duties, responsibilities, qualifications and objectives required of employees assigned to this job.